Aces, if you'd read the next line down, I was thinking of you when I wrote it...
I know i was kidding LOL

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eighty-six the weapon code |
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Aces Spade
Raise you One♠
Join date: 22 Sep 2003
Posts: 2,774
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11-30-2004 14:20
Aces, if you'd read the next line down, I was thinking of you when I wrote it... I know i was kidding LOL ![]() _____________________
Posted by ZsuZsanna Raven So where is the "i don't give a shit'' option? |
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Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
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11-30-2004 14:24
Not technically feasible. There is no "gun code." Even if you prevented llRezObject() from imparting velocity to the rezzed object, the rezzed object could still be programmed to impart velocity to itself.
This thread doesn't even address the rights of people to engage in mutual cobat. I have done that and I am certainly not a griefer. _____________________
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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11-30-2004 14:25
One word: BAN FRAN
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Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
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11-30-2004 14:28
One word: BAN FRAN That's two words. |
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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11-30-2004 14:29
That's two words. Dont corrept me. You in leak with evil one. I ban u too. _____________________
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Malachi Petunia
Gentle Miscreant
Join date: 21 Sep 2003
Posts: 3,414
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11-30-2004 14:33
Second Life has got to be one of the world's crappiest first person shooters. Hell, DOOM had a higher framerate a decade ago. I am continually amused by the fact that people even bother.
What sucks hard is that if damage enabled areas were the only places you could get shot all would be fine - just stay out of them. However, there is an exploit, the beloved push-gun that doesn't follow the "damage" rules, can be used anywhere, and contrary to the "death sends you home" concept, manages to totally screw up the client and its conception of where you are. So indeed, in SL, there are fates worse than death. I tried, through civil disobedience about a year ago to beat this dead horse of a subject. Nothing happened. I now consider the best we can expect was that the shooting range was removed from Ahern so that new AVs don't enter the world and immediately see guns. |
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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11-30-2004 14:35
Second Life has got to be one of the world's crappiest first person shooters. Hell, DOOM had a higher framerate a decade ago. I am continually amused by the fact that people even bother. On a serious note, this will soon be put to the test, with Bedazzle's Unreal SL project. http://bedazzle.grfx.at/portal/ _____________________
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Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
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11-30-2004 14:37
Dont corrept me. You in leak with evil one. I ban u too. Miss Jr, The 'evil one' as you put it, is just about the sweetest, nicest, most talented, most giving person in Second Life. Your continued dastardly attempts to defame her character are likely to incur the full force of the wrath of the KRitter. Do you want that? Well do you, punk? |
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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11-30-2004 14:42
Miss Jr, The 'evil one' as you put it, is just about the sweetest, nicest, most talented, most giving person in Second Life. Your continued dastardly attempts to defame her character are likely to incur the full force of the wrath of the KRitter. Do you want that? Well do you, punk? I no Miss Rj. I greefer who hate greefer. Kritter is beast. Animol. Me bang you on head, many time. U no understand!!? U make hell, you go . Bang! See? *Torley Jr. sighs and looks at the imflammatory comments as they pass her classy self by *_____________________
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Rickard Roentgen
Renaissance Punk
Join date: 4 Apr 2004
Posts: 1,869
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11-30-2004 18:01
I haven't read this entire forum so this may have been pointed out... but removing "weapons code" isn't possible. the functionality required for weapons is rezzing, physics, take controls. All of these things are necessary for other things. rezzing for displays, vendors, prim saving, building, etc. physics and controls for vehicles most importantly. there's nothing weapon that can be removed without seriously hurting everything else.
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Lance LeFay
is a Thug
Join date: 1 May 2003
Posts: 1,488
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11-30-2004 18:03
Yes, let's take out everything that could be construed as a weapon. While we're at it, lets take out Chat, because people can argue over that, and say mean, nasty things! Also, we'll have to take out objects, because those can be arranged in a way that might make someone else mad.
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"Hoochie Hair is high on my list" - Andrew Linden
"Adorable is 'they pay me to say you are cute'" -Barnesworth Anubis |
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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11-30-2004 18:05
Lance, funny to see you just post... I was looking at some of your contributions to the SL Historical Society Museum, just *now*.
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Lance LeFay
is a Thug
Join date: 1 May 2003
Posts: 1,488
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11-30-2004 18:10
Whee
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"Hoochie Hair is high on my list" - Andrew Linden
"Adorable is 'they pay me to say you are cute'" -Barnesworth Anubis |
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Cereal Milk
Magically Delicious
Join date: 18 Aug 2004
Posts: 203
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11-30-2004 21:57
I don't think guns should be removed from SL. What I do think is:
- It's way past time for Linden Lab to implement some sane limits on llPushObject, and/or fix the bug that allows guns to ghost you across several sims. - By default, you should not be able to be pushed in a safe area, period. Allowing pushes in safe areas should be a user preference, and default to off. I recognize the potential for consensual combat in SL, but what we have right now is a circus. "Safe" areas aren't. A simple change to the software and you'd probably cut your assault reports to practically zero. I fail to understand why this hasn't been addressed months ago. |
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Rickard Roentgen
Renaissance Punk
Join date: 4 Apr 2004
Posts: 1,869
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11-30-2004 22:00
good call cereal!
