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Beatfox and his flexy foxy tail! |
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Beatfox Xevious
is THOUSANDS OF PEOPLE
![]() Join date: 1 Jun 2004
Posts: 879
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05-28-2006 13:35
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My Beatworks: Zephyr Chimes wind chimes, the KanaMaster Japanese kana tutor, and the FREE Invisibility Prim Public. Look for them at the Luskwood General Store in Lusk (144, 165).
"You have been frozen. You cannot move or chat. A pony will contact you via instant message (IM)." - mysterious system message I received after making off with Pony Linden |
Ingrid Ingersoll
Archived
![]() Join date: 10 Aug 2004
Posts: 4,601
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05-28-2006 14:40
That is a GREAT tail.
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Seifert Surface
Mathematician
![]() Join date: 14 Jun 2005
Posts: 912
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05-28-2006 14:57
I can't work out how you get that shape with just the one prim! Very nice.
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-Seifert Surface
2G!tGLf 2nLt9cG |
Logan Bauer
Inept Adept
![]() Join date: 13 Jun 2004
Posts: 2,237
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05-28-2006 15:12
Beatfox, that is fantastic!
While I'm pretty sure it has to be 2 prims, I can't work out what shape the tip is to get it synched with the base so perfectly... Whatever you did, awesome work! Edit> Ahh, I got it... Very cool! |
Lightwave Valkyrie
Registered User
![]() Join date: 30 Jan 2004
Posts: 666
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05-28-2006 16:02
You Sly Fox!
i figured it out very cool !!! -LW |
Maya Remblai
The one with pink hair.
Join date: 25 Mar 2006
Posts: 434
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05-28-2006 16:25
Wow! You gotta share the technique! I must know the secret!!
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Seifert Surface
Mathematician
![]() Join date: 14 Jun 2005
Posts: 912
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05-28-2006 16:28
Oh I got it, nice
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-Seifert Surface
2G!tGLf 2nLt9cG |
Boliver Oddfellow
CEO Infinite Vision Media
Join date: 22 Sep 2005
Posts: 484
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05-28-2006 17:55
Dude that tail rocks. You are the slyest fox to be sure
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Infinite Vision: Specialists in Virtual World Projects
http://infinitevisionmedia.com |
Maya Remblai
The one with pink hair.
Join date: 25 Mar 2006
Posts: 434
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05-29-2006 00:33
How's it done? I wanna knnoooww!! *jumps up and down*
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Logan Bauer
Inept Adept
![]() Join date: 13 Jun 2004
Posts: 2,237
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05-29-2006 07:04
How's it done? I wanna knnoooww!! *jumps up and down* It seems that if you have any number of prims that are the same height, they will stay synched(assuming they also have the exact same flexible path properties, too) - And, fortunately I've cut out the loooooongwinded explaination I was writing here, as a picture says a thousand words: pic |
Beatfox Xevious
is THOUSANDS OF PEOPLE
![]() Join date: 1 Jun 2004
Posts: 879
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05-29-2006 10:34
Logan's got it right.
![]() And of course I've got a twitchy-script to make it move on its own. Heeeee! ![]() Thanks for all the compliments! *cuddles tail and scampers off* _____________________
My Beatworks: Zephyr Chimes wind chimes, the KanaMaster Japanese kana tutor, and the FREE Invisibility Prim Public. Look for them at the Luskwood General Store in Lusk (144, 165).
"You have been frozen. You cannot move or chat. A pony will contact you via instant message (IM)." - mysterious system message I received after making off with Pony Linden |
Ordinal Malaprop
really very ordinary
![]() Join date: 9 Sep 2005
Posts: 4,607
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05-29-2006 10:39
You can't help but love that. Good stuff with the multiple prim tips as well.
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Katt Kongo
M2 Publisher
![]() Join date: 9 Jun 2005
Posts: 1,020
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05-29-2006 11:34
Seeing that movie makes me want a tail too!!
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The Metaverse Messenger
A real newspaper for a virtual world. Now with over 63,000 readers! http://www.metaversemessenger.com |
Arito Cotton
Still Addicted
![]() Join date: 25 Aug 2003
Posts: 131
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05-29-2006 12:20
Awesome job Beatfox! When I first saw this in game my jaw dropped - one of those great "how the hell?!" Second Life moments. ^_^
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Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
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05-29-2006 15:00
As usual, you never fail to impress me, Beatfox. Nice!
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Land now available for rent in Indigo. Low rates. Quiet, low-lag mainland sim with good neighbors. IM me in-world if you're interested. |
jrrdraco Oe
Insanity Fair
![]() Join date: 28 Oct 2005
Posts: 372
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05-29-2006 16:33
OMG that´s true Beatfox went Beatfox 1.10 officially now!!!
