Cease and desist! My friends are all going to OPENLIFE! :(
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Briana Dawson
Attach to Mouth
Join date: 23 Sep 2003
Posts: 5,855
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10-31-2008 09:28
From: eku Zhong how do you know who was and wasnt in SL back in the days when you had to walk 23 hours just to get to school? not everyone stayed with the same avatar.. people came, left and came back again... a LOT.
Please do not just say stuff to say it because you think it sounds right or logical and do not make the mistake of applying what you know of SL and peoples actions in 2008 with people of SL in 2003. Do not speak for my generation. You were not there.
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Jonnyfx Pontchartrain
Registered User
Join date: 19 Oct 2006
Posts: 17
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10-31-2008 09:30
From: Briana Dawson Do not try to change the scope of the issue as i did not say any of the things you are saying i did.
Do not compare OpenLife to SL 2003 - you were not there. IF you were there and still make the comparison you must not have been around for more than a day. It is an ignorant comparison. What's different? Which was better? What is your point? You seem to have a very strong opinion about this, but so far I have no idea what it is. Perhaps if you elaborated a little?
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Briana Dawson
Attach to Mouth
Join date: 23 Sep 2003
Posts: 5,855
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10-31-2008 09:31
From: Jonnyfx Pontchartrain What's different? Which was better? What is your point?
You seem to have a very strong opinion about this, but so far I have no idea what it is. Perhaps if you elaborated a little? The point was obvious. Re-read if you need to. I've only made one consistent statement in this thread.
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Jonnyfx Pontchartrain
Registered User
Join date: 19 Oct 2006
Posts: 17
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10-31-2008 09:44
nvm, I see that you explained it a little better in the other thread. That point was NOT in fact obvious, that's why I asked exactly the questions that i did. At any rate, I think it's basically irrelevant. So OpenLife isn't just like SL was in 2003? So what? It's not 2003 anymore. I haven't even looked at OpenLife yet, but I do know if LL keeps handling it's business and treating it's customers the way it has in the case of OpenSpace sims, the momentum of alternatives like OpenLife will continue to grow and LL will have a harder and harder maintaining it's position as the leading virtual world. It may take a while yet, but if LL doesn't want to end up being the Netscape of virtual worlds, they really need to show more consideration to their population.
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Firelight Simca
Registered User
Join date: 22 Aug 2006
Posts: 156
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10-31-2008 10:02
From: HoneyBear Lilliehook Openlife is not ready for the influx of all these people. They are still in beta. It's VERY much like SL was in 2003/2004. Cool. I wish I had gotten started with SL in 2004. But yes, it's still working on its feature set. I think it's exciting to see competition coming. Firelight
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Naiman Broome
Registered User
Join date: 4 Aug 2007
Posts: 246
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10-31-2008 10:23
ùIO tried to login but it freezes all time and dont progress I tried since yesterday ....
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eku Zhong
Apocalips = low prims
Join date: 27 May 2008
Posts: 752
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10-31-2008 10:30
From: Jonnyfx Pontchartrain nvm, I see that you explained it a little better in the other thread. That point was NOT in fact obvious, that's why I asked exactly the questions that i did. At any rate, I think it's basically irrelevant. So OpenLife isn't just like SL was in 2003? So what? It's not 2003 anymore. I haven't even looked at OpenLife yet, but I do know if LL keeps handling it's business and treating it's customers the way it has in the case of OpenSpace sims, the momentum of alternatives like OpenLife will continue to grow and LL will have a harder and harder maintaining it's position as the leading virtual world. It may take a while yet, but if LL doesn't want to end up being the Netscape of virtual worlds, they really need to show more consideration to their population. exactly my point .. thanks Jonnyfx
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Darkness Anubis
Registered User
Join date: 14 Jun 2004
Posts: 1,628
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10-31-2008 10:51
I came to SL at the tail end of Version 1.3. Animations came to SL with the next version (if I remember the version numbers right). So I am one of the older ones.
From what I saw when I read up on OL Grid it has alot of the eyecandy stuff of the current SL sculpties, flexies etc. Unfortunately it lacks some of the core necesities like real security for creations, and an economy.
I cant speak for 2003 people, but OL is still missing too many of the necessities to make it a viable alternative to even SL of 2004.
That said I do believe that it could become one fairly quickly with a big injection of cash and programming talent from people running from SL. That is assuming they stay gone.
Maybe 1-2 years it will be real competition.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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10-31-2008 11:14
From: Darkness Anubis From what I saw when I read up on OL Grid it has alot of the eyecandy stuff of the current SL sculpties, flexies etc. The heavy lifting for those things is in the GPL SL client, so they get that for "free". It's the server that they're doing, and that's the bit that's falling behind.
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Lynna Lebed
Registered User
Join date: 11 Feb 2008
Posts: 9
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OpenLife??
10-31-2008 11:18
ok..so I checked out OpenLife...and....it's kin to Second Life.. I'm a bit confused! So, what's the difference?
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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10-31-2008 12:33
From: Lynna Lebed ok..so I checked out OpenLife...and....it's kin to Second Life.. I'm a bit confused! So, what's the difference? As I noted in another thread: OpenLife uses a modified version of the SecondLife client, which was released under the GPL, and so this use is completely legal. The OpenSim server OpenLife uses is a complete re-implementation of the SL server from scratch, with no code in common. The OpenSim developers don't even look at the open SecondLife client. Linden Labs is actually working *with* OpenSim to enhance compatibility between their version of the SL server and the SecondLife grid, to the point of experimenting with mechanisms to "teleport" from one grid to the other.
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Darkness Anubis
Registered User
Join date: 14 Jun 2004
Posts: 1,628
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10-31-2008 12:36
From: Argent Stonecutter The heavy lifting for those things is in the GPL SL client, so they get that for "free". It's the server that they're doing, and that's the bit that's falling behind. Thanks Argent. I am just enough of a coder to know what they are doing but not enough of one to be able to put in clear understandable words (to the layman) like you just did.
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Firelight Simca
Registered User
Join date: 22 Aug 2006
Posts: 156
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10-31-2008 12:42
From: Darkness Anubis I came to SL at the tail end of Version 1.3. Animations came to SL with the next version (if I remember the version numbers right). So I am one of the older ones.
From what I saw when I read up on OL Grid it has alot of the eyecandy stuff of the current SL sculpties, flexies etc. Unfortunately it lacks some of the core necesities like real security for creations, and an economy.
I cant speak for 2003 people, but OL is still missing too many of the necessities to make it a viable alternative to even SL of 2004.
That said I do believe that it could become one fairly quickly with a big injection of cash and programming talent from people running from SL. That is assuming they stay gone.
Maybe 1-2 years it will be real competition. Avatar Hangout has money implemented. But doesn't seem to have a lot of people at all. Nice business model of not selling land themselves only regions to landowners (both mainland and private). Haven't checked it out yet. And Open Life Grid is supposed to have money implemented this weekend. And it does seem to have better numbers of people Right now, they look perfect for my personal projects. And 1-2 years for a business sounds about right for me. But it's not there for a lot of folks. However, could be a big payoff for those who get involved now. At least, I'd loose less money there than I have here. Firelight
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