Announcement Legal Issue
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Vye Graves
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Join date: 22 Jun 2007
Posts: 249
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11-02-2008 17:13
From: someone "By saying they did not anticipate and cannot maintain how the sims are being used, Linden contradicts its original claims to sell open spaces for residential or forest use, etc. (all of the things suggested in the original marketing)." They betrayed their anticipation with the openspace blog post a while back wherin they started backpeddling on the lovely original offer of openspace homesteads. Obviously they had some clue of the unsustainablity of the situation. They doubled prims, and didn't expect us to use them? Didn't they even RAISE the cap on how many avatars could be in a sim after they offered openspaces at the new price? I think it is pretty insipid to think that they were selling literally THOUSANDS of openspaces with double prims for people to... leave empty? Fill with rocks and trees so they can... picnic?
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Vye Graves
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Join date: 22 Jun 2007
Posts: 249
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11-02-2008 17:29
P.S.
What about the limitation of resale, as well? Could they have sold this many openspaces with that clause in the original deal? That is another point that is being changed after the deposit.
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Shiina Petrov
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Join date: 29 May 2007
Posts: 37
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11-02-2008 18:11
From: Vye Graves Didn't they even RAISE the cap on how many avatars could be in a sim after they offered openspaces at the new price? I think it is pretty insipid to think that they were selling literally THOUSANDS of openspaces with double prims for people to... leave empty? Fill with rocks and trees so they can... picnic? Personally, I don't know if they changed the avatar numbers or not. However, I noticed there was a JIRA thread about avatar capacity of the open sims starting way back in July: SVC-2627. https://jira.secondlife.com/browse/SVC-2627There are some posts there saying that avatar load does not bother neighboring sims. (Too many inefficient scripts might.) However, Linden's story might be about the entire grid not just the neighbors? Also, there is a recent discussion of diagnostic tools. Excerpted from Comments about SVC-2627 by Mifune Thibaud on October 29, 2008: From: someone MISC-1781 requests more robust estate and end user tools that would allow better self regulation of simulator loads that occur as a result of avatars taking a bit more than their fair share of the simulator's resources. Although these kinds of tools have been requested many times over the years at many town hall meetings, we're kind of at a critical state and desperately need them-- LL cannot justifiably use simulator overloading as a reason for the tier fee hikes, without making a reasonable effort to provide these kinds of tools to users. For reference: https://jira.secondlife.com/browse/MISC-1781Legally, I don't think it matters so much what the technical issues are. Linden has to fix those to support the product it has already sold. It cannot turn around a couple months after collecting a deposit and say, pay a ridiculous amount more for the same service or less. I do not believe the problem is what SL can do at all. As I see it, the question is whether Linden will be responsible for servicing our islands, complete with all their capabilities received for our money. It is not as if the owners and renters somehow hacked into Linden and designed the open spaces.
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Vye Graves
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Join date: 22 Jun 2007
Posts: 249
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11-02-2008 18:31
From: someone "There are some posts there saying that avatar load does not bother neighboring sims. (Too many inefficient scripts might.) However, Linden's story might be about the entire grid not just the neighbors?" Actually, if i am not mistaken, there is a statistic offered for avatars that can view your sim whether they are in it or not. We don't have a visual wall between sims like some MMORPGs, etc. In order to see what avatars across a sim border look like, what they rez, what they fly or sail around in, etc., i have to DL the asset textures and whatnot from the asset servers, right? A sim that I spend time on is near a very busy shop that keeps a dozen or more people in it constantly. Those people can see the sim I am in, and are viewable by me, when they rez in. So i have to assume that an openspace with a lot of traffic would create lag as those people rez for those within view distance, even though they are in a neighboring sim. I think I am right about that, aren't I?
