The Deeper Meaning of Second Life
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Meilian Shang
crass and pornographic
Join date: 22 Mar 2005
Posts: 242
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04-09-2005 12:05
For Walker: "non dénué d'humour" = "not deprived [lit. denuded] of humor."  Personally I'm drawn to SL because it's an illusion within an illusion. It's very interesting to observe the mental processes that are triggered by pixels on a screen, explore their meaning, and then explore the next step up. Were my avatar Descartes, would I not be his "evil genius?" 
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Meilian Shang
crass and pornographic
Join date: 22 Mar 2005
Posts: 242
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04-09-2005 12:06
From: Drake Amarula You have to ask yourself, if (when) a tool like SL advances to the point where you are no longer capable of telling it from your perception of the "real world", is it just a game, or is it an "extended existence". What if you perceive the game world is better then the real world and you can no longer tell the difference, and you don't need to worry your physical body in the 'real world' at all? Would you start searching for another mini-dimention INSIDE that mini-dimension because it offers somthing (specifically a change to normally unchangable variables) that compells you? Cross-posted. Has someone been watching Serial Experiments: Lain? 
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Seth Kanahoe
political fugue artist
Join date: 30 Jan 2005
Posts: 1,220
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04-09-2005 21:55
From: Forseti Svarog Now I laugh and say, what the hell does that mean. An art historian could write a book on that sentence. Does that make the art historian an idiot simply because I think the academic mental gyrations are B.S.? B.eautifully S.atirical? Now what made you say that? Sixty paragraphs of critical analysis to follow.... Appropos of nothing, I've heard that there's a real life out there and it's a far more challenging game than SL. Time for a look, maybe? But the most challenging game of all, the one that will occupy you for the rest of your life, is the one that goes on inside your head. No escaping that one for anybody.
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Walker Spaight
Raving Correspondent
Join date: 2 Jan 2005
Posts: 281
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04-10-2005 08:57
From: Meilian Shang For Walker: "non dénué d'humour" = "not deprived [lit. denuded] of humor." Merci beacoup, Meilian!
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Meilian Shang
crass and pornographic
Join date: 22 Mar 2005
Posts: 242
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04-10-2005 08:59
De rien, you're welcome. 14+ years of study in French wasn't useless after all! 
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Forseti Svarog
ESC
Join date: 2 Nov 2004
Posts: 1,730
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04-10-2005 11:15
From: Seth Kanahoe Appropos of nothing, I've heard that there's a real life out there and it's a far more challenging game than SL. Time for a look, maybe? lol, i have a feeling we're not really disagreeing, but I will add that SL is part of real life -- it is an experience, just like any other. You read a book, hike a mountain, visit a friend, succeed at a job, paint a picture, build a primset, etc ad nauseum -- it's all fodder for our mind, for our character, for our lives. Happiness can be elusive in this world, whatever formula people need to try to attain it, I'm all for. (well, that's a BROAD-ass statement I just made, but you probably get the gist). The experiences we choose to partake of in our lifetimes are choices and tradeoffs. Your average person, yes I would agree, would be foolish to sacrifice too much of RL in exchange for SL.
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Vudu Suavage
Feral Twisted Torus
Join date: 27 Jul 2004
Posts: 402
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04-10-2005 12:48
I take neither the "game" nor the "metaverse" view of SL--I see it as a 3D microcosm of the World Wide Web, in its infantile stages. Like the WWW, if all you want to do is chat, you can. If you just want to "Google" Find Places and see what's out there in your field of interest, you can do that, too. You can also randomly "surf" around (on a surfboard, even) and see what you find. The difference between SL and WWW sites is that an SL site is an actual peice of land. Beyond that, the possibilities are similar--you can use that site for a hobby, a business, or a mode of personal expression, as you like it.
The main difference between SL and the WWW is that SL's still small, and still pretty much a closed system, like an embryo in an eggshell. There's limited interactivity w/ the Web, and almost none w/ RL (it's not expected, for instance, that an RL business, band or political movement will have a presence on the SL grid). If it continues to grow in population and content, then at some point the grid will have to break that shell and become THE 3D mode of the WWW, more fully imbedded in the internet and in RL. For it to happen, RL economy would probably have to eclipse the Linden, or alternately, L$s would have to become a fully viable currency for exchange of RL goods on the grid.
