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Something There has that SL doesn't...

Nick Fairlight
Humanoid Typhoon
Join date: 19 Jun 2003
Posts: 494
03-17-2004 07:16
THE REALLY annoying brats that RUN YOU OVER in a Dune Buggy!

Man, when I went on to There a while ago, I went to try out dune buggies but when I got there I was in the air while some kid was laughing at me, I asked him politely 5 times to stop but he kept running me over!

I'm just glad you have to be 18+ in SL :)
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-Jeska Linden
Xadrian Baysklef
Dancing Monkey
Join date: 17 Nov 2003
Posts: 59
03-17-2004 07:22
I tried out There a little while back, and though I wasn't run over by any buggy maniacs, I was accosted by everyone in sight to join permanently and use them as a referral. To the point that a couple of them were following me around and hopping in the cars I was trying out so they could "make sure" I would use them as a referral. Most of them left me alone when I said I wasn't planning on staying, but a couple got fairly hostile.

I'm not taking it as a reflection on the game itself. Still, I can't say I'd recommend There to anyone, though I can see the appeal to some.
Beryl Greenacre
Big Scaredy-Baby
Join date: 24 Jun 2003
Posts: 1,312
03-17-2004 07:44
To keep from getting run over by a vehicle or another av in There, you can turn on the Force Field thingie. It's in one of the menus at the bottom left of the screen, a couple tiers up, under World or something.

Actually, an automatic force field that you can turn on in SL would be great.
Lordfly Digeridoo
Prim Orchestrator
Join date: 21 Jul 2003
Posts: 3,628
03-17-2004 07:56
From: someone
Originally posted by Beryl Greenacre
T
Actually, an automatic force field that you can turn on in SL would be great.


Sitting down on an object is usually enough to keep you from careening across the universe when a scripted object hits you.

Nice avatar picture on the forums, btw :P

Lf
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Beryl Greenacre
Big Scaredy-Baby
Join date: 24 Jun 2003
Posts: 1,312
03-17-2004 08:30
From: someone
Originally posted by Lordfly Digeridoo
Nice avatar picture on the forums, btw :P

What, you don't like Patsy Stone from Absolutely Fabulous? "Sweety darling, pass the Bolly."
James Miller
Village Idiot
Join date: 9 Jan 2003
Posts: 1,500
03-17-2004 08:33
Today, There.com has announced that they will no longer pay event hosts for their hosting events. Morons.
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Camille Serpentine
Eater of the Dead
Join date: 6 Oct 2003
Posts: 1,236
03-17-2004 09:03
From: someone
Originally posted by Lordfly Digeridoo
Sitting down on an object is usually enough to keep you from careening across the universe when a scripted object hits you.

Nice avatar picture on the forums, btw :P

Lf



I thought they were changing this in 1.3 or 1.4? Aren't they making it so that if the object you are sitting on gets hit, you get affected?
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Essence Lumin
.
Join date: 24 Oct 2003
Posts: 806
03-17-2004 09:17
From: someone
Originally posted by Camille Serpentine
I thought they were changing this in 1.3 or 1.4? Aren't they making it so that if the object you are sitting on gets hit, you get affected?


The way I read it was if your object is physical and moves due to a hit, you move too. Could be wrong on that though.
Relee Baysklef
Irresistable Squirrel
Join date: 18 Sep 2003
Posts: 360
03-17-2004 09:44
There is something else that There has and SL doesn't have.


A magical BRAIN SUCKING CURSE.

Which is a good thing, since I wouldn't want to visit SL is there was a brain sucking curse on it, like the brain sucking curse on There.


FYI that's the real reason people there are so stupid, a brain sucking curse. I highly reccomend you stay away from there if you can. I think the curse wears off if you're away from There long enough.


