Why would they cheat if they are willingly playing a game with a friend? Do you you cheat? A cheat in fun perhaps? Maybe. In my personal experience one does not gain from cheating in those situations.
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Privacy Mode (Make yourself invisible to scripts) |
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Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
Posts: 3,766
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06-30-2008 04:57
Why would they cheat if they are willingly playing a game with a friend? Do you you cheat? A cheat in fun perhaps? Maybe. In my personal experience one does not gain from cheating in those situations. |
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Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
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06-30-2008 04:59
http://jira.secondlife.com/browse/SVC-1462 Please surf in to the link above and read the comments, and then vote to make your SL experience better. Basically, it's a way to make you less able to be griefed or attacked. Of course the usual griefer tool sellers are whining, but they do make an interesting addition to the sane comments made by others. Whisper~ Sorry to come in on this so late, but who gets grieved or attacked so much that this is needed anyway? After a year in SL, I have only been grieved once, I'm sure if I stand in the middle of a field with a sign around my neck saying 'come grief me' I could be waiting a long time before I was. This really sounds to me like SL residents bringing their RL issues into the game and trying to impose it on others. _____________________
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Whispering Hush
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Join date: 20 Mar 2007
Posts: 277
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06-30-2008 05:02
But it's going to be an awfully difficult choice, I think, and extremely unintuitive for most users to understand the implications of choosing the "privacy" mode. I really think that 90% of users will keep this disabled all the time once they begin to understand what it prevents them from doing; of the 10% who might use it they'd leave it off 90% of the time; and 90% of land will override the setting anyway. Even if somebody can figure out how to explain to a user all the strange stuff that won't work in this mode, and all the strange *ways* stuff won't work... even then, it's really hard to see how it's gonna be worth the considerable effort to implement this, for the very small share of user-hours it would have any utility. Good points. In my experience, I spend a good deal of time chatting, maybe 85% that usually leads to shopping, then the rest of time I might script up the odd thing or two. Then I will get a request to do a project. So for around 90% of my time in SL, I would not use this feature, but for that 10% of time when I am focused on producing good content, I would give anything for a feature like this. I see this feature as being a boon to creators not a drawback, all my own scripts will work as intended. Everything on my land will work as intended. People who come on to my land in this mode will be seen by my scripts. I can't see a major problem. It' will make the 10% of my time here that i spend creating 99% more productive, and the on the rare occasion that I meet a griefer, it will pay for itself in spades. |
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Whispering Hush
™
Join date: 20 Mar 2007
Posts: 277
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06-30-2008 05:05
Greifers. They turn on privacy mode, then attack folks using one of these combat systems. Your proposal would have just handed them "god mode". Not at all. If they are in a combat sim, estate tools will work just fine. Meanwhile everyone else can hit privacy to avoid the cagers etc. and go about business as usual until an estate manager turns up. Pretty much the same as they do now except no-one will be floating up to 4096 meters. |
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Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
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06-30-2008 05:06
It' will make the 10% of my time here that i spend creating 99% more productive, and the on the rare occasion that I meet a griefer, it will pay for itself in spades. So it is about you? _____________________
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Tali Rosca
Plywood Whisperer
Join date: 6 Feb 2007
Posts: 767
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06-30-2008 05:06
If this is a proposed new mode, just like busy mode currently is, then I don't see why others are arguing like the intent is to permenantly disable those functions... talking about vendors and combat systems and broken content... it would be a TOGGLE, yes? So you turn it off before you do something, just like turning busy mode off before you take delivery of something while shopping ![]() The problem is that it introduces complicated rules and exceptions, with potential unknown consequences for scripts we may or may not have thought of yet, simply to allow somebody who do not want to mingle with people to sit in a public place while (not) doing so. And it even only takes care of the very, very rare instances of personally targeted follower scripts; not the far more common screamers/rezzers which hit the sim as a whole. Frankly, it is a knee-jerk reaction which targets the wrong thing, and will not provide what the OP actually wants. -If somebody can cover what I am working on in a sandbox simply by rezzing random prims, it doesn't really matter whether they have access to the information that I am facing East. |
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Whispering Hush
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Join date: 20 Mar 2007
Posts: 277
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06-30-2008 05:13
Sorry to come in on this so late, but who gets grieved or attacked so much that this is needed anyway? After a year in SL, I have only been grieved once, I'm sure if I stand in the middle of a field with a sign around my neck saying 'come grief me' I could be waiting a long time before I was. This really sounds to me like SL residents bringing their RL issues into the game and trying to impose it on others. After sex, weapons are the biggest sellers in SL. Try building in a sandbox. Try being new. The targets are the new, and the new trying to learn about creating, and those who have become the target of the griefer groups. Google Patriotic Nigras for a hit list, or just go furry for a while. |
