My favorite pacman quote.
"Video games don't affect kids. If Pac-Man affected us as kids we'd all be walking around in dark rooms eating magic pills while listening to repetitive electronic music."
-Karen Price, Nintendo Representative
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Is Pac man a game? |
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Satchmo Prototype
eSheep
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08-26-2005 06:44
My favorite pacman quote.
"Video games don't affect kids. If Pac-Man affected us as kids we'd all be walking around in dark rooms eating magic pills while listening to repetitive electronic music." -Karen Price, Nintendo Representative _____________________
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Goodwrench Grayson
Classic Gaming Nut
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Posts: 223
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08-26-2005 06:59
Pac-Man is not a game - it's a way of life as the earlier picture illustrates. (Not pictured: The ghosts-guys reach the pac-man and beat him to death with sticks).
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Hiro Pendragon
bye bye f0rums!
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08-26-2005 07:37
My favorite pacman quote. "Video games don't affect kids. If Pac-Man affected us as kids we'd all be walking around in dark rooms eating magic pills while listening to repetitive electronic music." -Karen Price, Nintendo Representative You're not? Damn, what have I been doing these past 20 years?!?!?! _____________________
Hiro Pendragon
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Aimee Weber
The one on the right
![]() Join date: 30 Jan 2004
Posts: 4,286
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08-26-2005 07:48
Can we take a moment to talk about the Pacperson economy? I think it's deeply flawed because it clearly favors players that move around the maze vigorously chomping away at food pellets and nimbly avoiding ghosts. This leaves the rest of us behind! Those of us who enjoy sitting in the corner doing nothing end up with no points at all and eventually a ghost gets us.
I propose that Namco redesigns the economy so that it feeds a steady stream of food pellets, cherries, and other power-ups directly to us. This benefits everybody because we will be CONSUMING more food pellets. Come on folks, there is no reason why our high scores should have anything to do with our actions! REFORM PACPERSON NOW! _____________________
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SuezanneC Baskerville
Forums Rock!
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08-26-2005 07:51
I play hide and seek with my toaster. Who wins? _____________________
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Ingrid Ingersoll
Archived
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08-26-2005 07:58
I'm just trying to figure out why I don't care one bit about this very, very serious issue. Maybe it's something I ate. Those cherries sure were sweet though.
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Satchmo Prototype
eSheep
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08-26-2005 08:02
Can we take a moment to talk about the Pacperson economy? I think it's deeply flawed because it clearly favors players that move around the maze vigorously chomping away at food pellets and nimbly avoiding ghosts. This leaves the rest of us behind! Those of us who enjoy sitting in the corner doing nothing end up with no points at all and eventually a ghost gets us. I propose that Namco redesigns the economy so that it feeds a steady stream of food pellets, cherries, and other power-ups directly to us. This benefits everybody because we will be CONSUMING more food pellets. Come on folks, there is no reason why our high scores should have anything to do with our actions! REFORM PACPERSON NOW! Another classic. _____________________
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Gabe Lippmann
"Phone's ringing, Dude."
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08-26-2005 08:06
You are all fools. Switch to JoustCommunity and add meaning to your lives.
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Goodwrench Grayson
Classic Gaming Nut
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08-26-2005 08:37
That's just giving in to the obviously corrupt Williams-based way of doing business. A Joust-based economy would require the killing of innocent generic-jousters and obnoxious pterodactyls, whereas a Pac-Man based economy allows the consumption of pellets (ie - stale marshmallows). A Pac-man based economy has the benefit of not requiring the killing of ghosts. You can fill up on marshmallows all you want.
Let's not drag any more violence into the equation of we can help it. ![]() _____________________
We used to remember our Roots at The Mushroom Kingdom - memorial can be found at Davenport 200, 150
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Agatha Palmerstone
Space Girl
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Posts: 185
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08-26-2005 08:41
...not to the people who programmed it.
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Gabe Lippmann
"Phone's ringing, Dude."
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08-26-2005 08:53
Let's not drag any more violence into the equation of we can help it. ![]() We know no other way.... *Slaps Goodwrench across brow with glove* _____________________
go to Nocturnal Threads
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Jake Reitveld
Emperor of Second Life
Join date: 9 Mar 2005
Posts: 2,690
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08-26-2005 08:54
Pac man is clearly a platform to foster communication and socialization, and eventually when the Wolverine Engine is up and running people will be able to use the native Ms. PAc script to create 2-d objects in world. And then Pac-Man will be the metaverse, all commerece and online interaction will take place in pac man, and noone will use the web.
How dare anyone demean pac-man by calling it a game. _____________________
ALCHEMY -clothes for men.
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Hiro Pendragon
bye bye f0rums!
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08-26-2005 08:59
Pac man is clearly a platform to foster communication and socialization, and eventually when the Wolverine Engine is up and running people will be able to use the native Ms. PAc script to create 2-d objects in world. And then Pac-Man will be the metaverse, all commerece and online interaction will take place in pac man, and noone will use the web. How dare anyone demean pac-man by calling it a game. Please be sensitive, Jake. Pacperson. I hear they are going to integrate Havok 3 into Pacperson Online! _____________________
Hiro Pendragon
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Jake Reitveld
Emperor of Second Life
Join date: 9 Mar 2005
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08-26-2005 09:32
Damn thats insensitve of me. Pac-Person is a platform then, not a game. Unlike Super-Mario Family, which is entirely a game.
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Hiro Pendragon
bye bye f0rums!
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08-26-2005 21:11
Damn thats insensitve of me. Pac-Person is a platform then, not a game. Unlike Super-Mario Family, which is entirely a game. Super-Mario family isn't a game neither! That's a whole lifestyle! _____________________
Hiro Pendragon
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Nolan Nash
Frischer Frosch
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08-26-2005 21:17
Who wins? Gnamely Gnolan Gnash. _____________________
“Time's fun when you're having flies.” ~Kermit
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