Beyond that, I would say the deeper meaning of much SL content is that mammals like sex.
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Cthulhu, spiders, and other artfully crafted creatures are available at Gods & Monsters in Zoe, as well as Limbo and Taco.
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daz Groshomme
Artist *nuff said*
Join date: 28 Feb 2005
Posts: 711
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04-10-2005 12:51
well put Vudu!
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daz is the SL pet of Sukkubus Phaeton daz is the RL friend of Sukkubus Phaeton Sukkubus Phaeton, RL, is the official super-model for the artist SLy and RLy known as daz! daz is missing the SL action because he needs a G5 badly
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Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
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04-10-2005 13:34
My turn!
Second Life is, for what it's worth, nothing new. It does embody what I feel is the trend in open-ended world systems, and a large part of it exists simply because no artificial method of achievment need apply. Sure, you can look up the leaderboard and think differently, but that exists only because some people identify better with artificial systems.
As Forseti put it, the open-ended design, much as reality exists, is the point. As in reality, you can very easily follow the beaten path, hook up with a linear method of achievment, and still survive. One only needs to realize that this system is artificial, and only represents a very small part of the whole.
Second Life, on the other hand, allows for a much broader spectrum of goals, views, and ways to succeed. This has lead to what it is now, and what many suddenly realize is a good thing in many respects: Second Life is in many ways what happens when you hold up a funhouse mirror to reality - it exists much as reality exists, but within a completely different medium.
While the original poster expresses one stance of that, I feel it is limiting and, again, only a very small portion of the whole.
Second Life, indeed, has grown to encompass many goals and outlooks, ranging from "making money" and "creating art" to mirrored takes of "consumerism," "hedonism," and yes - sex and violence. The point is that all these goals are relevant, because there's no direct authority to say what's right and wrong short of imposing on another person. This is where LL steps in as arbiter.
This slightly-restricted freedom leads into what each resident believes... and again, we're right back to the estranged view of reality.
So, ultimately, the "deeper meaning" is what you make of it. If that be a shallow path of achievment, then you're more than welcome to it. If you are, like me, one that exists to break things only to make them better, then you're welcome to that. If you want to log on to virtually screw someone or fly around shooting people, do so. As long as individual rights to succeed and fail are free of being imposed on, more power to you.
As long as every person is able to maintain their right to achieve, and fail, along their own path - and the system protects this freedom - I see it existing as long as there are people willing to achieve something in this second reality.
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Seth Kanahoe
political fugue artist
Join date: 30 Jan 2005
Posts: 1,220
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04-10-2005 14:20
No way. Second Life is just a fascinating new medium desperately searching for a killer app. Now, if you're arguing that the killer app is the ability of the medium to reflect whatever dream the user has, then I'd say we have a lot more work to do with the interface, tools, and story-arc. [Do I put the little winky face  here like I'd originally intended? Because in rereading this, I've realized I'm completely serious. Hmmm....]
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Forseti Svarog
ESC
Join date: 2 Nov 2004
Posts: 1,730
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04-10-2005 14:44
Interesting post, Jeffrey.
Seth, IMO SL is a new medium looking to be a platform for MANY killer apps, on a recurring basis. The logic (or one interpretation of it) is that one person/company cannot consistently plan and produce hits, so you put a platform in place and harness the energy and diversity of your user base. Kind of like genetic diversification for survival/success.
SL is nowhere near what it needs to be for this to work, in terms of tools, stability, performance, etc. This is a major reason why the company should not grow it's user base too quickly.
Someone, whether LL or another company, is eventually going to crack this nut with the right technology infrastructure, but it is going to take some time.
-- Edit: SL is also more than a platform waiting for those killer apps, it is an online society. That, in itself, is not innovative but one could argue that this society is richer than others due to the increased, and increasing, potential for personalization and expression.
