Temp Rezzers - use/misuse?
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Cunundrum Alcott
A Sardonic Pessimist
Join date: 15 Jan 2007
Posts: 773
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03-13-2008 10:57
From: Ann Launay It's a matter of degrees. Temp rezzers aren't against TOS, the OP was just trying to determine what's acceptable use and what isn't. If temp rezzers are being used to the point where they significantly degrade sim performance, then LL will probably step in and do something about it. I wonder how many AR's are received because someone is lagged by anothers use of scripts, rezzers, particles or just general over crowding
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Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
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03-13-2008 11:38
How is using a script to sidestep the land size/ prim limits not a TOS violation?
You get X number of prims for Y amount of land.
If you use a script to make temporary prims function like permanent prims you are cheating.
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ArchTx Edo
Mystic/Artist/Architect
Join date: 13 Feb 2005
Posts: 1,993
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03-13-2008 11:45
Temp on Rez by it self is not a TOS violation, but anything used to excess can degrade sim performance and that is a TOS violation. The Lindens will act on AR's regarding scripted objects degrading sim performance, or at least they have in the past.
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Cunundrum Alcott
A Sardonic Pessimist
Join date: 15 Jan 2007
Posts: 773
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03-13-2008 11:46
From: Colette Meiji How is using a script to sidestep the land size/ prim limits not a TOS violation?
You get X number of prims for Y amount of land.
If you use a script to make temporary prims function like permanent prims you are cheating. Hey you got my vote whole heartedly!  Based on developers who sell products stuffed in a temp rezzer I'm saying either they don't care (which I strongly don't believe) or they know that LL is likely to allow it.
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Cunundrum Alcott
A Sardonic Pessimist
Join date: 15 Jan 2007
Posts: 773
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03-13-2008 11:47
From: ArchTx Edo Temp on Rez by it self is not a TOS violation, but anything used to excess can degrade sim performance and that is a TOS violation. The Lindens will act on AR's regarding scripted objects degrading sim performance, or at least they have in the past. Who will be at fault if I buy 10 megatron (I'm making that name up) dragons that are 500 prim each and rez them all over my land cause I just LOVE dragons? The guy who sold them to me or?
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Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
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03-13-2008 11:49
From: ArchTx Edo Temp on Rez by it self is not a TOS violation, Yes but the OP is not talking about people using temp-on-rez for temporary objects but rather talking about people using the feature for their "permanent" furniture, etc.
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Markham Weatherwax
Registered User
Join date: 25 Dec 2007
Posts: 26
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Update
03-17-2008 09:53
I decided to ask support to check out the server spikes in my region. They did so, and did it VERY quickly. The result of the trouble was: Temp Rezzers.
This is part of the response I got from the support person: "Temp rezzer scripts can indeed lag a region down, since they are by no means "free prims", but come at the cost of doubled processor performance needs - once for rezzing them, and once for derezzing them again."
Essentially what they did is come into the region and check it out. THEY (the Linden) discovered multiple people using temp rezzers. He/She talked to those folks about it and it was decided that they would rebuild using "conventional" methods.
Those neighbors I mentioned in the first post took down the temp rezzing house, shop, and items, putting up a standard house and furnishings, and let me tell you... all the problems I was having... disappeared immediately.
Now, I don't know which other property owners in my region were using temp rezzers, to what extent and/or purpose, or when (if at all) those (other) rezzers were taken down, but for me the change is quite noticeable.
The changes in my region are quite dramatic too! The neighbors next door took down the temp rezzing structure(s) and put up an enclosed shooting range. The explosions over there started knocking me around my house and shutting all of my bamboo blinds - as if they had been touched. I turned off "pushing" for my land and wasn't knocked around anymore but the blinds kept closing due to the concussion force.
Also... I was getting shot at while walking across my property.
I think they were just having some fun at a random target's expense while practicing with their newest weapons. Perhaps they knew I had asked for someone to check out the region, perhaps not. I don't know. I DID go over and tell them that if they shot at me again or if the explosions kept setting off scripts on my property I'd file an AR on them. Now their property is up for sale. *chuckles*
Half of my entire region is now up for sale. The fellow next door moved his club to another region and is selling his 20,000sqm. Some other people were selling before that (perhaps because of the server spikes, or perhaps because of the club). They may stay now. Who knows?
SL life is certain fast lived!
*smiles*
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Cunundrum Alcott
A Sardonic Pessimist
Join date: 15 Jan 2007
Posts: 773
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03-17-2008 10:07
You gotta love mainland living 
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ArchTx Edo
Mystic/Artist/Architect
Join date: 13 Feb 2005
Posts: 1,993
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03-17-2008 10:12
From: Colette Meiji Yes but the OP is not talking about people using temp-on-rez for temporary objects
but rather talking about people using the feature for their "permanent" furniture, etc. Yes, I agree absolutely. People who use the feature to by pass the prim limits have given Temp-on-rez a bad name. I was just trying to clarify that there are legitimate uses for "temporary" objects.
