Inventory Limits.. is this happening?
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Tarina Sewell
Just Browsing Thank you
Join date: 20 Jul 2007
Posts: 2,180
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12-15-2009 22:33
From: Kara Spengler I really wish we could have secondary inventories or such. I eventually will use those 20 no-transfer sculptie trees I paid 700 L apiece for, but I doubt I will need them with me when I go dancing. secondary inventories like on our own hard drives..... I vote for that. or even batch saving of texture files and snapshots.... I am ashamed at the mess my inventory has become...
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Denver Ghost
Registered User
Join date: 14 Oct 2009
Posts: 56
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12-15-2009 22:45
From: Oryx Tempel LOL
My accounting alt has nothing in her Inventory save for the basic Library stuff, and she scoots right around the grid while teleporting. I've kept my own Inventory under 6,000 items for 3 years now, and have never lost an item or had super slow teleports. My teleports are noticeably slower than the alt's though. Whether it's the calling cards or the actual number of items, I'm not sure. After many experiments, I can tell you it is not what item, it is how MANY items. Keep it as low as possible because - since the LAb refuses to use enough server capacity/speed/whatever to run the grid = all we can do is keep our load as light as possible.
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Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
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12-15-2009 22:50
They'll have to limit it eventually, it's only a matter of time before some clown crashes the asset server by programming a few hundred disposable alts to keep replicating their inventory contents. Maybe 80k or something to start with. After 3 years I'm still under 8k myself with a lot less on my 4 alts.
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Ceka Cianci
SuperPremiumExcaliburAcc#
Join date: 31 Jul 2006
Posts: 4,489
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12-15-2009 23:00
From: HeavenLeigh Dreadlow Someone just informed me that LL is gonna be implementing an inventory limit soon. Is this true? If so.. whats the point in SL anymore.. I'm getting more rules here then I have living at my parents house IRL.
I received this notecard about it:
SL has been in talks about possibly limiting inventories. (Read Blog posts at secondlife.com) This is not confirmed yet. It is in talks of 10,000 Item Limit for those with Free Accounts. Rumor is 25k limit for paid accounts. This Notecard is by all means not to cause an uproar or for you to stop winning Lucky chair/MM prizes or to stop shopping.
But whether SL makes this new choice or not, its best to clean out your inventory anyways. Don't some of you have items you purchased and have no idea where they went? Or maybe you won a Great prize that you wish you could wear but its somewhere lost in your inventory. You deserve to wear the thousands of things in your inventory!
Before getting started, please read this warning:
After you've read that, here is the NC to Cleaning your Inventory:
Have Any questions, please contact: Unico Solo. I am a busy person but I will be happy to help with questions when I can about this subject. -------------------------- Even if I could afford a paid account (and I cant), then my inventory still would be too big. Whats the point in even having a market to buy shit from if we have to try to maintain how much we buy? Do you know how freakign long it would take to cut my inventory down and how much crap that I need would have to go?
I would like it if a Linden answered me and answered me straight. No beating around the bush crap. Yes or no. What the heck people? sounds like someone was feeding some kind of rumor to her more than anything.. take things like this with a block of salt unless they can provide some sort of proof besides saying it is all over the blog and not give you a link to give others so they can see it for themselves.. LL talks about a lot of things..when they say something is going to happen it probably will a long way down the road..when they say they are in talks it is more than likely something that we'll never see in our lifetime LOl 
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Ceka Cianci
SuperPremiumExcaliburAcc#
Join date: 31 Jul 2006
Posts: 4,489
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12-15-2009 23:16
From: Denver Ghost After many experiments, I can tell you it is not what item, it is how MANY items. Keep it as low as possible because - since the LAb refuses to use enough server capacity/speed/whatever to run the grid = all we can do is keep our load as light as possible. 37k items myself..i've lost two items in 3 years..both lost by not seeing asset server warnings in time and rezzing and taking items back in.. i've known people with under 10k that lost their whole inventories..in most cases if someone knows the item went missing early enough there are high percentage ways to get them back ..the reason they end up never seeing them again is because they didn't know early enough and lost the opportunity to get the item or items back...that or they ignored or didn't see an asset server warning..things like this..
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Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
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12-15-2009 23:34
From: Denver Ghost After many experiments, I can tell you it is not what item, it is how MANY items. Keep it as low as possible because - since the LAb refuses to use enough server capacity/speed/whatever to run the grid = all we can do is keep our load as light as possible. Good to know.  I liken my SL Inventory to my RL stuff. The less, the better. Less to dust, any way.
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Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
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12-16-2009 10:56
From: Meade Paravane /me does not believe your inventory size has anything to do with how quickly you can access things in there. Once you find the leaf you want, the size of the rest of the tree (in general) doesn't really matter. I heard that reducing the number of top level folders dramatically reduces the amount of time it takes for the Texture selection box to come up when editing. I tried it, and the results seemed pretty obvious.
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Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
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12-16-2009 11:03
From: Qie Niangao Every time I put inventory items in a box, it's as good a write-only memory: I'll never look at it again. Doesn't stuff in boxes in your inventory get garbage-collected and deleted from the asset servers? Seems to me that there are cases when it does and cases when it doesn't. Things I pack myself tend to (if I don't keep a separate copy of the items inworld or in inventory), whereas boxes of freebie stuff don't.
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Lexxi Gynoid
#'s 86000, 97800
Join date: 6 Aug 2007
Posts: 3,732
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12-16-2009 11:11
From: LittleMe Jewell 2) Create your own set of folders/sub-folders rather than using the System ones, cuz for some reason the system ones seem to get *eaten* more often.
Whether or not any of that is totally true, I do not know. However, I follow the above in organizing my inventory and though it is EXTREMELY HUGE, I have never lost anything and I only have slowdowns trying to do things that inventory size definitely and obviously impacts (opening the texture window when building, opening a new inventory window).
YMMV Back when I was Sonia, I lost all of my inventory. Except for those few items I had under the system folders. All the folders I created separately of the system folders directly under "My Inventory" were cleaned out. Folders remained, but empty. I note again, though, that the stuff in the system folders still remained (some from there got eaten as well, though).
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Joshooah Lovenkraft
Just Joshin'
Join date: 28 Dec 2007
Posts: 1,376
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12-16-2009 11:16
There were plans earlier in the year talking about "tiered storage" and the movement of rarely used items into bulk storage to improve the management of LL's Isilon server clusters. https://blogs.secondlife.com/community/features/blog/2009/01/12/second-life-grid-update-from-fj-lindenhttp://www.massively.com/2009/01/15/january-second-life-grid-technology-updates/
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