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Shadows?

Felix Oxide
Registered User
Join date: 6 Oct 2006
Posts: 655
04-29-2009 19:42
Where is the option to turn on the shadows that are mentioned being experimental in the 1.23 RC0 viewer?

**Edit**

WOW! I got some really spectacular results with it. My frame rate was terrible and it seems to have some issues with alpha textures, but mixed with windlight it was beautiful. I hope this becomes more than just an experiment.
Imaze Rhiano
Registered User
Join date: 27 Dec 2007
Posts: 39
04-30-2009 00:07
So where is option to turn it on?

* EDIT *

1) Make sure atmospheric shaders and avatar hardware skinning are enabled.
2) Make sure the debug setting RenderDeferred is set to FALSE
3) Set RenderUseFBO to TRUE
4) Set RenderDeferred to TRUE
Imaze Rhiano
Registered User
Join date: 27 Dec 2007
Posts: 39
04-30-2009 00:38
I am bit schizophrenic with this rendering - Other light sources, except sun doesn't seem to cast shadows. Alpha sorting is just awful (much more worse than standard rendering). Performance is awful. Avatar's shadow doesn't seem to complete (only rendering my hair and boots - with primitives). Particle effects are looking bit mild.

But in other hand - those sun shadows just look super. And light coming from other sources also look great, thought without casting shadows.
Osprey Therian
I want capslocklock
Join date: 6 Jul 2004
Posts: 5,049
04-30-2009 01:25
Early days yet. I'm glad this is officially out in an RC.
Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
04-30-2009 04:36
Shadows rock )
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Vivienne Schell
Registered User
Join date: 14 Feb 2007
Posts: 85
Shadows?
04-30-2009 09:00
Their "shadows" require highest end of the highest end machines and still look silly. Entropia offers far better visuals meanwhile, for a quarter of the harware cost.

Btw, i can only give out a big red "WARNING". The installation of this first 1.23 RC is a total waste of time. Ignoring this alpha version will save you a lot of trouble and sheer panic.

I only hope they make this total mess work as they did with 1.22 finally. And i don´t want shadows and any other useless waste of resources until they make their viewer functional - basically at least!
RaithSphere Whybrow
TYF DJ Manager
Join date: 7 Aug 2008
Posts: 4
04-30-2009 11:34
From: Felix Oxide
WOW! I got some really spectacular results with it. My frame rate was terrible and it seems to have some issues with alpha textures, but mixed with windlight it was beautiful. I hope this becomes more than just an experiment.


Felix, i tried it back when Kirsten released the shadow draft client =) and i loved it, just a shame it doesn't work in the building where i most want to take pictures correctly
Psistorm Ikura
Registered User
Join date: 19 Jul 2006
Posts: 52
04-30-2009 13:21
From: Vivienne Schell
Their "shadows" require highest end of the highest end machines and still look silly. Entropia offers far better visuals meanwhile, for a quarter of the harware cost.

Btw, i can only give out a big red "WARNING". The installation of this first 1.23 RC is a total waste of time. Ignoring this alpha version will save you a lot of trouble and sheer panic.

I only hope they make this total mess work as they did with 1.22 finally. And i don´t want shadows and any other useless waste of resources until they make their viewer functional - basically at least!

I can assure you that most likely theres no development time lost on this render upgrade. after all, the graphics programmers usually wont be able to work on the AO changes etc, since thats work for the database monkeys and network gurus. so rather than have them a) twiddle thumbs and wait or b) try and do something theyre not trained/specialized in (who would call a carpenter to fix their plumbing?), they work on their own stuff.

and from my experience with this viewer I have to say: yes, the shadows are slow, and unoptimized, but theres a LOT more going on that just shadows. thers true realtime global illumination and ambient occlusion, which is something youd find not even in titles such as crysis. YES, the implementation needs a LOT of work - but thats why its a prototype renderer ;) - I think once LL got done rewriting the render pipeline, we might have a nice and pleasant surprise quite like windlight, just better.
and honestly, i think shadows are an amazing feature, I cant believe how much they add to the SL scenes. I just pray that theres a lot of optimization potential in SL, and that we can turn off some of the heavier features (like the GI and AO) in the future so we can enjoy shadows without too much of a performance hit
Angel Leviathan
X
Join date: 1 May 2003
Posts: 440
04-30-2009 13:26
From: Vivienne Schell
Their "shadows" require highest end of the highest end machines and still look silly. Entropia offers far better visuals meanwhile, for a quarter of the harware cost.


