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Why persecute the truthful?

Profuky Naumova
pwnd
Join date: 17 May 2005
Posts: 8
05-17-2005 20:05
:-)
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pwnd
Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
05-17-2005 20:09
I would like to know if attention is called to posts via reports, and the more reports a post gets, then the more likely that person is to be suspended.

If that is the case, I may well break my life-long stand of never reporting people and start reporting things I consider personal attacks - over and over and over, some of them, I might add.

(Wanted to get that in somewhere, while the gettin was good.)

Question: I have land deeded to me in Andromeda, from Nexus Nash, and I am a basic player. Can I, if I want to, become a premium player and use the 512 I get for that somewhere else? While still living in Andromeda? Or has that changed? Or what? I'd hate to lose out on ever getting my 512 for becoming Premium just because I live in Andromeda.

coco
Cienna Samiam
Bah.
Join date: 13 Mar 2005
Posts: 1,316
05-17-2005 20:11
Hmm, should one interpret this as someone has been suspended or banned for repeated inappropriate behavior and, instead of abiding, has decided to try and force the issue?

~grabs the popcorn and settles in the for the show~
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Nikki Seraph
Registered User
Join date: 6 Jan 2005
Posts: 238
05-17-2005 20:14
I keep saying that name over and over in my head... and it keeps coming out as "Pro fucking them over." :confused: Is this JUST me?
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Toy LaFollette
I eat paintchips
Join date: 11 Feb 2004
Posts: 2,359
05-17-2005 20:14
just makes it easier to add to my ignore :)
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Azazel Czukor
Deep-fried & sanctified
Join date: 30 Jan 2005
Posts: 417
05-17-2005 20:16
Reported posts are immediately called to the forum mod's attention.

Either the poster is Prok, or someone trying to further his suspension from the forums by pretending to be him. Either way the opening post seems pretty inappropriate.
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FlipperPA Peregrine
Magically Delicious!
Join date: 14 Nov 2003
Posts: 3,703
05-17-2005 20:16
Can we perhaps limit the length of posts a bit? To like, a single 1024x768 filled screen or so?

In case any of you missed it, here's the FRONT PAGE OF SLASHDOT! :-)

Linux: Playing with Sony's Linux-Based Networked Media Player


Posted by timothy on Tuesday May 17, @09:50PM
from the practical-application dept.
ZorinLynx writes "A while back, Sony released the NSP-1, a 'Network Storage Player.' It is intended to be a source of video for signage, such as plasma displays in banks, airports, and so on. I got a chance to play with one today. It's Red Hat Linux-based, which seems unusual for Sony! Though pricey at $1995, it's an interesting use of Linux, and could probably be hacked into a nice set-top video jukebox. It has a nice small form factor, as well as ethernet, USB, and video output in various formats, and a PCMCIA slot for removable media."


( Read More... | 32 of 44 comments | linux.slashdot.org )

NY Times Op-Ed Page Goes Subscriber-Only


Posted by timothy on Tuesday May 17, @08:50PM
from the salaries-to-pay dept.
kevinatilusa writes "The New York Times has announced an expanded subscription service to be launched this September. Subscriptions will cost $49.95 per year and include access to both the Times archives (currently available on a pay-by-the-article basis) and to the paper's op-ed columnists (currently available for free, but probably not for long). The Times also posted a more detailed explanation (registration required) for their decision."

( Read More... | 112 of 193 comments )

New Lucas Headquarters To Open in San Francisco


Posted by timothy on Tuesday May 17, @07:57PM
from the empire-building dept.
Afroloop writes "This article (with pics) in the SFGate covers the opening of the new Lucas Headquarters in San Francisco's famous Presidio. It will house up to 1,500 employees by next fall. From the article: 'The Presidio will feature 600 miles of fiber-optic cable. 4,000 processors and 150 terabytes of storage -- massive computing power and speed, with the ability to work 10 times faster than they can today.'"

( Read More... | 91 of 179 comments )

BPL: The Internet's Fool's Gold


Posted by timothy on Tuesday May 17, @07:02PM
from the hand-meet-other-hand dept.
Joe Barr writes "One of the more fascinating tidbits of information I came across while researching this story on NewsForge about BPL, the fatally flawed wannabe-broadband-provider technology, was that at the very same time the FCC was downplaying the threat of the interference BPL creates, the FCC's very own test results were showing just the opposite."

( Read More... | 132 of 195 comments )

Your Rights Online: Washington State Outlaws Spyware


Posted by timothy on Tuesday May 17, @06:11PM
from the good-luck-with-all-that dept.
An anonymous reader submits "Today, the Governor of Washington signs a a bill outlawing spyware (bill history) which imposes penalties of $100,000 per violation. Spyware is broadly defined. It includes everything from changing a browser's bookmarks or homepage settings, "Opening multiple, sequential, stand-alone advertisements in the owner or operator's internet browser", keystroke-logging, taking over control of the computer, modify its security settings, and even "Falsely representing that computer software has been disabled." But here is my favorite: "Prevent, through intentionally deceptive means, an owner or operator's reasonable efforts to block the installation or execution of, or to disable, computer software by causing the software that the owner or operator has properly removed or disabled automatically to reinstall or reactivate on the computer." Microsoft and Ebay both testified in support of the bill. On May 10th, a similar law banning Internet and email phishing was also passed."

( Read More... | 163 of 233 comments | yro.slashdot.org )

Hardware: 512MB GeForce 6800 Ultra Reviewed


Posted by timothy on Tuesday May 17, @05:41PM
from the conspicuous-consumption dept.
Timmus writes "If you thought the $500 GeForce 6800 Ultra and $550 Radeon X850 XT PE were excessive, wait until you see nVidia's GeForce 6800 Ultra 512MB: it officially retails for $999.99! Firingsquad has a review of the card manufactured by BFG. They ran tests with 6 different configurations (including a pair of 512MB cards running in SLI) with widescreen benchmarks at 1980x1200 as well."

( Read More... | 219 of 329 comments | hardware.slashdot.org )

Book Reviews: Web Designer's Reference


Posted by timothy on Tuesday May 17, @05:00PM
from the crazy-code-everywhere dept.
jsuda (John Suda) writes "It seems as if everyone and his brother is writing books supporting standards-compliant Web design with XHTML and CSS. I have read and reviewed a half dozen this year alone. People are obviously trying to tell us something - plain HTML has to go! Web Designers' Reference: An Integrated Approach to Web Design with XHTML and CSS, by Craig Grannell, is the latest of these pronouncements." Read on for the rest of Suda's review.

( Read More... | 5518 bytes in body | 170 of 261 comments | books.slashdot.org )

IT: Selling Your Attention to Spammers


Posted by timothy on Tuesday May 17, @04:14PM
from the sounds-fair-to-me dept.
Dotnaught writes "Can the free market stop spam where technology has failed? As described in InformationWeek, Professor Marshall Van Alstyne of Boston University School of Management has co-authored a soon-to-be-published paper that proposes an "attention bond" -- money put up by email senders that recipients collect only if they consider the message a waste of time. Supposedly, this market-based filter performs better than a perfect technology-based solution, with no false positives or negatives. A company called Vanquish already has a working model. Is selling one's attention the answer to spam?"

( Read More... | 188 of 240 comments | it.slashdot.org )

Your Rights Online: Cuban Says RIAA Damages Should be $5 Per Month


Posted by timothy on Tuesday May 17, @03:30PM
from the simplistic-but-cute-and-vice-versa dept.
Thomas Hawk writes "Mark Cuban is arguing over at Blog Maverick that with the introduction of Yahoo!'s new $5 per month music service that this needs to become the new de facto 'damages' that the RIAA ought to be able to claim when suing kids. After all, when the kids could have paid for the music via Yahoo! for $5 a month it makes it hard to say the music loss is worth more than that. 'The RIAA can no longer claim that students who are downloading music are costing them thousands of dollars each. They cant claim much of anything actually. In essence, Yahoo just turned possession of a controlled music substance into a misdemeanor. Payable by a $5 per month fine.'"

( Read More... | 428 of 561 comments | yro.slashdot.org )

Hardware: Vonage Testing Mobile VoIP Service Routers


Posted by timothy on Tuesday May 17, @02:41PM
from the can-you-here-me-there dept.
kamikaze-Tech writes "In a Vonage VoIP Forum article titled Vonage Testing Mobile VoIP Service Routers we learn that Vonage is doing customer trials involving a new Linksys Wi-Fi mobile service router. From the article comes the claim: "With the special router and handset, individual customers would be free to roam about their home or office, untethered from a modem or phone jack and without a connection to a laptop or desktop computer." Suggesting the new routers are geared for installation in Wi-Fi hot spots: "In theory, someone should be able to walk into a Wi-Fi-enabled cafe, fire up a laptop, log on to the Internet and start dialing. But that now requires technical know-how and configuration hassles that most consumers don't want to deal with. The new routers are designed to do most of the heavy lifting.""

( Read More... | 62 of 88 comments | hardware.slashdot.org )

Ask Slashdot: High-Definition PC Video Conferencing?


Posted by Cliff on Tuesday May 17, @01:55PM
from the don't-cross-out-the-travel-budget-just-yet dept.
dsginter asks: "This year's spring Networld+Interop has ended with little fanfare. However, I noticed that a small nugget slipped between the cracks - HD video-conferencing. Two different manufacturers demonstrated such products which means that we'll probably have interoperability soon. After seeing the massive pricing estimates for such products, I couldn't help but think that I should try my hand at my own HD product (a Mac Mini, some H.264, a pinch of AAC and the glue that is H.323 or SIP). However, I'm missing one piece - a small, 720P camera for video acquisition. I've scoured Google but can't come up with anything suitable. Is there an answer? HD video-conferencing is an important step in complete communication between remote parties. While there will be those that joke about the possibilities, it is important to remember that the bulk of business travel still happens for the sake of face-to-face communication. HD video-conferencing might prove to be a panacea."

( Read More... | 150 of 192 comments | ask.slashdot.org )

IT: Before You Fire the Company Geek


Posted by Zonk on Tuesday May 17, @01:14PM
from the check-his-pockets-on-the-way-out dept.
An anonymous reader writes "A new 'insider threat' survey by the US Secret Service and Carnegie Mellon University finds that 82 percent of people who hack their company 'exhibited unusual behavior in the workplace prior to carrying out their activities.' A somewhat amusing writeup at washingtonpost.com points to a bunch of more interesting gems hidden deep in the study, including: 'Almost all - 96 pecent - of the insiders were men, and 30 percent of them had previously been arrested, including arrests for violent offenses (18 percent), alcohol or drug-related offenses (11 percent), and non-financial-fraud related theft offenses (11 percent).' The blog post also notes that 86 percent held technical positions at the companies: '...if you're going to fire someone (particularly company geeks who have the motive, means and access to inflict pain on your computer systems) make double sure you cut off their e-mail and network access at the same time you hand them their walking papers.'

