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Show of hand's please ; WHO had a poor performing OS ?

Did your OS under perform ( was it laggy ? ) ?

Yes my OS was pretty poor .
22 (10.9%)

No my OS was fine .
134 (66.3%)

My OS only lagged at weekends along with the rest of SL
46 (22.8%)

Total votes: 202
LOST Escape
Registered User
Join date: 26 Jul 2006
Posts: 7
10-31-2008 17:14
Simple yes or no will do ...

Did you live on / own a Poor performing OS in second life ?


What im getting at is this , LL say that abuse of resorces needs to be addressed and to do it will mean throwing money at it ... leaving us to foot the bill

But form what i see and hear .... there was little or no problem for the end user ( Us ) to begin with .

I cant see anyone investing time and money in a single or multi OS just to fill them with lag .... No one would make his / her own sim laggy would they ?


So back to the question :

Befor yesterday ( SL all of a sudden seemed to be a lag fest ...hmmm wonder why ? ) DID your OS perform bad ?



My answer : No it was ( and still is ) fine
Dianne Davies
Whispering Pines Estates
Join date: 1 Oct 2007
Posts: 168
I have two open sims attached to our Estate and the answer is..
10-31-2008 17:16
No
Maya Remblai
The one with pink hair.
Join date: 25 Mar 2006
Posts: 434
10-31-2008 17:22
The estate I rent on has many OS sims, and they've always been *less* laggy than the full sims. Excellent places for testing weapons and vehicles, in fact.
Chris Norse
Loud Arrogant Redneck
Join date: 1 Oct 2006
Posts: 5,735
10-31-2008 17:43
Mine would have a bit of lag on Sundays. But then SL always sucks on Sundays.
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Alisha Matova
Too Old; Do Not Want!
Join date: 8 Mar 2007
Posts: 583
10-31-2008 17:49
I never experienced any really bad lag myself. Nor recieve any complaints except many server versions ago.

There are the cyclical lag spikes, but that has been around for a long time and effects full sims also. I have been working(when i have time, sorry Side) with them since the H4 pilot roll attempting to crush that bug.
VideoVoodoo Magic
Registered User
Join date: 31 Aug 2008
Posts: 1
LL say we are calling out to them to fix OS ?
10-31-2008 17:52
LL say we are calling out to them to fix OS ?

Whos calling them for help ?..... im not !


My OS's Run fine .

Reading Jacks Q& (pre prepared)A's last night i spotted a huge Gaff .

Jack was asked :

" [12:08] Patch Linden shouts: =====> How does increasing the price affect in anyways the perfomance of the OS? Will you guys be improving the OS? "


Reply :


" [12:10] Jack Linden shouts: Yes, definitely. Now that we are clear about the demand from you guys for a higher performing product, we will be working to make them better. We're really very pleased that they have been so popular, but the pricing and positioning just wasn't right. "


Now forgive me if im wrong here ... But the question asked was

1. How will money help solve this problem ?

2. Will you be improving the problem ?



And the reply seems to be

1 . You guys are demanding that we fix this problem .

2. we are working to do that .

3 . We know you like them , But we made them too low in the price and want more money .



This never answered the question ! ... just fired off a pre made answer about us all screaming for a so called problem to be fixed .... We want YOUR more money to fix said problem .

EDIT ::


|||| " Now that we are clear about the demand from you guys for a higher performing product " ||||

WHO IS DEMANDING A HIGHER PERFORMING PRODUCT ? .... and why not look into how you can solve this so called demand befor just sticking your hand out to us and " DEMANDING ! " more money and glossing over the question of what you plan to give us in return .

Votes on this so far are low in number .... but i don't yet see a single vote for people who have problems .... Why is that Jack ( LL ) ? :: EDIT




Jack .... Show us Data of this eledged problem ... Numbers ... Fact's ... not lip service .

No one had a problem .... This post is allready showing that .

