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Laggy Sim

3Ring Binder
always smile
Join date: 8 Mar 2007
Posts: 15,028
12-31-2007 08:56
i'm just about to lose my marbles here.

when i go to the cartel land, it's always terribly laggy.
on my own parcel, it's terribly laggy.
most other places i don't seem to have much of a problem.

i have searched old threads, and some offer tips on changing settings, and some attempt to explain lag, but none really tells me why it is so bad in some places more than others.

i need to unlag my land. can someone please tell me in laymens terms what i should look for to make this happen? it's simwide, we are class 5 and we currently don't share a server with any other sims. thanks.
Raymond Figtree
Gone, avi, gone
Join date: 17 May 2006
Posts: 6,256
12-31-2007 09:02
Not much you can do since you are talking about mainland, other than delete scripted objects. Maybe the rolling restart on Wednesday will help. Liome was very laggy two days ago but better yesterday for some reason.
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Caroline Ra
Carpe Iugulum
Join date: 20 Dec 2006
Posts: 400
12-31-2007 09:21
From: 3Ring Binder
i'm just about to lose my marbles here.

when i go to the cartel land, it's always terribly laggy.
on my own parcel, it's terribly laggy.
most other places i don't seem to have much of a problem.

i have searched old threads, and some offer tips on changing settings, and some attempt to explain lag, but none really tells me why it is so bad in some places more than others.

i need to unlag my land. can someone please tell me in laymens terms what i should look for to make this happen? it's simwide, we are class 5 and we currently don't share a server with any other sims. thanks.


Are others on the same sim as your parcel noticing a similar lag?
Sorry if Im teaching granny to suck eggs but did you do all the usual things, checking the statistics bar to see if theres something showing out of whack. Chat with the sim owner maybe and ask them to check top scripts and colliders (they should do this as a matter of routine anyway). If its bad for everyone maybe a restart might solve it. It drives me crazy when sims go laggerific for no apparent reason.
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Raymond Figtree
Gone, avi, gone
Join date: 17 May 2006
Posts: 6,256
12-31-2007 09:25
From: Caroline Ra
Are others on the same sim as your parcel noticing a similar lag?
Sorry if Im teaching granny to suck eggs but did you do all the usual things, checking the statistics bar to see if theres something showing out of whack. Chat with the sim owner maybe and ask them to check top scripts and colliders (they should do this as a matter of routine anyway). If its bad for everyone maybe a restart might solve it. It drives me crazy when sims go laggerific for no apparent reason.
I tried checking the other day and could not see the top scripts and colliders. I'm assuming it's because it's a mainland sim. Is there a way for mainland sim owners to see those things?
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Caroline Ra
Carpe Iugulum
Join date: 20 Dec 2006
Posts: 400
12-31-2007 09:41
From: Raymond Figtree
I tried checking the other day and could not see the top scripts and colliders. I'm assuming it's because it's a mainland sim. Is there a way for mainland sim owners to see those things?


Im not sure Raymond, but I dont think so......I didnt realise 3Ring had their parcel on mainland.

Tho a look at the stats bar might reveal something amiss.

I wasnt joking when I said sim wide lag drives me crazy....I go on an all out mission if I find any drop in performance. Last culprit was a freebie that a resident had rezzed that was running a really bad script, it was alright when she rezzed it at 1st but as the hours passed it increased incrementally until it was running at 1.5ms, lag nightmare.
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Raymond Figtree
Gone, avi, gone
Join date: 17 May 2006
Posts: 6,256
12-31-2007 09:44
From: Caroline Ra
Im not sure Raymond, but I dont think so......I didnt realise 3Ring had their parcel on mainland.

Tho a look at the stats bar might reveal something amiss.

I wasnt joking when I said sim wide lag drives me crazy....I go on an all out mission if I find any drop in performance. Last culprit was a freebie that a resident had rezzed that was running a really bad script, it was alright when she rezzed it at 1st but as the hours passed it increased incrementally until it was running at 1.5ms, lag nightmare.
I would love to see what's causing lag on my mainland sim...Hope it's not my case of crabs. :o
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
12-31-2007 09:54
From: Raymond Figtree
I tried checking the other day and could not see the top scripts and colliders. I'm assuming it's because it's a mainland sim. Is there a way for mainland sim owners to see those things?
Sorry :( no such luck.

