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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
07-14-2009 17:57
From: Amaranthim Talon
Hmm-didn't know that- will look at it tonight...

Something so obvious you guys proly know it but---- if you don't know the opposite rotation of something - like 90/270 - just enter -90 for example and it will translate properly on the mirrored prim.

I can't vouch for the behvior if you select multiple prims (seperately or as an object), or single linked prims, (especially if you have the rotation bug for linksets)... I'm warned those may not give the expected behavior (I have the bug so haven't bothered trying)
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Dick Spad
Life is a Pose Ball ....
Join date: 29 Oct 2007
Posts: 205
07-14-2009 18:34
From: Amaranthim Talon
I got that far and i can see the little critter but i cant catch it to drag into another space- soon as i try to click on it to edit it, it dissapears back into its hiding palce.


Torley has a video tutorial on this subject .. in fact i had to review it just the other day. go to and do a search on 'Retrieve a HUD that's gone ' .....
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Ricardo Harris
Registered User
Join date: 1 Apr 2006
Posts: 1,944
07-14-2009 18:58
And?

So?
Dick Spad
Life is a Pose Ball ....
Join date: 29 Oct 2007
Posts: 205
07-14-2009 19:06
From: Ricardo Harris
And?

So?



and/so ... click on the link ... do the search ... watch the video :rolleyes:
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
07-14-2009 19:57
the trick is to hover the mouse over the drag handle and not click until it highlights and swells... only one end will do this in the current viewer, as noted in the jira posted above.
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Ian Nider
Seeds
Join date: 20 Mar 2009
Posts: 1,011
07-23-2009 00:15
I just copped a cool thing, I left SL full screen and sat back across the room.

I had a TV going on the screen in a small screen ontop of SL... and using my remote control to enlarge it and my av started walking, it was great, so I got remote control SL...
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