We know your ( Maybe not you directley , But whoever come up with this money maker ) are lieing about this problem....Data .... Facts ... Proof ?
Jade Angkarn
Always a Night Owl
Join date: 6 Oct 2006
Posts: 209
10-31-2008 18:14
Scripts DO run slower, sometimes only very slightly slower, sometimes noticeably slower.

But that isn't the same as lag. And it has never been very laggy, never more than any other sim; usually runs quite smoothly with less lag than typical full sims. I've been very happy with the performance.
Nicoladie Gymnast
We need a 3rd Life
Join date: 26 Nov 2006
Posts: 69
10-31-2008 18:33
I never have any lag problem. The only time we have lag is due to Linden bug in their server, and restarting the sim clears the problem every time lag existed. It is their buggy software that caused these problems that they would never admit.
Eastland Newall
Registered User
Join date: 30 Nov 2006
Posts: 57
Where is the value now !
10-31-2008 19:05
First, let me just say that my Open Space (OS) Sims are working great with very little lag and are perfect for light residential. My residents both on the OS Sims and full sims love them. However, after this price hike there will be no more value in OS sims.

The open space (OS) sim is equal to 1/4 of a full sim.
It uses 1/4 of 1 CPU. It is allowed 1/4 of the prim of a full sim,
It costs 1/4 of a full sim and the tier is 1/4 of a full sim.
Moreover, any OS sim owner who is making money from OS sims (in most cases) will struggle to earn 1/4 of the money they can earn from a full sim.

I have seen OS Sims with just trees, birds singing and flowing water (scripted) that are more laggy than my sims.

The answer certainly not to raise prices by 67%, you should first find ways to allow land owners to use the resources provided which they paid for, no more, no less.

You have the OS Sim product set up almost perfect. It has the right amount of cpu, prim, price and tier in equivalence to the full sim except for 2 things – Agent and Script limits.

These 2 settings which appear to be the most resource intensive are the same as the full sim and not limited to 1/4 of a full sim.

I also like the idea of our own sims being grouped together on a cpu.

Basically, all we want is to be able to use the resources we paid for – no more, no less

By the way, I don’t know of many land owners that can afford 75 U.S Dollars per month for trees and water – and certainly not 125 U.S. Dollars without some sort of return on investment.
Vic Arashi
Registered User
Join date: 25 Aug 2007
Posts: 45
10-31-2008 22:11
Never any lag but my previous parcel on a quarter of a full sim with the other three quarters occupied by parkland always lagged badly.
Daisy Kwon
Registered User
Join date: 14 Jan 2007
Posts: 15
10-31-2008 23:15
I had less lag on my open space than any full sim that I ever lived on, and I have lived on 5 different class 5 sims on SL in the last 2 yrs. My open space was going to be my final place because it suited my every need and gave me the freedom to create and design my own space. I moved from the other sims for various reasons most relating to neighbors that moved in and created living environments around me that were not desirable to me. Some examples of this were a slave auction house, a play yard for child avators, and an alien experimental laboratory. Mind you, I am not insulting anyone's use of SL for what they want it to be. I would just like to have the right to keep the open space that I have already paid a substantial amount of money for in purchasing and in paying tiers at the price I knew I could afford so that I can provide an environment that is a space of my own dream on SL. That opportunity has been taken away from so many of us. Most all my friends on SL moved to or purchased open sims for this very same reason. This decision by Linden Labs has saddened me so much I have barely been able to log onto SL for the last few days.
Korncob Jigsaw
Registered User
Join date: 13 Sep 2008
Posts: 15
10-31-2008 23:50
Openspace sims have lagged a LOT less than any other type of sim I've been on, mainland has lagged so much everytime I've been on it that I couldn't move (except one area I used to live way back when, it was still laggier than an OS though)

I constantly monitor the stats just as a habit and the two main things I look at is the ping and the sim FPS so that's what I judge from. I've only been playing about a month and a half now but its been day and night since I started pretty much :)

But I voted only on weekends sometimes when SL always lags because I didn't want to put that it doesn't ever lag, because sometimes it does but its easy to stop the problem.

