Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Confessions of a prim hog

Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
12-22-2003 19:29
Okay, so after much waiting, nail biting, and gnashing of teeth I finally got to see exactly how many prims I'd been easily supporting under the old econony and how much it would cost me to keep everything that I had built up...

To keep my house and store in Freelon, and my store in Aqua as-is meant I had to buy enough new land that in addition to my already purchased lifetime subscription, I will be able to keep my stuff for the low low price of...

$40/mo

The truly sad part of it all is... that's exactly what I've decided to do. :D

Oh, and in addition... I get a whopping new 154 prims to play with! whoo hoo!

*stumbles off to go get drunk*
_____________________

My other hobby:
www.live365.com/stations/chip_midnight
Eggy Lippmann
Wiktator
Join date: 1 May 2003
Posts: 7,939
12-22-2003 19:32
Congratulations Chip! With those 154 extra prims you will now be able to rez 2 or 3 chairs! :D
Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
12-22-2003 20:12
heh, I could probably do a full dining set for four with that. But yikes.
_____________________

My other hobby:
www.live365.com/stations/chip_midnight
Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
12-22-2003 20:54
So THATS where all the prims are going in Freelon... *gets his board with a nail in it ready and heads over to chips*

Nah i don't mind :) Congrats too yah! Lol :D
_____________________
"Don't anticipate outcome," the man said. "Await the unfolding of events. Remain in the moment." - Konrad
Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
12-22-2003 21:20
Haha, dude, you're nuts!
Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
12-22-2003 22:01
Oh, and another thing... those that started the whole prim hogging rant threads should be very careful if they buy insurance or anything in the near future. It might just be me trying to get my $480/yr back ;)
_____________________

My other hobby:
www.live365.com/stations/chip_midnight
Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
12-22-2003 22:21
I was quite apprehensive to sign into SL today, and I signed in to find I was 900 prims over my 4096 m prim allotment. Did I tear much down? No. I added another 4000 meters of land in Federal (practically every last square inch of it) and now have 200 some odd prims left for for my use, instead of being 900 in the hole. The net result: paying 225 for a lifetime membership, and another 25 a month. Wow, for a company that claims to not need the money, they sure have found a way to penalize their most active players financially. You know the ones who build and make the stuff that all the coveted casual users are supposed to buy and be interested in. I have to admit, my first day impressions have not been wonderful. The prim limits are so ridiculously low it is laughable.

I had a long discussion with my girlfriend who has worked her ass off to build an extensive amount of beautiful furniture for sale in SL. She has a brand new store sitting empty in Clara that is already 200 prims over with very little furniture. It is interesting trying to explain that somehow this really is for the best for force players who want more than a cabin to be shelling out excessive amounts monthly.

I could go on and on but I will stop. Today has had highs and lows, the high point being Phillip Linden coming to my place in Federal to help me figure out why I was getting parcel full messages. The low point has to be watching some of my close friends in the game without the same financial resources I have deal with the shock of having to delete things and try not to lose faith in a game that is making them pay substantially more money for the exact same thing they had 2 weeks ago.

As a final thought, why do the land use fees go up exponentially? You can't have say, 6000 meters of land and pay for that, you have to go from 4096 to 8192, etc.. nothing in between. What is the sense in that, except to make more money? Again this is supposedly not about money, but LL is about the be the recipients of a lot more of it if Chip and I are any indication of how long time players are reacting.
Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
12-22-2003 22:22
And yes, to all those who contributed to the bitch fest witch hunt about prim hogging, congratulations. One should definitely be careful what one wishes for.
Drathor Kothari
Elder Dragon
Join date: 14 Nov 2003
Posts: 84
12-22-2003 23:50
Well, let me throw my 2 Linden dollars in.

So many people were involved with the bitch fest because it was a SERIOUS problem that was killing the game for a LOT of people.

The root cause is of course, even the expanded 15,000 objects per sim limit is too low for the big builders. Faster hardware or better software is the only solution that will make everyone happy.

