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Is Pac man a game?

Satchmo Prototype
eSheep
Join date: 26 Aug 2004
Posts: 1,323
08-26-2005 06:44
My favorite pacman quote.

"Video games don't affect kids. If Pac-Man affected us as kids we'd all be walking around in dark rooms eating magic pills while listening to repetitive electronic music."

-Karen Price, Nintendo Representative
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Goodwrench Grayson
Classic Gaming Nut
Join date: 18 Jun 2004
Posts: 223
08-26-2005 06:59
Pac-Man is not a game - it's a way of life as the earlier picture illustrates. (Not pictured: The ghosts-guys reach the pac-man and beat him to death with sticks).
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
08-26-2005 07:37
From: Satchmo Prototype
My favorite pacman quote.

"Video games don't affect kids. If Pac-Man affected us as kids we'd all be walking around in dark rooms eating magic pills while listening to repetitive electronic music."

-Karen Price, Nintendo Representative

You're not?

Damn, what have I been doing these past 20 years?!?!?!
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Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
08-26-2005 07:48
Can we take a moment to talk about the Pacperson economy? I think it's deeply flawed because it clearly favors players that move around the maze vigorously chomping away at food pellets and nimbly avoiding ghosts. This leaves the rest of us behind! Those of us who enjoy sitting in the corner doing nothing end up with no points at all and eventually a ghost gets us.

I propose that Namco redesigns the economy so that it feeds a steady stream of food pellets, cherries, and other power-ups directly to us. This benefits everybody because we will be CONSUMING more food pellets. Come on folks, there is no reason why our high scores should have anything to do with our actions! REFORM PACPERSON NOW!
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SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
08-26-2005 07:51
From: Gnolan Gnash
I play hide and seek with my toaster.

Who wins?
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Ingrid Ingersoll
Archived
Join date: 10 Aug 2004
Posts: 4,601
08-26-2005 07:58
I'm just trying to figure out why I don't care one bit about this very, very serious issue. Maybe it's something I ate. Those cherries sure were sweet though.
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Satchmo Prototype
eSheep
Join date: 26 Aug 2004
Posts: 1,323
08-26-2005 08:02
From: Aimee Weber
Can we take a moment to talk about the Pacperson economy? I think it's deeply flawed because it clearly favors players that move around the maze vigorously chomping away at food pellets and nimbly avoiding ghosts. This leaves the rest of us behind! Those of us who enjoy sitting in the corner doing nothing end up with no points at all and eventually a ghost gets us.

I propose that Namco redesigns the economy so that it feeds a steady stream of food pellets, cherries, and other power-ups directly to us. This benefits everybody because we will be CONSUMING more food pellets. Come on folks, there is no reason why our high scores should have anything to do with our actions! REFORM PACPERSON NOW!


Another classic.
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Gabe Lippmann
"Phone's ringing, Dude."
Join date: 14 Jun 2004
Posts: 4,219
08-26-2005 08:06
You are all fools. Switch to JoustCommunity and add meaning to your lives.
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go to Nocturnal Threads :mad:
Goodwrench Grayson
Classic Gaming Nut
Join date: 18 Jun 2004
Posts: 223
08-26-2005 08:37
That's just giving in to the obviously corrupt Williams-based way of doing business. A Joust-based economy would require the killing of innocent generic-jousters and obnoxious pterodactyls, whereas a Pac-Man based economy allows the consumption of pellets (ie - stale marshmallows). A Pac-man based economy has the benefit of not requiring the killing of ghosts. You can fill up on marshmallows all you want.

Let's not drag any more violence into the equation of we can help it. :D
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Agatha Palmerstone
Space Girl
Join date: 23 Jan 2005
Posts: 185
08-26-2005 08:41
...not to the people who programmed it.
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Gabe Lippmann
"Phone's ringing, Dude."
Join date: 14 Jun 2004
Posts: 4,219
08-26-2005 08:53
From: Goodwrench Grayson
Let's not drag any more violence into the equation of we can help it. :D


We know no other way....

*Slaps Goodwrench across brow with glove*
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Jake Reitveld
Emperor of Second Life
Join date: 9 Mar 2005
Posts: 2,690
08-26-2005 08:54
Pac man is clearly a platform to foster communication and socialization, and eventually when the Wolverine Engine is up and running people will be able to use the native Ms. PAc script to create 2-d objects in world. And then Pac-Man will be the metaverse, all commerece and online interaction will take place in pac man, and noone will use the web.

How dare anyone demean pac-man by calling it a game.
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Lebeda 208,209
Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
08-26-2005 08:59
From: Jake Reitveld
Pac man is clearly a platform to foster communication and socialization, and eventually when the Wolverine Engine is up and running people will be able to use the native Ms. PAc script to create 2-d objects in world. And then Pac-Man will be the metaverse, all commerece and online interaction will take place in pac man, and noone will use the web.

How dare anyone demean pac-man by calling it a game.

Please be sensitive, Jake.

Pacperson.

I hear they are going to integrate Havok 3 into Pacperson Online!
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Jake Reitveld
Emperor of Second Life
Join date: 9 Mar 2005
Posts: 2,690
08-26-2005 09:32
Damn thats insensitve of me. Pac-Person is a platform then, not a game. Unlike Super-Mario Family, which is entirely a game.
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Lebeda 208,209
Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
08-26-2005 21:11
From: Jake Reitveld
Damn thats insensitve of me. Pac-Person is a platform then, not a game. Unlike Super-Mario Family, which is entirely a game.

Super-Mario family isn't a game neither! That's a whole lifestyle!
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Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
08-26-2005 21:17
From: SuezanneC Baskerville
Who wins?

Gnamely Gnolan Gnash.
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