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Meghan Dench
yRobot - Developer
Join date: 22 May 2008
Posts: 137
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05-25-2008 20:50
I think you're getting confused with OpenSpace Sim and OpenSim. Open Space is available to Land Owners who already have Provate Estate, and the ownly difference is that they have lower Prims. OpenSim is where you can have your own sim, for free using OpenSim, but it's not connected to the Main grid, you host it youself, using your computer. Check out http://opensimulator.org/wiki/Main_Page
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Loco Mycron
Registered User
Join date: 31 Oct 2006
Posts: 15
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05-25-2008 20:59
Crissi. That information you were given is correct. A restart of an openspace region will indeed push it onto another server or cpu core. If you are going to rent one make sure you get Estate Manager permissions which will enable you to do a restart anytime you feel it is necessary.
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Daniel Regenbogen
Registered User
Join date: 9 Nov 2006
Posts: 684
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05-25-2008 23:41
From: Crissi Yoshikawa I was told by a landlord who has sold (rented, really) a lot of Openspace sims that the three neighbor Openspace sims sharing your cpu core are not fixed and that each time you (as the estate manager) restart your sim, a new cpu core will be used for your sim based on which is least busy at the time. Does anyone know if this is true or just a salesman trying to close a sale? If it is you could possibly get away from cpu hogging nightmare neighbors. Anyone know? It is correct that the server is not fixed, in many cases a restart puts you on another one (if not, restart again). I don't know how the new server is chosen, just another one that is free right now or if it looks for the least busy one.
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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05-26-2008 05:33
[which thread to pick?]
I do think it would be greatly beneficial if whatever virtualization/quota software is used for OpenSpaces were able to guarantee each sim a minimum of 25% of the CPU (less virtualization overhead, of course). Most of the time they'd probably be able to claim nearly 100% (of physics, network, image downloads, etc.), judging by the fact most sims are mostly idle most of the time. But as pointed out on the other thread, this kinda falls apart for the timeslice allotted to scripts because so many scripts run, pointlessly, forever, so on totally empty sims, script time is appreciable; it would be an advance if friendly scripts had a way to suspend themselves completely in the event no agents are in the region, and get returned to the run queue just when an agent arrives.
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