( Read More... | 390 of 543 comments | it.slashdot.org )

Linux: Dvorak on the LinuxWorld Fracas


Posted by Zonk on Tuesday May 17, @12:32PM
from the fuel-on-the-fire dept.
An anonymous reader writes "John C. Dvorak has entered the fray, offering his opinion on the O'Gara LinuxWorld flap. From the article: '...the Linux community is slowly evolving into a state of mob rule, with the cheerleaders being paranoid crackpot leftovers from the waning days of Amiga.' "

( Read More... | 412 of 609 comments | linux.slashdot.org )

Microsoft Finalizes Its Desktop Search Software


Posted by Zonk on Tuesday May 17, @11:50AM
from the nope-no-influences-here-none-at-all dept.
Smelly Toejam writes "After a five month testing phase, Microsoft has released a final version of its much hyped desktop-search software. Major updates cited include the ability to pick and choose which files to index, and how often." From the article: "Microsoft is vying for new credibility in the multibillion-dollar Web search market dominated by Google and Yahoo--and central to its campaign is the desktop. With its Longhorn launch slated for next year, Microsoft is developing enhanced search software that combines navigation for Web and desktop files straight from the operating system. The toolbar is a step toward that goal."

( Read More... | 173 of 228 comments )

Science: ISS Oxygen Generator Fails for Good


Posted by Zonk on Tuesday May 17, @11:14AM
from the totally-not-worried-at-all-nope-uh-uh dept.
billyj4 writes "A balky Russian oxygen generator broke down on the International Space Station, but its two-man crew has a reserve air supply that would last about five months, NASA officials said Friday. The station's primary generator, which has been operating in an on-again, off-again fashion for months, stopped working last week and the station's crew has not been able to fix it. Mission managers say the unit has failed for good. Consequently, Russian cosmonaut Sergei Krikalev and U.S. astronaut John Phillips will be relying on reserves until replacement parts arrive at the station in late August."

( Read More... | 241 of 363 comments | science.slashdot.org )

Your Rights Online: BBC Trial of TV Show Download Service


Posted by Zonk on Tuesday May 17, @10:31AM
from the working-for-the-viewers dept.
Little Hamster writes "Five thousand households with broadband access has been selected for a trial of the BBC's new interactive Media Player. The trial will run from September to December, and users can 'time shift' and download selected BBC TV shows, radio programmes, regional programming and feature films. After seven days, the content will be automatically deleted from the user's computers. BBC will use this trial to iron out any outstanding rights issues and resolve teething difficulties with the technology ahead of a full launch next year." The BBC Press Office has a release about this as well.

( Read More... | 177 of 238 comments | yro.slashdot.org )

Games: Xbox 360 Gets Backwards Compatible, Final Fantasy


Posted by Zonk on Tuesday May 17, @09:55AM
from the it's-raining-good-news dept.
databeam writes "The official Xbox 360 press conference was Monday evening, and an AP article has news that the 360 is backwards compatible, and that Square Enix will be releasing Final Fantasy XI for the console." Coverage also available at Gamespot. From the article: "Along with a firm release date and price point, the other big question surrounding the 360 was backward compatibility with the library of games from the original Xbox. Robbie Bach, senior vice president and chief Xbox officer in the Home and Entertainment Division at Microsoft, made Xbox fans around the world happy when he announced that the 360 will indeed play Xbox games." Mostly. Gamasutra points out that backwards compatibility will be selective, with most but not all of the top selling games supported. Kotaku and the Guardian Gamesblog have firsthand accounts from the event, and to watch the conference for yourself Xbox.com has the footage.

( Read More... | 312 of 425 comments | games.slashdot.org )

Games: PlayStation 3 Unveiled


Posted by Zonk on Tuesday May 17, @09:05AM
from the psp-and-bluetooth-and-boomerangs-oh-my! dept.
The PlayStation 3 was unveiled yesterday afternoon in a press conference at Sony Pictures Studio. The event was full of beautiful demonstrations, specifications, and talk of the games of tomorrow. The machine is certainly impressive, with backwards compatibility, support for up to seven Bluetooth controllers, multiple HD signals, and intimate interactions with the PSP. Coverage, screenshots, and specs available from 1up.com, Gamespot, Joystiq, NYT, Voodoo Extreme, Gamespy, BBC, GamesIndustry.biz, Engadget, Anandtech, Kotaku, Gamasutra, and CNN Money. The only downside I see so far? The controller.

( Read More... | 644 of 843 comments | games.slashdot.org )

IE7 Will Have Tabbed Browsing


Posted by timothy on Tuesday May 17, @08:51AM
from the sir-your-numbers-are-slipping dept.
loconet writes that early yesterday morning, "Dean Hachamovitch, IE product unit manager, confirmed that IE7, like Opera and Firefox first did years ago, will have tabbed browsing as one of its new features. Asa Dotzler,from Mozilla, points out that Dean reminds IE users who have not upgraded to XP that tabbed browsing can be added to IE through 3rd-party add-ons." cryptoz adds a link to this InformationWeek story which says that the tabs will be very "'basic' due to fears from Microsoft that tabbed browsing might scare off too many users. The feature is only being included because IE is slipping in the browser share market."

( Read More... | 527 of 701 comments )

Hardware: Apple's First Flops


Posted by timothy on Tuesday May 17, @06:32AM
from the what-might-have-been dept.
Sabah Arif writes "Apple began the eighties with two major flops under its belt: the Apple III and the LISA. Both machines were attempts at breaking into the business market. They were technologically advanced, but major flaws prevented their success."

( Read More... | 267 of 373 comments | hardware.slashdot.org )

Science: A Step Toward the Diamond Age


Posted by timothy on Tuesday May 17, @03:52AM
from the blazing-8-mm-per-day dept.
An anonymous reader writes "Carnegie Institution researchers have learned to produce 10-carat, half-inch thick diamonds at rates of about 100 micrometers per hour, which in the diamond biz is blazingly fast. And these aren't cruddy, yellow diamonds either, but gem-quality stones. The goal: A 300 carat beast in whatever shape they want."

( Read More... | 478 of 627 comments | science.slashdot.org )

Hardware: Unmanned Aircraft Clustered via Bluetooth


Posted by timothy on Tuesday May 17, @01:12AM
from the zip-around-the-room dept.
An anonymous reader writes "Researchers at the University of Essex are using Linux and tiny embedded computer modules to build fleets of unmanned aircraft that fly in flocking formations like birds, while performing parallel, distributed computing tasks using Bluetooth-connected Linux clustering software. The Gridswarm project includes model trainers that can fly 120mph, while a parallel Ultraswarm project uses co-axial helicopters. A prototype of the later is believed to the world's smallest flying web server. The aircraft will run Linux on embedded computing modules from Gumstix."
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Cienna Samiam
Bah.
Join date: 13 Mar 2005
Posts: 1,316
05-17-2005 20:19
From: Azazel Czukor
Reported posts are immediately called to the forum mod's attention.

Either the poster is Prok, or someone trying to further his suspension from the forums by pretending to be him. Either way the opening post seems pretty inappropriate.


My guess is LL finally got tired of the crap and pulled the plug. I don't know what is more pitiful -- that this kook didn't see the train coming, or that they're already back on the tracks.

Edit: Actually, upon really reading it (ouch, my head), you're probably right that it is a hoax. Then again, other than the sig, its pretty classic kook. Hard to tell. One can hope, I suppose.
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Just remember, they only care about you when you're buying sims.
pandastrong Fairplay
all bout the BANG POW NOW
Join date: 16 Aug 2004
Posts: 2,920
05-17-2005 20:19
From: Profuky Naumova
Rent stalls and walls for $25-$50/week 25-50 prims from Ravingnuts Rentals, the mall alternative.


Ravingnuts is my favorite part! :)
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"Honestly, you are a gem -- fun, creative, and possessing strong social convictions. I think LL should be paying you to be in their game."

~ Ulrika Zugzwang on the iconography of pandastrong in the media



"That's no good. Someone is going to take your place as SL's cutest boy while you're offline."

~ Ingrid Ingersoll on the topic of LL refusing to pay pandastrong for being in their game.
Artemis Fate
I'm a big stupid-face.
Join date: 24 Oct 2003
Posts: 746
05-17-2005 20:21
oh.......my.......god.


Someone made a knockoff of Prokofy?
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Ingrid Ingersoll
Archived
Join date: 10 Aug 2004
Posts: 4,601
05-17-2005 20:22
From: Profuky Naumova
I find it funny when certain people, affiliated with certain well known employees of the company are able to restrain a player from expressing their opinions freely on the forums. This certainly proves the existance of Linden preferentiality towards the tekkie wikki scipterati crowd. The FIC must be stopped from their Bolshevik mentality. I think the KGB is coming next to SL....ROFL.


Newbs are other people like yourself, college educated, 20-30 somethings in the IT market or the arts with credit cards, a high-speed DSL hookup, and graphics cards out the wazoo. These are people who read the directions on the box, buy the land, and resell it handily for a profit LOL.

All your silly notions that they are stumble-bums who need your very dubious help are just really suspect notions designed to enhance your credibility and gaming of the metagame reputation racket. No sale!

Let's try to look at what *really* happens. Some newbies don't care about new land and never get it, they never get off basic. Or they get premiums and never use it because they don't want the hassle of land -- this is why I feel the unused 512 power of the masses is one of the little harnessed forces of the game and could be easily approached to accomplish all manner of projects, whether commercial rentals of homes or non-profit save-the-forest plans.

Many news buy the land and resell it but don't do so well, not because they are horrifically ripped off by some rapacious bottom-fishing land dealer scouring the landscape for new land deals (a cliche not born out by fact) but because they just got impatient. All land in SL sells. It sells for something closer to the price you want if you can WAIT. 30 days is not at all too long to wait to get your price.

From my observation, the most successful land barons are simply those with the deepest pockets to pay tier and WAIT. They get their price that way, whereas others move on.

We have yet to come up with a single, live, actual case of fraud, i.e. someone actually buying from Anshe or Nexus or anybody because they've been deceived, and we haven't even been able to come up even with any genuine newb who feels annoyed at horsing out to some island said to be $0 and finding it wasn't available exactly for $0 -- i.e. something for nothing. Surprise, surprise!

I know, like Traxx Hathor, for ideological reasons and personal baggage reasons, you yourself might be out in the game scouring the landscape to find that seemingly clueless noob, and then set them up to believe all manner of things like "I wuz robbed". But those shenanigans are going to be very transparent. It's important to keep pushing back against these manipulative, tendentious, and misleading portrayals of newbs and the SL land market which only fuel hatred of the land baron class and all real estate agents, and fuel the privilege machine for the content baron class. Non pasarant!

For all these raucious yammerings, you've failed to grasp a very important point: at no time do the fingers leave the hand.

The newbie never has to right-click and buy Linden Lab type property in Ansheland or Nexusland. Therefore he can only buy after dealing with them and getting informed.

If they have set up a landowning group with the land and tier inside it, and the newb joins that group, by the mere fact of joining, NO, he does not get automatically stripped of his land-buying for $512 privilege he has as a newb.

If he donated tier ONLY would he be stripped. Interestingly, this used to NOT be the case. I know, because I joined a land-owning group early on, and put in tier, and then later bought first-land with the privilege of the $512 buy. I assumed it went on working that way. But then I saw how a newb joined our group and lost that capacity (I immediately offered to buy him whatver his pick of a 512 was anywhere as compensation, which he happily took). The Lindens then explained that this was some kind of "flag" that didn't get turned off all the way but then did.