You're comparing apples and oranges.
CoyoteAngel Dimsum
Registered User
Join date: 26 Mar 2006
Posts: 124
04-30-2009 13:35
They left out the option, if you turn on shadows, to change your avatar's name to CrashyCrash McCrashCrash of Crashton, Crashylvania. Will JIRA that obvious oversight.

Nifty looking for the minute or so it runs on my machines. (And yes, they're fully capable.)

In the RC Release Notes, they mention per-pixel lighting as also being in it. Any idea where? A brief perusal of debug settings didn't seem to show anything obvious.
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Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
05-01-2009 04:51
From: Vivienne Schell
Their "shadows" require highest end of the highest end machines and still look silly. Entropia offers far better visuals meanwhile, for a quarter of the harware cost.

Btw, i can only give out a big red "WARNING". The installation of this first 1.23 RC is a total waste of time. Ignoring this alpha version will save you a lot of trouble and sheer panic.

I only hope they make this total mess work as they did with 1.22 finally. And i don´t want shadows and any other useless waste of resources until they make their viewer functional - basically at least!

lol a 8800 is the highest of high end machines? It's a mid spec games machine, please do come out of 2004 sometime or stop trying to use a wordprocessor to run 3D graphics :)
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Ephraim Kappler
Reprobate
Join date: 9 Jul 2007
Posts: 1,946
05-01-2009 05:05
From: CoyoteAngel Dimsum
They left out the option, if you turn on shadows, to change your avatar's name to CrashyCrash McCrashCrash of Crashton, Crashylvania. Will JIRA that obvious oversight.

Ephraim Kappler roars laughing.
Psistorm Ikura
Registered User
Join date: 19 Jul 2006
Posts: 52
05-01-2009 14:48
From: CoyoteAngel Dimsum
They left out the option, if you turn on shadows, to change your avatar's name to CrashyCrash McCrashCrash of Crashton, Crashylvania. Will JIRA that obvious oversight.

Nifty looking for the minute or so it runs on my machines. (And yes, they're fully capable.)

In the RC Release Notes, they mention per-pixel lighting as also being in it. Any idea where? A brief perusal of debug settings didn't seem to show anything obvious.

its part of the deferred render system, thus, when shadows are on, per pixel lighting is, too. im sure once this feature moves out of its alphaish state, well be seeing options to enable/disable those sub-features on their own

also: yes the shadow renderer crashes, but I think most people fail to spot the words "prototype" and "not supported". this honestly is straight off the desks of the responsible devs, and is definitely not tested or has any right to guarantee any sort of stability.
Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
05-01-2009 15:03
From: CoyoteAngel Dimsum
They left out the option, if you turn on shadows, to change your avatar's name to CrashyCrash McCrashCrash of Crashton, Crashylvania. Will JIRA that obvious oversight.

Nifty looking for the minute or so it runs on my machines. (And yes, they're fully capable.)

In the RC Release Notes, they mention per-pixel lighting as also being in it. Any idea where? A brief perusal of debug settings didn't seem to show anything obvious.

They also left out the option, if you run an old/oddball machine this feature may ncause srashing & weird stuff :P
this is RC 1.23.0 not RC 1.23.99, so expect less than perfection and it means there will be people working on improving this code :)
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Vivienne Schell
Registered User
Join date: 14 Feb 2007
Posts: 85
Go Lightwave
05-01-2009 17:56
From: Tegg Bode
lol a 8800 is the highest of high end machines? It's a mid spec games machine, please do come out of 2004 sometime or stop trying to use a wordprocessor to run 3D graphics :)


Why don´t you supertechitechitech guys just go 3D studio max or any other playground for 3D freaks? SL is a social community, not an assembly of techihightechitechs.
Vivienne Schell
Registered User
Join date: 14 Feb 2007
Posts: 85
05-01-2009 18:07
From: Psistorm Ikura
also: yes the shadow renderer crashes, but I think most people fail to spot the words "prototype" and "not supported". this honestly is straight off the desks of the responsible devs, and is definitely not tested or has any right to guarantee any sort of stability.


Okay, why is it in a RELEASE CANDIDATE then? Oh, i get it. RC 1.23 is not a "release" candidate, but a public alpha. and this is exactly how it behaves overall. They only wanna show the world that they make at least some "progresss" on the highest end, which is of absolutely NO interest for 80 percent of their paying customers. Great.

This mess will be official in four weeks, as they told us. My oh my...
Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
05-01-2009 21:58
From: Vivienne Schell
Why don´t you supertechitechitech guys just go 3D studio max or any other playground for 3D freaks? SL is a social community, not an assembly of techihightechitechs.