I have a whacky theory, based on reports from folks who find the Allana Forum Cartel parcels laggy: I have a sense that not all sims have equally efficient network routes to some parts of the world. Some of us very rarely lag in Allana, and the sim's own performance is usually very solid, but others have major lag there at the same time. Based on traceroute, I know Allana is (currently) hosted at the colo facility; it might be informative to know if the sims where 3Ring doesn't experience lag are at the lindenlab facility (accessed through Level3) or the databank site (apparently accessed--at least by me--through TimeWarner). FWIW, from my location, ping times to a SF host are 92msec over 16 hops, whereas a colo host is only 59msec over 9 hops.
Raymond Figtree
Gone, avi, gone
Join date: 17 May 2006
Posts: 6,256
12-31-2007 09:57
From: Qie Niangao
Sorry :( no such luck.

I have a whacky theory, based on reports from folks who find the Allana Forum Cartel parcels laggy: I have a sense that not all sims have equally efficient network routes to some parts of the world. Some of us very rarely lag in Allana, and the sim's own performance is usually very solid, but others have major lag there at the same time. Based on traceroute, I know Allana is (currently) hosted at the colo facility; it might be informative to know if the sims where 3Ring doesn't experience lag are at the lindenlab facility (accessed through Level3) or the databank site (apparently accessed--at least by me--through TimeWarner). FWIW, from my location, ping times to a SF host are 92msec over 16 hops, whereas a colo host is only 59msec over 9 hops.
If I could understand what you just said, I would be a very smart man. I think you are implying it can't hurt to reset my modem?
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Brenda Connolly
Un United Avatar
Join date: 10 Jan 2007
Posts: 25,000
12-31-2007 10:04
So in plain English, Qie, you are saying there isn't much we can do on our end a lot of the time? For what it's worth Allana runs well for me and I don't have a great bundle of hardware by a longshot.
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Oberon Onmura
Registered User
Join date: 28 Dec 2006
Posts: 125
12-31-2007 10:14
From: Qie Niangao
... Based on traceroute, I know Allana is (currently) hosted at the colo facility; it might be informative to know if the sims where 3Ring doesn't experience lag are at the lindenlab facility (accessed through Level3) or the databank site (apparently accessed--at least by me--through TimeWarner). FWIW, from my location, ping times to a SF host are 92msec over 16 hops, whereas a colo host is only 59msec over 9 hops.


How do you do a traceroute or ping on a sim? Inquiring minds want to know!!
Alicia Sautereau
if (!social) hide;
Join date: 20 Feb 2007
Posts: 3,125
12-31-2007 10:18
From: Brenda Connolly
So in plain English, Qie, you are saying there isn't much we can do on our end a lot of the time? For what it's worth Allana runs well for me and I don't have a great bundle of hardware by a longshot.

exactly what he says

the longer the route (hops) the more lag can creep in, to eplain as simple as i can

when doing a traceroute you get several hops
you can see each hop as a busy intersection where traffic goes to all places depending where the packet (car) has to go to

person A goes to place 5 and has 9 intersections to cross with moderate trafic (less lag)
person B goes to place 5 but has to cross 15 intersections and has more chance of traffic jams depending the time of day or location of that intersection so can have more lag then person A

hard to describe, but you could live 5 hops away but endup lagging more then some one 20 hops away just because there is more traffic or the hop isn`t working well

global super highway with alot of hops so the more hops you have, the higher the chance is to lag

if you ever played fps games online, you unknowingly know this as you never connect to a server wich has a yellow/orange dot or a high ping time, the route you take on the highway is crowded to that server or just poor performance of the hops :)
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Alicia Sautereau
if (!social) hide;
Join date: 20 Feb 2007
Posts: 3,125
12-31-2007 10:21
From: Oberon Onmura
How do you do a traceroute or ping on a sim? Inquiring minds want to know!!

