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Privacy Implication to streaming movies and giving up your IP address

Merwan Marker
Booring...
Join date: 28 Jan 2004
Posts: 4,706
04-02-2005 07:49
Interesting read.

Conclusion - ah, play SL behind a firewall?

Should I bow or weep?

:D
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Don't Worry, Be Happy - Meher Baba
Antagonistic Protagonist
Zeta
Join date: 29 Jun 2003
Posts: 467
04-02-2005 07:50
From: someone
Yes, and my IP address is 192.168.1.15


Looks like we share the same calss C then ;)
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
04-02-2005 07:50
I'd prefer using a proxy if your anonyminity is important to you. (It is to me)
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Antagonistic Protagonist
Zeta
Join date: 29 Jun 2003
Posts: 467
04-02-2005 07:51
Now if you want th IP of my router, which I assume is what you actually want, then you are going to have to provide an interesting link or something so you can get it from your weblog. I wont make life *that* easy on ya.

-AP
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
04-02-2005 07:53
btw, if someone were to do a DOS attack on you they'd use a botnet. botnets are pretty hard to report to the authorities, if you know what i mean.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Antagonistic Protagonist
Zeta
Join date: 29 Jun 2003
Posts: 467
04-02-2005 07:58
If someone had a botnet, they wouldnt need to get my IP from SL.

And that would actually be a DDoS, not a DoS :-)
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
04-02-2005 08:01
From: someone

If someone had a botnet, they wouldnt need to get my IP from SL.


How else would they get it? I'm going to have to call your bluff on this one..
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
04-02-2005 08:13
It's also a great way to track down ALTs.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Antagonistic Protagonist
Zeta
Join date: 29 Jun 2003
Posts: 467
04-02-2005 08:13
From: someone
How else would they get it? I'm going to have to call your bluff on this one..


Anything that will initiate communication between your computer and a controlled environment. As has been mentioned before. Let me clarify my statement: if someone is savvy enough to have a botnet, they can most likely find a way of getting you to connect to something (web server whatever) that gives away the information. In other words, playing SL and accepting streams does not put you at any greater risk than you would otherwise be.
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
04-02-2005 08:16
I web surf via proxy. Always have.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Antagonistic Protagonist
Zeta
Join date: 29 Jun 2003
Posts: 467
04-02-2005 08:16
Also, at least as far as me posting anythign else, I am letting the thread die.

Summary:
Blaze points out that your IP addy is available to anyone who runs a shoutcast server.

I point out that this is how the internet has worked as long as it has been in existance and isnt any greater a security threat than browsing websites.

Bottom line: SECURE YOUR NETWORK.
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
04-02-2005 08:18
Actually, I'm pointing out that if you have an ALT, both you and your ALT will have the same ip address, thus letting people know who your ALT is.

Bottom line: consider using a proxy when streaming from SL.

Or, alternatively, renew your IP address on your router. This wouldn't work for me as I'm on a tiny subnet, but it would work if you are in a metropolitan area.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
gene Poole
"Foolish humans!"
Join date: 16 Jun 2004
Posts: 324
04-02-2005 09:03
From: blaze Spinnaker
...

Also, our anonyminity in SL is a big part of the experience. We can fail or make a complete fool of ourselves without worrying about the ramifications.

...
Meh. I already do this in RL anyway. :)

Also, my router's IP address is FEDC:BA98:7654:3210:FEDC:BA98:7654:3210. ...Psych!
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
04-02-2005 09:05
Heh heh. I don't do this in RL, which is why SL is so much fun!
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
04-02-2005 09:13
From: blaze Spinnaker
It's also a great way to track down ALTs.


A hah - I suspected you would eventually point out what your true issue with it was.
_____________________
Cristiano


ANOmations - huge selection of high quality, low priced animations all $100L or less.

~SLUniverse.com~ SL's oldest and largest community site, featuring Snapzilla image sharing, forums, and much more.

blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
04-02-2005 09:14
Oh I see, yes I have alts.

Seriously, I know I could never do business under this ALT...

And yes, I do not want the ALT revealed. It would most likely hurt my sales.

You should get an ALT as well, Cristiano. You might loosen up a bit and join the rest of us crazies.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Jack Digeridoo
machinimaniac
Join date: 29 Jul 2003
Posts: 1,170
04-02-2005 09:15
Interestingly enough, I had to drop my firewall to play streaming video...
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If you'll excuse me, it's, it's time to make the world safe for democracy.
Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
04-02-2005 09:35
Blaze,

I love how you always significantly reedit your posts after the initial posting. I didn't say I don't have an alt anywhere in this thread. I just figured, from the very first post, that alt detection was your true fear.
_____________________
Cristiano


ANOmations - huge selection of high quality, low priced animations all $100L or less.

~SLUniverse.com~ SL's oldest and largest community site, featuring Snapzilla image sharing, forums, and much more.

blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
04-02-2005 10:25
Yes, I re-edit extensively. Partially, because my grammar is so poor. Partially, I suspect because I suffer from some mental defficiency.

I find I have to debug my code a lot as well.

I've always been jealous of those people who can get it right on the first draft.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
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