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Okay, what do we do about "trash prims"?

Jessica Elytis
Goddess
Join date: 7 Oct 2005
Posts: 1,783
08-13-2007 21:40
S'alright, here's the scoop.

LL's policy on objects in-world is that they do not touch them unless they degragate the sim, or violate the ToS/CS. This policy is appaently etched in the same stone as the Ten Comandments.

Bacground: There is a "Flare" in my home sim hanging in the air and emmiting particle "flames" constantly. By a glitch of the grid, the cleanup script in it didn't clean it up. It is over the land of a Resident whom has not been on in months (I IMed her a few times in hopes), and the Flare itself is owned by a "blank slate" profile (which I assume is due to someone not being in SL long enough to write one). The object owner was also IMed a few times.

So I filed a Support Ticket explaining that it was the grid's glitch that prevented the cleanup script from firing and asking for a removal of the object. Nope. (See above policy). So I reopened the Ticket asking if LL could then at least reset the scripts in the Flare so it can clean itself up as intended. Again; Nope (See Solution).

Now, I'm not bagging on the Lindens who are upholding this policy. That's their job. The background is just that. I'm not asking for LL to override, or change their decision in this particular case. (That one was for you Moderators *Grins* Just so you know I'm not b*tching about an LL ruling). However, this policy needs revamped badly, imo.

Trash prims like this are all over SL, and make it..well.....ugly.

I can see LL's points as such: 1) Manpower. They just don't have it to police the gird. 2) Disputes. If they return something the landowner wanted out, then they poke that hornets nest.

I've tried to think of a way to work this out, but I'm drawing blanks. So I thought I'd put it to the Community. After all, I can't be the only one annoyed by this.

Any ideas on how to solve this type of issue?

~Jessy
_____________________
When your friend does somethign stupid:
From: Aldo Stern
Dude, you are a true and good friend, and I love you like the brother that my mom claims she never had, but you are in fact acting like a flaming douche on white toast with a side order of dickknob salsa..maybe you should reconsider this course of action and we go find something else to do.
Wilhelm Neumann
Runs with Crayons
Join date: 20 Apr 2006
Posts: 2,204
08-13-2007 22:32
err won't get rid of the prim but you can turn off particles?

otherwise send them another note every week or so until it disappears

when the land forum for cleaning things up was open there was a linden who did that stuff maybe send the email to him? I forget his name but its the same guy today (err I think?)

edit: yes I just checked its Guy Linden and people seem to still write to him :)
_____________________
From: Raymond Figtree

I know the competition that will come along someday is learning from LL's mistakes. But do they have to make so many?
Raymond Figtree
Gone, avi, gone
Join date: 17 May 2006
Posts: 6,256
08-13-2007 22:34
From: Jessica Elytis
S'alright, here's the scoop.

LL's policy on objects in-world is that they do not touch them unless they degragate the sim, or violate the ToS/CS. This policy is appaently etched in the same stone as the Ten Comandments.

Bacground: There is a "Flare" in my home sim hanging in the air and emmiting particle "flames" constantly. By a glitch of the grid, the cleanup script in it didn't clean it up. It is over the land of a Resident whom has not been on in months (I IMed her a few times in hopes), and the Flare itself is owned by a "blank slate" profile (which I assume is due to someone not being in SL long enough to write one). The object owner was also IMed a few times.

So I filed a Support Ticket explaining that it was the grid's glitch that prevented the cleanup script from firing and asking for a removal of the object. Nope. (See above policy). So I reopened the Ticket asking if LL could then at least reset the scripts in the Flare so it can clean itself up as intended. Again; Nope (See Solution).

Now, I'm not bagging on the Lindens who are upholding this policy. That's their job. The background is just that. I'm not asking for LL to override, or change their decision in this particular case. (That one was for you Moderators *Grins* Just so you know I'm not b*tching about an LL ruling). However, this policy needs revamped badly, imo.

Trash prims like this are all over SL, and make it..well.....ugly.