Fairly funny there has only been one person who voted that their OS lags.

And my suggestion is : give a menu to the estate owners who their sharing the server with so they can pay a visit and see which one is causing the lag, then report it. It wouldn't take that much effort on LL's part to do this and to take care of whoever is lagging the server, possibly even include a percentage usage? I'm sure that wouldn't be hard considering they have all of these other usage statistics in-game you can read.
Bernard Blachere
Registered User
Join date: 31 Jan 2007
Posts: 21
11-01-2008 00:54
kind of useless poll i think....what d you expect people say??
off course nobody tells you now honestly about the problems they had on their OS
Daisy Kwon
Registered User
Join date: 14 Jan 2007
Posts: 15
11-01-2008 01:39
From: Bernard Blachere
kind of useless poll i think....what d you expect people say??
off course nobody tells you now honestly about the problems they had on their OS


Would this many people be complaining about losing their OS due to a price hike if they were having problems with them...I think not!
Eastland Newall
Registered User
Join date: 30 Nov 2006
Posts: 57
Poll
11-01-2008 05:12
Actually, a poll like this is exactly what LL should have done instead of causing this mass confusion with such a poorly researched "business decision".
Caroline Ra
Carpe Iugulum
Join date: 20 Dec 2006
Posts: 400
11-01-2008 05:37
I have noticed lag on OSs when I have gone to a club or a shop and its been packed with avatars camping or people dancing around a sploder and when Ive checked in about land theyve been OS. BUT Ive had this same lagfest experience on full prim sims as well.

Personally with the OS sims I have they are all used by one person as a residence and building place. No complaints at all about lag from any of them.

Im suspecting much of the complaining in LLs ears has come from long time resident content creators whose products have involved a lot of scripting to function properly.
Theyre getting messages about how the product isnt working and going to see whats wrong and finding the buyer on an overloaded OS.
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Ticious Trottier
Registered User
Join date: 2 Jul 2006
Posts: 30
11-01-2008 06:16
I think this thread kinda misses the point. While I'm not sure that LL's claim that OS's were causing a lot of back end issues holds lots of water, it's back end issues they're talking about. You wouldn't experience that as lag on your sim. You would experience that as communication failures across the network. This would be things like not being able to complete money transfers, sims not communicating with the rest of the grid, group im failures, teleport failures, login failures and other stuff like that. Stuff we experience constantly and blame on SL itself because the sim we are on seems to be running smoothly.

It's not as simple as divide a cpu by four. It's the increase in sim boundaries and communications across and between sims. When you have 16 to a box instead of 4 to a box, each box puts 4 times the load on the network itself (the network itself is not the boxes the sim is running on, it's the wires between the boxes). I think (though again, I'm not convinced I buy it) that what LL is saying is that they didn't expect to have so many OS sims and so many people actively using them (and requiring cross sim communication) so they didn't expect to have so much increase in network traffic.

Network traffic has little or nothing to do with lag on a given sim.
Ladyartista Labrada
Registered User
Join date: 23 Dec 2006
Posts: 22
11-01-2008 06:41
From: LOST Escape
Simple yes or no will do ...

Did you live on / own a Poor performing OS in second life ?


So back to the question :

Befor yesterday ( SL all of a sudden seemed to be a lag fest ...hmmm wonder why ? ) DID your OS perform bad ?


My OS is a refuge for the rest of Lagville. It's the only place I seem to be able to function well enough to work and move around. When I tp back to another place, it's the same ole walking in molasses thing. I sure will miss my OS when it's gone. But I cannot afford to pay the $50 per month price hike. 67% increase is just too much to ask of the SL middle class. Just like RL, SL caters to the wealthiest.
Ticious Trottier
Registered User
Join date: 2 Jul 2006
Posts: 30
11-01-2008 11:24
Again, the issue has nothing to do with lag on OS sims. It has to do with increased network traffic causing problems for the rest of SL.