Make no mistake about it: now that "flag" or whatever is definitely turned off (or on, or whoever it works mechanically in their game setup). If you become a member of a landed group AND you put in tier to it, you lose your 512-for-$512 privilege, and cannot get it back, because you become a part-owner of that land.

But if you merely join the group, and don't put in tier, nothing happens, because you haven't put in tier. Join the group, pay rent, leave the group, then go buy your first land if you want to, the capacity remains unspent. If it does NOT work that way then once again, something in a patch has changed that I'm not aware of but since I have seen it work this way with my own eyes, I have no reason to doubt it.

Oh, stop it with the fake drama, Eboni.

You know full well that is a private island with the new deeding system.

And just like Ansheland, this land doesn't sell when you right-click on it.

I am SO GLAD one of these forum posters finally went on a little in-world field trip (which I did weeks ago and already walked through these steps).

It won't right-click and buy even though it is in the for-sale list.

GOOD!

That means a clueless newb will not be fooled. He will see that it has something DIFFERENT about it. He will look at the land itself and see what it says, which is usually "IM so-and-so for special arrangements" or he will study the add or look at a notecard.

IT WOULD BE SO MUCH WORSE IF HE RIGHT-CLICKED AND BOUGHT SOMETHING DIFFERENT THAN LINDEN LAND. BUT HE CAN'T. SO HE WON'T, DUH.

And when he pays money for this thing-that-is-sold -- call it cream cheese -- he will realize he has something not unlike what he gets from the Lindens: land he can have access to, live on, build on, terraform, put a radio on etc. and pay tier to the owner.

Yes, it's different. Yes it's in the land sales list. But what is misleading isn't the land sales list.

What is misleading is Linden Labs, and their claim that they want businesses, they want rentals, they want players to join, they want commerce to thrive and more people to join the game, but they *get in its way*.

They *get in its way* by not coming on the forums right now, or yesterday would be soon enough, and saying:

"We enourage players to rent in zoned residential communities. We urge buyers to look at the terms carefully because this is different than our Linden Land. We will have more easy-to-understand descriptions in our next patch with the land offerings listings to help you distinguish among the types of offers.

Meanwhile, Linden Lab recommends that you educate yourself thoroughly before buying or renting and land in SL, from Linden Labs or any other seller."

Nobody is fooled, nobody is ripped off, least of all Eboni, who is a sharp connoisseur of fine lands LOL. So let's all get off this particular hobby horse and get Linden Labs to focus on creating a more conducive climate for the land business in SL.

Quote:
I don't think most of us want to lose the opportunity to buy some day a private island, at fixed low price. We are willing to accept the crippling of certain commercially significant options to get this privilege (ie no "selling" of subplots), as the Lindens originally intended, and as is emphasized when you buy one.



Who is "we"?
When did we lose this option? It's still on the website last time I look a minute ago.
When did "we" agree to accept the "crippling" of sub-plot selling? We didn't LOL.


Quote:
An accidental consequence of a small feature change a few weeks ago has altered everything, opened up a wide landscape of new and exciting commercial opportunities with this type of land. Residents are voting with their feet, demonstrating significant popularity for the resulting benevolent-dictatorship form of government and its benefits (and disbenefits).



I share your concern about benevolent dictatorships -- I just do it without trying to cripple anybody, least of all good businessmen and businesswomen.


Quote:
If demand for these sims continues, then surely these developments must shortly necessitate limiting the rate of sale, to avoid damaging the economy.



Is this what is REALLY bothering you? YOUR economy is now damanged, i.e. your significant holdings on the mainland? Shouldn't I be screaming then, too? I have significant holdings too on the old and new continents and no private islands.

Why don't I scream? Because I just take this game as it comes, with the conditions they have in the TOS and the ever-changing policies and ever-changing practices and sim-rollouts. It's a game.



Quote:
The changes also demolish the justification for the fixed reduced price, as the crippling is now sidestepped.



Um...where is the crippling?


Quote:
Quote:
Originally Posted by Anshe Chung
Much easier and much more fair would be to include private island sims in the auction system.



She can say that because like now, with any piece of significant property, she can win most of them, and at really good prices LOL. ROFLMAO.


Quote:
The "private island" as we know it would be no more. Demolished at a stroke. Transfigured into something entirely different. An exciting new commercial opportunity. A benevolent dictatorship (which people do seem to want to live in).



Those damn people. They don't do what you want!


1 The original mainland Linden Sim, supply controlled, part auctioned and part first land, exactly as now.

No, they need more first land, they need to roll out less new sims and let some of the back stock get sold off and make communities more valuable and inspire people to make do better by cooperating. They need incentives to help groups buy and run sims together.


Quote:
2 The newly transformed ex-private island, now suitable for zoned and special communities, a single owner ruling over the residents with absolute power. Only change - its supply must be strictly rationed to prevent serious damage to the economy.



Why? If players want it? And what if a group buys it, not just one person, and what if they run it differently? Why can't they?


Quote:
3 The original "private island estate" type, with the troublesome new deeding capabilities removed, and possibly some extra restrictions to emphasize its "private estate" nature.



Why? Just because you say so?


Quote:
What we do about one person having, alone, grasped early the huge significance of the change, and purchased 13 sims (or more) before rationing can begin, I do not know. The rewards of bravery, I guess.



Yes. The Lindens, sitting in their sunny clime of California, sitting at their air-conditioned desks, playing with their land auction toy, just don't know how hungry people can get, and how eager they can get, when they have motivations like helping parents in a communist country, making a living, studying something that fascinates them, or whatever. They are motivated...to make a game. They have no idea that the motivations for *playing a game* far exceed anything they could come up with in *making it*. When they understand that, they will let go!


Quote:
What do you think? Is this the solution? Or must we soon wave goodbye to our on-demand fixed-price private estates? Or will demand fade away, so the new thing can be accommodated without disturbing mainland land values, and hence the exchange rate, money supply, and the whole economy ?



When you create so many fake problems and so many "cripplings" (we need that hospital you were going to start with all the health hazard warnings for all these victims!) -- it's easy to make scary predictions about economies.

I don't think we'll have to worry about this implosion soon *at all* Eboni as long as there are people like you willing to put really high prices on land -- for whatever reasons -- and there are people like me forced to pay it...or willing to pay it, depending on their circumstances.

While the Fortune 500 world has one set of values and ideals, SL is both larger and smaller.

Everyone knows how RL real estate works! Most people reading this have had something to do with a real estate purchase in their lives, or at least their parents' lives.

But SL works differently, and not as you say in your hypotheticals because it is still a game, and an experiment, and a thingie, on the way to maybe becoming some other kind of thingie.

SL land is not "infinite" -- the Lindens are only human, not gods, and have a finite number of servers, budgets, human labour, etc. They roll it out roughly according to how many subscriptions they have, but they seem to have other features of that formula, and are secretive about it -- though Philip delights in collecting economic statistics, he never tells us the number of newbs who buy first-land, who tier up, etc. and the number of oldbies tiering up and how the patterns work (I suspect they correlate directly with each new patch that comes in, and game performance).

Secondly, the number of private islands is not "infinite" either. It's not every body and his brother who can come along and pony up $1000 for an island and $195 for the tier. And Anshe is well aware that it is *her own* glutting of the island market (if she can ever manage to advertise them without all this harassment from players and ambivalence from Lindens) that in fact undercuts her own and others' property on the mainland.

The Lindens are conscious of it too -- now, if they weren't before. They've taken steps to cut down Tringo, cut down events listings, cut down Anshe (with the island deeds issue), cut down telehub expectations to the New Continent, and other measures that basically just depress the landmarket. Whether they do this deliberately, or as a game of playing catch-up, it's hard to know. THAT they take actions to depress the land market is a *fact*. And it is a fact that is heartily applauded by at least a small but influential sector, mainly of the tekki wiki type, that hates the whole land business and can't wait until they can figure out how to grab SL code in open-source, and then get ahold of the land-making machine themselves, so they can be the new Lords of the Internet under the guise of making land "free" (we'll find that it's not so free, and we'll likely find them hogging the waterfront parcels forcing others to fan out behind them lol).

People can disagree about whether the Lindens should do this -- it would be interesting if they had the guts to see how their servers are really valued, and how they really would sell or not sell on the basis of a genuine market. They are too afraid of the hatred of the anti-land and anti-capitalism class they count among some of their chief in-game or extra-game intellectual supporters, however, to allow this to happen.

What really gives value to SL land, like anything else in life, is people. While prices are dropping all over, including post-bubble in the New Continent, and on the old, as Anshe slashes telehub land prices in her exodus to Ansheland, there are still plenty of parcels that go for 9.5 or 10 or even 12 if they are prime waterfront mature flat, etc. locations with really good and secured views, i.e. with Linden land backing or siding them and Linden sea to look out at. And land always goes for a good price in your own sim, when you are the one who wants to buy it. A lot of sales get made to people who are in a sim and want to expand their lots, and get more prims or more building footprint area. People tend to buy a smaller parcel, then wait to tier up when they see how it goes. And people are still coming out of the newbie phase into the midbie phase and finding they want a parcel of 1024 or 2048 or 4096 with the relatively small amounts of tier that goes with it, and they will pay 9.5 or above to get exactly the right thing they need with the mix of features, whether near or far from telehub, waterfront or mountainview, M or PG, etc.

Waterview is not a load of shit. Try the waterview just behind the lots in Moraine, for example -- if the waterfront is secure and the view corridor into the next sim looks fairly secure (i.e. the person has a claim date of more than 60 days ago and seems to be content to stay there and has a nice build -- which is as good as it gets in SL) -- then waterview is a perfectly legit thing.

Private islands have their pluses and minuses. They might be attractive to some, but others find them buggy and lacking in customer service, or not having enough fly-bys to get chance sales. People who set up a store when they are new for a cheap price can have the thrill of getting chance fly-bys as their customers and then start to build a customer base. Someone setting up on a private island usually already has a customer base.

People argue a lot about whether customer bases can be established only through boutique type operations and spam lists and privileged discounting, custom servic,e etc. or built by mass fly-ins to busy telehubs, but the truth is, many retailers have a mixture of these types of merchandising, telehub and boutique.

Right now, anyone trying to come in and use a private island to create a lot of sales of deeded land in a special zoned scheme -- which some declare aren't sales -- will find themselves in a hugely hostile climate spawned here on the forums by a few self-appointed net nannies. One hopes that's all they are, and not shills of some kind, it's impossible to know.

Just because a private sim has its own telehub, doesn't mean it can significantly rise over the chance fly-by traffic of regular telehubs. This is especially true for the newbie stream. Teleports to private islands are usually how most people get introduced to a private island. That means they need a friend to TP me. While they could just hunt around and click on an island, that can be hard to find in the sea of stuff in SL, and quite a few islands have private security rigged so that it deflects chance fly-bys. There is an intricate system of club and escort service retailing as well mainly on private islands and that market can only be reached by friending and friending some more and doing a lot more than just friending LOL.

For whatever reason, God Bless them, probably almost by accident, the Lindens decided to value land like RL, put a RL dollar price on it, put it on an auction, and keep it in enough short supply that the value holds. They adjust their supply now and then if they think speculators are too rampant.

