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Second Life Scheduled Downtime August 8th

SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
08-04-2006 17:17
Second Life Scheduled Downtime Next Wednesday

From: Jesse Linden

At this time we are planning on performing maintenance work during our
regular weekly slot of 7:00 AM SLT/PDT to 12:00 PM SLT/PDT on
Wednesday, July 26th, 2006. Second Life will be unavailable during
this period and a new viewer will be required.

The preview for the update will be available for everyone at 4pm PDT today here:

http://secondlife.com/community/preview.php

This release contains a number of bug fixes and some major improvements including separation of system sounds from audio streams. The full release notes (while subject to change) are as follows:

Release Notes for Second Life 1.11.3(0) August 4, 2006
=====================================
Other changes:
* System Sound Effects have been decoupled from the Audio Stream
** This allows system sounds like typing to be muted while listening to
live performances and so forth
** Sound Effects volume can now be set in Preferences > Audio & Video >
Sound Effects Volume
** Streaming Audio volume is set as it was before using the in-world
Audio Control panel

Bug fixes:
* Preferences no longer save when user profile has non-ASCII character
in its path
* Resolved client crash when clicking Preferences > Popups > Reset 'Show
next time' Dialogs
* CTRL-ENTER once again activates Chat Shout
* Drop-down boxes now respond to control keys as expected
* Resolved client crash related to mute lists
* Resolved client crash related to applying color to an object
* Scroll wheel once again causes Chat History window to scroll
* Drag-selecting text in a type-in field no longer causes selected text
to be stuck
* World Map once again correctly accepts coordinates for pin-point
teleporting
* First name in a search query is once again automatically highlighted
when search is performed
* Resolved a bug which caused an orange flicker to occur (most
noticeable during sunset and sunrise)
* Upper-case file extensions are now recognized when uploading files and
no longer cause an error

Linux client fixes:
* No Linux client specific fixes in this version



What are the most important bugs you wish could be fixed by deployment time?

A new Siva preview should be available at 6:00 PM SLT.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

I can be found on the web by searching for "SuezanneC Baskerville", or go to

http://www.google.com/profiles/suezanne

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http://lindenlab.tribe.net/ created on 11/19/03.

Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard,
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katykiwi Moonflower
Esquirette
Join date: 5 Dec 2003
Posts: 1,489
08-04-2006 17:35
From: SuezanneC Baskerville
What are the most important bugs you wish could be fixed by deployment time?


1) Cursor leaving chat field
2) Inventory scrolling
3) Text/Mouse problem

Ah, a girl can dream, can't she....
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Takuan Daikon
choppy choppy!
Join date: 22 Jun 2006
Posts: 305
08-04-2006 18:13
FOCUS BUGS!!! Inventory issues also are driving me crazy, and I have actually lost inventory three times in the last three days.

Also,

When selling a parcel of land:

* Cannot use the mouse to select the entire price field. I can select all but the first digit. ?!?!?!
* After having done the above, I am *frequently* unable to use the mouse to click the "for sale" checkbox. I can tab to it and use space, but simply cannot use the mouse. Not 100% repro, but frequent.
Wanda Rich
Registered User
Join date: 22 Apr 2006
Posts: 320
08-04-2006 18:23
"Regular weekly slot"?
I thought we were told they would lay off a little after pissing everyone off so much with their weekly updates?

Seriously LL, every Wednesday we have to forget playing, then we have so many bugs that need fixing, by the time we are actually able to work with the updates its Wednesday again and we have to go through it all over again.

Am I in the twighlight zone or something?
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Chronic Skronski
SL Live Musician
Join date: 23 Jun 2006
Posts: 997
08-04-2006 18:25
From: Wanda Rich
"Regular weekly slot"?
I thought we were told they would lay off a little after pissing everyone off so much with their weekly updates?

Seriously LL, every Wednesday we have to forget playing, then we have so many bugs that need fixing, by the time we are actually able to work with the updates its Wednesday again and we have to go through it all over again.

Am I in the twighlight zone or something?

More like Groundhog Day. LL announces update, people moan. Update happens, people moan. Two days later, LL annouces update, people moan. Update happens, people moan.
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mo Spengler
accomplished ditherer
Join date: 10 Apr 2006
Posts: 15
can't log in
08-04-2006 18:30
I guess just being able to log in would be pretty good for me :)

Any clues?
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Tren Neva
Registered User
Join date: 16 Oct 2004
Posts: 619
08-04-2006 18:30
From: Wanda Rich
"Regular weekly slot"?
I thought we were told they would lay off a little after pissing everyone off so much with their weekly updates?

