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Land Objects Options

Nexus Nash
Undercover Linden
Join date: 18 Dec 2002
Posts: 1,084
06-14-2004 13:17
I already asked for this but i'll ask again! When we click on the objects that are on our land may we have a list of ALL the objects?!

EX: if I click on "others" a list pops up and lists the names of all the ppl who have prims on my land, quantities and I have a further option to click on the name and have a list of all the prims (with names) for that Avatar!

I think that this would clean up the world! Like REALLY CLEAN UP! Alot of land owner don't want to hit the return buttons in fear that something important will be returned! Ie whitestar casino, Aqua galleria! I'm sure Briana and Neil don't want to click that "return others" in fear that it will return something from someone contributing to the build.... Even though probably half of the "others" prims are just junk hidden, taking up space, CPU cycles and in some cases making the run tasks higher!

So I would love to see this option! We would be able to play in a cleaner/faster world!

EDIT: This is what I wanted to add at the townhall a couple weeks ago!
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Grim Lupis
Dark Wolf
Join date: 11 Jul 2003
Posts: 762
06-14-2004 13:19
endorsed/seconded/bumped
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Grim

"God only made a few perfect heads, the rest of them he put hair on." -- Unknown
Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
06-14-2004 14:55
I heavily endorse this idea/feature.
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Tiger Crossing
The Prim Maker
Join date: 18 Aug 2003
Posts: 1,560
06-14-2004 15:01
Apartment owners everywhere support this feature!!!!!!!! !
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~ Tiger Crossing
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rynox Zapata
Canadian Ambassador
Join date: 7 Apr 2004
Posts: 35
06-14-2004 15:29
gimee gimee gimee!!!!!!
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Moleculor Satyr
Fireflies!
Join date: 5 Jan 2004
Posts: 2,650
06-14-2004 15:58
I'd have to guess this is the #1 requested feature any more.

Why isn't it being implimented? It shouldn't be TOO hard.
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</sarcasm>
Nexus Nash
Undercover Linden
Join date: 18 Dec 2002
Posts: 1,084
06-15-2004 08:22
bump
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AyAn4m1 Noir
Member
Join date: 16 Jan 2004
Posts: 19
06-15-2004 08:36
yes. now.
Nexus Nash
Undercover Linden
Join date: 18 Dec 2002
Posts: 1,084
06-16-2004 21:30
bumping until LL posts!!!! *must get this!
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Moleculor Satyr
Fireflies!
Join date: 5 Jan 2004
Posts: 2,650
06-16-2004 22:16
I'll help you bump! :D
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</sarcasm>
Drift Monde
Junior Member
Join date: 27 Nov 2003
Posts: 335
06-20-2004 14:09
Thanks Nexus, was just getting ready to post something similar. It is a major problem for those of us with other vendors on our property. Return objects or auto delete is not an option.

It's a pain to log in and find that you are about to have 100 objects returned because someone decided to rez a zillion objects on your land.

Also would like to see the option of adding a special sub group for vendors so that auto return could be used.

This should be a high priority to Lindens.. Doing prim tracking does not make this fun anymore.
Donnie Donovan
Resident Slax0r
Join date: 4 Jun 2004
Posts: 120
06-27-2004 10:58
I too was about to request this feature as I have vendors on my property yet I would like to return all other objects not owned by me. To do that I would need a listing of objects not owned by me.... a listing of the objects I do own that are rez'd would be nice too.


Please consider this Lindens! :)
Cybin Monde
Resident Moderator (?)
Join date: 27 Jan 2004
Posts: 2,468
absolutely needed feature
06-27-2004 14:24
the implementation of this feature would make the world easier to use and faster too. ..not to mention cleaner. i know i'm really just repeating what's been said.. but they're good points.

i would love to see a well categorized menu of "prims on land".. per parcel, who owns, whats there, object names, etc..

have the option to categorize by name or date as well.

so yes, i endorse this feature!
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"There is no life I know to compare with pure imagination. Living there, you'll be free if you truly wish to be."
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Daemioth Sklar
Lifetime Member
Join date: 30 Jul 2003
Posts: 944
06-27-2004 14:28
On behalf of all landlords in Second Life, WE'D KILL FOR THIS FEATURE!
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:)
Nexus Nash
Undercover Linden
Join date: 18 Dec 2002
Posts: 1,084
08-24-2004 23:01
again bump! please shwo your support for this much needed feature! A simply "agreed"/"yay"/":)"/"good idea" will do!
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Marcos Fonzarelli
You are not Marcos
Join date: 26 Feb 2004
Posts: 748
08-25-2004 10:48
I endorse this product and/or feature.
Tiger Crossing
The Prim Maker
Join date: 18 Aug 2003
Posts: 1,560
08-25-2004 10:59
Puh-leeeeaaaase! :)
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~ Tiger Crossing
~ (Nonsanity)
Chiccorosso Burke
Curious Man
Join date: 18 Jun 2004
Posts: 25
signed
08-27-2004 00:46
need that too....signed
Daemioth Sklar
Lifetime Member
Join date: 30 Jul 2003
Posts: 944
08-27-2004 06:55
Keep this bumped. I don't think I saw this feature mentioned in the 1.5 release notes, but this is an incredibly necessary feature and it's kind of disappointing if we don't get it soon!! :)
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:)
Tiger Crossing
The Prim Maker
Join date: 18 Aug 2003
Posts: 1,560
08-27-2004 11:40
Didn't see anything of the sort in 1.5. :( :( :(
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~ Tiger Crossing
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Nexus Nash
Undercover Linden
Join date: 18 Dec 2002
Posts: 1,084
08-27-2004 22:13
will do! No I did not see any of this in 1.5! I bugged Philip about it, but we still have to keep bringing it up!
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Lord Palmerstone
Registered User
Join date: 11 Aug 2004
Posts: 36
08-30-2004 20:35
Even if they won't do this, they could at least put something like

llDetectedPrims() which returns the prims in a detected 'object'.

I mean, they're adding llGetNumberOfPrims() or whatever that call is.

Now we just need it for sensors.

Better than nothing.
Aaron Levy
Medicated Lately?
Join date: 3 Jun 2004
Posts: 2,147
08-30-2004 21:52
yay!

bump!

endorsed!
Nexus Nash
Undercover Linden
Join date: 18 Dec 2002
Posts: 1,084
12-30-2004 22:52
pow...
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CrazyMonkey Feaver
Monkey Guy
Join date: 1 Jul 2003
Posts: 201
01-01-2005 10:34
Agree.. It is a pain making a group and all to get around it.
-- not to mention even then you dont know who's prims it is :(
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