I'm glad they do this. Ownership is the key to a civilized world; when people get things for free, they tend to behave irresponsibly with them.

One way in which the Lindens make sure that their new roll-outs can ever compete and get lots of new bids is by not doing anything about griefing. This isn't a conscious plan, of course, but it's a plan by default nonetheless. It's one of those things that I characterize as very SL-specific to this very hybrid form of a land market of "virtual estate".

It works this way: by not policing really ugly and bad builds designed to obstruct and grief and harass (it skirts the TOS and they can't find a handle most times), and by hewing to a First Amendment type of free speech code (as long as there is no incitement to ethnic, etc. hatred) LL can ensure that each week droves of people are driven from their homes in search of new land. They flee the old crapped up sims in search of new land. The same is achieved by lag. By insuring that the older a sim gets, the worse its server gets, the Lindens can also ensure that the steady stream to the new lands continues because FPS is always richer there. They claim never to do this deliberately and to be always striving to make all sims equal on better servers, but everyone knows that sims on servers wear down after their birth, and not only because avs come on them and lag them.

I'm thinking the Lindens can keep this parlour trick going indefinitely -- seemingly a limitless supply that undercuts value, yet value that holds because of people's desire to have a second life and at least the illusion of being king of their castle.

Now that the user base is increasing, the Lindens are rolling out the new continent (where sales haven't done too well due to lack of telehubs and an overconfidence in the vocal tree-hugging minority). I'm thinking that in 90 days -- it will take longer than the usual sims and even longer than 90 -- the New Continent will have a lot of estates of wealthy players looking for quiet lives away from telehubs, and various offices of the new "virtual office" type of patron of SL, and various other themed or high-end architecture sort of lots. This will happen because some determined and wealthier players, especially some newer ones, will methodically buy up the land and save the sims. There will be pockets of blight and newbie bad builds, of course, but these will ebb. The policy of taking out telehubs which enraged a lot of new business and home owners in the NC will eventually result in more gated-type communities but still on the open grid that hopefully SL will be able to point to as a showcase of how their own competition with Ansheland is more "high brow".



BIGGEST POST EVER
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Azazel Czukor
Deep-fried & sanctified
Join date: 30 Jan 2005
Posts: 417
05-17-2005 20:22
From: Artemis Fate
oh.......my.......god.


Someone made a knockoff of Prokofy?


Now that I see how easy it is, I'm suprised it didn't happen sooner (if it is indeed the case).
_____________________
Vote YES on Prop 348 - confirmation popup message on all land sales - don't get screwed over! Click here to vote! Or, Click here to discuss!


"The weapon of choice is snark." - Hamlet Linden
Profuky Naumova
pwnd
Join date: 17 May 2005
Posts: 8
05-17-2005 20:24
From: Cocoanut Koala
I would like to know if attention is called to posts via reports, and the more reports a post gets, then the more likely that person is to be suspended.

If that is the case, I may well break my life-long stand of never reporting people and start reporting things I consider personal attacks - over and over and over, some of them, I might add.

coco



I think this is a typical attitude of secretive elitist superiority....FIC.....LOL

I think I"m beginning to see the problem here, and the reason why Aimee is all bent out of shape and even accusing me of "lying".

Aimee must think that if there is something called "FIC Bears" that she started it and runs it because, well, she *is* the FIC, the heart and soul of the FIC! So if I refer to FIC bears, of course that means her bears and what she does!

But...but...Devlin got there first! And Devlin got a bear from Nicole! Nicole gave Devlin the bear template! On mod! Because he was able to take it and fix it up? Or...I'll go you one better...Nicole actually sweated and laboured and made Devlin his own bear, in his likeness. Now, is that feted or what! Devlin couldn't *wait* to show off and send me a copy! I don't even know Devlin, except I gather he is the main of some other newer alt or something.

So the crux of the issue here is...Devlin is MORE feted than Aimee!!! WOOT! And that's why I could refer to the "FIC Bear" as being what happened between Nicole and Devlin. I realize that has been a terrible smackdown to Aimee, that she had to sweat and make her own bear in an ersatz knock-off of what Nicole did, but then...well...ok, I won't "go there" and continue *that* thought but suffice it to say, I *do* read my mail!

So, Devlin, we're waiting for you to step up to the plate now and tell is: mod or no mod? How *did* you come by your Fete-A-Bear?

And Aimee...how come Nicole didn't give YOU a Fete-A-Bear???? Are you not the Queen of Fete???

Um, no Coco. Read my post. There's no "misunderstanding" when I open up the bear that Devlin sent me for some obscure reason (probably to show off his "no degree of separation" from a Linden LOL).

The bear is called Devlin Bear. The bear has Nicole as creator. The bear is on no-mod. That means it wasn't renamed by Devlin. That means it was named by Nicole. It means it was created by Nicole and given to Devlin.
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pwnd
Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
05-17-2005 20:25
Well, see, I'm thinking that other players are probably not as reticent to report posts or people as I have always been.

Thus when a number of players with no such reticence all decide to report the same person, that person may be acted against, while other people, acting reprehensibly, get away with it because nobody cares or bothers to report them.

If so, that is an unfair situation, and means I really should change my non-reporting position, and start reporting ALL posts that contain personal attacks, which would amount to very many, and none of them on the part of the poster who was actually sanctioned.

In other words, if this really is a reporting war, maybe it's time I chose sides.

coco

P.S. I might add that one thing that pisses me off is people get muted who I may just happen to want to listen to, and take part in disucssion with. While people whose sole purpose on the threads is to pipe in with the same shrill hateful song every time they see another poster post get off SCOT FREE.

And if I DO decide to start reporting people - I will let you guys know if and when I do - then you better be damn careful about what you say from now on, cause I will no longer be my regular live-and-let-live type self. Hard to be that, when people are determined that OTHERS may not live.

Hopefully I won't feel the need to do that. I don't like suppressing anyone.

P.S. Yes, it does look like someone else is writing for Prok here, but at least it gave me a chance to bring up this which has been bothering me.
FlipperPA Peregrine
Magically Delicious!
Join date: 14 Nov 2003
Posts: 3,703
05-17-2005 20:25
From: Ingrid Ingersoll
I find it funny when certain people, affiliated with certain well known employees of the company are able to restrain a player from expressing their opinions freely on the forums. This certainly proves the existance of Linden preferentiality towards the tekkie wikki scipterati crowd. The FIC must be stopped from their Bolshevik mentality. I think the KGB is coming next to SL....ROFL.


Newbs are other people like yourself, college educated, 20-30 somethings in the IT market or the arts with credit cards, a high-speed DSL hookup, and graphics cards out the wazoo. These are people who read the directions on the box, buy the land, and resell it handily for a profit LOL.

All your silly notions that they are stumble-bums who need your very dubious help are just really suspect notions designed to enhance your credibility and gaming of the metagame reputation racket. No sale!

Let's try to look at what *really* happens. Some newbies don't care about new land and never get it, they never get off basic. Or they get premiums and never use it because they don't want the hassle of land -- this is why I feel the unused 512 power of the masses is one of the little harnessed forces of the game and could be easily approached to accomplish all manner of projects, whether commercial rentals of homes or non-profit save-the-forest plans.

Many news buy the land and resell it but don't do so well, not because they are horrifically ripped off by some rapacious bottom-fishing land dealer scouring the landscape for new land deals (a cliche not born out by fact) but because they just got impatient. All land in SL sells. It sells for something closer to the price you want if you can WAIT. 30 days is not at all too long to wait to get your price.

From my observation, the most successful land barons are simply those with the deepest pockets to pay tier and WAIT. They get their price that way, whereas others move on.

We have yet to come up with a single, live, actual case of fraud, i.e. someone actually buying from Anshe or Nexus or anybody because they've been deceived, and we haven't even been able to come up even with any genuine newb who feels annoyed at horsing out to some island said to be $0 and finding it wasn't available exactly for $0 -- i.e. something for nothing. Surprise, surprise!

I know, like Traxx Hathor, for ideological reasons and personal baggage reasons, you yourself might be out in the game scouring the landscape to find that seemingly clueless noob, and then set them up to believe all manner of things like "I wuz robbed". But those shenanigans are going to be very transparent. It's important to keep pushing back against these manipulative, tendentious, and misleading portrayals of newbs and the SL land market which only fuel hatred of the land baron class and all real estate agents, and fuel the privilege machine for the content baron class. Non pasarant!

For all these raucious yammerings, you've failed to grasp a very important point: at no time do the fingers leave the hand.

The newbie never has to right-click and buy Linden Lab type property in Ansheland or Nexusland. Therefore he can only buy after dealing with them and getting informed.

If they have set up a landowning group with the land and tier inside it, and the newb joins that group, by the mere fact of joining, NO, he does not get automatically stripped of his land-buying for $512 privilege he has as a newb.

If he donated tier ONLY would he be stripped. Interestingly, this used to NOT be the case. I know, because I joined a land-owning group early on, and put in tier, and then later bought first-land with the privilege of the $512 buy. I assumed it went on working that way. But then I saw how a newb joined our group and lost that capacity (I immediately offered to buy him whatver his pick of a 512 was anywhere as compensation, which he happily took). The Lindens then explained that this was some kind of "flag" that didn't get turned off all the way but then did.

Make no mistake about it: now that "flag" or whatever is definitely turned off (or on, or whoever it works mechanically in their game setup). If you become a member of a landed group AND you put in tier to it, you lose your 512-for-$512 privilege, and cannot get it back, because you become a part-owner of that land.

But if you merely join the group, and don't put in tier, nothing happens, because you haven't put in tier. Join the group, pay rent, leave the group, then go buy your first land if you want to, the capacity remains unspent. If it does NOT work that way then once again, something in a patch has changed that I'm not aware of but since I have seen it work this way with my own eyes, I have no reason to doubt it.

Oh, stop it with the fake drama, Eboni.

You know full well that is a private island with the new deeding system.

And just like Ansheland, this land doesn't sell when you right-click on it.

I am SO GLAD one of these forum posters finally went on a little in-world field trip (which I did weeks ago and already walked through these steps).

It won't right-click and buy even though it is in the for-sale list.

GOOD!

That means a clueless newb will not be fooled. He will see that it has something DIFFERENT about it. He will look at the land itself and see what it says, which is usually "IM so-and-so for special arrangements" or he will study the add or look at a notecard.

IT WOULD BE SO MUCH WORSE IF HE RIGHT-CLICKED AND BOUGHT SOMETHING DIFFERENT THAN LINDEN LAND. BUT HE CAN'T. SO HE WON'T, DUH.

And when he pays money for this thing-that-is-sold -- call it cream cheese -- he will realize he has something not unlike what he gets from the Lindens: land he can have access to, live on, build on, terraform, put a radio on etc. and pay tier to the owner.

Yes, it's different. Yes it's in the land sales list. But what is misleading isn't the land sales list.

What is misleading is Linden Labs, and their claim that they want businesses, they want rentals, they want players to join, they want commerce to thrive and more people to join the game, but they *get in its way*.

They *get in its way* by not coming on the forums right now, or yesterday would be soon enough, and saying:

"We enourage players to rent in zoned residential communities. We urge buyers to look at the terms carefully because this is different than our Linden Land. We will have more easy-to-understand descriptions in our next patch with the land offerings listings to help you distinguish among the types of offers.