in sl go to: help->about SL
you will see: sim5264.agni.lindenlab.com (8.2.33.11:13005) <- actual sim location

start->run->type "cmd" to open a dos window
type in there:
c:\> tracert sim5264.agni.lindenlab.com (or 8.2.33.11) and hit enter

you`ll see the amount of hops it takes and the miliseconds to reach each destination


edit:
you can lookup the ping time aswell:
c:\>ping 8.2.33.11

output willbe like:
Antwoord van 8.2.33.11: bytes=32 tijd=139 ms TTL=56
Antwoord van 8.2.33.11: bytes=32 tijd=139 ms TTL=56
Antwoord van 8.2.33.11: bytes=32 tijd=139 ms TTL=56
Antwoord van 8.2.33.11: bytes=32 tijd=139 ms TTL=56

or in my case a ping time of 139 ms to the Sunset Sea region server from home with the tracert result of 11 hops
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poopmaster Oh
The Best Person On Earth
Join date: 9 Mar 2007
Posts: 917
12-31-2007 10:29
the computer that runs a sim runs four sims at once so even if your land is on a complete empty sim the random other three the server runs can make the empty one you are on very slow. Thank you linden labs
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Alicia Sautereau
if (!social) hide;
Join date: 20 Feb 2007
Posts: 3,125
12-31-2007 10:33
From: poopmaster Oh
the computer that runs a sim runs four sims at once so even if your land is on a complete empty sim the random other three the server runs can make the empty one you are on very slow. Thank you linden labs

that`s if every one is lagging for no reason and a different story :)
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
12-31-2007 11:22
:o Well, so much for my crank theory about network lag: the other sim 3Ring has problems with is at the Linden site, and Allana is at the colo facility. We couldn't identify any other culprit either because lag there isn't that bad at the moment. I'll try again another time.

Also, for those who find the Forum Cartel parcel laggy just recently (since mid-December, maybe), it could possibly be all the particle ornaments and temp-rezzed ground cover "snow" I'm currently dumping into the neighboring parcel in Dallows. After New Years, I'll sweep all that stuff out and re-landscape for "spring" (hah!)... it'll be interesting to see if folks notice a difference. (In the meantime, keeping drawing distance tight and / or turning off particles should have at least as much effect, so if that helps folks at the party, that might be a work-around. I'd lose all that stuff now if I really thought it would help; I thought I'd leave it up in case anybody wanted to skate or anything.)
Lindal Kidd
Dances With Noobs
Join date: 26 Jun 2007
Posts: 8,371
12-31-2007 12:05
From: Qie Niangao
... it could possibly be all the particle ornaments and temp-rezzed ground cover "snow" I'm currently dumping into the neighboring parcel in Dallows.


More than possibly, there's your culprit. Or one of them. EVERY sim I've visited that decked the halls with snowy scenery has been a lag nightmare, compared to their normal performance.

Bah, humbug!
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Kahiro Watanabe
Registered User
Join date: 28 Sep 2007
Posts: 572
12-31-2007 13:59
I can't believe that you're complaining about 90ms lag where outside north america, we have 230 ms as normal lag, and in europe must be like 350 ms.
3Ring Binder
always smile
Join date: 8 Mar 2007
Posts: 15,028
12-31-2007 14:04
thanks, Qie, for swinging over and trying to help me.

more and more, i have a feeling it's something in one of my prims, especially since someone above mentioned this as a possible to something they experienced.

i'm going to "detach all" and wear only my hair... i'll even go barefoot for a few days. i'll add one thing at a time, and watch for the lag to begin.

once i determine what it is, if any, i'll be asking fo rhelp on how to fix it. LOL

thanks to all of you for trying to help. this has been going on for some time, and it's annoying enough to keep me from coming inworld very often.

i'm going to sweep my land and start over there too. between the 2, i should find something.

the reason i think it might be primmies is because i experience such lag at the cartel, while others don't. it must be ME!
Kira Cuddihy
Registered User
Join date: 29 Nov 2006
Posts: 1,375
12-31-2007 14:36
/me stumbles and falls because all of this techi talk hurts her blonde head.
3Ring Binder
always smile
Join date: 8 Mar 2007
Posts: 15,028
01-01-2008 07:58
for those interested, it has been brought to my attention by Caroline Ra that my particular sim is loaded with mega prims. i am quite guilty of using them on my own land.

between that and the many textures being used around me, and Qie pointing out that the textures I use are possibly too large, I may have found the solutions. i removed ALL my prims, even hair, and no change this morning on the lag issues.