But until that happens... the pre 1.2 setup was terribly broken. I live in Freelon too, and one reason I moved there was because of great looking builds like Chip's. It really improves things to have builders liek that around. When prim usage suddenly shut up due to someone on teh sim prim banking, I saw a ton of art on his land get deleted to free up room. So I do not have anything against large or prim heavy builds. (Prim hording being the exception).

So before, what happened was one or two people per sim could afford to take all the prims, and the other 20 or so people sat aroudn in homes where they couldn't reza bube to sit on. When you hit the prim limit on a sim, you KILL it. It's no fun at all.

Now we have 1.2 and are things perfect? No.. now prim-heavy builds are having trouble. But the 95% of the population that doesn't need lots of prims is VERY happy. That includes me. For the first time I can build guilt free, and not worry about somone taking all the resources out from under my feet. No more eyeing that object bar hovering at 99% or sims that are at 101% for weeks on end.

Things are still not perfect for everyone, but I think they are WAY closer to an optimal solution. I'm sure if the Lindens or one of us has an idea to tweak things to help prim heavy builds, they will glady do it. They, and most people WANT those nice builds around.. but the pre 1.2 price was too high.

So spend your efforrt on ways to tweak the system to solve the current issues.. but please, don't ask for things to go back to the way they were. That SUCKED. :-)
Yuki Sunshine
Designing Woman
Join date: 1 Apr 2003
Posts: 221
12-23-2003 00:24
While I agree that prim hogging was a big problem and that 100% resources kill a sim...I really really hope something is broken with the way the amount of prims is calculated.

When I first heard of this prim allocation idea, I thought it was great. I thought that I'd be able to build more on the land I had. The opposite occured. I had to delete my little cabin in DW because it was over twice the limit and it would have ruined it to rip out half the prims. I'm currently without a location for my store because I can't find anywhere to put it that has a reasonable number of prims. I bought a bunch of land in Mauve I thought would be perfect. Right near a telehub, easy to access. For $5000 worth of land, I get a whopping...300 prims. For a full blown retail store, that's not enough, especially not for me. If anyone's been to my store, I use lifesize prims to display an image of the outfit. Being conservative, for my particular style, I need two prims per outfit for sale. I have roughly 40 pieces to sell. That makes 80 prims for content. Which doesn't leave much for walls, signs, posters, floors, anything to make it look nice and still have room to add content to my shop down the road.

The problem? There is no other piece of land. If I left Mauve, cut my losses, and searched again, there's no land that's open that will have a reasonable amount of prims allocated to it. Auctions will invariably go to ridiculous amounts, and I can't afford RL money to auction. I'm not overly keen on sinking all the profits since my shop began into land that may or may not work out.

I've thought about the mall, but nothing short of the stores for auction would be enough for a primary location. I doubt I have the money to play with the big boys in the auction. And as people pointed out in the other thread, it's not really a safe business bet if it's only a two month lease. If I did happen to get it, I'd have to work to make it break even, let alone turn a profit. Which turns making clothes into a job rather than something fun I do when I feel like it. I suppose I have to re-evaluate whether I even want to make clothes in SL anymore.

Any advice is welcome. I really don't know right now how Second Style will survive under this new system, short of me tearing down my style and doing a vending machine or boxes. I don't really want to do that. Creating the displays is half the fun.
_____________________
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
Visit Yuki's Second Style! Now in
MAUVE, conveniently located just
off the telehub. 180, 75. Featuring
hand-painted original designs.
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
Maxx Monde
Registered User
Join date: 14 Nov 2003
Posts: 1,848
12-23-2003 05:32
** deleted **
Pendari Lorentz
Senior Member
Join date: 5 Sep 2003
Posts: 4,372
12-23-2003 05:55
hehe.. Glad to see you will be able to maintain your place and items Chip. You make some wonderful stuff! :)

I had to scale back some. :p To maintain what I had, would have cost me $25 a month for the land, plus the $10 a month for subscription fee. The most I can afford is $25 a month, and even that is pushing it. So I managed to get it down to where I am now paying $15 a month for land, plus the $10 sub fee. And I can *still* make this work, even though it is taking a lot of adjustment. My goal is to bust my butt with my Gallery and Boutique, and earn the L$ to buy more land (and thus more prims) in the future. I will however not let it become more work than fun. So it may take me a while, but I'll get there.