Meanwhile, Linden Lab recommends that you educate yourself thoroughly before buying or renting and land in SL, from Linden Labs or any other seller."

Nobody is fooled, nobody is ripped off, least of all Eboni, who is a sharp connoisseur of fine lands LOL. So let's all get off this particular hobby horse and get Linden Labs to focus on creating a more conducive climate for the land business in SL.

Quote:
I don't think most of us want to lose the opportunity to buy some day a private island, at fixed low price. We are willing to accept the crippling of certain commercially significant options to get this privilege (ie no "selling" of subplots), as the Lindens originally intended, and as is emphasized when you buy one.



Who is "we"?
When did we lose this option? It's still on the website last time I look a minute ago.
When did "we" agree to accept the "crippling" of sub-plot selling? We didn't LOL.


Quote:
An accidental consequence of a small feature change a few weeks ago has altered everything, opened up a wide landscape of new and exciting commercial opportunities with this type of land. Residents are voting with their feet, demonstrating significant popularity for the resulting benevolent-dictatorship form of government and its benefits (and disbenefits).



I share your concern about benevolent dictatorships -- I just do it without trying to cripple anybody, least of all good businessmen and businesswomen.


Quote:
If demand for these sims continues, then surely these developments must shortly necessitate limiting the rate of sale, to avoid damaging the economy.



Is this what is REALLY bothering you? YOUR economy is now damanged, i.e. your significant holdings on the mainland? Shouldn't I be screaming then, too? I have significant holdings too on the old and new continents and no private islands.

Why don't I scream? Because I just take this game as it comes, with the conditions they have in the TOS and the ever-changing policies and ever-changing practices and sim-rollouts. It's a game.



Quote:
The changes also demolish the justification for the fixed reduced price, as the crippling is now sidestepped.



Um...where is the crippling?


Quote:
Quote:
Originally Posted by Anshe Chung
Much easier and much more fair would be to include private island sims in the auction system.



She can say that because like now, with any piece of significant property, she can win most of them, and at really good prices LOL. ROFLMAO.


Quote:
The "private island" as we know it would be no more. Demolished at a stroke. Transfigured into something entirely different. An exciting new commercial opportunity. A benevolent dictatorship (which people do seem to want to live in).



Those damn people. They don't do what you want!


1 The original mainland Linden Sim, supply controlled, part auctioned and part first land, exactly as now.

No, they need more first land, they need to roll out less new sims and let some of the back stock get sold off and make communities more valuable and inspire people to make do better by cooperating. They need incentives to help groups buy and run sims together.


Quote:
2 The newly transformed ex-private island, now suitable for zoned and special communities, a single owner ruling over the residents with absolute power. Only change - its supply must be strictly rationed to prevent serious damage to the economy.



Why? If players want it? And what if a group buys it, not just one person, and what if they run it differently? Why can't they?


Quote:
3 The original "private island estate" type, with the troublesome new deeding capabilities removed, and possibly some extra restrictions to emphasize its "private estate" nature.



Why? Just because you say so?


Quote:
What we do about one person having, alone, grasped early the huge significance of the change, and purchased 13 sims (or more) before rationing can begin, I do not know. The rewards of bravery, I guess.



Yes. The Lindens, sitting in their sunny clime of California, sitting at their air-conditioned desks, playing with their land auction toy, just don't know how hungry people can get, and how eager they can get, when they have motivations like helping parents in a communist country, making a living, studying something that fascinates them, or whatever. They are motivated...to make a game. They have no idea that the motivations for *playing a game* far exceed anything they could come up with in *making it*. When they understand that, they will let go!


Quote:
What do you think? Is this the solution? Or must we soon wave goodbye to our on-demand fixed-price private estates? Or will demand fade away, so the new thing can be accommodated without disturbing mainland land values, and hence the exchange rate, money supply, and the whole economy ?



When you create so many fake problems and so many "cripplings" (we need that hospital you were going to start with all the health hazard warnings for all these victims!) -- it's easy to make scary predictions about economies.

I don't think we'll have to worry about this implosion soon *at all* Eboni as long as there are people like you willing to put really high prices on land -- for whatever reasons -- and there are people like me forced to pay it...or willing to pay it, depending on their circumstances.

While the Fortune 500 world has one set of values and ideals, SL is both larger and smaller.

Everyone knows how RL real estate works! Most people reading this have had something to do with a real estate purchase in their lives, or at least their parents' lives.

But SL works differently, and not as you say in your hypotheticals because it is still a game, and an experiment, and a thingie, on the way to maybe becoming some other kind of thingie.

SL land is not "infinite" -- the Lindens are only human, not gods, and have a finite number of servers, budgets, human labour, etc. They roll it out roughly according to how many subscriptions they have, but they seem to have other features of that formula, and are secretive about it -- though Philip delights in collecting economic statistics, he never tells us the number of newbs who buy first-land, who tier up, etc. and the number of oldbies tiering up and how the patterns work (I suspect they correlate directly with each new patch that comes in, and game performance).

Secondly, the number of private islands is not "infinite" either. It's not every body and his brother who can come along and pony up $1000 for an island and $195 for the tier. And Anshe is well aware that it is *her own* glutting of the island market (if she can ever manage to advertise them without all this harassment from players and ambivalence from Lindens) that in fact undercuts her own and others' property on the mainland.

The Lindens are conscious of it too -- now, if they weren't before. They've taken steps to cut down Tringo, cut down events listings, cut down Anshe (with the island deeds issue), cut down telehub expectations to the New Continent, and other measures that basically just depress the landmarket. Whether they do this deliberately, or as a game of playing catch-up, it's hard to know. THAT they take actions to depress the land market is a *fact*. And it is a fact that is heartily applauded by at least a small but influential sector, mainly of the tekki wiki type, that hates the whole land business and can't wait until they can figure out how to grab SL code in open-source, and then get ahold of the land-making machine themselves, so they can be the new Lords of the Internet under the guise of making land "free" (we'll find that it's not so free, and we'll likely find them hogging the waterfront parcels forcing others to fan out behind them lol).

People can disagree about whether the Lindens should do this -- it would be interesting if they had the guts to see how their servers are really valued, and how they really would sell or not sell on the basis of a genuine market. They are too afraid of the hatred of the anti-land and anti-capitalism class they count among some of their chief in-game or extra-game intellectual supporters, however, to allow this to happen.

What really gives value to SL land, like anything else in life, is people. While prices are dropping all over, including post-bubble in the New Continent, and on the old, as Anshe slashes telehub land prices in her exodus to Ansheland, there are still plenty of parcels that go for 9.5 or 10 or even 12 if they are prime waterfront mature flat, etc. locations with really good and secured views, i.e. with Linden land backing or siding them and Linden sea to look out at. And land always goes for a good price in your own sim, when you are the one who wants to buy it. A lot of sales get made to people who are in a sim and want to expand their lots, and get more prims or more building footprint area. People tend to buy a smaller parcel, then wait to tier up when they see how it goes. And people are still coming out of the newbie phase into the midbie phase and finding they want a parcel of 1024 or 2048 or 4096 with the relatively small amounts of tier that goes with it, and they will pay 9.5 or above to get exactly the right thing they need with the mix of features, whether near or far from telehub, waterfront or mountainview, M or PG, etc.

Waterview is not a load of shit. Try the waterview just behind the lots in Moraine, for example -- if the waterfront is secure and the view corridor into the next sim looks fairly secure (i.e. the person has a claim date of more than 60 days ago and seems to be content to stay there and has a nice build -- which is as good as it gets in SL) -- then waterview is a perfectly legit thing.

Private islands have their pluses and minuses. They might be attractive to some, but others find them buggy and lacking in customer service, or not having enough fly-bys to get chance sales. People who set up a store when they are new for a cheap price can have the thrill of getting chance fly-bys as their customers and then start to build a customer base. Someone setting up on a private island usually already has a customer base.

People argue a lot about whether customer bases can be established only through boutique type operations and spam lists and privileged discounting, custom servic,e etc. or built by mass fly-ins to busy telehubs, but the truth is, many retailers have a mixture of these types of merchandising, telehub and boutique.

Right now, anyone trying to come in and use a private island to create a lot of sales of deeded land in a special zoned scheme -- which some declare aren't sales -- will find themselves in a hugely hostile climate spawned here on the forums by a few self-appointed net nannies. One hopes that's all they are, and not shills of some kind, it's impossible to know.

Just because a private sim has its own telehub, doesn't mean it can significantly rise over the chance fly-by traffic of regular telehubs. This is especially true for the newbie stream. Teleports to private islands are usually how most people get introduced to a private island. That means they need a friend to TP me. While they could just hunt around and click on an island, that can be hard to find in the sea of stuff in SL, and quite a few islands have private security rigged so that it deflects chance fly-bys. There is an intricate system of club and escort service retailing as well mainly on private islands and that market can only be reached by friending and friending some more and doing a lot more than just friending LOL.

For whatever reason, God Bless them, probably almost by accident, the Lindens decided to value land like RL, put a RL dollar price on it, put it on an auction, and keep it in enough short supply that the value holds. They adjust their supply now and then if they think speculators are too rampant.

I'm glad they do this. Ownership is the key to a civilized world; when people get things for free, they tend to behave irresponsibly with them.

One way in which the Lindens make sure that their new roll-outs can ever compete and get lots of new bids is by not doing anything about griefing. This isn't a conscious plan, of course, but it's a plan by default nonetheless. It's one of those things that I characterize as very SL-specific to this very hybrid form of a land market of "virtual estate".

It works this way: by not policing really ugly and bad builds designed to obstruct and grief and harass (it skirts the TOS and they can't find a handle most times), and by hewing to a First Amendment type of free speech code (as long as there is no incitement to ethnic, etc. hatred) LL can ensure that each week droves of people are driven from their homes in search of new land. They flee the old crapped up sims in search of new land. The same is achieved by lag. By insuring that the older a sim gets, the worse its server gets, the Lindens can also ensure that the steady stream to the new lands continues because FPS is always richer there. They claim never to do this deliberately and to be always striving to make all sims equal on better servers, but everyone knows that sims on servers wear down after their birth, and not only because avs come on them and lag them.

I'm thinking the Lindens can keep this parlour trick going indefinitely -- seemingly a limitless supply that undercuts value, yet value that holds because of people's desire to have a second life and at least the illusion of being king of their castle.

Now that the user base is increasing, the Lindens are rolling out the new continent (where sales haven't done too well due to lack of telehubs and an overconfidence in the vocal tree-hugging minority). I'm thinking that in 90 days -- it will take longer than the usual sims and even longer than 90 -- the New Continent will have a lot of estates of wealthy players looking for quiet lives away from telehubs, and various offices of the new "virtual office" type of patron of SL, and various other themed or high-end architecture sort of lots. This will happen because some determined and wealthier players, especially some newer ones, will methodically buy up the land and save the sims. There will be pockets of blight and newbie bad builds, of course, but these will ebb. The policy of taking out telehubs which enraged a lot of new business and home owners in the NC will eventually result in more gated-type communities but still on the open grid that hopefully SL will be able to point to as a showcase of how their own competition with Ansheland is more "high brow".