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Trimda Hedges
Creator of Useless Prims
Join date: 19 Nov 2003
Posts: 247
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12-01-2004 07:20
Eh, I cast the vote for no. Why? Cuz I don't need'em and I feel that there's no reason for anyone else to need them. Now, I know a troll is gonna get me for that statement, but let me explain my logic.
1/ I don't need'em. Why? Because for the most part, I can always resolve things in an amieble way, without resorting to the use of physical force. This for myself holds true both in RL and SL. Maybe we got some warlike nations in here or something? Do we have anyone from the middle east playing? Maybe some Samalian war lords? 2/ They are the tool of the socially challenged. Why talk to someone when you can respond with a shot to the body from your favourite side arm or rifle? Common, for a crowd of individuals 18+, does it mean that many people here in SL would do the same as RL, or maybe just start walking up to people and clocking them in the head because they disagree with them? 3/ Griefing. The push gun seems to be the weapon of choice for l33t griefers out there. They have become fairly unimaginative. Come into a sim and start shooting, seems to be the standard practice these days. Someone bans you from their land? Shoot'em from outside their land. So on and so forth. By removing said weapons of mass griefing (this time, something was found ), many of the kiddies out there would have to think of new ways to cause havoc. One less tool in their arsenol, and for the weaker minded ones, it'll sure begin to get old quickly.4/ Why? What is the use for a "firearm" in SL? Really, what use are they? I don't see too much animal hunting (and whats the use for animals as we don't eat anyways)... Really? I just don't see the point of them. 5/ One less CS item to have to enforce. 6/ Its freaking annoying when BS breaks out in my SIM to have to deal with every idiot with an attitude pulling out a gun, and marking me as their target. In the last while, a gun fight broke out in Spittoonie. Cause all kinds grief, screaming, and blah blah blah. Nicely interuppted an event that was in progress. I came in to simply remove the trouble makers, and what happens? Some idiot in the crowd thats not even a part of the fight decides that I should be their target now. They got banned too. (to that person, nice try, I come protected from bozos like you.) 7/ Maturity and restraint. While many people in SL are reasonable about their use, there seems to be many individuals who have the maturity of a 12 year old... "Wah, billly hit me, so I had to kick them back, wah!". WTF? This is the behaviour I expect from children, not 18+ adults! I even heard someone whining that they got a suspension after they shot someone in retaliation for a shot they made! All I could say to myself is "You freakin bet you shoulda get suspend". Who cares who started it, you broke CS bozo and couldn't manage to keep your gun in its holster. Really, there is no point to weapons. Axe'em. Don't want them, don't need them, don't even want to see them. If you want guns, go back to RL, no point here. _____________________
C. Create useless prims... Then delete... Rinse... Repeat.
"The problem is us, and the solution is within us all." -- Merwan Marker "Trimda - do us both a favor and please put me on ignore." -- blaze Spinnaker |
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Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
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12-01-2004 07:28
Eh, I cast the vote for no. ahem. uh.. you voted NO? No to REMOVING weapons, as the question is stated. Why? Cuz I don't need'em and I feel that there's no reason for anyone else to need them. That's a little selfish. Ok no one 'needs' them. But they're fun for those that are responsible with them. Most of your points relate to griefers. Griefers are not the majority of gun owners in SL. Just like in RL. That's not to say that the majority of griefers aren't gun owners, of course. 4/ Why? What is the use for a "firearm" in SL? Really, what use are they? I don't see too much animal hunting (and whats the use for animals as we don't eat anyways)... Really? I just don't see the point of them. I have animal hunting at my place. The weapons are also PvP enabled. For fun. I know you don't see the fun in it. We do. Azelda just made a great assassin game. There are a number of shooting/lazertag type games. The Lindens have a shooting range at the welcome area as an attraction. What's wrong with gun games? 5/ One less CS item to have to enforce. Bit of a non argument really. As I and Lance sarcastically pointed out, this is a little extreme. Really, there is no point to weapons. Axe'em. Don't want them, don't need them, don't even want to see them. If you want guns, go back to RL, no point here. Again, comes down to people trying to enforce their own way of playing Second Life on others. 'I dont want it. You shouldnt have it' Btw, I am 'some troll'. I am disagreeing. But that doesnt make anyone who disagrees with you a troll. |
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Ursa Falcone
Rocket Scientist
Join date: 26 Mar 2004
Posts: 1,989
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12-01-2004 07:38
If that is where someone's creative energy lies, then why would LL attempt to stifle it?