I can see LL's points as such: 1) Manpower. They just don't have it to police the gird. 2) Disputes. If they return something the landowner wanted out, then they poke that hornets nest.

I've tried to think of a way to work this out, but I'm drawing blanks. So I thought I'd put it to the Community. After all, I can't be the only one annoyed by this.

Any ideas on how to solve this type of issue?

~Jessy

Send a notecard or IM to Guy Linden inworld. God I miss him and his cleanup patrol. BTW, is a trash prim anything like a junk bond?
_____________________
Read or listen to some Eckhart Tolle. You won't regret it.
Ava Glasgow
Hippie surfer chick
Join date: 27 Jan 2007
Posts: 2,172
08-13-2007 22:37
Although no particles are involved, I have a similar situation next door to my beloved home: the parcel is owned by someone who hasn't been on in two months, and they left the parcel with build-all on and auto-return off.

My active neighbors and I have been lucky for a while, but finally some dimwit found it and planted sex toys for sale floating in the air above it.

I saw a good answer a few weeks back in the forums and put it into effect. I threw down about 80 rocks on the parcel to use up all available prims, so no more crap can be put there. I then took a could of the rocks, enlarged them, and moved them to completely enclose the floating sex toys. Now the neighbor on the uphill side is looking out at my floating rocks, but she says its better than floating sex toys. :)

You could try this too, as long as there are still some free prims left on the land. Hopefully the flare is small enough to fit completely inside a normal size prim, but if not maybe you can use a megaprim or big sculptie.

If there are no free prims on the land, then about the best you can do is turn off particles in your viewer when it's in view. Unfortunately that also turns off particles that you DO want to see, so it's not a perfect solution.

If you do fill up your neighbor's land with your prims to prevent griefing by others, do be sure to send them an IM and a notecard so they know what's up.

(If they don't have build on, but object entry is on, you can rez the prims on your land and slide them over. I'm assuming auto-return is not on, but if it is, well, you're out of luck on this one.)
Raymond Figtree
Gone, avi, gone
Join date: 17 May 2006
Posts: 6,256
08-13-2007 22:42
I once tried to cover seven of the ugly giant fires with clusters of cherry trees. the result was less than spectacular. How you doing, ava?
_____________________
Read or listen to some Eckhart Tolle. You won't regret it.
Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
08-14-2007 01:48
It won't get rid of the prim, but since a few updates back, muting a person/prim should normally get rid of any particles they're running too.
Pratyeka Muromachi
Meditating Avatar
Join date: 14 Apr 2005
Posts: 642
08-14-2007 04:27
From: Ava Glasgow
Although no particles are involved, I have a similar situation next door to my beloved home: the parcel is owned by someone who hasn't been on in two months, and they left the parcel with build-all on and auto-return off.

My active neighbors and I have been lucky for a while, but finally some dimwit found it and planted sex toys for sale floating in the air above it.

I saw a good answer a few weeks back in the forums and put it into effect. I threw down about 80 rocks on the parcel to use up all available prims, so no more crap can be put there. I then took a could of the rocks, enlarged them, and moved them to completely enclose the floating sex toys. Now the neighbor on the uphill side is looking out at my floating rocks, but she says its better than floating sex toys. :)

You could try this too, as long as there are still some free prims left on the land. Hopefully the flare is small enough to fit completely inside a normal size prim, but if not maybe you can use a megaprim or big sculptie.

If there are no free prims on the land, then about the best you can do is turn off particles in your viewer when it's in view. Unfortunately that also turns off particles that you DO want to see, so it's not a perfect solution.

If you do fill up your neighbor's land with your prims to prevent griefing by others, do be sure to send them an IM and a notecard so they know what's up.

(If they don't have build on, but object entry is on, you can rez the prims on your land and slide them over. I'm assuming auto-return is not on, but if it is, well, you're out of luck on this one.)