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Shiina Petrov
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Join date: 29 May 2007
Posts: 37
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re: loading things from nearby sims
11-02-2008 18:58
You may be correct, Vye. It sounds logical to me, but I am not versed in the technical side. I do not know under what conditions things on the neighboring corner, etc. would be loaded for you: It might be just when you look toward them, or they might be kept handy on a regular basis. I couldn't say. However, those JIRA comments suggest that number of avatars does not really matter so much. The number and efficiency of scripts does. While an event like club dancing *could involve lots of avatars with their own dance bracelets, blingy objects, etc., the relationship between avatars and script load is not fixed. There could also be a dance with just one big, really efficient dance ball and less flexi clothing, I suppose. (Okay, this is probably not the best example, but I hope you see where I'm going  I have read that Linden has said that they cannot monitor the efficiency and number of scripts because avatars carry them across boundaries and turn them on or off too fast. To hear Jack talk about it (I think it was in Jack's transcript), it sounds like they would have to be the border patrol. I wonder if they couldn't control how scripts in one sim affect the rest of the grid (if they even do), but apparently they are not entertaining these questions. They are simply raising the price on us all. The JIRA indicates that sim owners have long wished for tools to measure and police usage on their own sims. Linden has not produced the tools to do so. This also means that we do not have any way of knowing for sure about usage. We are just supposed to take them at their word. Didn't we do that when they advertised open spaces for $250 and $75/month, with a wide range of uses?
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Shiina Petrov
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Join date: 29 May 2007
Posts: 37
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11-02-2008 19:12
From: Vye Graves A sim that I spend time on is near a very busy shop that keeps a dozen or more people in it constantly. Those people can see the sim I am in, and are viewable by me, when they rez in. So i have to assume that an openspace with a lot of traffic would create lag as those people rez for those within view distance, even though they are in a neighboring sim. Honestly, I don't think this should be a problem for most people anyway. I can see the corner of the next sim or two if I go to the very ends of my island. Unless your sim has been located so that there are always many avies or scripts over there... Or maybe, it would matter if the system always tracked more than you are viewing. I don't really think it's relevant legally. Linden provides; Linden pays. Or else, they are not a provider of services. Again I would like to know, do they claim to be an ISP? What are the rules for ISP rates? Even if they are not an ISP, this is simply grossly unfair. It should be challenged legally.
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Ann Otoole
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Join date: 22 May 2007
Posts: 867
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11-02-2008 19:13
From: Vye Graves Actually, if i am not mistaken, there is a statistic offered for avatars that can view your sim whether they are in it or not. We don't have a visual wall between sims like some MMORPGs, etc. In order to see what avatars across a sim border look like, what they rez, what they fly or sail around in, etc., i have to DL the asset textures and whatnot from the asset servers, right?
A sim that I spend time on is near a very busy shop that keeps a dozen or more people in it constantly. Those people can see the sim I am in, and are viewable by me, when they rez in. So i have to assume that an openspace with a lot of traffic would create lag as those people rez for those within view distance, even though they are in a neighboring sim.
I think I am right about that, aren't I? Yes. The avatars in adjacent sims are called Child Agents in the statistics bar. This is a prime contributor to lag in a sim with adjacent sims. At least from my observations anyway. Next time there is an expo or event in a 4 corners sim set judge for yourself. Lagtastic even when all avatars in all 4 sims have no attachments. Basically with the windlight system you can't have more than about 10 avatars in range (agents or child agents) or you start lagging. And it isn't the worn attachments or scripts. It is the windlight viewer DDOSing the assets system repeatedly downloading the other avatars' skins and clothes in addition to repeatedly downloading all the textures in the sim and in all the adjacent sims. I don't think view distance is having much of an impact on texture loading. Yet another thing to have to study because the people paid at LL to do these studies don't. Ever. I would love to write more about how negative the impact of Windlight is on SL and the SL community but hey nobody wants to listen to that so to heck with it. These... Issues... Arrived... With... The... Windlight... Team.
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Vye Graves
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Join date: 22 Jun 2007
Posts: 249
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11-02-2008 19:19
I agree. I recently posted my own suggesttion for an outcome to all this. The fact is openspaces as they were marketed were not thought out. Many things could have been done to limit excess, but the focus was on selling them at the time, and in gargantuan numbers.