BIGGEST POST EVER


I must say, after reading this thread in its entirity, I'm simply blown away.
_____________________
Peregrine Salon: www.PeregrineSalon.com - my consulting company
Second Blogger: www.SecondBlogger.com - free, fully integrated Second Life blogging for all avatars!
Cienna Samiam
Bah.
Join date: 13 Mar 2005
Posts: 1,316
05-17-2005 20:28
From: Cocoanut Koala
In other words, if this really is a reporting war, maybe it's time I chose sides.


Go for it. Just remember, it is as easy to get in trouble for reporting people who aren't breaking the rules. :)
_____________________
Just remember, they only care about you when you're buying sims.
Nikki Seraph
Registered User
Join date: 6 Jan 2005
Posts: 238
05-17-2005 20:29
From: Profuky Naumova


The bear is called Devlin Bear. The bear has Nicole as creator. The bear is on no-mod. That means it wasn't renamed by Devlin. That means it was named by Nicole. It means it was created by Nicole and given to Devlin.


Not if Nicole gave Devil the bear with full rights, and then DEVLIN gave it to YOU with "Modify" unchecked.

Cuz, you know - if you have full rights - you can CHANGE next owner rights.

Just sayin'.
_____________________
"The supreme happiness in life is the conviction that we are loved — loved for ourselves, or rather, loved in spite of ourselves." -Victor Hugo

eNVe Designs: Puea | Slootsville
On the Web: SLexchange | SLboutique
Ice Brodie
Head of Neo Mobius
Join date: 28 May 2004
Posts: 434
05-17-2005 20:29
_____________________
pandastrong Fairplay
all bout the BANG POW NOW
Join date: 16 Aug 2004
Posts: 2,920
05-17-2005 20:29
From: Cienna Samiam
Go for it. Just remember, it is as easy to get in trouble for reporting people who aren't breaking the rules. :)


I am captain, and I go first! My first round draft pick is defiinitely Cienna.
_____________________
"Honestly, you are a gem -- fun, creative, and possessing strong social convictions. I think LL should be paying you to be in their game."

~ Ulrika Zugzwang on the iconography of pandastrong in the media



"That's no good. Someone is going to take your place as SL's cutest boy while you're offline."

~ Ingrid Ingersoll on the topic of LL refusing to pay pandastrong for being in their game.
Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
05-17-2005 20:30
Someone needs a little nap....
_____________________
The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals.

From: Jesse Linden
I, for one, am highly un-helped by this thread
Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
05-17-2005 20:31
.
_____________________
“Time's fun when you're having flies.” ~Kermit
Cienna Samiam
Bah.
Join date: 13 Mar 2005
Posts: 1,316
05-17-2005 20:33
From: pandastrong Fairplay
I am captain, and I go first! My first round draft pick is defiinitely Cienna.


Woohoo! I'm picked first! Neener! :p
_____________________
Just remember, they only care about you when you're buying sims.
Artillo Fredericks
Friendly Orange Demon
Join date: 1 Jun 2004
Posts: 1,327
can you help me with this please???
05-17-2005 20:34
------------------
System Information
------------------
Name: RADEON 9600 Pro
Device ID: PCI\VEN_1002&DEV_4150&SUBSYS_40221458&REV_00\4&38B71F77&0&0008
Driver: E:\WINDOWS\system32\DRIVERS\ati2mtag.sys, 6.14.0010.6490 (English), 10/19/2004 18:58:40, 837120 bytes
Driver: E:\WINDOWS\system32\ati2dvag.dll, 6.14.0010.6490 (English), 10/19/2004 18:59:00, 219136 bytes
Driver: E:\WINDOWS\system32\ati2cqag.dll, 6.14.0010.0261 (English), 10/19/2004 18:20:08, 249856 bytes
Driver: E:\WINDOWS\system32\Ati2mdxx.exe, 6.14.0010.2494 (English), 10/19/2004 18:54:54, 65536 bytes
Driver: E:\WINDOWS\system32\ati3duag.dll, 6.14.0010.0268 (English), 10/19/2004 18:41:02, 2285536 bytes
Driver: E:\WINDOWS\system32\ativvaxx.dll, 6.14.0001.0036 (English), 10/19/2004 18:36:06, 447680 bytes
Driver: E:\WINDOWS\system32\ATIDDC.DLL, 6.14.0010.0005 (English), 10/19/2004 18:52:40, 81920 bytes
Driver: E:\WINDOWS\system32\atitvo32.dll, 6.14.0010.4100 (English), 10/19/2004 18:27:38, 17408 bytes
Driver: E:\WINDOWS\system32\ativcoxx.dll, 6.13.0010.0005 (English), 11/9/2001 08:01:04, 24064 bytes
Driver: E:\WINDOWS\system32\ati2evxx.exe, 6.14.0010.4109 (English), 10/19/2004 18:53:04, 409600 bytes
Driver: E:\WINDOWS\system32\ati2evxx.dll, 6.14.0010.4109 (English), 10/19/2004 18:54:34, 90112 bytes
Driver: E:\WINDOWS\system32\atipdlxx.dll, 6.14.0010.2493 (English), 10/19/2004 18:55:16, 131072 bytes
Driver: E:\WINDOWS\system32\Oemdspif.dll, 6.14.0001.0011 (English), 10/19/2004 18:55:02, 102400 bytes
Driver: E:\WINDOWS\system32\ati2edxx.dll, 6.14.0010.2495 (English), 10/19/2004 18:54:46, 30720 bytes
Driver: E:\WINDOWS\system32\ATIDEMGR.dll, 1.00.1753.41178 (English), 10/19/2004 20:52:38, 192512 bytes
Driver: E:\WINDOWS\system32\atifglpf.xml, 9/8/2004 17:09:56, 9054 bytes
Driver: E:\WINDOWS\system32\atioglxx.dll, 6.14.0010.4705 (English), 10/19/2004 19:20:58, 6664192 bytes
Driver: E:\WINDOWS\system32\atiiiexx.dll, 6.14.0010.4004 (English), 10/19/2004 21:15:04, 294912 bytes

------------------
DirectX Components
------------------
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diactfrm.dll: 5.01.2600.0000 English Final Retail 8/23/2001 08:00:00 394240 bytes
joy.cpl: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:57 68608 bytes
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pid.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:44 35328 bytes
gameenum.sys: 5.01.2600.2180 English Final Retail 8/4/2004 02:08:21 10624 bytes
dsound.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 367616 bytes
dsound3d.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 1294336 bytes
dswave.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 19456 bytes
dsdmo.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 181760 bytes
dsdmoprp.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 71680 bytes
dmusic.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 104448 bytes
dmband.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 28672 bytes
dmcompos.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 61440 bytes
dmime.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 181248 bytes
dmloader.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 35840 bytes
dmstyle.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 105984 bytes
dmsynth.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 103424 bytes
dmscript.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 82432 bytes
system.dll: 1.01.4322.2032 English Final Retail 9/17/2004 22:14:19 1224704 bytes
dx7vb.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 619008 bytes
dx8vb.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 1227264 bytes
dxdiagn.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 2113536 bytes
mfc40.dll: 4.01.0000.6140 English Final Retail 8/23/2001 08:00:00 924432 bytes
mfc42.dll: 6.02.4131.0000 English Final Retail 8/4/2004 03:56:42 1028096 bytes
wsock32.dll: 5.01.2600.2180 English Final Retail 8/4/2004 03:56:46 22528 bytes
amstream.dll: 6.05.2600.2180 English Final Retail 8/4/2004 03:56:41 70656 bytes
devenum.dll: 6.05.2600.2180 English Final Retail 8/4/2004 03:56:42 59904 bytes
dxmasf.dll: 6.04.0009.1125 English Final Retail 8/4/2004 03:56:42 498205 bytes
mciqtz32.dll: 6.05.2600.2180 English Final Retail 8/4/2004 03:56:42 35328 bytes
mpg2splt.ax: 6.05.2600.2180 English Final Retail 8/4/2004 03:56:57 148992 bytes
msdmo.dll: 6.05.2600.2180 English Final Retail 8/4/2004 03:56:43 14336 bytes
encapi.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 20480 bytes
qasf.dll: 9.00.0000.3250 English Final Retail 8/4/2004 03:56:44 237568 bytes
qcap.dll: 6.05.2600.2180 English Final Retail 8/4/2004 03:56:44 192512 bytes
qdv.dll: 6.05.2600.2180 English Final Retail 8/4/2004 03:56:44 279040 bytes
qdvd.dll: 6.05.2600.2180 English Final Retail 8/4/2004 03:56:44 385024 bytes
qedit.dll: 6.05.2600.2180 English Final Retail 8/4/2004 03:56:44 562176 bytes
qedwipes.dll: 6.05.2600.2180 English Final Retail 8/4/2004 03:56:24 733696 bytes
quartz.dll: 6.05.2600.2180 English Final Retail 8/4/2004 03:56:44 1287680 bytes
strmdll.dll: 4.01.0000.3928 English Final Retail 8/4/2004 03:56:45 246302 bytes
iac25_32.ax: 2.00.0005.0053 English Final Retail 8/4/2004 03:56:57 199680 bytes
ir41_32.ax: 4.51.0016.0003 English Final Retail 8/4/2004 03:56:57 848384 bytes
ir41_qc.dll: 4.30.0062.0002 English Final Retail 8/4/2004 03:56:42 120320 bytes
ir41_qcx.dll: 4.30.0064.0001 English Final Retail 8/4/2004 03:56:42 338432 bytes
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ir50_qcx.dll: 5.00.0064.0048 English Final Retail 8/4/2004 03:56:42 183808 bytes
ivfsrc.ax: 5.10.0002.0051 English Final Retail 8/4/2004 03:56:57 154624 bytes
mswebdvd.dll: 6.05.2600.2180 English Final Retail 8/4/2004 03:56:44 204288 bytes
ks.sys: 5.03.2600.2180 English Final Retail 8/4/2004 02:15:21 140928 bytes
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ksuser.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 4096 bytes
stream.sys: 5.03.2600.2180 English Final Retail 8/4/2004 02:08:02 48640 bytes
mspclock.sys: 5.03.2600.2180 English Final Retail 8/4/2004 01:58:38 5376 bytes
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swenum.sys: 5.03.2600.2180 English Final Retail 8/4/2004 01:58:41 4352 bytes
mstee.sys: 5.03.2600.2180 English Final Retail 8/4/2004 01:58:38 5504 bytes
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bdasup.sys: 5.03.2600.2180 English Final Retail 8/4/2004 02:10:12 11776 bytes
msdvbnp.ax: 6.05.2600.2180 English Final Retail 8/4/2004 03:56:57 56832 bytes
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mpeg2data.ax: 6.05.2600.2180 English Final Retail 8/4/2004 03:56:57 118272 bytes
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mpe.sys: 5.03.2600.2180 English Final Retail 8/4/2004 02:10:12 15360 bytes
streamip.sys: 5.03.2600.2180 English Final Retail 8/4/2004 02:10:12 15360 bytes
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vbisurf.ax: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:57 30720 bytes
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vfwwdm32.dll: 5.01.2600.2180 English Final Retail 8/4/2004 03:56:46 53760 bytes
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msdv.sys: 5.03.2600.2180 English Final Retail 8/4/2004 02:09:58 51328 bytes