Wouldn't an invisiprim make the offending prims invisible?
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Jessica Elytis
Goddess
Join date: 7 Oct 2005
Posts: 1,783
08-14-2007 06:55
I did fill the parcel with my own prims (nice rocks to cover the ugly plywood noob junk on the ground) but was too late realising the landowner was deliquent to prevent the Flare.

Never thought of invis-prims up there. Might have to try that.

And no, Turning off particles won't work. I'd like to see mine on my land and my neighbor's ^.~

Mute is....well....lacking in usefulness. Perhaps if LL put as much work into Mute as they did into Voice, we might have something usefull.

~Jessy
_____________________
When your friend does somethign stupid:
From: Aldo Stern
Dude, you are a true and good friend, and I love you like the brother that my mom claims she never had, but you are in fact acting like a flaming douche on white toast with a side order of dickknob salsa..maybe you should reconsider this course of action and we go find something else to do.
Gaz Indigo
Registered User
Join date: 9 Aug 2007
Posts: 18
08-14-2007 06:58
The person that owns the land directly next to my workshop has put up a load of large trees that penetrate my building and spew out petals (which I assume are particles)...it's very annoying.
Lindal Kidd
Dances With Noobs
Join date: 26 Jun 2007
Posts: 8,371
08-14-2007 08:19
From: Ava Glasgow
I threw down about 80 rocks on the parcel to use up all available prims, so no more crap can be put there. I then enlarged them, and moved them to completely enclose the floating sex toys.


A cairn containing sex toys. Only in Second Life.... :)
Capella DeCuir
Registered User
Join date: 15 Jun 2007
Posts: 289
08-14-2007 08:50
If the owner refuses to respond or has been offline for months, best bet is to hide it as best as you can. I've got a 16m in front of my property that's not even for sale at a high price. Owner didn't turn off build, didn't turn on auto return. Doesn't respond to IMs.

Someone comes by and puts a giant spinning for sale sign on it- the sign being for sale of course (copy only or I'd be tempted to buy it to get rid of it.) So now instead of a 16m eating into my lot (an annoyance in itself) I've got a 16m with a lying spinner that the owner of the parcel hasn't even placed.

After a month I finally decided to take it into my own hands. I put up a 4x4x10 cylinder that covers the spinner with my shop logo on top so it at least looks almost like an intentional design for the surroundings. I'd be happier though if the owner returned my 2 prims and the spinner and turned auto return on though... =(
Dana Hickman
Leather & Laceā„¢
Join date: 10 Oct 2006
Posts: 1,515
08-14-2007 09:36
Yeah some loser spewed giant bibles all over my sim and the adjacent one as well. LL hasn't done a thing even tho many of them are over LL land. Each one is scripted and the sheer number of them is causing noticible lag. There IS a downside to having neighbors who aren't on much :(
Rock Ryder
Registered User
Join date: 6 Oct 2006
Posts: 384
08-14-2007 11:12
On all the big private island estates, mine included, the sim owner and his estate managers do a daily check of the sim for litter, and return it all. If the same person continues to litter, we delete the objects, rather than return them, and ban that person from the entire estate.*

So my answer to you is, move from the mainland onto a private island estate with a good reputation.

Rock

* On one occasion someone built a large sex-club on the beach in one of our sims (we have no buildings on our beaches, they are just for the enjoyment of our tenants and their guests). So I returned it all. The next day it was back, so instead of returning it I deleted the entire build, which included dance poles, hovering (30-dance) dance balls, and many other items that were not cheap. The club was buzzing at the time with dancers and customers, and they all fell into the sea. One by one they were frozen, and then banned, then kicked. I think that the turkey who decided he could build a club on someone else's land got the message, and we got no further trouble.
Capella DeCuir
Registered User
Join date: 15 Jun 2007
Posts: 289
08-14-2007 11:25
From: Dana Hickman
Yeah some loser spewed giant bibles all over my sim and the adjacent one as well. LL hasn't done a thing even tho many of them are over LL land. Each one is scripted and the sheer number of them is causing noticible lag. There IS a downside to having neighbors who aren't on much :(


Linden land, at least, can be fixed. Send in a support ticket with the specific location and sim and let them know permissions are incorrect- they should all be auto return enabled. Took me just over 24 hours turn around to get rid of an eyesore someone had put up on linden land.