Soory but SL is asocial community for supertechitechitech and meiddleoftheroad2008techs :P
If you don't believe it, just keep complaining about how bad it runs on your 2006 wordprocessor.
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Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
05-01-2009 22:00
From: Vivienne Schell
Okay, why is it in a RELEASE CANDIDATE then? Oh, i get it. RC 1.23 is not a "release" candidate, but a public alpha. and this is exactly how it behaves overall. They only wanna show the world that they make at least some "progresss" on the highest end, which is of absolutely NO interest for 80 percent of their paying customers. Great.

This mess will be official in four weeks, as they told us. My oh my...

Whatever they call it, it's not stopping paying customers using the standard viewer............
"You're not losing your jobs due to the recession, because it's not officially a recession till it's announced at the end of the quarter"
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Vivienne Schell
Registered User
Join date: 14 Feb 2007
Posts: 85
05-02-2009 00:54
From: Tegg Bode
Whatever they call it, it's not stopping paying customers using the standard viewer............


They will have to pull the plug out of 1.22 and every pre-1.23 viewer as soon as they put their their "adult" thingy in place. And this will be pretty soon, according to their own preview of things to come. And all they have now is a public alpha viewer. It took several months to make te 1.19/20 RC series work as expected. And RC 1.23 is far worse than even the initial RC 1.19 EVER was.
Vivienne Schell
Registered User
Join date: 14 Feb 2007
Posts: 85
05-02-2009 00:57
From: Tegg Bode
Soory but SL is asocial community for supertechitechitech and meiddleoftheroad2008techs :P


Hallucinations? SL can be dangerous to mental health.
Boy Lane
Evil Dolly
Join date: 8 May 2007
Posts: 690
05-02-2009 01:00
From: Tegg Bode
Soory but SL is asocial community for supertechitechitech and meiddleoftheroad2008techs :P
If you don't believe it, just keep complaining about how bad it runs on your 2006 wordprocessor.
/me laughs :D.
You just made my day Tegg! :cool:
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Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
05-02-2009 01:22
From: Vivienne Schell
They will have to pull the plug out of 1.22 and every pre-1.23 viewer as soon as they put their their "adult" thingy in place. And this will be pretty soon, according to their own preview of things to come. And all they have now is a public alpha viewer. It took several months to make te 1.19/20 RC series work as expected. And RC 1.23 is far worse than even the initial RC 1.19 EVER was.

This adult thingy will be 6 months away, the continent hasn't benn made, the mole haven't started works yet and the verification system is still in beta................
1.16 was much worse viewer and I'm sure earlier ones sucked too.
1.23 doesn't have to have shadows in the graphics preferences wor it to be released, how else are ou going to get shadows on the grid if you never implement it because the period between viewer releases is too short.
Maybe people will be able to bypass search for 6 months by using older viewers, but it doesn't mean they can teleport into adult flagged sims.
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Boy Lane
Evil Dolly
Join date: 8 May 2007
Posts: 690
05-02-2009 01:28
From: Tegg Bode
Maybe people will be able to bypass search for 6 months by using older viewers, but it doesn't mean they can teleport into adult flagged sims.

Will be no big deal to circumvent with 3rd party viewers I assume. Besides that technology moves forward and when shadows finally work one day, most people will want to use them. Same as it happend with Windlight. But that doesn't mean there will be no alternatives available. Today you can still go back to a pre Windlight 1.19 (CV) or 1.18 (Nicholaz, without voice even). I don't really see that changing in the future.
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Vivienne Schell
Registered User
Join date: 14 Feb 2007
Posts: 85
05-02-2009 02:00
From: Boy Lane
/me laughs :D.
You just made my day Tegg! :cool:


The question is: Why the hell do several millions of potential customers with their 2006 word processors spend their money on everything but SL and an arrogant little, elitist software garage band named Linden Lab?
Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
05-02-2009 02:09
From: Vivienne Schell
The question is: Why the hell do several millions of potential customers with their 2006 word processors spend their money on everything but SL and an arrogant little, elitist software garage band named Linden Lab?

Why is NCsoft and many other gaming companies Elitist for not dumbing down the graphics to allow people to play using 2006 wordprocessors?
Or why will most of those using 2006 wordprocessors upgrade when they finally reach the point of frustration trying to keep their 2006 4cyl sedans in the race agaist modern race cars?
Or have we really missed all those that said:
""if I can't use windows 95 or 98 to access SL anymore , I'm leaving"
"I don't want to be forced to apgrade to use flexy prims, I'm leaving"
"I don't want to be forced to upgrade to use sculpties, I'm leaving"
"I don't want SL in with sound & color, I'm leaving"

Feel free to open your own sim in Openlife and just promise everyone to never upgrade anything for 10 years and watch the masses flock in.....................................
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