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Talon Brown
Slacker Punk
Join date: 17 May 2006
Posts: 352
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06-30-2008 05:25
So it is about you? In fact, the only argument I can see which is valid, is that this proposal will "break existing content". Well, I don't want that content. I'm pretty sure that 98% of regular Second Life users DONT WANT THAT CONTENT EITHER. We don't care about visitor counters. We don't care about rented shops, we don't care about your weapons sales because we are not here to buy or use weapons. We don't give a toss about your cool hacks, your orbiters, your avatar deformers, or your followers. You're correct of course, we need to add some teeth to this, perhaps if we add an instant permaban to any account who creates scripts and objects designed specifically to defeat this proposed change, there would at least be some recourse. Follow that up with a complete removal of all objects created by that account. All objects owned or otherwise by the account. I'm talking about actually banning the creator, not the attacker. My thinking goes something like this, creators of this type of script have one object in mind, i.e. to benefit financially from grief. This is not the way Second Life should operate. Linden Labs should not be encouraging the creation of objects which have griefing purposes. ![]() |
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Puppet Shepherd
New Year, New Tricks
Join date: 14 Feb 2007
Posts: 725
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06-30-2008 05:36
Those of you who can count the number of times you've been griefed on one hand need to tell me where you hang out. Do you spend all your time at home? (Oh wait, I've been griefed at home too.) Is your idea of griefing completely different from mine? Or do people here just like to shoot at dogs?
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Talon Brown
Slacker Punk
Join date: 17 May 2006
Posts: 352
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06-30-2008 05:46
Those of you who can count the number of times you've been griefed on one hand need to tell me where you hang out. Do you spend all your time at home? (Oh wait, I've been griefed at home too.) Is your idea of griefing completely different from mine? Or do people here just like to shoot at dogs? |
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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06-30-2008 05:50
Trying to tease-apart the actual objectives of this... maybe there's a simpler way to get most of what's desired without all the collateral damage.
What if there were a "cloaking" flag that could be set on parcels (or some Estate-defined domain of a region or regions, maybe), rather like Jillian's "privacy pocket"? Within the cloaked parcel, everything would work for everybody just like it does now, but for stuff outside the parcel, the agents inside would appear offline. (Ideally, all content within the parcel would be invisible from outside the parcel; this has age-restriction benefits, too, but is considerably more ambitious.) There's still some ill-defined consequences at parcel boundaries, I guess, but it's less of a bizarro-world than would result from having agent-specific privacy settings that behave differently depending where the agent is and what they're doing. One place this alternative wouldn't help is public sandboxes. But for reasons Tali listed, I have grave doubts about the scalability of public sandboxes anyway. And I suppose, for a particular class of griefer gizmo, any public area would be similarly problematic. But as mentioned, there are all the other griefer gizmos anyway, so... I dunno. Making those more prevalent by restricting this class doesn't seem like a huge win. (Puppet, honestly I've only been individually griefed once--by an adfarmer no less--back in the good old days of yellow smiley faces. No idea why not more--it's not like I don't get around, and my scrawny avatar is often mistaken for a kid, so I'd think that might make it more of a target. Charmed existence, I guess. )_____________________
Archived for Your Protection
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Tali Rosca
Plywood Whisperer
Join date: 6 Feb 2007
Posts: 767
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06-30-2008 06:10
Those of you who can count the number of times you've been griefed on one hand need to tell me where you hang out. Do you spend all your time at home? (Oh wait, I've been griefed at home too.) Is your idea of griefing completely different from mine? Or do people here just like to shoot at dogs? Depends on whether you count a newbie opening fire or running me over with the lastest vehicle they have just picked up from Yadni's as griefing. I just sit down and ignore them. It seems to me that the more rabid people are about writing long documents of rules, the more likely people are to toe the line. I hang out a *lot* in a sandbox where the admin team works from one, single rule: "Don't be a d*ck". The rest is common sense from there, which gives a laid-back attitude where people can goof around and just go with the flow. Conversely, if somebody gives a newbie grief there, one of the old-timers will step in and help. Amazingly, many times, just saying something to the effect of "Hey, cool it, or pick on somebody your own age" is enough. Otherwise, teach the newbie to sit down and ignore; getting ignored by a newbie seems to have a *very* detrimental effect on griefer morale. -And of course, there's likely to be an admin online who can drop by and put the hammer down if really needed. My point here is that it's really about a community feel. The sandbox is *our* place; hopefully not in a cliquish way, but something to nurture. |
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Cortex Draper
Registered User
Join date: 23 Aug 2005
Posts: 406
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06-30-2008 06:10
It seems fine to me providing the land owner can turn it off.