Very specific location coordinates though and make sure everything is spelled correctly.
Jessica Elytis
Goddess
Join date: 7 Oct 2005
Posts: 1,783
08-14-2007 11:37
From: Rock Ryder
On all the big private island estates, mine included, the sim owner and his estate managers do a daily check of the sim for litter, and return it all. If the same person continues to litter, we delete the objects, rather than return them, and ban that person from the entire estate.*

So my answer to you is, move from the mainland onto a private island estate with a good reputation.

Rock


Or we can just have the Sim Owner and Estate Managers of the sims we live within on the Mainland (ie, LL) do their jobs there and take care of the land.

It doesn't bug me when stuff is put out for a day or two,or even a month (people go on vacation) but I've seen junk on lands where the owner no longer logs into SL, and on LL OWNED LAND for over a year.

My biggest complaint is that there is usually a CLEAR differnce of what is "trash prims" and what is emant to be there. The fact that LL won't use their brains on this issue is a personal dislike of mine.

As mentioned above, our only recourse is to fill such deliquant plots with prims....which use resources.....which affect the sim. All when LL sending out a contact e-mail to the landowner (since LL has that info and we dont) then after a specific period of time (I'd suggest 2 weeks) sets such land to Auto-Return after 5 mintues and returns all Objects not belonging to the owner, or to the land group.


Does that make sense, or is there a possible problem with that option, of which I do not see?

~Jessy
_____________________
When your friend does somethign stupid:
From: Aldo Stern
Dude, you are a true and good friend, and I love you like the brother that my mom claims she never had, but you are in fact acting like a flaming douche on white toast with a side order of dickknob salsa..maybe you should reconsider this course of action and we go find something else to do.
Ava Glasgow
Hippie surfer chick
Join date: 27 Jan 2007
Posts: 2,172
08-14-2007 13:31
From: Raymond Figtree
How you doing, ava?

Funny you should ask. Ibe hobe zick wid a code! :(

From: Lindal Kidd
A cairn containing sex toys. Only in Second Life.... :)

LOL! Now I have a picture of some SL archaeologists making one hell of discovery a few thousand years from now! :D
Destiny Niles
Registered User
Join date: 23 Aug 2006
Posts: 949
08-14-2007 14:19
Report it as a TOS violation - #6 Disturbing the Peace
Every Resident has a right to live their Second Life. Disrupting scheduled events, repeated transmission of undesired advertising content, the use of repetitive sounds, following or self-spawning items, or other objects that intentionally slow server performance or inhibit another Resident's ability to enjoy Second Life are examples of Disturbing the Peace.
Ava Glasgow
Hippie surfer chick
Join date: 27 Jan 2007
Posts: 2,172
08-14-2007 14:27
From: Pratyeka Muromachi
Wouldn't an invisiprim make the offending prims invisible?

I don't know that much about invisiprims, outside their use in making high-heeled shoes.

I suppose it would work if they just hid what was inside them, but I was under the impression they will hide at least avs (and maybe prims?) that are behind them in your line of sight.

If they just hid what was inside them without other side effects, I would expect to see a lot more creative use of them in building.

Well, maybe not "see"... ;)
Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
08-14-2007 14:31
From: Ava Glasgow
I don't know that much about invisiprims, outside their use in making high-heeled shoes.

I suppose it would work if they just hid what was inside them, but I was under the impression they will hide at least avs (and maybe prims?) that are behind them in your line of sight.

If they just hid what was inside them without other side effects, I would expect to see a lot more creative use of them in building.

