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Why So Much Fear?

Sae Luan
Hardcore 4the Headstrong
Join date: 6 Feb 2006
Posts: 841
01-24-2008 09:28
That's silly to act like that, that club owner is silly!
Anyway, next time you wanna know who made soemthing, just right click it, click more, and when you finally see the inspect option, hit it. You can inspect the object to see who made it or who owns it. If the object isn't attached, you can just take it into edit mode and see the creator there.
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Rave Nation Owner
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I accept most custom work. IM in world for details.
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John Horner
Registered User
Join date: 27 Jun 2006
Posts: 626
01-24-2008 12:07
From: Damanios Thetan
I do agree with your economic perspective. (I guess, actually reading a post, before replying is kind of helpful ;)

The fact if the amount of effort grinding in WoW, and the endless hours to reach the level to craft, or the amount of time spent in PS and the endless hours of learning the skills is comparable, is not the issue here though. (That's a completely different discussion).

The point I was trying to make was that, the act of copying and reselling, as performed in SL is only possible in the SL economy. There is no counterpart in WoW, SWG etc., due to the completely different model.


Yes that is true, and I agree with that point.

In SL it is possible, albeit with some effort, to copy or duplicate many original creations, in WoW there are no tools to do that to my knowledge. I cannot craft a sword or gun that is not part of the collective software. The only exception might be a private server, of which I believe exist. But then that is not part of Blizzard's world and again as far as I know you cannot cross creations over

The big threat to WoW (a similar vein to copybot and other such devices within SL) is that someone finds a way to cheat without being detected. Once a game becomes easy to master people loose interest

I think we are both agreeing along the same lines, albeit from a different tangent Damanios
Conifer Dada
Hiya m'dooks!
Join date: 6 Oct 2006
Posts: 3,716
01-24-2008 12:58
My buiildings are no-Mod, no Copy, no Transfer. Here's why:

No Mod: Because if someone buys one of my houses and butchers it about with flowery wallpaper texture on the roof and walls bursting apart at the corners, I'm still listed as the creator and someone might click on the butchered house to see who made it and think 'hmmm....this Conifer Dada ain't much of a builder'!

No Copy: Because a landlord could buy one house for L$ 150 and copy it 100 times over his / her estate, all for the price of one house.

No Transfer: Because....... err...... erm.....
Sunni Jewell
Who said so?
Join date: 22 Mar 2007
Posts: 748
01-24-2008 13:21
From: Conifer Dada
My buiildings are no-Mod, no Copy, no Transfer. Here's why:

No Mod: Because if someone buys one of my houses and butchers it about with flowery wallpaper texture on the roof and walls bursting apart at the corners, I'm still listed as the creator and someone might click on the butchered house to see who made it and think 'hmmm....this Conifer Dada ain't much of a builder'!

No Copy: Because a landlord could buy one house for L$ 150 and copy it 100 times over his / her estate, all for the price of one house.

No Transfer: Because....... err...... erm.....


I can understand your reasoning, but so far I buy only modifiable homes. It's funny, but I have found that I seem to have an eye for color and a knack for interior decorating, on SL anyway. Don't think I could parlay that into any living in RL, but it would be cool if I could.

I buy a home on SL because I like the layout and design. However, I have found that most that I like are plain wood inside, or some other kind of plain walls and floors. I like using wallpaper, tiles and carpet to "liven" things up to my liking. But I can honestly say that I have yet to butcher someone else's build. (which is a good thing for me!...lol) I have about 10 homes in my inventory, because I change my mind and redecorate a lot. Right now I have a gorgeous skybox which came with loads of textures so I could redecorate and a treehouse. I've changed the inside textures on both of them to match with my furniture, or just because I liked the colors better. Honestly, it's not a negative reflection on the builder because I obviously admired their design in the first place, but it's more a matter of taste, I think. I just prefer a more colorful environment.

