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Help finding an AO?

Starlie Fallen
Registered User
Join date: 19 Jun 2009
Posts: 2
07-06-2009 13:18
Thanks for all the replies and to everyone who offered to help me :) I've already found some I like... my only problem now is picking one hehe
Rioko Bamaisin
Unstable Princess
Join date: 16 Aug 2007
Posts: 4,668
07-06-2009 13:25
From: Love Hastings
My other observation is that unrealistic and exaggerated AO's does seem to couple well with our unrealistic and exaggerated avatars. If you want to be realistic, you probably should be walking around looking like you've eaten at McDonalds a few too many times.




/me hides double cheeseburger wrapper from lunch.:o



I've been thinking of getting a new AO myself. I really hate my stands. I guess I could replace them,just need to sit down and actually do it...


Milla,could you use the photo poses from LAP in an AO? For some reason I thought there was a difference. I know they have two kinds that come with them though (pr4 I want to say..?) Not in world now to look.
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http://www.flickr.com/photos/rioko1/
Nickola Martynov
Registered User
Join date: 1 Aug 2007
Posts: 60
07-06-2009 16:04
It took me months to put together my AO and I'm still not completely done or satisfied with it.

I have a a very nice feminine walk from Raymation. I have two fantastic stands from Pillow Talk (Sandy, please make more!) and three other stands from somewhere that doesn't seem to exist anymore.

I don't have any other animations in my AO at the moment and I'm still looking. What I'd like to have is different notecards of AO animations that I can switch among depending on what I'm wearing or doing.

Animators, please take note: Since I'm fond of my typing anim and I don't like an AO sit to override a poseball animation, I prefer my AO poses to be Priority 2. But, when I'm building, I want poseball animations to be Priority 4. A lot of AO animation vendors don't indicate what priority the animation is, and, after wasting quite a few hundred Lindens on ones that weren't right for my purposes, I now only purchase from vendors who indicate the animation's priority. Some animators offer the same animation separately priced in priority 2 or 4, which is really convenient.
Viktoria Dovgal
Join date: 29 Jul 2007
Posts: 3,593
07-06-2009 16:29
From: Nickola Martynov
Animators, please take note: Since I'm fond of my typing anim and I don't like an AO sit to override a poseball animation, I prefer my AO poses to be Priority 2. But, when I'm building, I want poseball animations to be Priority 4. A lot of AO animation vendors don't indicate what priority the animation is, and, after wasting quite a few hundred Lindens on ones that weren't right for my purposes, I now only purchase from vendors who indicate the animation's priority. Some animators offer the same animation separately priced in priority 2 or 4, which is really convenient.

This you can usually check, if there are preview stands set out. Turn off any AOs or similar attachments, and enable Advanced->Character->Animation Info. The vendor's animation will be the one that shows up as a UUID and not a name, the numbers following the names and keys are the base priorities.

Once in a while you may stumble across an animation that is reported as priority 5 or higher. These will only run at a maximum of priority 4 because the viewer throttles them down. There is a special hack in the viewer that lets the upper half of the turn_180 (editing appearance) animation really work at priority 5, but that's the only exception currently made.
Nickola Martynov
Registered User
Join date: 1 Aug 2007
Posts: 60
07-07-2009 02:54
From: Viktoria Dovgal
This you can usually check, if there are preview stands set out. Turn off any AOs or similar attachments, and enable Advanced->Character->Animation Info. The vendor's animation will be the one that shows up as a UUID and not a name, the numbers following the names and keys are the base priorities.


I didn't know that. Thank you for the very helpful tip, Viktoria.
Clarissa Lowell
Gone. G'bye.
Join date: 10 Apr 2006
Posts: 3,020
07-07-2009 04:38
From: Pussycat Catnap
Disney noted that in animation, if you capture true to life, it looks fake. If you overdo it, it looks natural.


That's strange since they used rotoscoping.

P.S. Ub Iwerks FTW.
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Scout Schwager
Registered User
Join date: 20 Apr 2008
Posts: 53
07-07-2009 08:56
A good tutorial on AOs

Leslie Trihey
Crazy shapeshifter.
Join date: 10 May 2007
Posts: 136
07-07-2009 09:21
abranimations has very cool ao's :).
Pussycat Catnap
Sex Kitten
Join date: 15 Jun 2009
Posts: 1,131
07-07-2009 10:34
From: Clarissa Lowell
That's strange since they used rotoscoping.

P.S. Ub Iwerks FTW.


http://en.wikipedia.org/wiki/12_basic_principles_of_animation#Exaggeration

- That's one source on it. A lot of what google turned up was PDFs. Its one of the first topics in any animation class.

What's "Ub Iwerks" mean?
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Vance Adder
Registered User
Join date: 29 Jan 2009
Posts: 402
07-07-2009 10:40
From: Pussycat Catnap
http://en.wikipedia.org/wiki/12_basic_principles_of_animation#Exaggeration

- That's one source on it. A lot of what google turned up was PDFs. Its one of the first topics in any animation class.

What's "Ub Iwerks" mean?


I thought this was relevant (from the Wikipedia article):

"It is important to employ a certain level of restraint when using exaggeration..."
Maureen Boccaccio
TWJKFA
Join date: 28 Feb 2008
Posts: 14,484
07-07-2009 11:20
From: Pussycat Catnap
http://en.wikipedia.org/wiki/12_basic_principles_of_animation#Exaggeration

- That's one source on it. A lot of what google turned up was PDFs. Its one of the first topics in any animation class.

What's "Ub Iwerks" mean?


Ub Iwerks is (was) a person:

http://en.wikipedia.org/wiki/Ub_Iwerks
Pussycat Catnap
Sex Kitten
Join date: 15 Jun 2009
Posts: 1,131
07-07-2009 11:39
From: Vance Adder
I thought this was relevant (from the Wikipedia article):

"It is important to employ a certain level of restraint when using exaggeration..."


Definitely.

Too much is too much, and not enough is not enough. A lot of AOs are going to give you either too much or not enough.

So I guess, make sure you can try out the AO before you buy it. Of course I've never seen an AO for sale that didn't have poseballs to try it out... :)
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