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Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
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03-17-2008 10:15
From: ArchTx Edo Yes, I agree absolutely. People who use the feature to by pass the prim limits have given Temp-on-rez a bad name. I was just trying to clarify that there are legitimate uses for "temporary" objects. Yeah completely right. Thats what they were included for in the first place.
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Nina Stepford
was lied to by LL
Join date: 26 Mar 2007
Posts: 3,373
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03-17-2008 21:57
i told you so. From: Nina Stepford despite what one particular member on this board may suggest, that is not a proper use of temp rez. if you report this to LL i have no doubt they will return the temp rez objects to their owner along with an 'unoffical' warning not to do it again.
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Puppet Shepherd
New Year, New Tricks
Join date: 14 Feb 2007
Posts: 725
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03-18-2008 06:53
From: Markham Weatherwax I decided to ask support to check out the server spikes in my region. They did so, and did it VERY quickly. The result of the trouble was: Temp Rezzers.
This is good information. It would be advisable, then, for anyone who is having issues with their neighbors' temp rezzers, to file a support ticket instead of an abuse report. This seems to verify that LL puts more resources into investigating performance issues than investigating abuse reports, and you actually get responses to support tickets, which you don't with AR's.
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Yeso Kidd
Registered User
Join date: 31 Oct 2007
Posts: 18
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Then should we use them at all.
03-18-2008 08:02
Reading all this information makes one beleive that these temp rezzers should NOT be used at all. Why are they allowed to be sold if LL will tell you not to use them. I have looked at them to help temp rez a garden area behind my house, but now I wonder if I should not even consider it. Also, there is one store called 1 prim that sells all there products in temp rezzers. I also found a piano that temp rezzs about half the piano. Should I stay clear of these products also. Very confused on the use of temp rezzers. Thanks.
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Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
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03-18-2008 08:08
From: Markham Weatherwax I decided to ask support to check out the server spikes in my region. They did so, and did it VERY quickly. The result of the trouble was: Temp Rezzers.
This is part of the response I got from the support person: "Temp rezzer scripts can indeed lag a region down, since they are by no means "free prims", but come at the cost of doubled processor performance needs - once for rezzing them, and once for derezzing them again."
Essentially what they did is come into the region and check it out. THEY (the Linden) discovered multiple people using temp rezzers. He/She talked to those folks about it and it was decided that they would rebuild using "conventional" methods.
Those neighbors I mentioned in the first post took down the temp rezzing house, shop, and items, putting up a standard house and furnishings, and let me tell you... all the problems I was having... disappeared immediately.
Now, I don't know which other property owners in my region were using temp rezzers, to what extent and/or purpose, or when (if at all) those (other) rezzers were taken down, but for me the change is quite noticeable.
The changes in my region are quite dramatic too! The neighbors next door took down the temp rezzing structure(s) and put up an enclosed shooting range. The explosions over there started knocking me around my house and shutting all of my bamboo blinds - as if they had been touched. I turned off "pushing" for my land and wasn't knocked around anymore but the blinds kept closing due to the concussion force.
Also... I was getting shot at while walking across my property.
I think they were just having some fun at a random target's expense while practicing with their newest weapons. Perhaps they knew I had asked for someone to check out the region, perhaps not. I don't know. I DID go over and tell them that if they shot at me again or if the explosions kept setting off scripts on my property I'd file an AR on them. Now their property is up for sale. *chuckles*
Half of my entire region is now up for sale. The fellow next door moved his club to another region and is selling his 20,000sqm. Some other people were selling before that (perhaps because of the server spikes, or perhaps because of the club). They may stay now. Who knows?
SL life is certain fast lived!
*smiles* This post got missed. So basically The Lindens know that Temp rezzors cause lag and they WILL intercede when it is excessive. Thank you, SO basically Common Sense isn't dead after all.
