Is a True Offline SL viewer possible?
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FD Spark
Prim & Texture Doodler
Join date: 30 Oct 2006
Posts: 4,697
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12-04-2008 05:17
All I want is be able to create offline, no servers, just me and my computer, no instant messaging, no tier fees, only limit is my hard drive space for Christmas. OL's standalone viewer needs server. I don't have one, I can't figure out how to set it up. I have know technology skills nor do I understand the tutorial on how to do it. I want something more like the sims but without the annoying avatar needs and death, without the constant need to upgrade, something like SL without lag, neighbors builds blocking my view but something with the creative freedom of SL that I can create, build, etc. This is my dream. I have no way to make it. Any one know if this is possible? Any one able to make my dream come true?
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Imnotgoing Sideways
Can't outlaw cute! =^-^=
Join date: 17 Nov 2007
Posts: 4,694
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12-04-2008 05:20
By design, the SL and OL clients require a server to provide the region, asset manager, physics and such. But, if you check out RealX... They provide a server application that you can run locally that includes all that. I have it installed on my home machine and use it for grid-down and bad ISP times. (^_^)y
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FD Spark
Prim & Texture Doodler
Join date: 30 Oct 2006
Posts: 4,697
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12-04-2008 05:22
From: Imnotgoing Sideways By design, the SL and OL clients require a server to provide the region, asset manager, physics and such. But, if you check out RealX... They provide a server application that you can run locally that includes all that. I have it installed on my home machine and use it for grid-down and bad ISP times. (^_^)y I downloaded something I thought it was RealX all I saw was this green data scrolling by and I totally didn't get it and my brain sort did crash forgetting everything I had read in how to do it. What type of system requirements or issues would I have if I used RealX on older computer? Is it on the OL site the RealX?
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Imnotgoing Sideways
Can't outlaw cute! =^-^=
Join date: 17 Nov 2007
Posts: 4,694
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12-04-2008 05:28
That's too good of a question for the likes of me. My guess is that you would need a multi-core system and at least 2GB or 3GB of RAM. But, that's my lack of knowledge as well. I kinda have an uber-box so I did't put much thought into it. (T_T)
I'm sure someone here can say, and, maybe hunting the RealX site a bit will help find the system requirements for the server apps. (^_^)y
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FD Spark
Prim & Texture Doodler
Join date: 30 Oct 2006
Posts: 4,697
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12-04-2008 05:43
Hmm I don't even have close to that. 
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Lizz Silverstar
Living in the Moment
Join date: 12 Nov 2006
Posts: 192
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12-04-2008 06:45
I set up an Opensim server on a very old spare pc of mine. It is not much of a system, 1.4ghz, 1 meg of ram, single core AMD. It runs a single region just great, right now it is running a 9 region area very well. This set up as a center island with 8 "openspace" sims around it just for the water. I have very little lag with this setup I suppose in part because there are few prims or textures there. It is just a little private space for me to do some testing, as well as a "fallout shelter" for my love and I to be together when SL is just too wonky to use. It was a bit tricky to get set up and working properly, mostly as the documentation is rather sketchy. But I have mysql running and proper physics working. The big issue was getting the ini file settings and the region files setup correcty. But I suppose being a computer professional helped a lot. I think you can run a sim on some pretty low level hardware as long as there is only one avitar and not a lot of prims/textures.
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FD Spark
Prim & Texture Doodler
Join date: 30 Oct 2006
Posts: 4,697
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12-04-2008 07:04
I am working with 3 to 4 year old Pentinum 4 with 2533 mhz, 768 ram and nvidea 6200 video card. I have no computer programing or technical skills around setting up a server. I can't figure out how to get past 3DX green data screen, I don't understand the tutorial, what little is there is very sketchy or I just don't understand. I just want offline world where I can be non-social, experiment with clothes, skins textures, prims and raw files, maybe a occasional script or animation nothing fancy or prim heavy. I don't really know what "Physics" is other then it makes prims move in SL
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Cristalle Karami
Lady of the House
Join date: 4 Dec 2006
Posts: 6,222
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12-04-2008 07:11
There is an alternative, if you use the offline building tools by Jeff Gomez. It uses Blender, but the Python scripts create an interface that is just like the SL building interface so you can build in similar fashion. It is in the Building Tips forum.