Well, maybe not "see"... ;)


invisiprims hide AVs, shiny prims*, and alpha textures.
*Shiny prims alternate between being hidden and being rendered without shiny.
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Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river.
- Cyril Connolly

Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence.
- James Nachtwey
Ava Glasgow
Hippie surfer chick
Join date: 27 Jan 2007
Posts: 2,172
08-14-2007 14:34
From: Strife Onizuka
invisiprims hide AVs, shiny prims*, and alpha textures.
*Shiny prims alternate between being hidden and being rendered without shiny.


Interesting, and also probably makes them useless for hiding content on semi-abandoned plots. :(

Is it true that they render invisible whatever is behind them (in the viewer's line of sight), or is it just what is inside them?
Jezebella Desmoulins
Registered User
Join date: 4 Nov 2005
Posts: 561
08-14-2007 14:36
A parcel owned by Gov. Linden alongside the railroad tracks in Jodis was left without the auto-return set. Some genius came along and erected a 60-meter high store on it. There are over 700 prims on a 512m2 parcel. Only way I can figure he was able to do it is because Gov. Linden owns so much other land in the sim. Anyway... six different people including me AR'ed it as a parcel violation a week ago, and it's still there.
Har Fairweather
Registered User
Join date: 24 Jan 2007
Posts: 2,320
08-14-2007 15:06
Here's a thought: Everyone who is aware of an unattended parcel in their neighborhood with build enabled and auto-return off FILL IT UP WITH PLYWOOD CUBES OR BETTER YET WHATEVER IS AESTHETIC FOR YOU! Won't handle the existing eyesores, but will prevent any new ones.
Har Fairweather
Registered User
Join date: 24 Jan 2007
Posts: 2,320
08-14-2007 15:08
Also, invisiprims only work on objects that have an "alpha" channel. Yes, it will make them invisible. No, it won't help for objects that don't have one. (I will defer to those more knowledgeable than I about what an alpha channel even is.)
Jessica Elytis
Goddess
Join date: 7 Oct 2005
Posts: 1,783
08-14-2007 20:43
From: Har Fairweather
Here's a thought: Everyone who is aware of an unattended parcel in their neighborhood with build enabled and auto-return off FILL IT UP WITH PLYWOOD CUBES OR BETTER YET WHATEVER IS AESTHETIC FOR YOU! Won't handle the existing eyesores, but will prevent any new ones.


Problem with this is it uses sim resources. Depending on how big the plot is, it could cause issues. One of the main reasons we want "trash prims" gone. (The main reason being they're ugly).

And yes, even a plywood prim causes lag and uses resources. Granted, not much, but 500 cubes? 1000? And if I'm going to do LL's job for them, I'd like to be paid for it. OR at least given teh tools to do it right (and I HIGHLY doubt LL is going to let me set auto-return on my neighbor's plot *smirks*).

Update on teh Ticket: LL is apparently mulling over the few disscussions we had in teh Ticket (either that or they are ignoring me hopes I'll go away. Futile *Grins*). I will keep submitting Tickets on this. Why? If I have to be annoyed by the prim, LL is going to be annoyed by continued requests to resolve the issue.

It may sound petty, but I don't think asking LL to do the job I pay them to do is being petty.

~Jessy
_____________________
When your friend does somethign stupid:
From: Aldo Stern
Dude, you are a true and good friend, and I love you like the brother that my mom claims she never had, but you are in fact acting like a flaming douche on white toast with a side order of dickknob salsa..maybe you should reconsider this course of action and we go find something else to do.
Ace Albion
Registered User
Join date: 21 Oct 2005
Posts: 866
08-15-2007 02:30
From: Jessica Elytis

And yes, even a plywood prim causes lag and uses resources. Granted, not much, but 500 cubes? 1000? And if I'm going to do LL's job for them, I'd like to be paid for it. OR at least given teh tools to do it right (and I HIGHLY doubt LL is going to let me set auto-return on my neighbor's plot *smirks*).


Rez untextured cubes at 750m or so in a big block, that would cut it down. No worse than if the legitimate owner of the parcel used their allotment.
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