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Kidd Krasner
Registered User
Join date: 1 Jan 2007
Posts: 1,938
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03-18-2008 10:00
From: Yeso Kidd Reading all this information makes one beleive that these temp rezzers should NOT be used at all. Why are they allowed to be sold if LL will tell you not to use them. I have looked at them to help temp rez a garden area behind my house, but now I wonder if I should not even consider it. Also, there is one store called 1 prim that sells all there products in temp rezzers. I also found a piano that temp rezzs about half the piano. Should I stay clear of these products also. Very confused on the use of temp rezzers. Thanks. They're allowed to be sold because there are legitimate uses for temp rezzers, and not just the bullet justification. If you own an entire sim, it's perfectly reasonable for you, as the owner, to have your own policy with regard to temp rezzers. Or, to put it another way, temp rezzers are wrong becasue they're unfair to the other land owners on the sim. If there are no other land owners, then they're not a violation of anything (but may or may not be a bad idea). In general, avoid anything sold with temp rezzers, unless you have specific circumstances that you believe can justify their use without annoying the neighbors. Also, don't confuse temp rezzers with things like the holodeck or paradise blanket, which bundle several scenes that can be rezzed and derezzed manually. A temp rezzer is running constantly, these aren't.
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Kidd Krasner
Registered User
Join date: 1 Jan 2007
Posts: 1,938
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03-18-2008 10:07
From: EliteData Maximus whats not common knowledge at this point is that if youre experiencing lag when you go near this location, its lag on your end experienced by what your viewer is rendering. if temp rezzers are causing lag for the sim, it will lag the entire aim area, not just a single area. Yes and no. Certainly they're more of a problem when they're lagging the entire sim. However, depending on a user's hardware configuration and graphics settings, I can imagine a situation in which some users near the temp rezzer would experience additional client-side lag. For example, if the temp rezzer keeps rezzing items with alpha textures, the client could be overloaded by having to constantly recompute the amount that shows through the objects. But if it's beyond your draw distance, it won't be causing that problem. I don't claim to be an expert on this, so if someone who is an expert could either confirm or refute this reasoning, I'd appreciate it.
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ArchTx Edo
Mystic/Artist/Architect
Join date: 13 Feb 2005
Posts: 1,993
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03-18-2008 11:22
From: Cunundrum Alcott Who will be at fault if I buy 10 megatron (I'm making that name up) dragons that are 500 prim each and rez them all over my land cause I just LOVE dragons? The guy who sold them to me or? You will be at fault for using the device. Its not against the TOS to sell stuff that can be used to grief other people or lag a sim. Gun's for example. But if you buy a gun and grief other people with it, you are at fault. If you temp-rezz a 500 prim dragon on your 117 prim land, you are abusing the system, so you are at fault.
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Ray Musketeer
Registered User
Join date: 22 Oct 2005
Posts: 418
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03-18-2008 11:31
From: Kahiro Watanabe Please, do NOT use temp rezzers, rezzing/derezzing objects constantly makes the WHOLE sim unstable. And they use the whole sim prim amount, so other parcels can lack of prims because of it.
Please don't use this if you wanta a better second life. There are appropriate uses of temp rezzes that are not as debillitating as this statement suggest. Some do not count against prim count, some also have been scripted to only activate at appropriate times not utilizing any sim resources till used and then fairly minimal. That being said there are just as many bad temp rezzors that are as bad as suggested and shouldn't be utilized. Scripts are like builds some are clumsy and have poorly designed structures and some have an elegance of brevity and function. I would think we in sl would benefit by posting more scripts in the scripting tips forums and having experienced scripters analyze before having some scripts inworld. This has been done but in a place where one has competitive constraints and learning on the fly we will be subject to some of these issues. It would help if the Lindens (knowing they can look at any script anyway) were to have a their own technical team of scripters review and help to ensure that scripts are tight. That in itself would be a bear of a job since any can script even if they have no idea what they are doing lol and the amount would probably make that kind of review improbable.
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Vlad Bjornson
Virtual Gardener
Join date: 11 Nov 2005
Posts: 650
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03-18-2008 12:26
To me, the line between legitimate temp-on-rez use and abuse is pretty clear.
If you are repeatedly rezzing something as Temp so as to have it permanently present in-world then you are abusing the system. Temp-on-rez objects are meant to be just that - Temporary.
Use them for bullets, leaves that occasionally fall from a tree, special effects from a magic wand, a fluttering of birds startled by a passing avatar, things like that. Don't use them for furniture, buildings, landscaping, etc.
They are not meant to be used as a way to increase your prim limits.
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Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
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03-18-2008 12:32
From: Vlad Bjornson To me, the line between legitimate temp-on-rez use and abuse is pretty clear.
If you are repeatedly rezzing something as Temp so as to have it permanently present in-world then you are abusing the system. Temp-on-rez objects are meant to be just that - Temporary.
Use them for bullets, leaves that occasionally fall from a tree, special effects from a magic wand, a fluttering of birds startled by a passing avatar, things like that. Don't use them for furniture, buildings, landscaping, etc.
They are not meant to be used as a way to increase your prim limits. (comma) DUH! I think your post sums it up well. Temp rezzors are for temporary things.
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