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Voice Chat |
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Toy LaFollette
I eat paintchips
Join date: 11 Feb 2004
Posts: 2,359
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05-08-2005 20:07
Im sure no one would want to hear my TV in the background, people shouting, doors slamming ect, ect..... I dont want to hear others voices, I dont need to hear them, I dont want this to be a graphics telephone. If I want to talk to someone I will pick up the phone and do so. I dont understand why we are trying to make Second Life into First Life. I can assure anyone that if it was a option for land it would be turned off on my sim.
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"So you see, my loyalty lies with Second Life, not with Linden Lab. Where I perceive the actions of Linden Lab to be in conflict with the best interests of Second Life, I side with Second Life."-Jacek
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Blueman Steele
Registered User
Join date: 28 Dec 2004
Posts: 1,038
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05-09-2005 03:16
Just substitute 'sign language' for 'text chat' and 'verbal communication' for 'voice-chat'. I've been trying to get ASL into SL myself ![]() *feature suggestion.... better hands shapes. |
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Blueman Steele
Registered User
Join date: 28 Dec 2004
Posts: 1,038
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Party l like it's 1999
05-09-2005 03:19
Biggest problem with voice chat - its half-duplex. Meaning, you aren't going to be able to speak with other people talking Dude when was the last time you used voice over IP? It hasn't been half duplex in years. iChat supports 20 people talking at once, yahoo at least 2... and skype and other can call regular phones. |
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Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
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05-09-2005 03:45
http://www.secondvoice.baronsoft.com
you will of course have to buy the attachment that Aaron Perkins sells. _____________________
Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river. - Cyril Connolly Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence. - James Nachtwey |
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Zephria Zapata
Anit-Gorean & Slave
Join date: 7 Apr 2004
Posts: 299
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05-09-2005 07:48
what ever program you use .... teamspeak..sextalk...skpye.... yahoo voice ....
does make sexy with another person more real and satisfifity .... get more on a real more intimate basis ..... might as well have a cam feature here as well ...lol so you can see the person ![]() just so the adults can see if they are doing it to a minor or not ...lol .... great protection for all |
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Lordfly Digeridoo
Prim Orchestrator
Join date: 21 Jul 2003
Posts: 3,628
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05-10-2005 17:59
might as well have a cam feature here as well ...lol so you can see the person ![]() It's doable with video streaming. Have fun. LF _____________________
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http://www.lordfly.com/ http://www.twitter.com/lordfly http://www.plurk.com/lordfly |
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Nekokami Dragonfly
猫神
Join date: 29 Aug 2004
Posts: 638
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05-10-2005 19:19
Wow, Jesse (or the proposal creator) sure picked an old thread to revive for this proposal (#140).
Regarding accessability, I think the points raised that accessability cuts both ways are valid. Right now SL is not accessable to the vision impaired or for those with acute physical disabilities that make typing impossible, AFAIK. There's no UI access for STT or TTS software, even such as exists already. Personally, I'd rather see that issue remedied before worrying about adding VOIP. That would also, inherently, give you better identity masking, archiving, support for simultaneous text and chat (or user preference for either), the possibility of (admittedly bad) on-the-fly language translation, etc. Jeffrey Gomez started a great thread on this here. The proposal to vote for, in my opinion, is Prop: 55 - Avatar text to speech, with the addendum that those who have Dragon Naturally Speaking or some similar STT sw should also have a channel to be able to input their speech to SL as text -- and unless I miss my bet, it would be at least as easy to implement the text I/O to local TTS and STT sw as it would be to implement VOIP -- with a lot less controversy. Just my L$2, neko _____________________
Help build InnerLife, a biofeedback adventure in Second Life
Please Vote: Prop: 203 - Support local devices beyond mouse and keyboard Prop: 201 - Scriptable Avatar Prims/NPCs/Mannequins/Animals Prop: 199 - Capes, Cloaks, Coats, Veils, Belts, etc. |
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bladyblue Bommerang
Premium Account
Join date: 7 Feb 2005
Posts: 646
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Private Voice Chat good idea for corporate meetings
05-11-2005 18:16
I love the idea of Voice Chat for staff meetings and corporate boardroom functions. All that typing and responding to multiple inquiries makes meetings less informative bcause you just can't keep up with the questions. But of course there has to be a option to make the voice chat session private and heard only by the people invited into the conversation.
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Chrestomanci Bard
likes cheese.