Seriously LL, every Wednesday we have to forget playing, then we have so many bugs that need fixing, by the time we are actually able to work with the updates its Wednesday again and we have to go through it all over again.

Am I in the twighlight zone or something?


I didn't hear anything about the weekly update/maintenance/whatever that has been going on for the past 3 years or so was going to "lay off a little". Anyways, as you notice this patch is releasing alot of bug fixes, so it would be best not to bitch about it AND the bugs in game. If you don't want one, you're going to have the other.

And if it makes you feel better, I've been playing just fine since the update. That is besides the camera zoom with mouse not working in some places and the non-scrollable via mouse wheel chat, both of which is getting fixed with the update.
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Wanda Rich
Registered User
Join date: 22 Apr 2006
Posts: 320
08-04-2006 18:33
From: Tren Neva
I didn't hear anything about the weekly update/maintenance/whatever that has been going on for the past 3 years or so was going to "lay off a little".


for your reference;

/3/09/123602/1.html
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Caranda Schreiner
Registered User
Join date: 11 Jun 2006
Posts: 98
08-04-2006 18:35
Are they going to revert to the old enter key functionality? It's getting old watching people and myself constantly jumping up and hitting the ceiling.
Tren Neva
Registered User
Join date: 16 Oct 2004
Posts: 619
08-04-2006 18:37
From: Wanda Rich
for your reference;

/3/09/123602/1.html


For your reference, he was implying that downtown that wasn't the schedualed won't be as common, or at do everything in their power to not let it happen. It was referring to an exploit where they had to take down the system for awhile so people couldn't exploit it further. This was around 2am a week or two ago.

Edit: Anyways, update or not, the weekly maintenance will stay.
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Julia Banshee
Perplexed Pixie
Join date: 16 Jan 2006
Posts: 97
08-04-2006 18:40
From: Tren Neva
...so it would be best not to bitch about it AND the bugs in game. If you don't want one, you're going to have the other.

Yes, I can understand why some people might complain about bugs, and some people might complain about constant patches, but it's baffling how the same person can complain about both without realizing that that makes no sense.

The last couple of releases have been mostly bugfix releases, no major new functionality. We need more of these -- probably lots more. Let's not discourage this...

Would be nice to see the new group functionality sooner or later, though. It's already been implemented, if it isn't causing major new bugs, it should get slipped in soon. But then let's hold off for a while on new functionality while we continue a steady stream of bugfixes.
Wanda Rich
Registered User
Join date: 22 Apr 2006
Posts: 320
08-04-2006 18:41
From: Tren Neva
For your reference, he was implying that downtown that wasn't the schedualed won't be as common, or at do everything in their power to not let it happen. It was referring to an exploit where they had to take down the system for awhile so people couldn't exploit it further. This was around 2am a week or two ago.

Edit: Anyways, update or not, the weekly maintenance will stay.


oh I must have completely mis understood this whole block of text then :rolleyes:;

Are we looking at other options for releases? Absolutely. We're trying to strike a balance between infrequent, huge releases that increase the risk of major problems, and too frequent, smaller releases. I think you'll see us move away from weekly releases so we can have more time for testing.
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SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
08-04-2006 19:03
The last revision introduced a number of problems. They can't be fixed without downtime to replace old code with new code.

The new version is now available.

This gives those of us who want to a chance to verify that the bug fixes they say they have performed actually work,to check on the uncorrected bugs you know of and don't like ,to check for new bugs that might have been introduced, and file bug reports on any of these or other bugs and report them in the forums.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

I can be found on the web by searching for "SuezanneC Baskerville", or go to

http://www.google.com/profiles/suezanne

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http://lindenlab.tribe.net/ created on 11/19/03.

Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard,
Robin, and Ryan

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Jana Fleming
SL Resident
Join date: 25 Oct 2004
Posts: 319
08-04-2006 19:08
Umm that says the update will take place on July 26, 2006. Made me get up and check my calendar lol.
ArchTx Edo
Mystic/Artist/Architect
Join date: 13 Feb 2005
Posts: 1,993
08-04-2006 19:25
From: Jana Fleming
Umm that says the update will take place on July 26, 2006. Made me get up and check my calendar lol.




