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Object edit undo?

Hearttau Edenflower
For Fun and Non-Profit.
Join date: 25 Jun 2009
Posts: 123
07-28-2009 05:21
Is there an undo command for object editing or a way to restore an object's original state? I accidentally changed the texture of an object and could find no way to restore the original texture.

One of the most frustrating things for me about SL is the no copy permission. Meaning, that I can't backup an original item in case I make a mistake editing something. perhaps I'm missing something, but if you can make something non-transferable what's that harm in allowing the owner to make a backup copy of an object? This is a basic right given by most software companies.

Thanks
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Avormes Farshore

Lady of Vinyamar

Sindarin Horticulturist
Ciaran Laval
Mostly Harmless
Join date: 11 Mar 2007
Posts: 7,951
07-28-2009 05:25
You should be able to right click the object, click edit and then at the top of the screen there's an edit menu and one of the commands is "Undo"
Lota Lyon
Registered User
Join date: 5 Oct 2006
Posts: 245
07-28-2009 05:28
From: Hearttau Edenflower
Is there an undo command for object editing or a way to restore an object's original state? I accidentally changed the texture of an object and could find no way to restore the original texture.
One of the most frustrating things for me about SL is the no copy permission. Meaning, that I can't backup an original item in case I make a mistake editing something. perhaps I'm missing something, but if you can make something non-transferable what's that harm in allowing the owner to make a backup copy of an object? This is a basic right given by most software companies.
Thanks



I’ve felt the same way since first getting to SL and as far as I know their isn’t a way to “undo” an edit unfortunately but perhaps someone else knows a way.
Hearttau Edenflower
For Fun and Non-Profit.
Join date: 25 Jun 2009
Posts: 123
07-28-2009 05:36
From: Ciaran Laval
You should be able to right click the object, click edit and then at the top of the screen there's an edit menu and one of the commands is "Undo"


Thank you Ciaran!

Is it just me, or shouldn't that be a right click menu item? :)
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Avormes Farshore

Lady of Vinyamar

Sindarin Horticulturist
Benski Trenkins
Free speech for the dumb
Join date: 23 Feb 2008
Posts: 547
07-28-2009 05:52
CTRL+Z does the job as well. Although I think texture changes can not be undone.
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
07-28-2009 06:11
A texture change is an edit that can not be Undone, by any means. Once you change the texture of one or more faces of a prim, it forever forgets the old data. Why that is true, and yet it can faithfully recall every movement and size change editing twitch and can Undo those, I have no clue.
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Hearttau Edenflower
For Fun and Non-Profit.
Join date: 25 Jun 2009
Posts: 123
07-28-2009 07:49
From: Ceera Murakami
A texture change is an edit that can not be Undone, by any means. Once you change the texture of one or more faces of a prim, it forever forgets the old data. Why that is true, and yet it can faithfully recall every movement and size change editing twitch and can Undo those, I have no clue.



Wow! I guess that makes a good argument for rights to a backup copy of all purchases.

I have a new rule. Can't copy it, won't buy it.
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Avormes Farshore

Lady of Vinyamar

Sindarin Horticulturist
VonGklugelstein Alter
Bedah Profeshinal Tekstur
Join date: 22 Dec 2007
Posts: 808
Don't Buy No Copy Items!!!!!!!
07-28-2009 08:02
No copy is pretty much the worst possible permission you can end up with. I regret ever purchasing a single item whit no copy perms. No copy items get lost easily and there is no way to get them back without buying a new one.

Seasoned Merchants who sell no copy Commodity Items such as houses and clothes/furniture are for the most part scam artists who bank on the fact that you might have to buy additional copies if you lose the original. Chances are that they also have a tip jar in their stores so they can suck more money out of their customers.


It is also a common mistake for noob merchants to set items as no copy because they do not know how difficult it is for the end user to deal with No copy stuff. ( I did it for a little while in the beginning and am still fixing items as I find them)
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
07-28-2009 08:09
From: VonGklugelstein Alter
Seasoned Merchants who sell no copy Commodity Items such as houses and clothes/furniture are for the most part scam artists who bank on the fact that you might have to buy additional copies if you lose the original. Chances are that they also have a tip jar in their stores so they can suck more money out of their customers.
What a load of bollocks! You have obviously never had a business, or perhaps you are misguided enough to think that everything should be free, or almost free; i.e. buy one house and set up a whole estate of them for free. Or buy one sofa and furnish an entire estate, and friends' places, with copies of it for free.
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Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
07-28-2009 08:37
I agree with Phil, but clothes - mod, copy, no trans is ok for clothes is what your probably thinking about. If a no copy item goes missing it's either the customer who can't find it or a SL bug, nothing to do with the seller.