I can see why homes are made with more neutral colors and textures, of course, but I just like to be able to decorate the interior myself. I have never, though, changed the outside or overall build of any home I've ever bought.
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Why, anybody can have a brain. That's a very mediocre commodity. Every pusillanimous creature that crawls on the Earth or slinks through slimy seas has a brain-The Wizard of Oz
Alicia Sautereau
if (!social) hide;
Join date: 20 Feb 2007
Posts: 3,125
01-24-2008 13:29
sticking with scripting, people rip it off will have 1 hell of a job recreating it, objects they`re in as copy/mod as only the code inside matters

asset servers go bazerk and for some reason scripts go full perm, just flick a switch on the web server for a protocl upgrade and send out updates and the ripped version is renderd useless :)
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Jezebella Desmoulins
Registered User
Join date: 4 Nov 2005
Posts: 561
01-24-2008 14:54
From: Ricardo Harris
Oh, and everyone who sells stuff in sl created every single piece they sell from scratch for the very first time ever? They and only they invented every piece they sell because it wasn't already here? This is what you're saying.


In my case, yes. Every prim in everything I've ever sold has been created and textured by me. Thank you, please drive through.
Mortus Allen
Registered User
Join date: 28 Apr 2007
Posts: 528
01-24-2008 16:05
Honestly I do think it is a little ridiculous, the paranoia is actually stifling creativity. Sure some one may recreate it and think it's not worth as much, or because they wanted what you made but thought it was too expensive and/or they could do better. Creators should push forward, not rest on the products they have already made and hold on to them with an iron fist.

Sure I may create something and sell it, but I am not going to just sit back and let the L$ roll in, I would be working on something else. Even if they did copy my first product they would not have a copy of my next one till it hits the shelves and even then will take time for them to recreate as it did my first creation.

Those that say they will not create any more for fear of it being stolen are only shooting themselves in the foot in the long run anyway. What happens when everyone that will buy these peoples products, then they will be relying solely on Newbies to buy? Does not seem like as a large market as would be for original product.

Maybe I am just strange but there is a point where you just have to give up on old product and move on. The way I see it, regardless of if some one sells it or not, if I am selling it and it's desirable, some one will eventually copy it, I can either refine it or create something else unique.
Arkantos Nightfire
Social Explorer
Join date: 30 Dec 2007
Posts: 88
01-24-2008 22:23
I'm agree with Mortus, if you create just one product and you are expecting that the millions will come alone, you don't have any idea how the business work.

Take one free day of SL and go to any RL mall and check how many items they sell, and how often they renew the products, why? because that keep the people coming and coming to the mall. If you have the same 20 products all the life, you don't need the thieves to broke your business, you'll do it alone.
Kelli May
karmakanic
Join date: 7 Oct 2006
Posts: 1,135
01-25-2008 00:46
From: Arkantos Nightfire
I'm agree with Mortus, if you create just one product and you are expecting that the millions will come alone, you don't have any idea how the business work.

Take one free day of SL and go to any RL mall and check how many items they sell, and how often they renew the products, why? because that keep the people coming and coming to the mall. If you have the same 20 products all the life, you don't need the thieves to broke your business, you'll do it alone.

Agreed, content builders can't sit on their laurels and expect money to roll in forever. But with deep reservations. This isn't RL: in SL, duplicating an unprotected product is quick and simple. If I left my product range copy-trans, I'd be a fool. If it was something worth having, cheaper copies would be pushing me out of the market in no time. If they were moddable and mainly based on a clever build arrangement of prims (few custom textures or scripts), they'd be fairly simple to copy by duplicating prim parameters.

In SL, once you have a permissions-free copy (by whatever means) you instantly have as much stock as you can sell. In the real world, the delay in retooling a production line means that a new product, even if it wasn't protected by patent & copyright laws, could feasibly look dated before it was worth copying it.
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Arkantos Nightfire
Social Explorer
Join date: 30 Dec 2007
Posts: 88
01-25-2008 01:04
Yes you are right, the "advantage" in SL over RL is that duplicate products dont cost you nothing. But there's an "advantage" in RL over SL. In RL you can sell in any place (hey, we are talking about what is possible, no matter if it's legal/illegal), in SL no.