Join date: 27 Jun 2004
Posts: 27
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05-14-2005 12:25
If there were no techology problems, and you could PERFECTLY disguise your voice with masking just like the AVs (man<->woman, age, etc), who would want to see SL use it? I'm curious given all the great discussion here. Certainly this wouldn't address every issue. Not me. I can't stand voice chat. Maybe I'm old school (been in and out of BBs and chatrooms since the inception of Prodigy Classic), and maybe I'm a bit elitist because I actually took the time to attempt to integrate emphasis and irony and...well...punctuation...into what I type. I spent a week in There, honestly trying to like it, but the voice chat (among other things) was off-putting for reasons that have already been stated, i.e. bunches of people standing around doing seemingly nothing, alienation of those who for some reason can't join in the conversation, etc. I agree with what's-his-face earlier in the post. If people aren't switching to SL from There only because it doesn't have voice chat, let 'em stay. I don't mean to be rude either (well, perhaps just a smidgeon...*grins*), but I'd absolutely *love* it if more people were focused on the possibilities in SL instead of building box-like dance clubs and collecting ratings and lol-ing each other into a coma. Alright, so that last part was a little harsh. ![]() |
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Osprey Therian
I want capslocklock
Join date: 6 Jul 2004
Posts: 5,049
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05-14-2005 14:27
I don't like voice, either. I think social people enjoy voice, and anti-social people like me don't. I was glad when I came to SL that there was no voice. In There, although I always had that capacity, I didn't use it - and that irked some people. I have nothing against people socialising as their main activity, but to say that you can use voice or not as you wish is ignoring the fact that once voice is incorporated into the program there's a division between users and non-users. Non-users are pushed to become users to avoid being regarded as cavemen. I really don't want to talk to my computer, and I don't want it talking to me. On the other hand, if this happens I won't quit.
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Baba Yamamoto
baba@slinked.net
Join date: 26 May 2003
Posts: 1,024
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05-14-2005 16:34
I've been playing There (I know, I know) If you know, know WHY ARE YOU THERE!? I DISOWN YOU! YOU ARE DEAD TO ME! DEAD JAMES MILLER DEAD! Where is Diller? He's my new best buddy! _____________________
Open Metaverse Foundation - http://www.openmetaverse.org
Meerkat viewer - http://meerkatviewer.org |
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Chrestomanci Bard
likes cheese.
Join date: 27 Jun 2004
Posts: 27
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05-15-2005 11:31
(snip) ...ut to say that you can use voice or not as you wish is ignoring the fact that once voice is incorporated into the program there's a division between users and non-users. Non-users are pushed to become users to avoid being regarded as cavemen. I really don't want to talk to my computer, and I don't want it talking to me. On the other hand, if this happens I won't quit. You're right on that...I guess you could say I'm selectively social. (Read: "snob" at your own risk...) Do we really need more divisions and sub-groups? From what I've seen here, you've got your typical subculture prejudices anyway: the goths hate the thugs, the scripters disdain the clubbers, the social elitists foam at the mouth at the mere mention of Tringo, and the people who simply know where the shift key is want to beat the all-caps griefers about the head and neck with blunt objects. Throw in voice versus non-voice, and you automatically start creating even more divisions among players.But I wouldn't quit either, should it be implemented. I'd just turn off the option, wander around in my happy little bubble, and continue trying to find those people who are here to contribute, learn a bit in the process, and basically just find all the nifty things that SL has to offer. But that's kind of what I do now anyway. ![]() _____________________
I didn't jump. I took a tiny step and there conclusions were.
You think you've seen all of SL? Plywood. What you didn't know was missing. |
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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05-15-2005 11:55
^ Hey Chresto, that's lovely.
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Alex Edo
Insert Brain Here...
Join date: 27 Feb 2005
Posts: 108
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Teamspeak
05-15-2005 12:44
To all who wish for voice chat,
I have a friend that can host an SL teamspeak sever. Teamspeak is a free voice chat program that: Runs in background, causes no lag, you choose the key to chat or voice activated. Simple to use and tech support avaliable... What do you think... he is happy to host it... For more info IM Alex Edo |
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James Miller
Village Idiot
Join date: 9 Jan 2003
Posts: 1,500
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H I H E L L O
05-15-2005 20:24
If you know, know WHY ARE YOU THERE!? I DISOWN YOU! YOU ARE DEAD TO ME! DEAD JAMES MILLER DEAD! Where is Diller? He's my new best buddy! Uh, yeah. I posted this thread in late 2003. That was forever ago. I kind of don't want voice chat now. I mean, yeah, it'd be cool, but, there's too many logistical problems to work out. Kinda surprised that this thread was brought back to life... _____________________
George W. Bush hates America.