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FD Spark
Prim & Texture Doodler
Join date: 30 Oct 2006
Posts: 4,697
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12-04-2008 07:14
From: Cristalle Karami There is an alternative, if you use the offline building tools by Jeff Gomez. It uses Blender, but the Python scripts create an interface that is just like the SL building interface so you can build in similar fashion. It is in the Building Tips forum. Hmm interesting most I know with Blender is exit the program each time I have tried the interface confuses me. I checked out some other offline building tool few years back and this other similar utility but I really didn't understand it. I tried another program call World Builder if I recall right few years back before FD was created didn't understand it either.
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Cristalle Karami
Lady of the House
Join date: 4 Dec 2006
Posts: 6,222
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12-04-2008 07:16
From: FD Spark Hmm interesting most I know with Blender is exit the program each time I have tried the interface confuses me. I checked out some other offline building tool few years back and this other similar utility but I really didn't understand it. The thing is to install the proper scripts to create that pseudo-SL interface inside Blender. You may want to ask Jeff Gomez for a little help.
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Love Hastings
#66666
Join date: 21 Aug 2007
Posts: 4,094
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12-04-2008 07:53
From: FD Spark I downloaded something I thought it was RealX all I saw was this green data scrolling by ... Did you accidentally download the Matrix edition?
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FD Spark
Prim & Texture Doodler
Join date: 30 Oct 2006
Posts: 4,697
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12-04-2008 09:23
From: Love Hastings Did you accidentally download the Matrix edition? I downloaded the only standalone version but it might as well been the Matrix edition but in order for me to work it I need someone to drill a hole in my head, put in some type special usb device and upload progaming data to my brain to explain how to understand the green data I am looking at. LOL
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Kit Namanari
Let's pretend...
Join date: 14 Oct 2006
Posts: 126
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12-04-2008 09:33
From: FD Spark I downloaded something I thought it was RealX all I saw was this green data scrolling by ... I got curious and downloaded it too. As long as you don't see any errors in the green text, everything is fine. When the last line is: OpenSim: Region (root) #: You're up and running. Now you need to connect your viewer to it. The easiest way is to user the OpenLife view and follow the instructions on the RealX download page. Kitsy ^.^
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FD Spark
Prim & Texture Doodler
Join date: 30 Oct 2006
Posts: 4,697
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12-04-2008 09:38
From: Kit Namanari I got curious and downloaded it too. As long as you don't see any errors in the green text, everything is fine.
When the last line is: OpenSim: Region (root) #:
You're up and running. Now you need to connect your viewer to it. The easiest way is to user the OpenLife view and follow the instructions on the RealX download page.
Kitsy ^.^ RealX I am confused because I went there and saw no "RealX" maybe it is there or saw it but I couldn't seem to get what was going on what this whole "RealX" was. probably my biocomputer is getting all laggy. I did get first lines with errors. but I end with Opensim:Region(root) #: but I didn't know what I was suppose to do next even when I was seeing the other page with login url information. I was stuck on how to find my isp address. I forgot how. LOL I didn't know which viewer I had downloaded or how to get that one to work to enter the information. It didn't seem very clear to me.
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Kit Namanari
Let's pretend...