If you want sell stolen products in SL you need to rent a land, and my point is that original creator can kick in the ass of thieves at this point. There are no SL company like Microsoft that has complete monopoly over any industry, so if big companies cant, neither can't the thieves.
dzogchen Moody
need Smell feature
Join date: 3 Jan 2007
Posts: 159
01-25-2008 10:12
I find that worse than copying SL stuff is copying RL stuff or other game stuff and resell it just because u were able to recreate it with SL ways and make a hell of a job doing it and make a ton of money like some FF characters i've seen on SLX. As much work it has been put on those things it's not their idea. But I can give them the credit of building it and packing it just right.
I'm guilty as charged as I've built a requested Skinny Puppy mask which is very much inspired on the one the band vocalist used on some concerts.

There is however a difference between making something 'inspired in' and something 'exactly like'. But subtlety is not intuitive.

Even if the item seems original, it probably has influences of somebody else's work because nobody lives alone in the jungle watching rocks rolling over. Every day I see commercials on TV with concepts that i've seen on funnies that i got on my email ages ago. Everything gets recycled. That's the evolved way to do it.

I even got a neighbour that copies herself doing new items. One can clearly see that is all the same sh*t with different colors. If she is happy that way, why not.

The point is, a business is not only what it sells. It's what it is as a hole. It's also what you feel while your doing it. It's kinda karmic. But the collective mind doesn't believe in karma, only the self does. There are secrets that people won't even share with themselves, and they rather believe they are original and creative and one of a kind.

I don't care if I'm copied. I'm not even sure if the stuff I make is really original. I'm always doing something new tho. Sometimes after seeing a movie, other times just out of the blue. And eventually my style will show in all of the pieces I have done, and then I'll discover it and go "duh" and really make something worth of being copied. How many years does it take to find your style? It's your style that eventually can make u rich, not the occasional success.

You take the minimum measures to avoid some cr*p but you cannot be thinking about all the measures you can take all times about every misfortune you may have or every angry greedy people you may have to deal with later on. That's not being happy at all. But thinking again, there are people who are happy when they have some drama in their lives, even if they do not recognize it as such.
Kelli May
karmakanic
Join date: 7 Oct 2006
Posts: 1,135
01-25-2008 10:33
From: Arkantos Nightfire
Yes you are right, the "advantage" in SL over RL is that duplicate products dont cost you nothing. But there's an "advantage" in RL over SL. In RL you can sell in any place (hey, we are talking about what is possible, no matter if it's legal/illegal), in SL no.

If you want sell stolen products in SL you need to rent a land, and my point is that original creator can kick in the ass of thieves at this point. There are no SL company like Microsoft that has complete monopoly over any industry, so if big companies cant, neither can't the thieves.

Frankly, that's rubbish. You need space to sell from in RL, just as in SL. Not only that, but RL property is more expensive, and land is zoned. I wouldn't be allowed to run a retail business from my home, for example... not a walk-in store at least. Car-boot sales? The last I went to, on day's pitch would have paid for 6 months premium in SL. True, I could sell face-to-face ("Hey dude, wanna buy a stereo?";), but you can do that in SL too. The same goes for online sales - SL has the equivalent in SLexchange and OnRez.
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Do worried sheep have nervous ticks?

Karmakanix@Sin-Labs http://slurl.com/secondlife/Circe/170/197/504
Karmakanix on SLX http://www.slexchange.com/modules.php?name=Marketplace&MerchantID=61062
Arkantos Nightfire
Social Explorer
Join date: 30 Dec 2007
Posts: 88
01-25-2008 10:54
@Kelli:
In RL you can sell in your house, you can sell door to door, in ebay, or just put your stuff in any corner of a street and in all those cases you are not paying rent for a store. I didnt say that if it was legal or not, just i said that is possible.