LOL funny but sad. Typical LL quality control.
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Osgeld Barmy
Registered User
Join date: 22 Mar 2005
Posts: 3,336
08-04-2006 19:38
the weekly updates annoyed the living crap out of me when i had that time off from work

nowdays im @ work and alittle less vibrant about it

but still i would rather see them collectivley fix bugs test the crap out of them on the preview servers and do a monthly update (like every other MMO)

altho in this case it couldnt come fast enugh, the recent updates havent really added ANYTHING but bugs and annoyances

(yes yes i know they fixed 33 bugs last patch, but in the process added 66 heh)
stpaulsub Clio
Fear the Bubblegum Gurl!
Join date: 2 Sep 2004
Posts: 607
08-04-2006 20:17
From: katykiwi Moonflower
1) Cursor leaving chat field



gee didn't you know some genius at LL decided that this is a feature..NOT a bug so we will be stuck with it just like teh peice of shit camera controls!
i am so fucking tired of people who do not use the product telling me how they are making it better by making it more compolicated
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From: someone
David Valentino: I think I just like to play with the balls
SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
08-04-2006 20:41
I just went to Siva for a few minutes and crashed while flying with the map open.

At least I could fly with the map open, at some time in the past month or two I wasn't able to.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

I can be found on the web by searching for "SuezanneC Baskerville", or go to

http://www.google.com/profiles/suezanne

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http://lindenlab.tribe.net/ created on 11/19/03.

Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard,
Robin, and Ryan

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SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
08-04-2006 21:27
What does
From: someone
* First name in a search query is once again automatically highlighted
when search is performed
mean?
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

I can be found on the web by searching for "SuezanneC Baskerville", or go to

http://www.google.com/profiles/suezanne

-

http://lindenlab.tribe.net/ created on 11/19/03.

Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard,
Robin, and Ryan

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Phill Plasma
Registered User
Join date: 24 Jan 2006
Posts: 17
08-04-2006 21:36
I would like to see land texture loading problems on private islands fixed, or at least an acknowledgement from Linden Labs that there is a problem. I am getting hacked off with people visiting my island only to be faced with a pile of mud.

/111/86/127001/1.html
Aodhan McDunnough
Gearhead
Join date: 29 Mar 2006
Posts: 1,518
08-04-2006 21:54
I want the fix for script editing. Right now script and notecard editing are dreadfully slow when the text is long (a few hundred lines).
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Osgeld Barmy
Registered User
Join date: 22 Mar 2005
Posts: 3,336
08-04-2006 21:57
From: Aodhan McDunnough
I want the fix for script editing. Right now script and notecard editing are dreadfully slow when the text is long (a few hundred lines).


asset compression @ work :)
Aodhan McDunnough
Gearhead
Join date: 29 Mar 2006
Posts: 1,518
08-04-2006 22:23
From: Osgeld Barmy
asset compression @ work :)


I don't think so. It's I'm sure a client-side thing. I think it's more related to the scalable UI. Recall and saving of script is expected to take time, what I'm referring to is the typing/edit speed.
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cinda Hoodoo
my 2cents worth
Join date: 30 Dec 2004
Posts: 951
08-04-2006 22:28
From: Tren Neva
I didn't hear anything about the weekly update/maintenance/whatever that has been going on for the past 3 years or so was going to "lay off a little". Anyways, as you notice this patch is releasing alot of bug fixes, so it would be best not to bitch about it AND the bugs in game. If you don't want one, you're going to have the other.

And if it makes you feel better, I've been playing just fine since the update. That is besides the camera zoom with mouse not working in some places and the non-scrollable via mouse wheel chat, both of which is getting fixed with the update.


Ya if they actually would fix things they broke that used to work, id be happy as a pig in you know what, and im still not sure that the chat thing is going to be fixed..blah blah the usual Linden double speak, take it how you want it, cause they are doing it how they want it. These updates have NOT been going on 3 yrs, it really just started about hmmm maybe 6 months ago, if that long, ive been in the game 2 yrs, and weekly was never the norm then. And NO it does not make me feel better that your playing the game just fine, what would make me feel better is not to lose $L once a week for 5 or 6 hours, thank you, NOW i feel better.
SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
08-04-2006 23:08
From: Aodhan McDunnough
I want the fix for script editing. Right now script and notecard editing are dreadfully slow when the text is long (a few hundred lines).

In the main grid I just copied and pasted the default script so that I had one thousand fifty lines in a script. The typing is working normally. I created a new note, pasted the script's text in there, and the typing is fine.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

I can be found on the web by searching for "SuezanneC Baskerville", or go to

http://www.google.com/profiles/suezanne

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http://lindenlab.tribe.net/ created on 11/19/03.

Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard,
Robin, and Ryan

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