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AJ DaSilva
woz ere
![]() Join date: 15 Jun 2005
Posts: 1,993
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05-29-2006 19:57
Very cool.
![]() Inspired me to have a go at making a tail myself. Since I like to show off when I actually finish things ('cause it doesn't happen nearly often enough ![]() I did find that they don't always stay aligned though, although setting gravity to zero helps loads. _____________________
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Psyra Extraordinaire
Corra Nacunda Chieftain
![]() Join date: 24 Jul 2004
Posts: 1,533
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05-29-2006 21:49
Wheeeee. Hee hee. I had a similar method of overlapping prims set so that the Saurogryph would have plates on the tail that flex with the tail....
![]() The first bend of the tail is solid, just like BF's... the second is a cone intersected with a tapering thin cube with the spikes texture on it. Not perfect, since you can't use planar texturing on flexiprims (it goes wacko!) but it is workable. ;D ![]() _____________________
E-Mail Psyra at psyralbakor_at_yahoo_dot_com, Visit my Webpage at www.psyra.ca
![]() Visit me in-world at the Avaria sims, in Grendel's Children! ^^ |
Beatfox Xevious
is THOUSANDS OF PEOPLE
![]() Join date: 1 Jun 2004
Posts: 879
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05-30-2006 00:09
Ooh, nice Psyra! I'll have to see that in-world sometime.
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My Beatworks: Zephyr Chimes wind chimes, the KanaMaster Japanese kana tutor, and the FREE Invisibility Prim Public. Look for them at the Luskwood General Store in Lusk (144, 165).
"You have been frozen. You cannot move or chat. A pony will contact you via instant message (IM)." - mysterious system message I received after making off with Pony Linden |
Salen Welesa
Kupo? Dook?
Join date: 13 Jul 2005
Posts: 65
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05-31-2006 04:50
Wow. Just found this and... thats just awesome. Now I have to figure out what that all means, in order to recreate it. ^_^; Oh well, at least its something to do.
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Carmilla Mirabeau
~Pixel Hoe~
![]() Join date: 21 Aug 2005
Posts: 121
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05-31-2006 07:10
Very nice! Your movie is crisp and fast! Not choppy and slow. May I ask what you use? And what kind of video card you have?
Thanks! _____________________
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Beatfox Xevious
is THOUSANDS OF PEOPLE
![]() Join date: 1 Jun 2004
Posts: 879
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05-31-2006 11:15
Very nice! Your movie is crisp and fast! Not choppy and slow. May I ask what you use? And what kind of video card you have? Thanks! ![]() _____________________
My Beatworks: Zephyr Chimes wind chimes, the KanaMaster Japanese kana tutor, and the FREE Invisibility Prim Public. Look for them at the Luskwood General Store in Lusk (144, 165).
"You have been frozen. You cannot move or chat. A pony will contact you via instant message (IM)." - mysterious system message I received after making off with Pony Linden |
Beatfox Xevious
is THOUSANDS OF PEOPLE
![]() Join date: 1 Jun 2004
Posts: 879
|
05-31-2006 11:17
Very nice! Your movie is crisp and fast! Not choppy and slow. May I ask what you use? And what kind of video card you have? Thanks! Oh, and my video card is a GeForce 6800 GT. Not the fastest available, but pretty darn good for me. ![]() _____________________
My Beatworks: Zephyr Chimes wind chimes, the KanaMaster Japanese kana tutor, and the FREE Invisibility Prim Public. Look for them at the Luskwood General Store in Lusk (144, 165).
"You have been frozen. You cannot move or chat. A pony will contact you via instant message (IM)." - mysterious system message I received after making off with Pony Linden |
Beatfox Xevious
is THOUSANDS OF PEOPLE
![]() Join date: 1 Jun 2004
Posts: 879
|
05-31-2006 11:18
Very nice! Your movie is crisp and fast! Not choppy and slow. May I ask what you use? And what kind of video card you have? Thanks! Oh, and my video card is a GeForce 6800 GT. Not the absolute fastest available, but pretty darn good for me. ![]() _____________________
My Beatworks: Zephyr Chimes wind chimes, the KanaMaster Japanese kana tutor, and the FREE Invisibility Prim Public. Look for them at the Luskwood General Store in Lusk (144, 165).
"You have been frozen. You cannot move or chat. A pony will contact you via instant message (IM)." - mysterious system message I received after making off with Pony Linden |
AJ DaSilva
woz ere
![]() Join date: 15 Jun 2005
Posts: 1,993
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05-31-2006 20:15
Got the encoder sorted eventually, so here it is...
AJ's furlexy tail of doom! ![]() Totally impractical (and poorly textured, I might add), but fun anyway. ![]() _____________________
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