So, basically, if they want to operate in good faith, openspaces are just broken. They bait people into buying a service and then switch the service to something less desirable in price and use because of some perceived techical problem that they didn't deal with BY CHOICE. THe only option for them at this point if they want to save themselves the hurt of this is to discontinue openspaces and produce a sustainable alternative, leaving those who bought openspaces the right to use what they purchased, as they purchased it, and at the price they purchased it, for a reasonable expectation of time.
Almost doubling the cost punatively within a handful of billing cycles of their marketing push is an obvious bait and switch IN MY OPINION. If they are innocent, and are aghast at the idea of such, then obviously they should take all steps to remove that stigma from their current policy. The only way to do that is to accept they sold something that is a pain for them to handle, stop selling it, and cut their losses like any other business that planned poorly.
If this was all planned from the start, and was just a ploy to collect a lot of setup fees and later run us all back to other areas, IF that is true, then it is an egregious abuse and should not only be stopped, but punished to the fullest extent of the law.
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Shiina Petrov
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Join date: 29 May 2007
Posts: 37
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Vye, why not stick to legal  We agree on that part!
11-02-2008 20:00
From: Vye Graves So, basically, if they want to operate in good faith, openspaces are just broken. They bait people into buying a service and then switch the service to something less desirable in price and use because of some perceived techical problem that they didn't deal with BY CHOICE. THe only option for them at this point if they want to save themselves the hurt of this is to discontinue openspaces and produce a sustainable alternative, leaving those who bought openspaces the right to use what they purchased, as they purchased it, and at the price they purchased it, for a reasonable expectation of time. I appreciate that you would make room to save open spaces for those of us who want them. I think many people still want them. I, for one, do not have trouble with the neighbors. The surveys I have seen answered do not report major problems related to other open spaces. It may be a problem for some, but I don't have the same impression that open spaces are not functioning well. I have less lag than on the full-prim island I used to share, even when there were few people there! I think you might want to check out the problem with your estate owner, or maybe the one next door. I think there are quite a few users like myself, who have struggled but managed to enjoy SL with older computers, without wanting or needing Windlight, voice, etc. Many people don't need voice, have not yet optimized for Windlight, etc. Open spaces are much more useful! I know from reading these forums that many people enjoy open spaces. If Linden cannot or will not support SL with open spaces and Windlight and voice etc. (all the features they claim to provide) in a way that satisfies most users, that is a different kind of problem. There is no excuse for suddenly overpricing services. There is no excuse for cutting them off without any compensation, either. Reading it again, I realized you are not really asking LL to do anything more than run what works while honoring their agreements  Yay. If there really is a serious technical problem somewhere, that makes sense. I'm not sure there is really a technical crisis. Either way, it is unreasonable to expect us to pay for Linden's misjudgment as a company. It is doubly unreasonable right after Linden took profits from selling so many open spaces! The way I see it, they can add some more machines and hire more engineers, and enjoy the tiers -- if they don't scare everyone away first. Sigh.
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Vye Graves
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Join date: 22 Jun 2007
Posts: 249
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11-02-2008 20:09
Nooooo, no.
I don't have problems with my neighbors. I am on an openspace 90% of the time, and even with my neighbor's traffic I am happy as a clam. I was just replying to the idea that more avatars doesn't add load in terms of asset server transactions, etc. It seems like common sense that the more people who rez within yoru view, the more stuff needs to be moved around through the internets toobs, right?
Nah, i am happy with things the way they are, and the way they were presented to us when we started this mass migration to openspace livin. I am unhappy with the punitive response to these perceived abuses as if they didn't know what the situation was with openspaces all along.
and when i say discontinue openspaces as a product, i don't mean denying them to people who already bought them. I mean discontinuing them as a product for sale, since they know they cannot sustain what they are offering. They can easily define a new product that they can sustain and leave us with what we bought in good faith.
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Shiina Petrov
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Join date: 29 May 2007
Posts: 37
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gotcha!
11-02-2008 20:13
Okay, Vye, I think I finally figured it out. (Edited the ending.)