mega prims are so great when you want to keep your prim count down, especially for blocking ad farms and evil neighbors..... but my lag issues take presedence over both of those, and i am going to delete said mega prims in effort to see if that makes any sort f difference.

does the cartel host mega prims? are the textures there more than 512 x 512 possibly? i ask, because that place is evil with lag for me, always.
Desmond Shang
Guvnah of Caledon
Join date: 14 Mar 2005
Posts: 5,250
01-01-2008 08:07
grin - when new users build, megaprim use actually *decreases* 'lag' simply because there are a lot less prims out, and fewer surfaces to overtexture with something disastrous. :)

Private or mainland, use the statistics view and you can find out really fast what the problem is.

Estate tools help pinpoint the exact culprits, but anyone with some experience can tell you what's going wrong fairly quickly even without those, most of the time.

Before you tear down the region, try moving your own client settings. Shut off particles, decrease draw distance, lower detail.

If you are still lagging, it may be serverside. If particles solved it - well. Get rid of the particles, or tell your client not to show so many. That sort of thing.

Good luck!
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Nika Talaj
now you see her ...
Join date: 2 Jan 2007
Posts: 5,449
01-01-2008 08:52
From: 3Ring Binder
for those interested, it has been brought to my attention by Caroline Ra that my particular sim is loaded with mega prims. i am quite guilty of using them on my own land.
I play on a puny little laptop most of the time and the Hangout is always more laggy than most places. However, I was at last night's party for a few hours (beautiful gown, 3ring!) and was able to dance, take pics, move about with only 1 relog for lag. I figured that relog was due to the number of nearby well-dressed dancing avatars :)

If any of your megaprims are physical, Havoc may be having to do a LOT of extra work for collision detection, particularly if they are anywhere near a sim boundary. Physical megaprims are lag hazards, you have to be very careful using them.
3Ring Binder
always smile
Join date: 8 Mar 2007
Posts: 15,028
01-01-2008 08:59
From: Desmond Shang
grin - when new users build, megaprim use actually *decreases* 'lag' simply because there are a lot less prims out, and fewer surfaces to overtexture with something disastrous. :)

Private or mainland, use the statistics view and you can find out really fast what the problem is.

Estate tools help pinpoint the exact culprits, but anyone with some experience can tell you what's going wrong fairly quickly even without those, most of the time.

Before you tear down the region, try moving your own client settings. Shut off particles, decrease draw distance, lower detail.

If you are still lagging, it may be serverside. If particles solved it - well. Get rid of the particles, or tell your client not to show so many. That sort of thing.

Good luck!

i've tried having no particles on the land, or visible to me, and changes nothing for me. i've already done all the other tips, including clearing my cache over n over n over.

i had an expert out and they couldn't really see anything that would cause it except maybe the mutiple scripts running on the sim, and mega textures (possibly).

i really only lag in heavily populated areas, my land, and the cartel. i never ever have an issue anywhere else. i cannot explain it, thus my ongoing frustration. the quest for closure continues...
3Ring Binder
always smile
Join date: 8 Mar 2007
Posts: 15,028
01-01-2008 09:00
From: Nika Talaj
I play on a puny little laptop most of the time and the Hangout is always more laggy than most places. However, I was at last night's party for a few hours (beautiful gown, 3ring!) and was able to dance, take pics, move about with only 1 relog for lag. I figured that relog was due to the number of nearby well-dressed dancing avatars :)

thanks. i love that dress.

i had to relog about 10 times last night. ugh. party was fun tho! was great to see everyone!
Caroline Ra
Carpe Iugulum
Join date: 20 Dec 2006
Posts: 400
01-01-2008 10:12
Good luck with this 3Ring, its a bit like a whodunnit. As the Sherlockian quotation goes...Eliminate all other factors, and the one which remains must be the culprit. I can completely understand your frustration and applaud your determination to solve this.

The mega prim issue has been done to death in many other posts, some ppl say it causes lag for them, others not. I find when Im in an area that has many mega prims it does cause some lag for me. Oversize textures (more than 512x512) and lots of them can be a factor in impairment of performance also. If you couple this with the various settings in preferences and the differing qualities of users graphics cards some may experience relative little lag in an area where others can barely move.

Id love to hear how you get on with this :)
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