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Foolish Frost
Grand Technomancer
Join date: 7 Mar 2005
Posts: 1,433
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05-23-2005 16:38
As a programmer and net tech, I laughed myself silly at the thought of voice chat in SL...
Picture the main Thub, with over 30 people in it, all using voice chat. No one would even be able to move from the bandwidth-caused lag. And the noise would make me want to slam my face into a wall until I died... Nope.. I would love to have it, but it would cause serious tech problems... Later, |
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Brace Coral
Basic Account Crew
Join date: 11 May 2004
Posts: 666
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05-24-2005 01:19
Just chiming in to add my NO to voice chat in SL
The internet has been a wonderful way for many with different levels of abilities to come together and communicate. For someone (like my Partner) who is deaf they can communicate easily with hearing folks who might not have the wherewithall to run out and learn sign language right quick. Like many others have stated earlier in this thread, having voice chat can put a damper on av to av interractions. I used to yahoo way back before they had voice, and I ended up not bothering anymore when it was implemented cuz I bet this has happened to many. You wander into a chatroom and its basicaly QUIET because everyone is conversing on voice. You are not part of what's going on if you are not on the voice. Simply put, in my view having voice would serve to divide the community more than it would to unite. Whether its for biological or technical reasons (quoting from Nergal I think) there is a whole heck of a lot of people who cannot or don't use audio in SL. For some it might be that their living situation is such that its not feasable to have loud music, wavs and whatnot goin off all the time. Anyhow despite what anyone SAYS about it not causing lag, alls I do know is when I run around with my audio streaming turned off (like I mostly do) I'm moving a heck of a lot smoother then when its on. I can only imagine what it would be like with more stress on bandwidth and whatnot. Anyhow count me and Ariel Monde too under the NO section. Even if it was wonderful and lagfree and all that - its still NO. _____________________
LL Brokted my Sig
I love Brace Coral. Just sayin', like. |
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Johntron Thirty
Registered User
Join date: 4 Mar 2005
Posts: 24
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05-24-2005 02:03
The internet has this way of taking what you were trying to say and making it mean something else. Amen. Take sarcasm for instance, and that's why I use Teamspeak when people I chat/talk to a lot are online. As for how I think. Given that I grew up with sign language, I would say that language has a more physical aspect for me than for some. Frex, the word 'grace' brings with it an image of motion, like a dancer's arm unfurling. That's just cool. I've always wondered about that. Sometimes I wish I could completely mute the world (or turn off the voices in my head). Life just gets too busy sometimes. Sometimes I listen to myself think (no, I don't mean I talk to myself). It would be cool to be able to watch yourself think. |
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Thinkerer Melville
Registered User
Join date: 11 Jul 2005
Posts: 276
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Modified ideas
08-05-2005 11:51
Two alternatives: Make arrangements to simplify communication via Skype from inworld. People may already be using Skype on their own while on the game. (I have not tested it, but I run SL in a window and have no problem tunning other processes.) The main simplification I would favor is to let the calls be made between inworld IDs. You would just get a Skype number for your avitar.
Other alternative: Let the client pass off text to a text to speech engine. I run the free version of Natural Voice Reader. I tested and can pass text from SL to the reader via copy and paste. That not convenient for regular use, but if the handoff were automated, it might do for chat. If that became popular, if should be possible to specify different voices for avitars. |
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Crow Brotherhood
Ich hasse Vorbereitungen
Join date: 4 Jul 2005
Posts: 8
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hmmm
08-05-2005 14:44
They wont add voice in SL bc of server heh and 75%of the woman in SL are men and SL/LL knows it and they dont wanna LOOSE bussiness,heh they wouldnt even bann someone who harrased me andthe guy broke 2TOS rules u htink they will add voice dream on.....LOL
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Byron McHenry
Registered User
Join date: 21 Sep 2004
Posts: 204
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08-05-2005 21:13
well its not like sl would go silent becuase of every opne is useing voice it would allow people to work with out the keyboard.
as for greifing what dont people use to greif other just behappy they arent that smart about it it can be worse. there are no real beefs with it is those who can hear cant use it nor those who have slow connections and bad sound cards other wise its more usefull than any movie link or any parcel sound devices. |
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Alex Edo
Insert Brain Here...
Join date: 27 Feb 2005
Posts: 108
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Already got it.
08-06-2005 02:27
I use voice chat already so i don't care and it would less on the lagg so i say use teamspeak.