There should never be a ban on anything - heck I have been shot at, killed, burned to a crisp in a volcano. .. I kind of like the sense of continuity - no matter what happens. Hey how many times to we get to experience reincarnation in our lifetime (thats a brain teaser). _____________________
Jeska Linden: I'm closing this thread because it's obviously overstepped the boundaries of useful conversation, even for the off-topic forum. |
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Cadroe Murphy
Assistant to Mr. Shatner
Join date: 31 Jul 2003
Posts: 689
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12-01-2004 07:46
Is there a technical reason LL couldn't easily allow people to turn off push effects on their property? They allow you to turn off damage, so it doesn't seem like they'd have a philosophical issue with it. Is push used in normal avatar flight somehow? What do people use llPushObject for besides push guns? Just wondering.
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ShapeGen 1.12 and Cadroe Lathe 1.32 now available through
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Ace Cassidy
Resident Bohemian
Join date: 5 Apr 2004
Posts: 1,228
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12-01-2004 07:51
- By default, you should not be able to be pushed in a safe area, period. Allowing pushes in safe areas should be a user preference, and default to off. Or better yet, add a PERMISSION_PUSH to LSL. This way, things like the elevator at the Mega Towers could do an llRequestPermissions(), giving the user a dialogue on whether they want to be pushed or not. One button click, and whoosh, away they go. But when Joe Schmuck's push-gun requests the permission, you deny the permission and walla... no getting pushed across 3 sims. - Ace _____________________
"Free your mind, and your ass will follow" - George Clinton
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Latonia Lambert
Registered User
Join date: 24 Jul 2004
Posts: 425
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12-01-2004 07:54
My natural inclination would be to say no guns in SL (I feel the same in RL). If you are going to allow guns, can they please be confined in a couple of sims, which I believe are already in existence, or if someone owns a private sim, they may wish to do this?
Why should people have to deal with these griefers. Latonia |
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Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
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12-01-2004 07:55
Or better yet, add a PERMISSION_PUSH to LSL..., giving the user a dialogue on whether they want to be pushed or not. Real life should have this! Do you wish to be shot, have your ribs shattered and internal organs blown from your body and end up dying in a pool of your own blood? Yes/No? |
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Stephen Grayson
Transavatar Fyborg.
Join date: 23 May 2004
Posts: 108
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12-01-2004 11:33
Ban guns??? And all other rez scripts besides?? then what?? People might start luring others into supposed "elevators" which fly up very, very high... Griefers will always find a way to grief you. Ban those stupid followers? And you bodyguard droid aswell? Banning guns is not the solution. Ban those who misuse them.
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"Shut
The <SOMETHING> Up "- Ryen Jade |
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Forseti Svarog
ESC
Join date: 2 Nov 2004
Posts: 1,730
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freedom!
12-01-2004 11:57
I agree. Griefing stinks but a ban is not the solution. (push permissions do sound useful tho).
I have a seburo (thank you Francis! brilliant design) and goof off with it occasionally with friends on our own land. Harmless, voluntary and worth a few laughs every once in a while. Trimda, may not be your cup o' tea, but then diversity of entertainment approaches is a good thing in SL. In RL, there may be real reasons to ban assault weapons, but in SL the freedoms we have are one of the most wonderful things about the game. Keep the politically correct police out, before we have to watch how we walk, what our avatars look like, what we say, etc etc. granted that i have not faced a significant griefing problem yet (and hope not to)... although sitting down patiently works wonders |
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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12-01-2004 12:29
A qurious question: does anyone really think firearms will be curtailed in SL, when one of the most prominent has been a fave of El Presidente?
Philip Linden: And if roses aren't your thing, Philip Linden: made by Francis Chung Philip Linden: There is always this seburo rifle... Philip Linden: I had fun chasing Cory Linden around with it today. Philip Linden: The detail and sounds are incredible. http://sl.sdfjkl.org/townhall/townhall-2004-05-26.phtml Also: http://www.alphavilleherald.com/archives/000300.html And take a good look at this, Unreal SL's weapons... LOTS OF GUNS: http://bedazzle.grfx.at/Jimmy_News/Unreal_Guns_001.jpg I've graciously asked for more personal accountability before, and I have again. Yesterday, I took a loaded firearm into a dozen clubs in my travels. Only a couple club owners who I am on good terms with (hee hee) objected, probably because there was prior "bad behavior" and griefing involving guns. I understand their need to feel safe, and I respected their wishes. I probably came off more threatening than I would have, had I carried a Maxx Spork around, but then again, if you have come to know me... then you know. ![]() However, it's curious how the situation carries over from RL to SL. I am no associate of P. Diddy but my recent exploits have included running around in a Pixeldolls dress, with Seburo, to pose for pictures. The only places I do the firing is out in the open, into the air, where I can arrange for some scenesque snapshots. If you really wanted to get techy, some sort of global weapons lock system could come into place, that temporarily disables the weapons carried by those known to abuse others push-push-push! with them, time and time. Is it a viable solution? I don't know. But it sounded like a good idea at the time. Creators of guns are not happy to hear when their weapons are being used to ruin the SL experiences of others. For now: as has been alluded to, people have killed each other with pillows. Heck, you know, if you just ban the Seburo, Fran's going to come up with a sword or a club or a knife or something. _____________________
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