I was just worried about feeding the arguments about what might be "abuse," yuck. If we cannot measure it (and Linden makes us distrust their reports about everything!) and Linden cannot do better than blame everyone, that word needs to go.
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Klang Wopat
"The Consultant"
Join date: 19 Sep 2006
Posts: 212
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11-02-2008 20:13
From: Vye Graves in this case it is about bad faith, and bait and switch.
if LL knew they were going to do this and continued to sell these, or worse, knew they would do this before they enacted the price decrease, then they were acting in bad faith (mala fides). Bait and switch is the marketing of a product or service with the knowledge that the offer cannot be sustained for a reasonable expectation of use, and once the consumer is locked in, forcing them to accept something else of lesser value or higher cost.
The excuse for the price change is the "abuse" of openspaces.
a) openspaces, while being abused in greater numbers, aren't being abused differently than before the original price change. The advertising of these openspaces implied abusive use, and they added prims and raised the avatar cap.
b) raising the cost of openspaces does nothing to address the abuse of openspaces, especially given they have the technical ability to adjust to the load now and limit avatar numbers, limit prim numbers, limit script use. Instead, they just raise the rent.
c) raising the cost of openspaces harms abusers the least, and those who use them appropriately the most. Those who use them appropriately are least likely to be earning a profit on them, and therefore will be less apt to pay the extra. Revoking the educational benefit is that much more excessive while not addressing actual use.
So, there's really no way to look at this price increase and not see it as being in bad faith. They have the ability to fix the problem, but they choose not to. They are making the situation caustic for NON-abusers, and retaining abusers who are apt to pay more. Obviously, this isn't about server use, this is about maximizing profit after the sale by changing what was offered.
This whole situation looks a lot like LL wanted an influx of cash to buy hardware, they invited a lot of people with incentives to buy that hardware for them with their setup fees, and now they want the hardware freed up to set it up again for other people. If that is the case, then there is no doubt that this action is across the line. What he said.
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Shiina Petrov
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Join date: 29 May 2007
Posts: 37
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11-02-2008 20:17
From: Vye Graves It seems like common sense that the more people who rez within yoru view, the more stuff needs to be moved around through the internets toobs, right? This makes sense if you assume that each avatar carries about the same load of scripts. It is not always the case. Is it worth fussing about the difference? I can't decide. Maybe it depends what the sim is usually used for.
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Vye Graves
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Join date: 22 Jun 2007
Posts: 249
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11-02-2008 20:26
Well, in fairness, if this were like email, and someone was using it for spam, it would be valid to talk about "abuse". In that they are using it exactly as it was provided, just in an excessive and abusive way. But... LL has kind of hung themselves on that.
They themselves set the cap on avatars we can have on a sim. They have capped the size of teh textures. They control script time. They control how many prims we can have. This is not an unregulated service, and they chose to present this service as it was presented. The uses were not unforseen, they just had to, like, see how they were being used.
So when they come and say "Well, we expected you to interpret our idea of overuse when we can't even really define overuse and can;t even present you with tools to figure it out yourselves."
well, come on. Sure, i can abuse my email by sending pr0n to random people, and the only way they could police that is by invading the privacy of my emails. That's a problem that SHOULD be addressed by terms of use. LL not only had the ability to limit this supposed excess technically before sale, but they didn't even bother to really define what excess is in terms of use.
So, sucks to be LL. They can deal with their lack of foresight. Defining it now in such a way that it undermines the value and enjoyment of the service they marketed, and repricing it in punitive fashion almost twice what it was before is a bad faith practice and I think more than borderline illegal. That is a problem with the ethics of the people doing business, not some sort of excess on the openspace owner's part.
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Shiina Petrov
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Join date: 29 May 2007
Posts: 37
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11-02-2008 20:35
From: Vye Graves So when they come and say "Well, we expected you to interpret our idea of overuse when we can't even really define overuse and can;t even present you with tools to figure it out yourselves." Yes. I can't get over how silly it is that they are saying, oops, now we will come up with guidelines for you. It is really pathetic that the guidelines are supposed to be written based on the presumption, you all went too far and must be punished. I am anxious to hear what your lawyer, or others, will have to say. When it is time for that.