If you don't believe me, just go There, and see if you feel yourself wanting to dumb down and indulge in l33tspeak and makeup/cars.
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Kex Godel
Master Slacker
Join date: 14 Nov 2003
Posts: 869
03-17-2004 11:49
The change in 1.3 for combat is that you take damage if the object you're sitting on gets hit with a damaging object.

This changes nothing along the lines of being pushed. You're still safe from being orbited if you're sitting.

I'm guessing the purpose for the change is because people can be safe in a combat sim as long as they're in a vehicle, or sitting on something, yet they can still attack.
Camille Serpentine
Eater of the Dead
Join date: 6 Oct 2003
Posts: 1,236
03-17-2004 12:01
okay that makes sense. I knew I read about some sort of change, just couldn't remember the exact details.
:)
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Garoad Kuroda
Prophet of Muppetry
Join date: 5 Sep 2003
Posts: 2,989
03-17-2004 12:42
From: someone
Something There has that SL doesn't...


Non banned griefers?

Sorry, I never played There, it's just fun to make fun of. :p
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BTW

WTF is C3PO supposed to be USEFUL for anyway, besides whining? Stupid piece of scrap metal would be more useful recycled as a toaster. But even that would suck, because who would want to listen to a whining wussy toaster? Is he gold plated? If that's the case he should just be melted down into gold ingots. Help the economy some, and stop being so damn useless you stupid bucket of bolts! R2 is 1,000 times more useful than your tin man ass, and he's shaped like a salt and pepper shaker FFS!
Garoad Kuroda
Prophet of Muppetry
Join date: 5 Sep 2003
Posts: 2,989
03-17-2004 12:43
From: someone
Originally posted by Camille Serpentine
I thought they were changing this in 1.3 or 1.4? Aren't they making it so that if the object you are sitting on gets hit, you get affected?


Hold on a sec...that sounds really bad. Shouldn't that at least be optional?
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BTW

WTF is C3PO supposed to be USEFUL for anyway, besides whining? Stupid piece of scrap metal would be more useful recycled as a toaster. But even that would suck, because who would want to listen to a whining wussy toaster? Is he gold plated? If that's the case he should just be melted down into gold ingots. Help the economy some, and stop being so damn useless you stupid bucket of bolts! R2 is 1,000 times more useful than your tin man ass, and he's shaped like a salt and pepper shaker FFS!
Loki Pico
Registered User
Join date: 20 Jun 2003
Posts: 1,938
03-17-2004 18:14
Seems like it levels the field to me. Why should a sitter be able to kill a non-sitter and not have the opposite happen? Why is it bad? You mean you might actually get killed now?
Garoad Kuroda
Prophet of Muppetry
Join date: 5 Sep 2003
Posts: 2,989
03-17-2004 18:29
Well, what I'm thinking about is vehicles, not someone who sits on a default textured cube so they're immune.

I don't know since I've never tried combat in SL but IMO the answer isn't to make hits on things you're sitting on hurt avatars, but to make hits on avatars that are sitting actually do damage.

Then again I've never tried to fire a gun while sitting so I don't even know if it's possible. That's what I get for saying away from SL for so long. lol Nevermind..
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BTW

WTF is C3PO supposed to be USEFUL for anyway, besides whining? Stupid piece of scrap metal would be more useful recycled as a toaster. But even that would suck, because who would want to listen to a whining wussy toaster? Is he gold plated? If that's the case he should just be melted down into gold ingots. Help the economy some, and stop being so damn useless you stupid bucket of bolts! R2 is 1,000 times more useful than your tin man ass, and he's shaped like a salt and pepper shaker FFS!
Relee Baysklef
Irresistable Squirrel
Join date: 18 Sep 2003
Posts: 360
03-17-2004 19:29
It depends on the way you look at it.



You can set the damage of your weapon anywhere from 1 to 100, with 100 instantly killing. You can also have the weapon hunt and seek your opponent, killing them irregardless. However, if vehicles transfer hits now, wouldn't that mean you're just making yourself a larger target to be instakilled by one shot?
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Carnildo Greenacre
Flight Engineer
Join date: 15 Nov 2003
Posts: 1,044
03-17-2004 22:38
From: someone
Originally posted by Garoad Kuroda
Well, what I'm thinking about is vehicles, not someone who sits on a default textured cube so they're immune.

