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How to reduce this lag?

Dick Sabra
Registered User
Join date: 26 Nov 2008
Posts: 36
11-27-2008 07:49
My laptop is only a coupe years old, so its not too outdated or slow. However, theres a serious lag when i pay second life starting about 10 to 20 minutes after i log in. Besides logging out and logging back in a hundred times a day, what can I do to reduce lag?
Taylor Lubezki
Bratty - Neko
Join date: 12 Aug 2007
Posts: 498
11-27-2008 08:06
From: Dick Sabra
My laptop is only a coupe years old, so its not too outdated or slow. However, theres a serious lag when i pay second life starting about 10 to 20 minutes after i log in. Besides logging out and logging back in a hundred times a day, what can I do to reduce lag?



Quite a few things you can do in your graphics settings and network settings. I'm sure if you do a search for lag reduction or something you will find numerous posts with good information.
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Chris Norse
Loud Arrogant Redneck
Join date: 1 Oct 2006
Posts: 5,735
11-27-2008 08:21
Turn off particles.
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Ricky Yates
(searching...)
Join date: 28 Jan 2007
Posts: 809
11-27-2008 08:30
Do you have an Intel card? They are prone to lag in SL after some time. Also NVidia cards have shown that behaviour,

See here: http://jira.secondlife.com/browse/VWR-7072

What seems to help some times is turning on forcing FXT1 compression in the OpenGL settings of your graphics card, but if you do that, sculpties won't render correctly anymore.
Clubside Granville
Registered Bonehead
Join date: 13 Apr 2006
Posts: 478
11-27-2008 08:30
Most likely it is the continuing memory leak problems of the client that only a reboot will truly fix.
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Dick Sabra
Registered User
Join date: 26 Nov 2008
Posts: 36
11-27-2008 09:02
From: Chris Norse
Turn off particles.


How do i do that?

From: Ricky Yates
Also NVidia cards have shown that behaviour

Yes, I have a Nvidia graphics card.

From: Ricky Yates
What seems to help some times is turning on forcing FXT1 compression in the OpenGL settings of your graphics card, but if you do that, sculpties won't render correctly anymore.


How do i do force the compression? And what exactly is a sculptie?

Sorry to sound like a noob, but I am one. But i am trying to fix that. :D
LittleMe Jewell
...........
Join date: 8 Oct 2007
Posts: 11,319
11-27-2008 09:25
From: Dick Sabra
How do i do that?


Yes, I have a Nvidia graphics card.



How do i do force the compression? And what exactly is a sculptie?

Sorry to sound like a noob, but I am one. But i am trying to fix that. :D
Sculptie is a type of object and if they do not render correctly anymore then a very large part of your SL world will no longer render properly. Possibly a sculptie hair will stay looking like a round blob on top of someone's head - maybe stuff like that.
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Cortex Draper
Registered User
Join date: 23 Aug 2005
Posts: 406
11-27-2008 10:19
reduce your draw distance to 64
This makes a major improvement to performance.

edit - preferences - graphics
Then there is an advanced tab on that dialog where you will see draw distance.

Also on the same page change local lights to "sun and moon only"
Darkness Anubis
Registered User
Join date: 14 Jun 2004
Posts: 1,628
11-27-2008 10:59
Might I also suggest you be very VERY careful with how HOT your laptop gets. SL is very demanding and can be painfully hard on laptops in particular.

/me has totally fried 2 laptops over the years from the heat generated
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Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
11-27-2008 11:10
From: Chris Norse
Turn off particles.


Play WoW instead.
Peggy Paperdoll
A Brat
Join date: 15 Apr 2006
Posts: 4,383
11-27-2008 11:11
Reduce your SL cache to no more than 500 megs............250 is good.
Dick Sabra
Registered User
Join date: 26 Nov 2008
Posts: 36
11-28-2008 13:17
From: Peggy Paperdoll
Reduce your SL cache to no more than 500 megs............250 is good.


I have it set to 100 Megs.

I'm pretty sure its a memory leak, as has been suggested. I turned on a program that monitors how much RAM is used, and the number keeps decreasing until there is barely any memory left. Then, when I close out of Second Life, all that memory is magically freed up again!
Kyllie Wylie
J-Rocker
Join date: 7 Mar 2008
Posts: 489
11-28-2008 14:28
Unfortunatly most laptops are just not designed for playing 3D games.