In SL you always need to rent a space, try to rezz your vendors in some land that dont belongs you and you'll see how you will be kicked in 5 minutes, and IF you can rezz it, because in most of lands you can't rezz if you dont have any relation with that place (dont count the sandboxs, because are the worst place to try to sell anything).

Try to sell face to face in SL and you'll be banned for complain people. In SLX and OnRez they have Terms of Service that dont allow sell stolen material, yes you can claim and they will heard you.

That's why i say that is stupid stole material and pretend to sell it again, you will not broke to the original creator, maybe you can broke his pride but not his pocket.
Kelli May
karmakanic
Join date: 7 Oct 2006
Posts: 1,135
01-25-2008 12:46
From: Arkantos Nightfire
@Kelli:
In RL you can sell in your house, you can sell door to door, in ebay, or just put your stuff in any corner of a street and in all those cases you are not paying rent for a store. I didnt say that if it was legal or not, just i said that is possible.
All things I said were possible. From your house? Maybe so, but it's not free. You can rent around 8000sq.metres in SL for under $40 - real money, not L$ - a month. A couple of vendors in good locations might cost far less. What do you think that would buy you in RL?

Door to door? Where do you keep your stock? In SL I can keep one item in my inventory and sell it any number of times. Do you walk everywhere, or do you have a van? Who's paying for that?

Putting your stuff in the corner of the street is equivalent to putting it down in a sandbox or someone's empty lot, only in RL you stand the chance of prosecution, not just a ban. And yes, I know you said "we are talking about what is possible, no matter if it's legal/illegal" but the consequences are too significant to just handwave like that.

From: Arkantos Nightfire
In SL you always need to rent a space, try to rezz your vendors in some land that dont belongs you and you'll see how you will be kicked in 5 minutes, and IF you can rezz it, because in most of lands you can't rezz if you dont have any relation with that place (dont count the sandboxs, because are the worst place to try to sell anything).
I'm well aware you aren't allowed to keep anything rezzed in SL unless you own land. I implied as much in my post. In RL, you almost always have to rent space too.

From: Arkantos Nightfire
Try to sell face to face in SL and you'll be banned for complain people. In SLX and OnRez they have Terms of Service that dont allow sell stolen material, yes you can claim and they will heard you.
Terms of service only affect you if the complainant can prove the item is stolen. You only get banned if a hell of a lot of people AR you, or you try selling in obvious places like Welcome areas. Remember too, the worst you can face is a ban. Not that face-to-face selling (RL or SL) is going to be all that profitable, I just included it because both were equally possible in both 'worlds'.
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Do worried sheep have nervous ticks?

Karmakanix@Sin-Labs http://slurl.com/secondlife/Circe/170/197/504
Karmakanix on SLX http://www.slexchange.com/modules.php?name=Marketplace&MerchantID=61062
Mortus Allen
Registered User
Join date: 28 Apr 2007
Posts: 528
01-25-2008 12:51
From: Kelli May
Agreed, content builders can't sit on their laurels and expect money to roll in forever. But with deep reservations. This isn't RL: in SL, duplicating an unprotected product is quick and simple. If I left my product range copy-trans, I'd be a fool. If it was something worth having, cheaper copies would be pushing me out of the market in no time. If they were moddable and mainly based on a clever build arrangement of prims (few custom textures or scripts), they'd be fairly simple to copy by duplicating prim parameters.

In SL, once you have a permissions-free copy (by whatever means) you instantly have as much stock as you can sell. In the real world, the delay in retooling a production line means that a new product, even if it wasn't protected by patent & copyright laws, could feasibly look dated before it was worth copying it.


