Thanks a lot for your tips, Brent

Actually, I'm on a PowerBook G4 15" @ 1.67 MHz with 768 MB of RAM, and my settings I have are 95% exactly like you suggested, after many tips, hints and trial-and-error. I'll be trying the remaining 5% today (probably after condemning my Mac to a "Tiger upgrade", lol) to see the difference!
I get ~5 fps at the Welcome Area or at The Shelter with less than 15 avs. On the rest of the world, it depends a lot on the sim I am. A "class 2" sim (yay for getting rid of the old "class 1" ones!) with 300-400 active scripts and ~300 Sim fps, with no other avatars, will get me 8-10 fps - a bit less up to the mystical "15 avatar limit", where things start to go seriously downhill. A "class 3" sim, with about the same characteristics, will be much better (at least 50% over that, and handling more than 15 avatars much better).
> 25 fps is something I only encounter on "class 3" sims with far less scripts (say, ~100). The Island Sandbox or the newer private islands are good testing areas where I can drool a bit with those settings. On those, even with 30 avatars, I manage 8-9 fps.
< 3 fps, well, that's what happens on popular clubs with > 25 avatars and 90% of them with 250-primmed hair

There is
no way I can get better performance there, even shutting everything down to the minimum settings, or even using the Debug menu to disable basically everything in the viewport

(ie. you can get perhaps a 10-20% "performance boost" when doing that - and sincerely, there is no much difference between 3 fps and 3.5 fps

)
Performance is
acceptable compared to PCs. My roomie runs on a PC on the same cable connection. She has a similar graphics card, also 768 MB of RAM, and a Pentium @ 1 GHz, and she uses almost the same settings as I do. She gets about 20-50% less performance than my PowerBook, which is reasonable for her older machine.
Her boss is always proud to demonstrate a highly fine-tuned "handmade" PC which rarely drops below 50-60 fps. While I usually drool when I see that, his trick is simple - he has almost all settings on "minimum" (except for terrain) and the extra options like local lighting and shiny objects turned off. It's *amazing* to be in the WA with 50 fps and 60-80 avatars surrounding the fountain, I tell you

However, once I replicated my configuration on his PC, the fps suddenly dropped to 3 (!!!) fps, then crawled after a few seconds up to 6-7, and, after reloading all textures (a few minutes), was able to "sustain" 9-10 fps and sometimes 14-15 fps on low-lag sims. He was shocked! There went his top-of-the-line machine, crawling along SL like an old lady with a hurting back...
Lesson to be learned - tweaking with the performance settings is
mandatory for having a good SL experience. What seems to be interesting is that the Mac is not so "settable". If you have the patience, go to a sim as a reference, and go from the lowest possible settings to the highest possible (well, do
not increase drawing distance beyond a reasonable limit - yes, you can set it to 512 m or so, viewing across 2 sims, but there is no way your Mac will handle it, except for doing static pictures). What I see is mostly a 100%-150% difference. If your reference is 8 fps, the "lowest" settings will give you perhaps 10-12 fps, and the "highest" settings will drop you to 3-4.
On a PC, the dynamic range seems to be much higher. If you have a "reference" of 20-25 fps, and turn all settings down, it will go up into the 50-60 with ease. If you increase everything, you'll drop to the same 3-5 fps, also with the same ease. So you can fine-tune a PC better (older PCs will have the same "dynamic range" as a Mac...). At least that's what happens in my experience. I think that the reason for this behaviour is linked to the fact that so much work is done in software and not in the GPU.
As to stability issues, well, I have no doubt that everybody's mileage will vary. My roomie's PC is an uncommonly well-mantained Windows machine: no fancy in-memory-anti-virus, the plague of Windows - she relies upon traditional anti-virus instead; Mozilla instead of IE (and limited use of Outlook [not Express!] or MSN); almost no resident in-tray programs running beside the bare-bone essentials; no usage of
any sort of p2p software; MS firewall is up (no third-party firewalls!); regular usage of the many maintenance tools - well, you get the idea. If you treat your machine well, Windows will be good to you

She manages to work with Windows without crashing a lot. SL crashes on her, on average, once per day, which is reasonable for a PC.
Compared to that - and I'm usually logged in for the same amount of time, using the same connection, and the "slight handicap" of the wireless connection with only a 2/3 signal strength - I
never crash SL on the more stable releases. My average of SL crashing (with 5 hours daily usage of SL) is perhaps less than once per
month. That's about the same level of "stability" I have from things like Microsoft Word, Safari or Adium. Since this is the only Mac I have access to, I cannot say if my machine is unusually stable for some reason, or if it's just a question of getting your settings "right". Despite everything said in the forums or in-world, SL is
much more stable right now than one year ago - where it wasn't unusual to crash, say, once every other hour, on average, and most of those crashes needed a "Force Quit" or even a full reboot. All these issues have
completely disappeared from SL - I think the last time I rebooted my Mac due to SL was in January or so.
I'm
very interested in watching the stability of SL under Linux - where you cannot put the blame on Microsoft bugs as an excuse for lower OS stability

I think this will be a much fairer way to judge performance and stability only based on the hardware. I'll be eagerly waiting for that, although I probably will see the forums turning into a fighting arena around which will be the best Linux distribution to run SL