I don't know since I've never tried combat in SL but IMO the answer isn't to make hits on things you're sitting on hurt avatars, but to make hits on avatars that are sitting actually do damage.


I don't think the game mechanics can differentiate between a sitting avatar and the object being sat on.
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Hikaru Yamamoto
Oldbie
Join date: 10 Mar 2003
Posts: 895
Re: Something There has that SL doesn't...
03-17-2004 23:22
From: someone
Originally posted by Nick Fairlight
THE REALLY annoying brats that RUN YOU OVER in a Dune Buggy!
Man, when I went on to There a while ago, I went to try out dune buggies but when I got there I was in the air while some kid was laughing at me, I asked him politely 5 times to stop but he kept running me over!



you could get hit by those buggys? O.o odd.......

When i tried out There they all went right thru me, i thought it was kinda weird that they would try to run me over if they could just go right thru me.
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Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
03-18-2004 00:18
Maybe that was lag Hikaru, If you have force field on they just bounce off of you, which is actualy quite fun.

So is avatar hocky, which is a game sometimes played in areas where someone is the puck and you all go around and hit them and try to get them in your goals, this is done in arenas though so no one accidently gets hit.

There is prone to everything an AOL chat room is though, you get the greifer kids and the inteligent children who you don't even realize they aren't adults. Also the greifer adults too as we all know here, heheh.

As for the sitting thingy, I wonder what happens if the ground gets hit? Does that cary over if you're sitting on the ground?

Why not just make it so that if your sitting and your avatar gets hit instead of it being if the object gets hit too? Is that not possible?
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Tcoz Bach
Tyrell Victim
Join date: 10 Dec 2002
Posts: 973
03-18-2004 06:02
I think stopping payment on event hosting would be an interesting experiment that may have some positive results insofar as the quality and variety of events. I think the There people realize that by paying people to have events, but not having the overall manpower (or inclination) to ensure quality is high and the event is carried out as planned, they will reduce the number of lame events, which will drive people to the ones that people care enough to craft and hold whether or not they get paid to do it. In fact, I think this is likely more a sign of There's growing success. A while ago, I brought a friend into SL. She saw an event announcement and said "let's go". I flew over with her, she dropped down. "What are they doing". "Nothing, it's a chat event." "What's the game?". "There isn't one really." "What's the point?" "Well, some of these people know eachother and like to show off clothes and chat." "Why not play There?" "I don't know".

Lindens will pay you 500 dollars to have three people stand on your land and chat for half an hour. On the other hand, they will pay you 500 dollars to have a really well thought out and interesting game that you spent weeks building. Same for a low quality beginner class vs. a really good advanced one. 500 bucks either way. The system does not encourage higher end, well planned events, as no matter how much time and effort you put into it, you will always get 500 bucks. Stop paying for events and all these 500 dollars to chat events will just go away. Sorry but imho no WAY should you get 500 bucks for a chat event, or even a DJ event (which is chat with music). 100 tops. Got dancers? Charge admission and give them a cut of the door. The temp passes feature is great for this. Doing a raffle? Give the winner half and keep the rest. Earn your money don't just hold your hand out in front of the Lindens for it I says.