The main places to turn it off are scripted combat areas (like the various DCS sims) where you need objects owned by different people to be able to affect others. In all other places I see it as a good tool against griefers. |
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Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
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06-30-2008 06:13
I was grieved once, by two Italian guys at the animation warehouse, they somehow attached themselves to my av and a string of abusive language spammed the screen, yes it did shock me for a few seconds, but I got out unhurt, I also realise that they just probably thought it was hilarious and had no idea that it would bother me.
I have lived daily on a sandbox for 3 months, usually at least 8 hours a day, I hardly see anyone, I never have been bothered, a few avs sail on by. Victims CAN sometimes be the problem, sometimes people put themselves in to a position to be grieved, however, that doesn't mean I think they deserve to be grieved, they don't. As in real life where people can learn not to be a muggers victim, in SL you can also take actions to stop yourself being a 'victim' of grieving. _____________________
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Solar Legion
Darkness from Light
Join date: 9 Dec 2006
Posts: 434
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06-30-2008 06:36
I might draw your attention to the Jira proposal to defeat the sit target offset changes which effectively made your avatar invisible to llSensor() while it was within sensor range. Despite an overwhelming majority in the positive (revert the change and let existing content continue to hide avatars) the change was carried. This made it possible for llSensor() to work as written in the description. Just an example of an outcome that went against the popular vote. Yes, it carried because it was a bug. And the content that was broken was content built to take advantage of that bug. This will carry for a slightly different reason. Those who choose to enable this new feature, will be effectively saying no to your objects, and your scripts. I.E. Nothing will be broken. It's posed as a choice. The choice not to be annoyed be it by a vendor, an animation request, or a griefers script. If done well, it will be easy to enable, and to disable. There need be no drama. No "ZOMG MY STUFF IS BROKEN NOW". Those that want to use such a feature should be free (as consumers) to enable it. Free as in DO NOT CALL. I might draw YOUR attention to the fact that I have no intent to view this proposed 'feature' and have said NOTHING at all concerning anything I may own. I have stated facts while at the same time you continue to respond to others who raise valid points and concerns in a manner which clearly shows the sort of attitude not needed anywhere in Second Life or the Internet and even the Real World in general. Your 'choice' as it stands would at the very least require a warning before activation to ensure that the average joe and jane user will not complain when they are unable to purchase items off of things like the SLX or out of a remote location vendor. The simple fact that you seem to scorn such scripts and items tells me quite simply that you really do not care much for what an average user may want and instead care only for what you and whatever group you may (or may not) speak for wants. Now, something to take note of: MOST if not ALL Vendor systems do NOT randomly message a user with any type of request (that is one part of the 'purpose' for this out the window), Most Animation systems are initiated by the user actually CLICKING on the object in question (those that do not have a no button on them AND are already blocked by the current 'busy' mode anyway - another item in this 'purpose' removed by current tools) lastly you have 'griefer' scripts ... Pray tell, what do you consider a 'griefer' script? Would that happen to be any sort of sensor system? I personally have a chat range radar (several in fact) that I use to keep track of who is near me at all times. It is most useful when tracking down a GRIEFER to abuse report them ... I do not know nor really care what your experience with griefers is/was, most will not hang around to be reported and nearly all of them would be smart enough to use this new mode to their advantage. So far as I can see - you have raised NO valid points for the implementation of this JIRA entry: Busy Mode works just fine, as does actually taking the time to fly up to damn near 4096m and using a building platform (most sensor scripts have a 96m radius ... Get well outside that and you cannot be seen for quite some time). Do you have a truly valid reason for pushing this 'feature' request? _____________________
Obscurum est Eternus
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Whispering Hush
™
Join date: 20 Mar 2007
Posts: 277
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06-30-2008 07:23
I might draw YOUR attention to the fact that I have no intent to view this proposed 'feature' and have said NOTHING at all concerning anything I may own. I have stated facts while at the same time you continue to respond to others who raise valid points and concerns in a manner which clearly shows the sort of attitude not needed anywhere in Second Life or the Internet and even the Real World in general. Your 'choice' as it stands would at the very least require a warning before activation to ensure that the average joe and jane user will not complain when they are unable to purchase items off of things like the SLX or out of a remote location vendor. The simple fact that you seem to scorn such scripts and items tells me quite simply that you really do not care much for what an average user may want and instead care only for what you and whatever group you may (or may not) speak for wants. Now, something to take