Join date: 14 Oct 2006
Posts: 126
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12-04-2008 09:58
From: FD Spark RealX I am confused because I went there and saw no "RealX" maybe it is there or saw it but I couldn't seem to get what was going on what this whole "RealX" was. probably my biocomputer is getting all laggy. I did get first lines with errors. but I end with Opensim:Region(root) #: but I didn't know what I was suppose to do next even when I was seeing the other page with login url information. I was stuck on how to find my isp address. I forgot how. LOL I didn't know which viewer I had downloaded or how to get that one to work to enter the information. It didn't seem very clear to me. Okay, you did get the correct program. I was just calling it RealX because that's how it was introduced in your thread. It's officially called: 3DX Studio Server. ^.^ I downloaded the OpenLife R16.1 viewer, but the stand alone download page recommands the R15.1 version. There's a link to it toward the bottom of the page. After installing it and starting it up, to the right of the [Login] button is a drop down menu. In that, choose 'local'. For your user name use: Test User and your password is: Password <-note the upper case 'P'. See if that helps. It's possible that the Second Life viewer will also work, but I can't remember how to configure it. I'm running both the viewer and the 3DX server on a laptop. Kitsy ^.^
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FD Spark
Prim & Texture Doodler
Join date: 30 Oct 2006
Posts: 4,697
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12-04-2008 10:55
Kitsy, Thank you you so much I am in my own world now. Next step how to do textures and stuff like that. Thank tons...Best Christmas present 4 sims surrounded by water, no annoying neighbors, I don't have thousands of dollars for the land, I can be non-social elf frolic and play or be grumpy old Fairy Elf dude with no ding, ding of group im's,etc when I am not feeling like talking or listening.
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Kit Namanari
Let's pretend...
Join date: 14 Oct 2006
Posts: 126
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12-04-2008 12:54
Problems rezzing things? Me too. This fixed it on my system, quoted from the FAQ in their forums:
"Navigate into the default installation folder (in Windows this is C:\Program Files\3DX OpenlifeGrid\ 3DXServer Studio Ose) and look for the icon for “OpenSim.32BitLaunch.exe”. Right click on that file and choose “Send To” then from the menu select “Desktop (Create shortcut). Now when you connect with that shortcut your problem should be resolved."
When you run the 3DX server this way, you won't have the pretty GUI, but you should be able to build. Also, to shutdown the server, you'll need to type the word: quit in the server window.
Kitsy ^.^
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FD Spark
Prim & Texture Doodler
Join date: 30 Oct 2006
Posts: 4,697
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12-05-2008 02:37
My friend tried it out we compared data files. She was able to rezz after a second try, while I have tried on 5 different occasions since earlier this afternoon and nothing has worked I try that out too. I have been opening up things from the start menu. And when done with the 3dxstudio hitting the stop button. Thanks I haven't made it to their forum. My friend mentioned that but some how there was some confusion why this would work on my part. This is very confusing when you read things like from Danton's Open Source blog,etc. P.S. Tried what you wrote worked. Thanks.
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FD Spark
Prim & Texture Doodler
Join date: 30 Oct 2006
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12-07-2008 23:05
Kitsy I didn't figure out how to write quit on the screen so I have using the X on the corner to quit the opensim32bitlaunch.exe it seems to work. Only minor thing I wish would work or knew how to get to work is animation poses. Have you or anyone else has done anything with them in the stand alones? I still going to keep my land on mainland though, there is lot about OLG not too sure about but as extension for my creating the private island really works for me. I did little write up about your advise Kitsy in my public blog or going too on how to do Stand alone sims/private islands for free for dummies. Alot of the documentation and information out there is very confusing and complex, bit intimidating and it would come in hand for less complex guide. I hope you don't mind. I mentioned your advise and your name Kitsy. This is whole lot better then going to beta grid in my humble opinion for what I want to do. Thanks. FD Edit: I found where to type in Quit.