A long time ago, I stopped teaching Linden classes and started teaching advanced and topic specific classes for pay. The money was comparable or better than the public class pay. The ONE thing that got in the way was the fact that many, many people that showed up felt they should NOT have to pay since "classes are supposed to be free". People would rather have low quality for free and bitch about it than pay for high quality, and Lindens paying people to host things fosters that line of thinking. I ultimately abandoned the project, as I was putting hours of work into every class, the people that did attend were always very happy (I created supplemental materials, viewing aids, everything), but overall people would just refuse to pay because the Lindens are handing it out for free.
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Camille Serpentine
Eater of the Dead
Join date: 6 Oct 2003
Posts: 1,236
03-18-2004 07:02
Tcoz - hosting an class where people pay to go to it sounds like a great idea. Did you do it by collecting money from each person there or by setting an access fee on your land? One of the lindens had a question about access fees and this seems like a really good way to host specific events/classes and make sure that everyone there really wants to be there.
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Devlin Gallant
Thought Police
Join date: 18 Jun 2003
Posts: 5,948
03-18-2004 07:15
From: someone
Seems like it levels the field to me. Why should a sitter be able to kill a non-sitter and not have the opposite happen? Why is it bad? You mean you might actually get killed now?


Doesn't that now mean that if a griefer shoots you with a push gun on your own land or in the sandbox, sitting on a prim will no longer protect you?
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Tcoz Bach
Tyrell Victim
Join date: 10 Dec 2002
Posts: 973
03-18-2004 07:20
The access fee feature wasn't enabled then, and while I agree it's a feature that could be practical for the notion of pay for events, it doesn't change the core problem...as a rule, people will not pay for something if the lindens are giving it away for free...and I wouldn't want to keep people off my land that might be visiting for other reasons (like to play one of the games) now that we have dwell.

But, I can't say I didn't make any money doing it. Competing with the Lindens (which is not possible ultimately) just got far too frustrating. People would say, "why don't you teach this class for the Lindens". Answer..."cuz they will only pay me 500 dollars to do it, AND I will have to teach it on their land, so have no control of the environment". I spend 7 hours assembling materials, then I dern well want FULL control of the event. I'm not going to let one idiot griefer destroy everybody's learning experience, and want to be able to boot that person, with prejudice.

Anyway, like I said, I can see why the There people decided to discontinue admin-sponsored player-run events.I'm an advocate of trying it (or somehow modifying the current flat rate system, which has it's own problems...how do the Lindens determine who is qualified to take advanced rates?). To me it makes sense to just do away with it. Keep the announcements, let the Lindens provide assistance in the way of "instant party" kits and so forth, but leave the money making up to the player hosting it, and let them host it wherever they want.

In the end, I think this is exactly what LL will do anyway. If it wasn't, I think you'd see them put more thought into the events system...events are hardly low on the visibility/user list, yet the manner with which they deal with them is identical to the first day I logged on in early beta, with the exception that they are now on the map, which would work whether or not Lindens are paying for it. I suspect they do not make this effort because it's simply a momentum mechanism to get people doing it, and ultimately will go away as the population increases and Lindens step further back from being a visible presence in the world (as game admins should). It would be a sign of succeeding, as it probably is in There.
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Camille Serpentine
Eater of the Dead
Join date: 6 Oct 2003
Posts: 1,236
03-18-2004 08:01
how about making your land into separate parcels, so that a particular piece could be pay for access for a class and then the others are still open to everyone? of course, you'd have to figure out the limit of the chat radius so that you don't have people on the edges listening in and not paying. Maybe the larger land owners could think about doing this?
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Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
03-18-2004 08:07
From: someone
Originally posted by Devlin Gallant
Doesn't that now mean that if a griefer shoots you with a push gun on your own land or in the sandbox, sitting on a prim will no longer protect you?


Yes. Seems that way. Post 1.3 we will ALL have to join in someone elses fight now, like it or not.

Time to fashion a weapon based on my av cannon, I guess. For defensive purposes only, you understand. I wouldn't choose to push someone across 10 sims without provocation, despite the number of people that seem intent to involve me in their war.

I quite liked the fact I could sit and wait it out. And I didnt feel the need to neg people for it before. I guess now it'll directly affect me, I'll be negging more people for behaviour.

EDIT: Sorry. wasnt deliberately meant as a thread/topic diversion... I just seem to naturally do that...
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