Unless you have one of those $2000+ "gaming" laptops SL s going to suck.

and even then a $500 PC will blow it out of the water every time.
Chris Norse
Loud Arrogant Redneck
Join date: 1 Oct 2006
Posts: 5,735
11-28-2008 14:37
From: Colette Meiji
Play WoW instead.


OH NO! The green haired one got to Colette!
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Damanios Thetan
looking in
Join date: 6 Mar 2004
Posts: 992
11-28-2008 16:02
From: Dick Sabra
My laptop is only a coupe years old, so its not too outdated or slow. However, theres a serious lag when i pay second life starting about 10 to 20 minutes after i log in. Besides logging out and logging back in a hundred times a day, what can I do to reduce lag?


Sounds like you're overworking your gfx chip (and processor), and it clocks down to protect itself from heat death...

Do you maybe see weirdly rendered things sometimes too? (Lines, garbled textured, prims all wrangled up)
Is your laptop getting really hot?

Try reducing your gfx settings. (view distance particularly).
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
11-28-2008 16:22
From: Dick Sabra
I'm pretty sure its a memory leak, as has been suggested. I turned on a program that monitors how much RAM is used, and the number keeps decreasing until there is barely any memory left. Then, when I close out of Second Life, all that memory is magically freed up again!
Hmmm. How much memory are we talking about here?

There are some memory leaks in the client, but often they originate in the OpenGL libraries supplied by the graphics card makers. So it may help to know a bit more about this machine and what's installed on it. Specifically, from "Help" / "About Second Life..." you should see something like:
From: someone
Second Life 1.22.0 (103345) Nov 18 2008 19:24:34 (Second Life Release Candidate)
Release Notes

CPU: Intel(R) Pentium(R) D CPU 2.66GHz
Memory: 2026 MB
OS Version: Linux 2.6.22-gentoo-r9 #8 SMP Mon Dec 10 12:30:13 EST 2007 i686
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 8500 GT/PCI/SSE2
OpenGL Version: 2.1.2 NVIDIA 173.14.09
... except without all the Linux stuff. Some folks may know Windows nVidia versions, their specific OpenGL screw-ups, and to work around them what settings need to be nerfed.
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Dick Sabra
Registered User
Join date: 26 Nov 2008
Posts: 36
11-29-2008 23:53
When I first log onto Second Life, its only taking 100 MB, but works its way to 400-500 MB, which makes it real choppy and laggy. I can barely do anything at this stage so
I have to log off at that point. From log on to log off is usually 20 minutes to half an hour. If I'm lucky, 45 minutes.

From: someone
CPU: AMD (Unknown model) (1900 MHz)
Memory: 959 MB
OS Version: Microsoft Windows Vista Service Pack 1 (Build 6001)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 7000M / nForce 610M/PCI/SSE2/3DNOW!
OpenGL Version: 2.1.1


And here is my graphics settings for SL: [img=http://img221.imageshack.us/img221/9818/slsettingshr4.th.jpg][img=http://img221.imageshack.us/images/thpix.gif]

Anyone know what I can do to fix this problem? Do any of the alternative clients patch up the memory leaks with the current release of Second Life? (unfortunately, Nicholaz doesn't have a release with the current release of SL)
Deira Llanfair
Deira to rhyme with Myra
Join date: 16 Oct 2006
Posts: 2,315
11-30-2008 02:56
I have a 3 year old HP laptop which is truly not up to running SL, but I can get it going - just about. Based on my experience I recommend the following:

- try Nicholaz Berresford's old style viewer
- use a laptop cooler or a riser of some kind to keep the air circulating round your laptop
- reduce draw distance to the minimum
- try reducing the Maximum Bandwidth in case the internet connection is part of your problem
- get up the Advance menu (CTL ALT D) and uncheck rendering for any types you do not need - don't render particles, clouds, trees, grass, animated textures, bump
- don't have lots of complicated avatar attachments, e.g., hair with lots of prims with alpha textures.

and... try and be patient. Good luck :)
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
11-30-2008 05:52
This is mostly a *bump*, but if it were me, I'd check to see if a newer version of the nVidia drivers helps. It's a mixed bag, with nVidia screwing up different bits of OpenGL with each release, but I'd give it a try. Also, I'm thinking that somebody who actually uses the Nicholaz viewer will know which version to try these days.
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Bee Mizser
Registered User
Join date: 22 Apr 2007
Posts: 329
11-30-2008 05:59
From: Cortex Draper
reduce your draw distance to 64
This makes a major improvement to performance.

edit - preferences - graphics
Then there is an advanced tab on that dialog where you will see draw distance.