No I do agree you should never set a build you intent to sell as Copy/Trans, that is universally stupid. All I am saying is content creators should not just shut down and stop creating for fear some one will eventually reproduce it. And not everything gets duplicated, Aces Spaces homes for example, these are great homes for the money, Mod/Copy, and I have yet to see a reproduction anywhere, and even if I did I doubt it hurts their business much as they have a name for good if not top quality low prim homes and a wide product line that are always adding to. There are many other products out there that are absolutely great and I have yet to see some one reproduce them, so not everyone it getting ripped off.
Lindal Kidd
Dances With Noobs
Join date: 26 Jun 2007
Posts: 8,371
01-25-2008 13:35
From: Usagi Musashi
Debating??? hahah well let me put it in another way for you way................ Bakerys or wahtever company that is using Disney related images have promission to use the char`s image on them from Disney. "bakeries put their characters on cakes without an agreement" This is statement is not true...... In japan everything that shows images of "Disney" likeness on them CarrY`s a lable on them. Reguardless "median" its drawn with Frosting, cake shaped pans etc..........


Usagi, I think you two are misunderstanding each other.

Yes, Disney licenses their characters. It's nice that in Japan all the vendors who display Disney characters on their merchandise have paid for the privilege. That's how it should be.

Over here, many people also pay Disney to license their characters. But there are some people who do not, and use copyrighted characters without permission. They may do this innocently, or knowingly. Either way, it's stealing, and Disney goes after such thieves vigorously. Some people say they are too vigorous about it...for example the story about how they sued a day care center for painting pictures of Mickey Mouse on the walls.

Certainly, a big company like Disney can come off looking like a bully when they sue some little guy. But Disney knows, as every content creator should know, that copyrights and trademarks must be vigorously protected, or they may fall into the public domain.
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Lindal Kidd
Lynne Lusch
FANTASTIC FURNITURE OWNER
Join date: 15 Mar 2007
Posts: 23
Carlos Cameron
04-21-2008 04:33
Some people ask the most ridiculously stupid questions in here ,w hich are generally born from pure ignorance , no understanding of the economic process in sl & financial impact of people copying your work .
Cherry Czervik
Came To Her Senses
Join date: 18 Feb 2006
Posts: 3,680
04-21-2008 04:55
From: Carlos Cameron
Why is it it seems people who sell stuff in sl are so afraid and paranoid of others re-selling their things or changing them a bit as in adjusting them? Whats the big deal? Aren't they getting the Lindens they're asking for when selling their items?

I recently asked someone who owns a club where he got some particles he had at the club cause I thought they would look nice at my own place. He responded he doesn't tell anyone cause many people want to copy his club. Copy his club? That sounds a bit ridiculous cause even if someone did it it doesn't mean this person will lose business.

I see more and more paranoia in sl from sellers of merchandise, all unwarranted I think.
What do you guys think? Is this behavior needless from them?


If you've been around this long and you're asking this, where have you been all this time? Seriously.
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Czari Zenovka
I've Had it With "PC"!
Join date: 3 May 2007
Posts: 3,688
04-21-2008 05:31
From: Lynne Lusch
Some people ask the most ridiculously stupid questions in here ,w hich are generally born from pure ignorance , no understanding of the economic process in sl & financial impact of people copying your work .


Having a bad day are we? ;)
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Jenn Loring
Registered User
Join date: 14 Apr 2008
Posts: 22
04-21-2008 05:33
From: Czari Zenovka
Having a bad day are we? ;)

And she found a 3 month old thread to announce it.
Cherry Czervik
Came To Her Senses
Join date: 18 Feb 2006
Posts: 3,680
04-21-2008 05:39
From: Jenn Loring
And she found a 3 month old thread to announce it.


/me waves to whoever you're the alt of.
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To exchange power is sublime. To steal from another ... well, what goes around comes around.
Jenn Loring
Registered User
Join date: 14 Apr 2008
Posts: 22
04-21-2008 05:42
From: Cherry Czervik
/me waves to whoever you're the alt of.

Being able to read a date makes me an alt? Ok. If you say so.
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