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Angel Psaltery
wishful thinker
Join date: 8 Apr 2005
Posts: 29
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04-10-2005 19:22
Keeping up with the ever growing number of people who like to escape reality through technology, or maybe enhance reality? I'm still in doubt as to what "reality" is so....I have to agree that keeping the users proportional to the ever growing popularity of the experience is advice worth taking.
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Seth Kanahoe
political fugue artist
Join date: 30 Jan 2005
Posts: 1,220
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04-10-2005 19:34
From: Forseti Svarog The logic (or one interpretation of it) is that one person/company cannot consistently plan and produce hits, so you put a platform in place and harness the energy and diversity of your user base. Kind of like genetic diversification for survival/success....SL is nowhere near what it needs to be for this to work, in terms of tools, stability, performance, etc.....Someone, whether LL or another company, is eventually going to crack this nut with the right technology infrastructure, but it is going to take some time. I believe this is what I was saying.
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Tito Gomez
Mi Vida Loca
Join date: 1 Aug 2004
Posts: 921
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04-11-2005 07:14
SL and RL are actually pretty close.
It make take years to find out what you want to do with your life and sometimes you never do.
There will be good times and bad times.
There may be romance, maybe love and many dissapointments.
There will be friends and enemies.
There will be good people and bad people.
You can be a creator or sit and enjoy the creations of others.
The advantage of SL over RL? You can always start over.
Tito
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Angel Psaltery
wishful thinker
Join date: 8 Apr 2005
Posts: 29
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04-11-2005 08:10
Well put! I'm still trying to figure out what to do with my life, and sometimes I wish that I could just "start over" like I can in SL. What would we do different, if we could do it all again?
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Kim Charlton
Registered User
Join date: 9 Feb 2005
Posts: 134
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04-11-2005 08:38
From: Forseti Svarog Edit: SL is also more than a platform waiting for those killer apps, it is an online society. That, in itself, is not innovative but one could argue that this society is richer than others due to the increased, and increasing, potential for personalization and expression. Wholeheartedly aggree! But I would like to add: what SL 'is', is very much different to different residents. Not only the posts in this forum show this fact. And not one of these ways to look at SL is 'wrong'. And to say 'No, you are wrong. My god, how could you say that. SL is in fact much more/just ...' seems at least a little bit egocentrical to me. There are residents to whom SL is 'a game'. For others it is a '3D chatroom'. For some it is en environment to express their artistic creativity. For others a kind of business playground. For a few it is already an evironment to spend a large part of their lifes in - and even earn some of the money that's needed to live in 'real' life. So, SL is (at least part) of 'real' life to some people. And maybe that is, why it is so hard to define 'what is the meaning of SL'. It is like the question of 'the meaning of life' (with regard to what we like to call RL). Everyone eventually has to find his or her own meaning of life, give it meaning. And there are at least as many meanings to it as there are residents in SL. Maybe even more  Which doesn't make it any easier to find an answer when some outsider or neewbie asks '... and WTF is the purpose if all that?' But maybe there does not have to be an easy answer.
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Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
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04-11-2005 08:47
For me SL is all about expressing a little creativity, making a few friends, and eventually being crowned Second Life's beloved figurehead monarch. Not a monarch with real power...I just want to show up at ceremonies and wave alot.
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Kim Charlton
Registered User
Join date: 9 Feb 2005
Posts: 134
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04-11-2005 09:05
From: Aimee Weber For me SL is all about expressing a little creativity, making a few friends, and eventually being crowned Second Life's beloved figurehead monarch. Not a monarch with real power...I just want to show up at ceremonies and wave alot. Love the idea ... Aimee for Empress! Aimee, what are your plans? Will we have a nobility too? Princes, princesses? A queen mum? I'll run for queen mum!