Something I observe in my inventory from time to time is when going through one folder to find something I can find another stand-alone folder I have made for another item/items appear in it, when it shouldn't be there in the first place, i assume sometimes I may accidently drag a folder into another with noticing so.
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
07-28-2009 08:43
Phil: most people don't want "copy" to rip you off, they want "copy" because they don't want Linden Labs to rip THEM off. They probably never even considered buying one house or barstool and populating dozens of sims with it. I understand that you may be between a rock and a hard place, but that doesn't mean that the people who disagree with you are crooks.

I had a house once. I spent several months customizing it to my tastes. It had a couple of no-copy pieces of furniture I'd bought, so I couldn't easily "take copy" backups. After I lost it, and couldn't get back to a good copy that was anywhere close to where I'd been, I just plain quit bothering with having a house or furniture at all, and the only "no copy" stuff I'll buy at all is stuff I don't leave rezzed in world. It's just too disheartening.

Edit: on the other hand, I think Von G's response is way over the top. Sheesh, guy, take a chill pill.
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Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
07-28-2009 08:47
I sell my products mod/copy/no-xfer. I also prefer to buy things with mod/copy permissions.

But, those are my choices. There are valid reasons for selling xfer/no-copy, and lots of customers prefer this model as well. For example, it allows them to transfer things to an alt, or to resell it if they no longer want it.

Both models have their advantages for customer support, as well. For exmaple, with copy, I can update someone by simply giving them a new version, assuming I have proof they own a copy. With xfer, you can give refunds.
VonGklugelstein Alter
Bedah Profeshinal Tekstur
Join date: 22 Dec 2007
Posts: 808
07-28-2009 08:58
From: Phil Deakins
What a load of bollocks! You have obviously never had a business, or perhaps you are misguided enough to think that everything should be free, or almost free; i.e. buy one house and set up a whole estate of them for free. Or buy one sofa and furnish an entire estate, and friends' places, with copies of it for free.



If you sell stuff then you have to price it so it makes you fell all fuzzy inside knowing it might get copied. That is what I do.

I personally do not care if they would fill 100 sims with something I sold them, regardless of what it is. If a customer pays you for a item that is volatile such as this cartoon funk, they should be able to have a backup incase the server crashes or auto return sends the item into the big Black Hole of Cartoon Object Death.

Anyway.. my advice to all people.. SCREW THOSE who sell no copy objects.. and NEVER BUY anything that is no copy unless you want to feed the greed of the people trying to suck maximum profit from your virtual Riches like a slimy leech in the muck of a cesspool..

Besides... the kind of dishonest people who would furnish their friends places with the stuff would probably never buy your stuff to start with anyway.. they would just rip it for free and then not only sell it but also give it to all their friends
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
07-28-2009 08:59
If someone needs a refund I give them one, even for my products that are full perm, if they actually bought it of course. :D
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VonGklugelstein Alter
Bedah Profeshinal Tekstur
Join date: 22 Dec 2007
Posts: 808
07-28-2009 09:02
From: Lear Cale
I sell my products mod/copy/no-xfer. I also prefer to buy things with mod/copy permissions.

But, those are my choices. There are valid reasons for selling xfer/no-copy, and lots of customers prefer this model as well. For example, it allows them to transfer things to an alt, or to resell it if they no longer want it.

Both models have their advantages for customer support, as well. For exmaple, with copy, I can update someone by simply giving them a new version, assuming I have proof they own a copy. With xfer, you can give refunds.


yes for some items that works great, but for common stuff like houses and furniture its a nightmare for the buyer and the merchant if he/she/it provides any kind of customer service. .. Besides.. if you sell me a no transfer house it will get used by me only and then retire into inventory.. the next person who wants it has to buy it again from you.. if you give out no copy/transfer it can get used by unlimited amount of people.. until it magically disappears one day lol
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Couldbe Yue
one unhappy customer
Join date: 30 Mar 2008
Posts: 1,532
07-28-2009 09:07
From: VonGklugelstein Alter
If you sell stuff then you have to price it so it makes you fell all fuzzy inside knowing it might get copied. That is what I do.

I personally do not care if they would fill 100 sims with something I sold them, regardless of what it is. If a customer pays you for a item that is volatile such as this cartoon funk, they should be able to have a backup incase the server crashes or auto return sends the item into the big Black Hole of Cartoon Object Death.

Anyway.. my advice to all people.. SCREW THOSE who sell no copy objects.. and NEVER BUY anything that is no copy unless you want to feed the greed of the people trying to suck maximum profit from your virtual Riches like a slimy leech in the muck of a cesspool..

Besides... the kind of dishonest people who would furnish their friends places with the stuff would probably never buy your stuff to start with anyway.. they would just rip it for free and then not only sell it but also give it to all their friends



Most of my items are sold with mod/transfer perms and that's how I chose to buy as well. I very, very rarely buy copy items.

Blaming content creators for LL failures is a bit rich. If your second life is being impacted by the faults in the platform you should be talking to them about it, not taking it out on us.

If one of my purchases gets eaten by the platform or destroyed by me then I don't go back to the creator, I buy another one. I realise it's not their fault but the platform.