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Madame Maracas
Not who you think I am...
Join date: 7 Jun 2004
Posts: 1,953
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Voice
08-06-2005 03:05
When I was in There I had very good friends w/computer/conncction issues or noise/"listener" issues most of the time so they didn't use the voice function at all or all the time and those of us that were using voice just doubled up and typed what we were saying to them.
The IM ssytem there made it easy to group folks in an IM for text AND voice regardless of location which was nice. Here I use Skype or TeamSpeak, which provide that same location non-specific communication, which is great. As far as a room full of folks, it didn't really overlap much, I can't say why, but you got a left/right, far/near sense of where someone was in the room, which helped a lot too. I met folks there w/speach or hearing issues and we'd just type, no biggie. The idea of having voice chat is one thing that I can do outside SL but from what I understand of what they're trying to provide us, we'll have the character/personality control that we do for our avies. The concerns about gender swapping, avie appropriate vocal "style" seems to be the ideal way to go considering the maliablity of the SL experience. I'd rather wait for them to get it right, and enjoy a better result. As to profanity etc. in voice, well in There, it's a PG world so unless you were in an IM, it pretty much precluded that behavior. SL, while having many areas that are M-rated, and yet it's not peppered with copious amounts of profanity, not to my eyes. To me, this is like any other aspect of the SL world, some will use it some won't. Not everyone scripts, builds, designs, dances, socializes, runs businesses, etc. but we all (hopefully) find a balance in the mix that works for us individually. I'm just hoping it won't be buggy but that's prolly a bit too much to hope for, optimist that I am! _____________________
RadioRadio - http://radioradiosl.com
M 6 Hobbes Abattoir T 7 Sezmra Svorag W 4 Brian Mason W 6 Moira Stern W 8 Nala Galatea Th 6 Chet Neurocam F 6 Vertigo Paris F 9 Madame Maracas S 5 Madame Maracas S 8 TriNala Su 6 Trinity Serpentine http://madamemaracas.wordpress.com - Madame Maracas Blaaagh Plurk - http://www.plurk.com/user/MadameMaracas |
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Millie Thompson
Resident Moderator
Join date: 18 Dec 2002
Posts: 364
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08-20-2005 05:20
While it's great that you guys are so enthusiastic about voice chat, I note that this feature is *not* optimal at all for a) people who have hearing loss (or are deaf, like me), or b) people who have broken sound card setups (again, like me ). James -- how popular is voice chat in There? Good point, there are problems with any system that uses voice for communication. Such as Xbox Live, which has its own problems... I like online gaming, the ability to interact on a common ground is great, but there are those in the community who are sometimes unable to use that "common ground". While beta testing Xbox Live I quickly found out that the service did not have any means upon launch for players who are deaf or mute to communicate with others. The service just didn't seem to have us in mind, nor did Microsoft seem to care when sending support e-mails to their automated system. It wasn't until the launch of Phantasy Star Online Episode 1 & 2 for the Xbox that finally brought text communication to the service. Yet ONLY for Phantasy Star Online, with an optional (mail in only) form and the "wait two weeks for delivery" spiel. Then run out for a USB keyboard... The second problem with Xbox Live were the attitudes of the players. After the beta period ended for XBL I received a new XBL kit, demolished my old XBL headset, cracked open the voice communicator module, and broke out my soldering iron. After 4 hours of examination, experimentation, and soldering I had a little breakout box to use with XBL. This box enabled a line in feed from my PC with text to speech software to feed "voice" through the voice communicator. "Battle Angel, turn off the ****ing voice mask!" was the most common thing yelled in my ear, as well as other not so encouraging things. Even with the keyboard and the voice communicator on mute I'd get rude comments from other XBL subscribers. After a year of service I quit XBL, a painful decision leaving several friends I had made online behind. Personally I don't care if Second Life were to have an optional voice communication system, as long as some system is in place for customers with challenges to enjoy Second Life. _____________________
Millie Thompson
I am a Resident Moderator. I am a volunteer moderator on this forum, NOT a Linden. If you have any issues or concerns with your Second Life experience please go to Second Life Support ![]() |
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Camie Cooper
loves you!
Join date: 20 Nov 2004
Posts: 737
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08-20-2005 08:16
I dont mind either way, when I played there, Voice was fun, and when I came to SL I found it so weird that I had to type haha, I didnt think the game would be fun at all without it, but I was wrong, I really dont mind it at all, so yeah, im good with or without voice
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