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Forseti Svarog
ESC
Join date: 2 Nov 2004
Posts: 1,730
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04-11-2005 09:48
To seth: lol, so we were agreeing after all From: Aimee Weber For me SL is all about expressing a little creativity, making a few friends, and eventually being crowned Second Life's beloved figurehead monarch. Not a monarch with real power...I just want to show up at ceremonies and wave alot. To aimee: no way, sis. You're getting bronzed remember. We're gonna have you locked up and placed on a pedestal, like han solo in carbon freeze. There'll be a little aimee tucked inside going "let me out! let me out!" and little blue butterflies floating around targeting all of your visiting admirers. then torrid will dress up in a really skimpy outfit and be forced to dance for everybody so that your captors are distracted while Cat comes in wielding her uber-scripting powers and rescues you. I will be the innocent bystander who gets caught mouth agape and sucked down into the giant sand-jaws-of-death thingy. I will refrain from guessing who gets to play jabba the hut LOL
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Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
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04-11-2005 10:43
I smell a Star Wars spin-off thread coming. 
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David Valentino
Nicely Wicked
Join date: 1 Jan 2004
Posts: 2,941
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04-11-2005 10:51
I think the true meaning of Second Life is different for each person. But here are some signs posted along the path to help pilgrims unravel the truth:
1. Ugly feet with toes all stuck together. Think about it. 2. Belly Laughs. 3. A short guy with a sword almost always appears at almost all events. 4. You can dig very deep in the old sims, while the new sims are shallow. 5. Hippos, ants, moles, sheep, fish and lots of cats.
Good luck on your journey.
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David Lamoreaux
Owner - Perilous Pleasures and Extreme Erotica Gallery
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Tito Gomez
Mi Vida Loca
Join date: 1 Aug 2004
Posts: 921
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04-11-2005 11:05
SL also can also bring many moments of unexpected joy.
Example, just came back from a trip to Ireland, which I greatly enjoyed. The day after I came back, I discovered Baron Grayson's awesome Irish Pub at Sanctum Sanctorum (90,136). I even got to drink a virtual pint of Guinness!
His incredible build, texturing, and overall ambiance transported me right back to Dublin. It was an awesome experience! Now, everytime I want to bring back memories of Ireland, I can just take a short flight to Baron's Pub.
If you have not visited Sanctum Sanctorum, you should! It's an awesome place to explore.
Tito
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Agatha Palmerstone
Space Girl
Join date: 23 Jan 2005
Posts: 185
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04-11-2005 11:22
From: Seth Kanahoe Appropos of nothing, I've heard that there's a real life out there and it's a far more challenging game than SL. Time for a look, maybe? Don't bother, it's rigged. From: someone But the most challenging game of all, the one that will occupy you for the rest of your life, is the one that goes on inside your head. No escaping that one for anybody. Indeed. SL or FL are just extensions of that one.
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Vudu Suavage
Feral Twisted Torus
Join date: 27 Jul 2004
Posts: 402
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04-12-2005 00:17
From: Kim Charlton There are residents to whom SL is 'a game'. For others it is a '3D chatroom'. For some it is en environment to express their artistic creativity. For others a kind of business playground. For a few it is already an evironment to spend a large part of their lifes in - and even earn some of the money that's needed to live in 'real' life. So, SL is (at least part) of 'real' life to some people.
All of the above are why I see SL as a 3D microcosm of the WWW, with potential equal to the WWW 20 years ago. I find my activities in SL almost identical to how I spent my time on the WWW 8 years ago: I noodle around with my site for a bit, maybe actually create some content, then jump over to a social game (then it was Acrophobia, now Tringo), or find a busy chatroom. Likewise, other people's activities seem the same in SL now as then on the WWW: wander around for more than ten minutes and you trip over a casino or a porn site; you run into people throwing propositions or proposals at each other's screen names, or having a bitch session about government, pop culture, or the software they're using to communicate. One person claims to write this code for a living, while another has never ventured beyond the chat room/welcome area. I see no difference of kind here, only scale--SL is still very small, and who knows if LL will be able to keep up with growth (tho I think they're doing pretty well so far).
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Cthulhu, spiders, and other artfully crafted creatures are available at Gods & Monsters in Zoe, as well as Limbo and Taco.
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Catherine Cotton
Tis Elfin
Join date: 2 Apr 2003
Posts: 3,001
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04-12-2005 03:50
You mean SL isn't real? 
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