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Darkness Anubis
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11-02-2008 21:30
From: Shiina Petrov This makes sense if you assume that each avatar carries about the same load of scripts. It is not always the case. Is it worth fussing about the difference? I can't decide. Maybe it depends what the sim is usually used for. VERY VERY TRUE When we had a private island I could always tell when someone landed with a multitool of some sort. Script times went through the roof instantly. I will not bash multitools as I have not looked into them in a couple of years and they might be MUCH more efficient. But back then 2 people landing with them and a sim that always ran fast and no lag was tettering on the first edge of lag. 3 and it was molasses. Add to that another example. Back in the days of the first prim hair. There was a woman complaining because the sims she was in crashed constantly. SO I went to see if I could figure out what was going on. I was fine till she landed. Instant sim crash. SHe was wearing 1000 Prim twisted and tortured torus hair. Soon as she took it off no more problems. Agents (ie avatars) are arguable one of the biggest drain of resources. Now we can control that to some extent ourselves. But it is definitely true that you can see a difference when people wear certain things arrive. 
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Rudolph Ormsby
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Join date: 31 Oct 2006
Posts: 142
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11-02-2008 22:44
From: Vye Graves Well, in fairness, if this were like email, and someone was using it for spam, it would be valid to talk about "abuse". In that they are using it exactly as it was provided, just in an excessive and abusive way. But... LL has kind of hung themselves on that.
They themselves set the cap on avatars we can have on a sim. They have capped the size of teh textures. They control script time. They control how many prims we can have. This is not an unregulated service, and they chose to present this service as it was presented. The uses were not unforseen, they just had to, like, see how they were being used.
So when they come and say "Well, we expected you to interpret our idea of overuse when we can't even really define overuse and can;t even present you with tools to figure it out yourselves."
well, come on. Sure, i can abuse my email by sending pr0n to random people, and the only way they could police that is by invading the privacy of my emails. That's a problem that SHOULD be addressed by terms of use. LL not only had the ability to limit this supposed excess technically before sale, but they didn't even bother to really define what excess is in terms of use.
So, sucks to be LL. They can deal with their lack of foresight. Defining it now in such a way that it undermines the value and enjoyment of the service they marketed, and repricing it in punitive fashion almost twice what it was before is a bad faith practice and I think more than borderline illegal. That is a problem with the ethics of the people doing business, not some sort of excess on the openspace owner's part. Although the "bait and switch" argument is appealing to some, I don't think that it can possibly hold. LL has had a long recorded history of making substantial price changes for its service, both up and down, in response to the demand on the service that they provide. A price rise, for any reason, or no reason at all, was entirely foreseeable by customers, and should have been seen as a risk by anyone purchasing their services. In this case LL provided over two months of notice of the change - this is far superior to, for instance, the overnight price changes that energy suppliers put in place (and sometimes, effectively back-date), and the changes in fuel prices at the pumps, that sometimes happen more than once per day. LL have done absolutely nothing wrong. Change is a hard fact of life, and is, quite frankly, the one and only thing that is guaranteed to happen to any business. The T&C for the service that LL provides are quite clear and they create the base liability for any in-world business such as land rental. Estate owners that commit to anything more than the base service level do so entirely at their own risk.
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Vye Graves
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Join date: 22 Jun 2007
Posts: 249
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11-02-2008 22:57
Shifting from 75 to 125 dollars a month is not a standard, cost of operation price change. They lower it to bait, they almost double it once you are locked in, all in the space of a few months. By their own admission the act is punitive in nature and toward people who were given no definition of abuse or overuse.
Revoking the non-profit benefit is not a small, foreseeable change, especially in reference to server use issues. THis change was effective immediately. That status was a specific reason some people would hvae purchased, and that reason is now absent, and the owner is left to pay or leave sans setup fee.
Changing how openspaces may be resold is not a reasonable expectation. This change was, also, effective immediately, and how these sims were exchanged after purchase is a major factor to people who invest in SL real estate. That factor, now, is gone, no warning, and the owners accept it, or leave sans setup fee.