Also on the same page change local lights to "sun and moon only"



I find that changing lighting settings makes very little difference to the lag.

I have a fairly low end graphics card on my laptop, the setting that makes the MOST difference is "basic shaders"
Dick Sabra
Registered User
Join date: 26 Nov 2008
Posts: 36
11-30-2008 12:13
If I can ever get the Linux client to work on my Puppy Linux, I should be good to go. I usually have 80%-95% of my RAM available when not on Second Life (when surfing the web or playing another game!) as compared to the 40%-50% Vista gives me when not on Second Life.
LittleMe Jewell
...........
Join date: 8 Oct 2007
Posts: 11,319
11-30-2008 12:42
From: Damanios Thetan
Sounds like you're overworking your gfx chip (and processor), and it clocks down to protect itself from heat death...

Do you maybe see weirdly rendered things sometimes too? (Lines, garbled textured, prims all wrangled up)
Is your laptop getting really hot?

Try reducing your gfx settings. (view distance particularly).
Download this little utility and keep it running while you use SL - it will give you an indication if your graphics card is getting too hot:

http://www.cpuid.com/hwmonitor.php
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Why do you sit there looking like an envelope without any address on it?
~Mark Twain~

Optimism is denial, so face the facts and move on.
♥♥♥
Lil's Yard Sale / Inventory Cleanout: http://slurl.com/secondlife/Triggerfish/52/27/22
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http://www.flickr.com/photos/littleme_jewell
Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
11-30-2008 17:33
From: Dick Sabra
If I can ever get the Linux client to work on my Puppy Linux, I should be good to go. I usually have 80%-95% of my RAM available when not on Second Life (when surfing the web or playing another game!) as compared to the 40%-50% Vista gives me when not on Second Life.
If you haven't discovered it already, there's a subforum for SL Linux users at /263/1.html. The Linux client is very dependent on a solid set of OpenGL drivers. Sound is also tricky just because it's such a horrid mess in Linux (so if Voice is important, this can be either tricky or a showstopper). And for video, all the gstreamer stuff has to be happy. But all that said, I like the Linux client very much, and almost never crash with it--even the current RC that seems to be giving problems to many.
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Kaimi Kyomoon
Kah-EE-mee
Join date: 30 Nov 2006
Posts: 5,664
11-30-2008 19:20
From: Colette Meiji
Play WoW instead.
OMG! You're her alt?!?
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Pyrite Sopwith
No Shoes Required
Join date: 8 Aug 2008
Posts: 169
Lagging Problem Solved - For Now
12-02-2008 17:20
Well, after four straight days of endless lagging on my end, I believe I finally solved the problem (at least for me anyways). I do have a high-res graphics card on my PC, and I knew SL would run more smoothly over time. All I had to do was clear the Internet, avatar, and group cache. To clear the group cache, I just go to Advanced, then select Clear Group Cache on the drop down menu. To clear the cache, I just go to Preferences, and I forget off-hand where to go from there, but I did find a way to clear the cache. Once you click the Clear Cache button, you just click the Apply button, and then OK. Do that immediately before logging off for the night, and you may see results. The cache will clear once you log on again.

The lagging problem depends on certain circumstances. For the most part, I can declare the lagging is the problem of the user - if he/she neglects to clear the group/avatar cache each time, or if he/she has an older computer, or if he/she has a not-so-great quality graphics card on his/her PC. And having an above normal number of users online at some point doesn't really help if you neglect to clear the cache on a daily basis. Failing to clear the cache can lead to lagging if the cache accumulates and eventually it eats up the PC user's virtual memory. Virtual memory is what may cause the graphics to load up easily no problem. If the graphics or SL loads up slower than normal, virtual memory is a bit low. If they load up faster, virtual memory is getting better. I will clear cache over the coming days, and I may end up seeing good results.

So, do all of us a favour and please - remember to clear the group and user cache every night before logging off, and you'll see positive results the next time you log in. :)
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