note of: MOST if not ALL Vendor systems do NOT randomly message a user with any type of request (that is one part of the 'purpose' for this out the window), Most Animation systems are initiated by the user actually CLICKING on the object in question (those that do not have a no button on them AND are already blocked by the current 'busy' mode anyway - another item in this 'purpose' removed by current tools) lastly you have 'griefer' scripts ... Pray tell, what do you consider a 'griefer' script? Would that happen to be any sort of sensor system? I personally have a chat range radar (several in fact) that I use to keep track of who is near me at all times. It is most useful when tracking down a GRIEFER to abuse report them ... I do not know nor really care what your experience with griefers is/was, most will not hang around to be reported and nearly all of them would be smart enough to use this new mode to their advantage. So far as I can see - you have raised NO valid points for the implementation of this JIRA entry: Busy Mode works just fine, as does actually taking the time to fly up to damn near 4096m and using a building platform (most sensor scripts have a 96m radius ... Get well outside that and you cannot be seen for quite some time). Do you have a truly valid reason for pushing this 'feature' request? I've said all I need to. You can keep ranting though. |
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Solar Legion
Darkness from Light
Join date: 9 Dec 2006
Posts: 434
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06-30-2008 07:47
I've said all I need to. You can keep ranting though. You have said nothing at all except to rehash the exact same argument time and again within this thread. If you did not wish anyone to challenge you to post a truly valid reason for having this 'feature' implemented ... You should not have created this topic. As far as 'ranting' goes? Is that your answer and defense when challenged to come up with a valid reason for blocking off the ability of the average joe user to purchase content or to use the various third party, off Second Life market sites? Let me see if I can manage to put this in a way you can understand hmm? 'Privacy' mode will cause anyone that uses it OUTSIDE of closing off all contact in any form so they can build or script MAJOR problems if they forget to turn it off. It will also cause the average user who turns it on and leaves it on major problems when shopping at a remote location for any form of content. In addition it will prevent users of this 'feature' from actually using any sort of third party marketing system! The functions you wish to prevent can already be avoided by simply setting Busy Mode and flying well above the 1 to 2k meter range (all dialog boxes will be declined automatically, sensors cannot currently track that high up). from all that I have seen in just this thread alone and in your own posts you operate under the delusion that you speak for any number of users ... You do not speak for anyone but yourself. If you are going to refuse to provide a valid reason for having this 'feature' implemented, come out and say so .... That way at the very least you can be dismissed as having only your own interests in mind. _____________________
Obscurum est Eternus
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Whispering Hush
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Join date: 20 Mar 2007
Posts: 277
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06-30-2008 07:53
You have said nothing at all except to rehash the exact same argument time and again within this thread. If you did not wish anyone to challenge you to post a truly valid reason for having this 'feature' implemented ... You should not have created this topic. As far as 'ranting' goes? Is that your answer and defense when challenged to come up with a valid reason for blocking off the ability of the average joe user to purchase content or to use the various third party, off Second Life market sites? Let me see if I can manage to put this in a way you can understand hmm? 'Privacy' mode will cause anyone that uses it OUTSIDE of closing off all contact in any form so they can build or script MAJOR problems if they forget to turn it off. It will also cause the average user who turns it on and leaves it on major problems when shopping at a remote location for any form of content. In addition it will prevent users of this 'feature' from actually using any sort of third party marketing system! The functions you wish to prevent can already be avoided by simply setting Busy Mode and flying well above the 1 to 2k meter range (all dialog boxes will be declined automatically, sensors cannot currently track that high up). from all that I have seen in just this thread alone and in your own posts you operate under the delusion that you speak for any number of users ... You do not speak for anyone but yourself. If you are going to refuse to provide a valid reason for having this 'feature' implemented, come out and say so .... That way at the very least you can be dismissed as having only your own interests in mind. Gets popcorn. |
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Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
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06-30-2008 07:58
Gets popcorn. well even to me, this appears to be the typical response by someone with their head up their arse, fighting invisible nazi's only them selves can see, preaching to save us from children bearing guns, LOL. I think someone should point out this thread in the JIRA proposal. _____________________
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Beverly Ultsch
Registered User
Join date: 6 Sep 2007
Posts: 229
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06-30-2008 08:02
I think it does raise one serious issue, there should be the ability to vote AGAINST a jira.