We aren't talking a 5 or even 10% shift in prices to meet, say, inflation, or a sudden change in the cost of running SL. This isn't like casinos or banks where the decision was thrust upon them at the last minute by an outside authority.
This is simply the provider of a service abruptly changing the terms of an agreement, causing the service to be far less desirable, a short time after a non-refundable deposit is paid. That, I'm sorry to say, is the textbook definition of bait and switch. That, if it is really enacted, is illegal, in my opinion.
Are you really seriously believing they have done nothing wrong?
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Vye Graves
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Join date: 22 Jun 2007
Posts: 249
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11-02-2008 23:13
Would someone who has in the past recieved the non-profit benefit care to post how much they paid, and how much they will now pay after jan 1, so we could see if this is the usual kind of price change in land tier fees that we expect from LL as the poster suggests?
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Elanthius Flagstaff
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Join date: 30 Apr 2006
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11-03-2008 00:03
I guess you're right. I can't see how LL can bait and switch someone with two months notice. How much notice do you think would be an appropriate amount if we assume they have to raise the price?
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Vye Graves
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Join date: 22 Jun 2007
Posts: 249
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11-03-2008 00:13
I'm sorry, what about effective immediately don't you understand? Ask people who chose to buy a sim because of the non-profit benefit if suddenly paying doube, and then another 50 on top of that is reasonable and something they considered when buying.
Had someone two months ago talked to you about buying an educational sim, would you have said "Oh, well, LL might revoke your non-profit status and tag another 50 on for good measure"? Be serious.
Nor was there advance notice on the change in land transfer. people invest in land in SL in case you haven't heard. Their ability to transfer what they purchase effects their decision to buy, believe it or not.
And, frankly, two months is not a reasonable expectation of use before your land almost doubles in cost. Come on. $75 to $125 is a reasonable expectation two months after you are locked in by a non-refundable setup fee? Please.
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Walker Moore
Fоrum Unregular
Join date: 14 May 2006
Posts: 1,458
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11-03-2008 00:18
From: Elanthius Flagstaff Vye Graves: The exact link from the bottom of the wikipedia article, seriously? *rolls eyes* LOL. Don't let citations get in the way of our wikiprejudices!
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Shiina Petrov
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Join date: 29 May 2007
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11-03-2008 00:50
From: Vye Graves Would someone who has in the past recieved the non-profit benefit care to post how much they paid, and how much they will now pay after jan 1, so we could see if this is the usual kind of price change in land tier fees that we expect from LL as the poster suggests? I have not received the discount and I don't know about the history. However, I noticed this in the letter from Corrimal Phelan to Jack. /354/3d/290134/1.htmlFrom: someone Yesterday I found out about the price increase on OS spaces and the fact that you are denying the Education Discount to Educators and non-profits. The impact of this is that my costs are not going to go up 167% like most other people but it is going to rise by 333%.
In addition, the original 4 OS sims, which sit on a single server not being shared with anyone else, are now going to cost me $500/mth when a single class 5 server, even without the educational discount, would normally be $295/mth.
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Shiina Petrov
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Join date: 29 May 2007
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11-03-2008 00:55
From: Darkness Anubis Agents (ie avatars) are arguable one of the biggest drain of resources. Now we can control that to some extent ourselves. But it is definitely true that you can see a difference when people wear certain things arrive.  The JIRA posts I mentioned reported tests where people brought many, many avies onto their islands. They said it was not the number of avies. Many avies could be present without causing major lag or crashes. The problem was when avies had many inefficient scripts. Or maybe that so many avies would slow down such scripts on objects, etc.
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yukiko Omegamu
overall uber surger high
Join date: 28 Mar 2006
Posts: 26
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11-03-2008 01:01
From: Elanthius Flagstaff I guess you're right. I can't see how LL can bait and switch someone with two months notice. How much notice do you think would be an appropriate amount if we assume they have to raise the price? price isnt bait and switch its the policys that came with it along with the prices
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