Next time your tp fails, think about it.
Lostmedia Ares
Drinking tea
Join date: 6 Sep 2006
Posts: 290
11-01-2008 19:45
bump
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Aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.
Firelight Simca
Registered User
Join date: 22 Aug 2006
Posts: 156
11-01-2008 19:56
From: Caroline Ra
I have noticed lag on OSs when I have gone to a club or a shop and its been packed with avatars camping or people dancing around a sploder and when Ive checked in about land theyve been OS. BUT Ive had this same lagfest experience on full prim sims as well.

Personally with the OS sims I have they are all used by one person as a residence and building place. No complaints at all about lag from any of them.

Im suspecting much of the complaining in LLs ears has come from long time resident content creators whose products have involved a lot of scripting to function properly.
Theyre getting messages about how the product isnt working and going to see whats wrong and finding the buyer on an overloaded OS.


That sounds consistent with some of the complaints I've heard.

Firelight
Sim Myoo
Registered User
Join date: 13 Sep 2007
Posts: 31
network traffic
11-02-2008 09:39
From: Ticious Trottier
Again, the issue has nothing to do with lag on OS sims. It has to do with increased network traffic causing problems for the rest of SL.

Next time your tp fails, think about it.


My TP's were failing way before any OS was on the grid. If this is as simple as a network problem then LL should have no problem showing us the numbers. Wait, we dont get to see the numbers, they wont show us anything but pointing the finger at us and saying your to blame for this increase. But the numbers that you can find will show you that since the OS with 3750 prim came out mainland went to heck. And now that this OS blame game has started the mainland prices are going up, (As if anyone can afford to move to the Mainland). I looked around on Mainland the last couple days and the add farm problem is still there. Was supposed to be taken care of years ago. Lets blame the add farms for increased network traffic and charge them more. Bottom line for me is they just need to tell me why giving them more money will fix this so called problem.
Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
11-02-2008 10:08
Just about every OS sim I have ever been to just cannot seem to handle much of a load.

I have an EXTREMELY SIMPLE chat->website logger. If I put it out to log a meeting in an OS sim, and there are more than 5-10 avatars present, it lags so bad that it loses a majority of the chat.

Experience in general has told me that scripting is impacted very badly in OS sims, and while it may be OK for a small handful of people, any significant load will drag it down.
Snowflake Fairymeadow
Registered User
Join date: 21 May 2006
Posts: 704
11-02-2008 10:10
From: Talarus Luan
Just about every OS sim I have ever been to just cannot seem to handle much of a load.

I have an EXTREMELY SIMPLE chat->website logger. If I put it out to log a meeting in an OS sim, and there are more than 5-10 avatars present, it lags so bad that it loses a majority of the chat.

Experience in general has told me that scripting is impacted very badly in OS sims, and while it may be OK for a small handful of people, any significant load will drag it down.


I have had similar experiences.
Stephe Ehrler
Premium member
Join date: 1 Nov 2006
Posts: 17
11-02-2008 10:58
I'd love to see a SURL of these "bad" OS sims that some people are posting about.

My OS sim has WAY less lag than any mainland sim I have been to recently and I've visited hundreds of others that run VERY smooth too. I'm not sure what these people posting these arguements are trying to accomplish other than looking like a plant/LL employee which I believe they are. Or else they want to see the OS prices raised because they don't own one and hope this will keep their own costs down.

As far as TP failing, network issues etc, this was happening LONG before OS sims were popular or were given more prims etc. I don't buy my OS sims runs smoothly but it's existence is why the Mainland is laggy!!

On this example of a "chat-blog" script, while the code in the script may be simple, you have NO IDEA how poorly/complex this is done on the LL end. Given how flakey SL to email works, I can't imagine Sl to web would be more robust.

As someone else said, I see ad-farms and land bots etc being more of a network issue than the OS sims, LL just saw this as a BIG money maker.
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