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Puppet Shepherd
New Year, New Tricks
Join date: 14 Feb 2007
Posts: 725
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06-30-2008 08:09
But popcorn is yummy! I want some!
I like the idea of giving people more options, I really do. This proposal seems to be a bit extreme, however, and would require more examination to determine exactly how it could be implemented without doing too much "damage". I think if it were implemented, people would really need to have a good understanding exactly what they could and couldn't do if they chose to operate in privacy mode. However, I think too many people would just turn it on, not understanding how it works, and then complain when their transactions fail and their scripted items don't work properly. Getting griefed bothers some people more than others, of course, but I wouldn't tell someone that they should just blow it off and not worry about it, or that somehow they're bringing it on themselves. I think it's very rarely the victim's fault - sometimes you just run across someone who's looking for trouble and it's your unlucky day. It's not a bad idea to look at options to help people protect themselves, and perhaps this Jira discussion can help people look at these options and find the best solutions. _____________________
Come see my new 1-prim flowers, only $10 each! Lots of other neat stuff to find @ Puppet Art,
http://slurl.com/secondlife/Lilypad/200.092/210.338 |
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Lizz Silverstar
Living in the Moment
Join date: 12 Nov 2006
Posts: 192
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06-30-2008 08:11
Sorry this is a bad idea, if you are that hasseled by griefers then I would find a new place to work.. I spend hours working on many builds, and have never had a problem.. The few times I was griefed it was because I was standing in a sandbox or in a "welcome" area (which have to be the most un-welcoming places I have ever seen). Even then, I just went to movelock, took pictures, and AR'd the griefers before muting them. I really see absolutely NO NEED for this.
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Whispering Hush
™
Join date: 20 Mar 2007
Posts: 277
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06-30-2008 08:17
well even to me, this appears to be the typical response by someone with their head up their arse, fighting invisible nazi's only them selves can see, preaching to save us from children bearing guns, LOL. I think someone should point out this thread in the JIRA proposal. mmmm, either that, or someone who has posted many times, and is tired of people who seem to want to ignore the posts, and use that as an argument to troll. You pick. ![]() |
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Whispering Hush
™
Join date: 20 Mar 2007
Posts: 277
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06-30-2008 08:18
But popcorn is yummy! I want some! I like the idea of giving people more options, I really do. This proposal seems to be a bit extreme, however, and would require more examination to determine exactly how it could be implemented without doing too much "damage". I think if it were implemented, people would really need to have a good understanding exactly what they could and couldn't do if they chose to operate in privacy mode. However, I think too many people would just turn it on, not understanding how it works, and then complain when their transactions fail and their scripted items don't work properly. Getting griefed bothers some people more than others, of course, but I wouldn't tell someone that they should just blow it off and not worry about it, or that somehow they're bringing it on themselves. I think it's very rarely the victim's fault - sometimes you just run across someone who's looking for trouble and it's your unlucky day. It's not a bad idea to look at options to help people protect themselves, and perhaps this Jira discussion can help people look at these options and find the best solutions. Yep, whats needed is constructive discussion. I like options too. ![]() |
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Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
Posts: 3,766
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06-30-2008 11:46
Not at all. If they are in a combat sim, estate tools will work just fine. Meanwhile everyone else can hit privacy to avoid the cagers etc. and go about business as usual until an estate manager turns up. Pretty much the same as they do now except no-one will be floating up to 4096 meters. |