I know, what a strange concept. Fancy putting the blame where it really lies.
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LittleMe Jewell
...........
Join date: 8 Oct 2007
Posts: 11,319
07-28-2009 09:24
From: VonGklugelstein Alter
No copy is pretty much the worst possible permission you can end up with. I regret ever purchasing a single item whit no copy perms. No copy items get lost easily and there is no way to get them back without buying a new one.

Seasoned Merchants who sell no copy Commodity Items such as houses and clothes/furniture are for the most part scam artists who bank on the fact that you might have to buy additional copies if you lose the original.
With some items, like clothing, I think it depends on what the buyers are wanting. My preference for all clothing is to be Transfer rather than Copy. I seldom ever have to mod my prim skirts much, other than minor positioning, so I don't really need another copy and I want to be able to give it away or sell it after I wear it.
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LittleMe Jewell
...........
Join date: 8 Oct 2007
Posts: 11,319
07-28-2009 09:29
From: VonGklugelstein Alter
Anyway.. my advice to all people.. SCREW THOSE who sell no copy objects.. and NEVER BUY anything that is no copy unless you want to feed the greed of the people trying to suck maximum profit from your virtual Riches like a slimy leech in the muck of a cesspool.
You are entitled to your opinion, but there are valid reasons for buying no-copy/xfer items. I won't spend money on no-xfer clothing any more unless it is something that I really really love a lot -- and it is not very expensive at all.
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Lindal Kidd
Dances With Noobs
Join date: 26 Jun 2007
Posts: 8,371
07-28-2009 09:35
Well, when I went looking for prefab houses for my rental sim, I sure did look for copy/no trans items, and I rezzed several instances of them. So I guess I'm on Phil's Hit List.

The copy ability was also useful for when a resident (or me!) messed up a house. A replacement was easy to come by.

On the other hand, if i am building for a client, I'll look for No Copy/Transfer items. Heart VR plants, for example.
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Lindal Kidd
Amaranthim Talon
Voyager, Seeker, Curious
Join date: 14 Nov 2006
Posts: 12,032
07-28-2009 09:39
I don't think i sell anything no copy. No transfer yes- but i too figure i don treally care what they do with the item clothes, decor, lashes whatever - once they buy it. It wd so suck to screw it up or lose it and have to get another.
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Hearttau Edenflower
For Fun and Non-Profit.
Join date: 25 Jun 2009
Posts: 123
07-28-2009 10:59
Back to the texture restore glitch, has anyone tried to create a workaround? I'm talking to resident scripters not Linden folk.
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Avormes Farshore

Lady of Vinyamar

Sindarin Horticulturist
Blaze Nielsen
Registered User
Join date: 24 May 2005
Posts: 276
copy/mod/transfer, they all have their place
07-28-2009 11:03
Obviously a merchant doesnt want to offer all three permissions, that would make your product a freebie in one blink. I make all boats from my VIRGIN ISLE MARINA copy/no transfer, for obvious reasons. They can die when hitting a banline, or other hazards. So you'll always have a spare in inventory. For furniture at our BARTLETT & NIELSEN store, we make them no copy/transfer. If a customer has a problem with poses, menus, etc. I say to them "send it back and I'll check it, and replace it". Most often its a customer issue that I can then guide them to proper usage. Sometimes SL just borks scripts. And thats a legitimate replacement. I think merchants have to choose the permission set that works best with their products. People scream at me all the time for not making my things modifiable. But I choose to have total control over the things I make, and will do custom changes. Its a business decision that may not work for everyone, but its the course I've chosen.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
07-28-2009 11:28
From: Blaze Nielsen
Obviously a merchant doesnt want to offer all three permissions
You mean "two permissions". Copy/mod or transfer/mod. I'll buy no-copy stuff a lot easier than I'll buy no-mod.
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Allegria Kanto
Trailing clouds of glory
Join date: 28 Nov 2007
Posts: 1,004
07-28-2009 11:45
Some merchants selling furniture, houses, etc. charge more for the copy perm items than the no-copy version, probably recognizing that some people buy copy items to use multiple times. This seems to make sense to me, and I'm usually willing to pay more for copy perms with this type of item.
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Clarissa Lowell
Gone. G'bye.
Join date: 10 Apr 2006
Posts: 3,020
07-28-2009 11:52
I understand why some people and/or on some items would want the no copy perm. Usually if it's something that they feel people should buy each copy of, something they worked long hours on, or something that is very unique. Other times it's because they feel they are selling 100 at the price of 1.

Personally I might in the case of something unusual/labor intensive that no one needs ten of, set it as no copy. Maybe. But at least at this point, I not only wouldn't care if someone rezzed 100 of a sofa or house I made, I'd be glad, because that's 100 places I'm being given free advertising. :P

(On this topic, sidenote - WHY do prim flower makers set the things at no copy? Who wants a field with ONE flower in it. Lol?)
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