------------------
DirectShow Filters
------------------

WDM Streaming VBI Codecs:
NABTS/FEC VBI Codec,0x00200000,2,1,,5.03.2600.2180
CC Decoder,0x00200000,2,1,,5.03.2600.2180
WST Codec,0x00200000,1,1,,5.03.2600.2180

DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,,
WMSpeech Decoder DMO,0x00600800,1,1,,
Mpeg4s Decoder DMO,0x00800001,1,1,,
WMV Screen decoder DMO,0x00800001,1,1,,
WMVideo Decoder DMO,0x00800001,1,1,,
Mpeg43 Decoder DMO,0x00800001,1,1,,
Mpeg4 Decoder DMO,0x00800001,1,1,,
DivX Decoder Filter,0x00800000,1,1,divxdec.ax,5.02.0001.1335
WMT MuxDeMux Filter,0x00200000,0,0,wmm2filt.dll,2.01.4026.0000
Full Screen Renderer,0x00200000,1,0,quartz.dll,6.05.2600.2180
CyberLink DVD Navigator,0x00600000,0,3,CLNAVX.ax,5.00.0000.0905
DV Muxer,0x00400000,0,0,qdv.dll,6.05.2600.2180
Color Space Converter,0x00400001,1,1,quartz.dll,6.05.2600.2180
WM ASF Reader,0x00400000,0,0,qasf.dll,9.00.0000.3250
AVI Splitter,0x00600000,1,1,quartz.dll,6.05.2600.2180
WMT AudioAnalyzer,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.05.2600.2180
Indeo® video 5.10 Compression Filter,0x00200000,1,1,ir50_32.dll,5.2562.0015.0055
Windows Media Audio Decoder,0x00800001,1,1,msadds32.ax,8.00.0000.4487
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.05.2600.2180
MainConcept MPEG Splitter,0x00600002,1,2,mcspmpeg.ax,1.00.0000.0046
MainConcept MPEG Audio Decoder,0x00600000,1,1,mcdsmpeg.ax,1.00.0000.0051
MainConcept MPEG Video Decoder,0x00600000,1,1,mcdsmpeg.ax,1.00.0000.0051
MainConcept MPEG Encoder,0x00200000,2,1,mcesmpeg.ax,1.00.0001.0022
WMT Format Conversion,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Xing® VideoCD Navigator,0x00600000,0,2,rpds3260.dll,6.00.0008.0642
StreamBufferSink,0x00200000,0,0,sbe.dll,
WMT Black Frame Generator,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.2180
Indeo® video 5.10 Decompression Filter,0x00640000,1,1,ir50_32.dll,5.2562.0015.0055
DivX for Blizzard Decoder Filter,0x00800000,1,1,blizzard.ax,
WMT Screen Capture filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000
Microsoft Screen Video Decompressor,0x00800000,1,1,msscds32.ax,8.00.0000.4487
MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.05.2600.2180
SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.05.2600.2180
MPEG Layer-3 Decoder,0x00810000,1,1,l3codecx.ax,1.05.0000.0050
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.05.2600.2180
CyberLink Audio Effect,0x00200000,1,1,claudfx.ax,5.00.0000.0901
ACELP.net Sipro Lab Audio Decoder,0x00800001,1,1,acelpdec.ax,1.04.0000.0000
CyberLink Line21 Decoder Filter,0x00200000,0,2,CLLine21.ax,4.00.0000.3030
Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.05.2600.2180
MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.05.2600.2180
File Source (Netshow URL),0x00400000,0,1,wmpasf.dll,9.00.0000.3250
WMT Import Filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000
DV Splitter,0x00600000,1,2,qdv.dll,6.05.2600.2180
Bitmap Generate,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Windows Media Video Decoder,0x00800000,1,1,wmvds32.ax,8.00.0000.4487
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,
Windows Media Video Decoder,0x00800000,1,1,wmv8ds32.ax,8.00.0000.4000
CyberLink AudioCD Filter,0x00600000,0,1,CLAudioCD.ax,5.00.0000.0905
WMT VIH2 Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Record Queue,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Windows Media Multiplexer,0x00600000,1,1,wmpasf.dll,9.00.0000.3250
ASX file Parser,0x00600000,1,1,wmpasf.dll,9.00.0000.3250
ASX v.2 file Parser,0x00600000,1,0,wmpasf.dll,9.00.0000.3250
NSC file Parser,0x00600000,1,1,wmpasf.dll,9.00.0000.3250
XviD MPEG-4 Video Decoder,0x00800000,1,1,xvid.ax,
ACM Wrapper,0x00600000,1,1,quartz.dll,6.05.2600.2180
Windows Media source filter,0x00600000,0,2,wmpasf.dll,9.00.0000.3250
Video Renderer,0x00800001,1,0,quartz.dll,6.05.2600.2180
Frame Eater,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,
Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.05.2600.2180
STVCOL Transform Filter,0x00800000,1,1,stvcoldx.ax,0.09.0009.0000
Video Port Manager,0x00600000,2,1,quartz.dll,6.05.2600.2180
WST Decoder,0x00600000,1,1,wstdecod.dll,5.03.2600.2180
Video Renderer,0x00400000,1,0,quartz.dll,6.05.2600.2180
DivX Decoder Filter,0xff800000,1,1,divxdec.ax,5.02.0001.1335
Vorbis Stream Encoder,0x00600000,1,1,MediaXW.dll,0.00.0006.0000
WM ASF Writer,0x00400000,0,0,qasf.dll,9.00.0000.3250
WMT Sample Information Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,5.03.2600.2180
Microsoft MPEG-4 Video Decompressor,0x00800000,1,1,mpg4ds32.ax,8.00.0000.4487
File writer,0x00200000,1,0,qcap.dll,6.05.2600.2180
WMT Log Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
WMT Virtual Renderer,0x00200000,1,0,wmm2filt.dll,2.01.4026.0000
DVD Navigator,0x00200000,0,2,qdvd.dll,6.05.2600.2180
CyberLink Audio Decoder,0x00601000,1,1,CLAUD.ax,5.00.0000.0826
CyberLink Video/SP Decoder,0x00600000,2,3,CLVSD.ax,5.00.0000.0905
CyberLink TimeStretch Filter,0x00200000,1,1,CLAuTS.ax,1.00.0000.0704
Overlay Mixer2,0x00400000,1,1,qdvd.dll,6.05.2600.2180
AVI Draw,0x00600064,9,1,quartz.dll,6.05.2600.2180
.RAM file Parser,0x00600000,1,0,wmpasf.dll,9.00.0000.3250
WMT DirectX Transform Wrapper,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
G.711 Codec,0x00200000,1,1,g711codc.ax,5.01.2600.0000
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.05.2600.2180
DV Video Decoder,0x00800000,1,1,qdv.dll,6.05.2600.2180
Indeo® audio software,0x00500000,1,1,iac25_32.ax,2.00.0005.0053
Windows Media Update Filter,0x00400000,1,0,wmpasf.dll,9.00.0000.3250
ASF DIB Handler,0x00600000,1,1,wmpasf.dll,9.00.0000.3250
ASF ACM Handler,0x00600000,1,1,wmpasf.dll,9.00.0000.3250
ASF ICM Handler,0x00600000,1,1,wmpasf.dll,9.00.0000.3250
ASF URL Handler,0x00600000,1,1,wmpasf.dll,9.00.0000.3250
ASF JPEG Handler,0x00600000,1,1,wmpasf.dll,9.00.0000.3250
ASF DJPEG Handler,0x00600000,1,1,wmpasf.dll,9.00.0000.3250
ASF embedded stuff Handler,0x00600000,1,1,wmpasf.dll,9.00.0000.3250
9x8Resize,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
WIA Stream Snapshot Filter,0x00200000,1,1,wiasf.ax,1.00.0000.0000
Allocator Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
SampleGrabber,0x00200000,1,1,qedit.dll,6.05.2600.2180
Null Renderer,0x00200000,1,0,qedit.dll,6.05.2600.2180
WMT Virtual Source,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000
MPEG-2 Sections and Tables,0x005fffff,1,0,mpeg2data.ax,
IVF source filter,0x00600000,0,1,ivfsrc.ax,5.10.0002.0051
WMT Interlacer,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
StreamBufferSource,0x00200000,0,0,sbe.dll,
Smart Tee,0x00200000,1,2,qcap.dll,6.05.2600.2180
Overlay Mixer,0x00200000,0,0,qdvd.dll,6.05.2600.2180
RealPlayer Audio Filter,0x00200000,1,1,rpds3260.dll,6.00.0008.0642
AVI Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.2180
Uncompressed Domain Shot Detection Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.05.2600.2180
QuickTime Movie Parser,0x00600000,1,1,quartz.dll,6.05.2600.2180
Wave Parser,0x00400000,1,1,quartz.dll,6.05.2600.2180
MIDI Parser,0x00400000,1,1,quartz.dll,6.05.2600.2180
Multi-file Parser,0x00400000,1,1,quartz.dll,6.05.2600.2180
Lyric Parser,0x00400000,1,1,quartz.dll,6.05.2600.2180
File stream renderer,0x00400000,1,1,quartz.dll,6.05.2600.2180
XML Playlist,0x00400000,1,0,wmpasf.dll,9.00.0000.3250
A/V Dummy Filter,0x00200000,1,0,vpgi.ax,8.00.0000.0343
AVI Mux,0x00200000,1,0,qcap.dll,6.05.2600.2180
Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.05.2600.2180
File Source (Async.),0x00400000,0,1,quartz.dll,6.05.2600.2180
File Source (URL),0x00400000,0,1,quartz.dll,6.05.2600.2180
WMT DV Extract,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
WMplug,0x009001f4,1,1,wtwmplug.ax,
WMT Switch Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
WMT Volume,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Stretch Video,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Windows Media Pad VU Data Grabber,0x00600000,1,0,wmmfilt.dll,1.01.2427.0001
Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.05.2600.2180
BDA MPEG2 Transport Information Filter,0x00200000,1,0,psisrndr.ax,6.05.2600.2180
QT Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.2180
ShotBoundaryDet,0x00200000,1,1,wmmfilt.dll,1.01.2427.0001
MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.05.2600.2180
Sony ExpressFX Chorus,0x00200000,1,1,sfxpfx2.dll,1.00.0000.0272
Sony ExpressFX Delay,0x00200000,1,1,sfxpfx2.dll,1.00.0000.0272
Sony ExpressFX Distortion,0x00200000,1,1,sfxpfx1.dll,1.00.0000.0273
Sony ExpressFX Equalization,0x00200000,1,1,sfxpfx2.dll,1.00.0000.0272
Sony ExpressFX Flange/Wah-Wah,0x00200000,1,1,sfxpfx1.dll,1.00.0000.0273
Sony ExpressFX Amplitude Modulation,0x00200000,1,1,sfxpfx2.dll,1.00.0000.0272
Sony ExpressFX Reverb,0x00200000,1,1,sfxpfx1.dll,1.00.0000.0273
Sony ExpressFX Stutter,0x00200000,1,1,sfxpfx1.dll,1.00.0000.0273
Sony ExpressFX Dynamics,0x00200000,1,1,sfxpfx3.dll,1.00.0000.0077
Sony ExpressFX Graphic EQ,0x00200000,1,1,sfxpfx3.dll,1.00.0000.0077
Sony ExpressFX Noise Gate,0x00200000,1,1,sfxpfx3.dll,1.00.0000.0077
Sony ExpressFX Time Stretch,0x00200000,1,1,sfxpfx3.dll,1.00.0000.0077
Sony Multi-Band Dynamics,0x00200000,1,1,sfppack2.dll,1.00.0000.0303
Sony Chorus,0x00200000,1,1,sfppack1.dll,1.00.0000.0303
Indeo® video 4.4 Decompression Filter,0x00640000,1,1,ir41_32.ax,4.51.0016.0003
Sony Distortion,0x00200000,1,1,sfppack3.dll,1.00.0000.0314
Sony Wave Hammer,0x00200000,1,1,sfhammer.dll,1.00.0000.0241
Sony Gapper/Snipper,0x00200000,1,1,sfppack3.dll,1.00.0000.0314
Sony Acoustic Mirror,0x00200000,1,1,sfmirror.dll,1.01.0000.0244
Sony Simple Delay,0x00200000,1,1,sfppack1.dll,1.00.0000.0303
Sony Reverb,0x00200000,1,1,sfppack1.dll,1.00.0000.0303
Sony Multi-Tap Delay,0x00200000,1,1,sfppack1.dll,1.00.0000.0303
Sony Graphic EQ,0x00200000,1,1,sfppack2.dll,1.00.0000.0303
Sony Smooth/Enhance,0x00200000,1,1,sfppack3.dll,1.00.0000.0314
Indeo® video 4.4 Compression Filter,0x00200000,1,1,ir41_32.ax,4.51.0016.0003
Sony Parametric EQ,0x00200000,1,1,sfppack2.dll,1.00.0000.0303
Sony Time Stretch,0x00200000,1,1,sfppack1.dll,1.00.0000.0303
Sony Noise Gate,0x00200000,1,1,sfppack2.dll,1.00.0000.0303
Sony Paragraphic EQ,0x00200000,1,1,sfppack2.dll,1.00.0000.0303
Sony Vibrato,0x00200000,1,1,sfppack3.dll,1.00.0000.0314
Sony Pitch Shift,0x00200000,1,1,sfppack1.dll,1.00.0000.0303
Sony Flange/Wah-wah,0x00200000,1,1,sfppack3.dll,1.00.0000.0314
Sony Graphic Dynamics,0x00200000,1,1,sfppack2.dll,1.00.0000.0303
Sony Amplitude Modulation,0x00200000,1,1,sfppack3.dll,1.00.0000.0314