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Rock Vacirca
riches to rags
Join date: 18 Oct 2006
Posts: 1,093
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12-08-2008 07:06
Full tutorials on downloading and installing opensim are now available here: http://chapter-and-metaverse.blogspot.com/I now have 25 sims, in a 5x5 grid, working beautifully on my PC. You can move full-perm stuff to it from SL, and back, using Second Inventory, so it makes a wonderful sandbox to experiment with. If you wish, you can invite others to join you, or you can attach your sims to a free grid, such as the OSGrid. The Gridnauts project, a collaborative venture between LL and the Opensim community, is currently testing teleporting between the LL grids and Opensims. Don't think of giving up SL anytime soon though, as there is no economy yet in opensims you still need to do all your shopping in SL.  Rock
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FD Spark
Prim & Texture Doodler
Join date: 30 Oct 2006
Posts: 4,697
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12-08-2008 07:09
I don't plan on needing to shop any more then I do here and if I buy things I would want them to be items I could transfer to my private grid. I sort of like going to my private island and getting away from others personally. Most of tutorials are written for people who are tech savvy, not in simple language someone like myself would understand. I end up creating one with what I learned here but I check out yours. Mine is in my webpage attached to my profile here. There is still a lot I don't know. If I buy products it will be items I have permission to take out of SL to my private grid. What I have read about Second Inventory it doesn't seem personally worth the price for me personally. I do have static IP didn't know that but it did make me wonder about section in your tutorial why is Step 1: Ensure your PC has a static IP address important? What happens if you don't have static IP Address? And I haven't done anything with -loginuri information I wouldn't know where to find it. What happens if I don't know how to use the "-loginuri" section? Right now it works except for few things in way I wish it so I am pretty happy with it definitely beats the 1536m lot I got.
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Destiny Niles
Registered User
Join date: 23 Aug 2006
Posts: 949
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12-08-2008 08:00
Are you sure he's not talking about Realxtend found at http://www.realxtend.org/ ? It's based on the opensimulator (bka opensim) project also.
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Rock Vacirca
riches to rags
Join date: 18 Oct 2006
Posts: 1,093
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12-08-2008 08:08
Hi FD, I intentionally wrote my tutorials for the non-tech savvy, as I am not tech-savvy myself  I do not say why you should have a static IP address, because that would go where most people do not need to go, into technical stuff. However, as you have asked: Most people nowadays have a home router, connected to a broadband connection, and a home LAN on the other side of the router. If you want to connect to your standalone sim remotely, from the internet side, or if you wish friends to connect to your standalone, then the router needs to know to which PC on the home LAN to connect those connection requests to. The IP address that remote connections use is the IP address of your router, the port number then tells the router to which IP address on the LAN to forward the connection to. Here is an analogy: You want to send a parcel to Fred Bloggs who lives in an apartment block, but you do not know his apartment number. IP Address of Router = Address of Apartment Block Port Number = Name of addressee (Fred Bloggs) Router = Janitor. He looks up the addressee (Fred Bloggs) in his list of tenants, and sees that he lives in apartment 302 (IP address of PC hosting the standalone sim), and delivers it there. If the IP address of the PC where the standalone sim is located constantly changed (a dynamic IP address) then the router would not know where to send the connection request to. Which tutorial are you having a problem with the -loginuri? Basically, when you use a viewer, such as the SL viewer, it connects, by default, to the SL grid. If you wish it to connect to another grid, or standalone sim, then you can tell it to do that by using -loginuri. So, for example, my grid is at http://anubia.servegame.org, and the port number is 8002. I tell my viewer to connect there by right-clicking on my SL shortcut icon on my desktop, select Properties, go to the Shortcut tab, and in the Target box there is a string like this: "c:\program files\second life\secondlife.exe" I add the loginuri to the end, like this: "c:\program files\second life\secondlife.exe" -loginuri http://anubia.servegame.org:8002The viewer will now connect to my grid instead of the SL grid. Of course, you will need a user account on my grid to actually log in, but if you like I can do that for you if you send me an IM inworld. Regards Rock
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Rock Vacirca
riches to rags
Join date: 18 Oct 2006
Posts: 1,093
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12-08-2008 08:14
Yes, both OpenLife and RealXtend are based on OpenSim, but both have forked somewhat.
OpenSim has developed much faster than either, and has some really excellent new features now, including the Hypergrid, which allows you to teleport from any opensim to any other opensim (and to the LL Beta Grid). You keep your appearance, and all your inventory too.
My tutorials are aimed at the OpenSim user, and while much of it is common to RealXtend some of it is clearly not now.
Rock
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Rock Vacirca
riches to rags
Join date: 18 Oct 2006
Posts: 1,093
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12-08-2008 08:18
FD, to quit from opensim32bitlaunch.exe you type the command: shutdown
Rock
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