WDM Streaming Tee/Splitter Devices:
Tee/Sink-to-Sink Converter,0x00200000,1,1,,5.03.2600.2180

WDM Streaming Data Transforms:
Microsoft Kernel Acoustic Echo Canceller,0x00000000,0,0,,
Microsoft Kernel GS Wavetable Synthesizer,0x00200000,1,1,,5.03.2600.2180
Microsoft Kernel DLS Synthesizer,0x00200000,1,1,,5.03.2600.2180
Microsoft Kernel DRM Audio Descrambler,0x00200000,1,1,,5.03.2600.2180

Video Compressors:
WMVideo Encoder DMO,0x00600800,1,1,,
MSScreen encoder DMO,0x00600800,1,1,,
WMVideo9 Encoder DMO,0x00600800,1,1,,
WMVideo8 Encoder DMO,0x00600800,1,1,,
MSScreen 9 encoder DMO,0x00600800,1,1,,
DV Video Encoder,0x00200000,0,0,qdv.dll,6.05.2600.2180
Indeo® video 5.10 Compression Filter,0x00100000,1,1,ir50_32.dll,5.2562.0015.0055
MJPEG Compressor,0x00200000,0,0,quartz.dll,6.05.2600.2180
Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.05.2600.2180
DivX® 5.2.1 Codec,0x00200000,1,1,qcap.dll,6.05.2600.2180
Intel 4:2:0 Video V2.50,0x00200000,1,1,qcap.dll,6.05.2600.2180
Intel Indeo(R) Video R3.2,0x00200000,1,1,qcap.dll,6.05.2600.2180
Intel Indeo® Video 4.5,0x00200000,1,1,qcap.dll,6.05.2600.2180
Indeo® video 5.10,0x00200000,1,1,qcap.dll,6.05.2600.2180
Intel IYUV codec,0x00200000,1,1,qcap.dll,6.05.2600.2180
Microsoft H.261 Video Codec,0x00200000,1,1,qcap.dll,6.05.2600.2180
Microsoft H.263 Video Codec,0x00200000,1,1,qcap.dll,6.05.2600.2180
Microsoft MPEG-4 Video Codec V2,0x00200000,1,1,qcap.dll,6.05.2600.2180
Microsoft MPEG-4 Video Codec V1,0x00200000,1,1,qcap.dll,6.05.2600.2180
Microsoft RLE,0x00200000,1,1,qcap.dll,6.05.2600.2180
Microsoft Video 1,0x00200000,1,1,qcap.dll,6.05.2600.2180
Microsoft Windows Media Video 9,0x00200000,1,1,qcap.dll,6.05.2600.2180
XviD MPEG-4 Codec,0x00200000,1,1,qcap.dll,6.05.2600.2180

Audio Compressors:
WM Speech Encoder DMO,0x00600800,1,1,,
WMAudio Encoder DMO,0x00600800,1,1,,
IAC2,0x00200000,1,1,quartz.dll,6.05.2600.2180
Lernout & Hauspie CELP 4.8kbit/s,0x00200000,1,1,quartz.dll,6.05.2600.2180
Lernout & Hauspie SBC 8kbit/s,0x00200000,1,1,quartz.dll,6.05.2600.2180
Lernout & Hauspie SBC 12kbit/s,0x00200000,1,1,quartz.dll,6.05.2600.2180
Lernout & Hauspie SBC 16kbit/s,0x00200000,1,1,quartz.dll,6.05.2600.2180
IMA ADPCM,0x00200000,1,1,quartz.dll,6.05.2600.2180
PCM,0x00200000,1,1,quartz.dll,6.05.2600.2180
Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.05.2600.2180
ACELP.net,0x00200000,1,1,quartz.dll,6.05.2600.2180
DSP Group TrueSpeech(TM),0x00200000,1,1,quartz.dll,6.05.2600.2180
Windows Media Audio V1,0x00200000,1,1,quartz.dll,6.05.2600.2180
Windows Media Audio V2,0x00200000,1,1,quartz.dll,6.05.2600.2180
GSM 6.10,0x00200000,1,1,quartz.dll,6.05.2600.2180
Microsoft G.723.1,0x00200000,1,1,quartz.dll,6.05.2600.2180
CCITT A-Law,0x00200000,1,1,quartz.dll,6.05.2600.2180
CCITT u-Law,0x00200000,1,1,quartz.dll,6.05.2600.2180
MPEG Layer-3,0x00200000,1,1,quartz.dll,6.05.2600.2180

Audio Capture Sources:
Creative Sound Blaster PCI,0x00200000,0,0,qcap.dll,6.05.2600.2180

Midi Renderers:
Creative Sound Blaster MPU-401,0x00200000,1,0,quartz.dll,6.05.2600.2180
Default MidiOut Device,0x00800000,1,0,quartz.dll,6.05.2600.2180
Microsoft GS Wavetable SW Synth,0x00200000,1,0,quartz.dll,6.05.2600.2180

WDM Streaming Capture Devices:
Creative Sound Blaster MPU-401,0x00200000,2,2,,5.03.2600.2180
Creative Sound Blaster PCI,0x00200000,2,2,,5.03.2600.2180

WDM Streaming Rendering Devices:
Creative Sound Blaster MPU-401,0x00200000,2,2,,5.03.2600.2180
Creative Sound Blaster PCI,0x00200000,2,2,,5.03.2600.2180

BDA Rendering Filters:
BDA IP Sink,0x00200000,1,1,,5.03.2600.2180

BDA Network Providers:
Microsoft ATSC Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.2600.2180
Microsoft DVBC Network Provider,0x00200000,0,1,msdvbnp.ax,
Microsoft DVBS Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.2600.2180
Microsoft DVBT Network Provider,0x00200000,0,1,msdvbnp.ax,

Video Capture Sources:
Aiptek Pen Cam Manager,0x00200000,0,0,qcap.dll,6.05.2600.2180

BDA Transport Information Renderers:
BDA MPEG2 Transport Information Filter,0x00600000,1,0,psisrndr.ax,6.05.2600.2180
MPEG-2 Sections and Tables,0x00600000,1,0,mpeg2data.ax,

WDM Streaming Mixer Devices:
Microsoft Kernel Wave Audio Mixer,0x00000000,0,0,,

BDA CP/CA Filters:
Decrypt/Tag,0x00600000,1,0,encdec.dll,
Encrypt/Tag,0x00200000,0,0,encdec.dll,
XDS Codec,0x00200000,0,0,encdec.dll,

WDM Streaming Communication Transforms:
Tee/Sink-to-Sink Converter,0x00200000,1,1,,5.03.2600.2180

Audio Renderers:
Creative Sound Blaster PCI,0x00200000,1,0,quartz.dll,6.05.2600.2180
CyberLink Audio Renderer,0x00200000,1,0,CLADR.ax,5.00.0000.0807
Default DirectSound Device,0x00800000,1,0,quartz.dll,6.05.2600.2180
Default WaveOut Device,0x00200000,1,0,quartz.dll,6.05.2600.2180
DirectSound: Creative Sound Blaster PCI,0x00200000,1,0,quartz.dll,6.05.2600.2180

WDM Streaming System Devices:
Creative Sound Blaster MPU-401,0x00200000,17,2,,5.03.2600.2180
Creative Sound Blaster PCI,0x00200000,10,2,,5.03.2600.2180

BDA Receiver Components:
BDA Slip De-Framer,0x00600000,1,1,,5.03.2600.2180
_____________________
"I, for one, am thouroughly entertained by the mass freakout." - Nephilaine Protagonist

--== www.artillodesign.com ==--
Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
Why persecute the truthful?
05-17-2005 20:35
Bwhahahahhah!

Dude, you wouldn't know the truth if it threw you on your back and teabagged you!

Siggy.
_____________________
The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals.

From: Jesse Linden
I, for one, am highly un-helped by this thread
Profuky Naumova
pwnd
Join date: 17 May 2005
Posts: 8
05-17-2005 20:35
From: Nikki Seraph
Not if Nicole gave Devil the bear with full rights, and then DEVLIN gave it to YOU with "Modify" unchecked.

Cuz, you know - if you have full rights - you can CHANGE next owner rights.

Just sayin'.



Nikki.....did you read the post?

It is all right there. DO I NEED TO SPELL IT OUT???!!!

I reject your maxims.

You have no authority for me.

I always speak the truth as I see it and strive to relay it as best I can.

I tend to write a long passage, and that's just how it is. That doesn't make me evil.

You can't set up maxims that rely on your as their interpretor and arbitrer when you don't have acknowledged authority. It's a vanity exercise.

I reject your intrusion in the forums with your self-referential and self-celebratory Stoneself stuff, Stoneself LOL.

Not in My Name
__________________
_____________________
pwnd
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