I'm a hard-core optimist. hehe :D
_____________________
*hugs everyone*
Harald Nomad
Villager
Join date: 28 May 2003
Posts: 123
12-23-2003 08:24
Prim hogging does not exist. It's a make-believe expression used to condemn those who think/play differently. Before, the game was based on entrepreneurial capitalism (says Linden Labs), those who saw business in land, could buy as much as they could afford. Those who saw business in highly detailed interactive buildings, had the entrepreneurial freedom to do so as well. The consequence, and very much part of those types of businesses, is that the owners paid lots of taxes. That's paying for what you use.

Now it's nothing but a subset of communism. What next? Will people be denied the freedom of speech soon? Now you pay for what you don't use. Residents have to take buildings down, while at the same time Lindens build new things, unlimited by whatever parcels do or do not support.
Maxx Monde
Registered User
Join date: 14 Nov 2003
Posts: 1,848
12-23-2003 09:20
** deleted **
Julian Fate
80's Pop Star
Join date: 19 Oct 2003
Posts: 1,020
12-23-2003 09:30
From: someone
Before, the game was based on entrepreneurial...
Now it's nothing but a subset of communism. What next? Will people be denied the freedom of speech soon?

You forgot to mention the Nazis. They're much more effective than referencing communism.
From: someone
Now you pay for what you don't use.

I'm paying for exactly what I use.
From: someone
Residents have to take buildings down...

...For the good of the whole community. I salute everyone who willingly takes down or modifies a build which uses more than its share of a sim's limited resources. As long as they aren't a jerk about it.
From: someone
while at the same time Lindens build new things, unlimited by whatever parcels do or do not support.

Um, huh? I don't know where you got this.
Devlin Gallant
Thought Police
Join date: 18 Jun 2003
Posts: 5,948
12-23-2003 09:54
Sniff, I want prim hogging back.
_____________________
I LIKE children, I've just never been able to finish a whole one.
Maxx Monde
Registered User
Join date: 14 Nov 2003
Posts: 1,848
12-23-2003 09:59
** deleted **
Camille Serpentine
Eater of the Dead
Join date: 6 Oct 2003
Posts: 1,236
12-23-2003 10:04
I think you'll see more and more empty sims. or sims with just plain builds on them. Gone will be all the things I like to wander around SL looking at.
It is going to get very bland soon.
_____________________
Lordfly Digeridoo
Prim Orchestrator
Join date: 21 Jul 2003
Posts: 3,628
12-23-2003 10:21
"Prim hogging does not exist. It's a make-believe expression used to condemn those who think/play differently."

So rezzing 30000 1x1x1 cubes in a symmetrical pattern, all untextured, is a "different" way to play? bah.

Saying prim hogging does not exist is like saying rate-mining doesn't exist.


" Before, the game was based on entrepreneurial capitalism (says Linden Labs), those who saw business in land, could buy as much as they could afford."

The real estate business was never very hopping. A friend of mine tried going into it, heck, even *I* tried speculating... the best you could hope for would be a few dollars more than what it cost you. The reason being that there was still a HUGE amount of land available. You can complain up and down that there wasn't, but whenever I needed a sizable plot of land, I could find it no problem.

To paraphrase you... "land shortages do not exist" :)

" Those who saw business in highly detailed interactive buildings, had the entrepreneurial freedom to do so as well. The consequence, and very much part of those types of businesses, is that the owners paid lots of taxes. That's paying for what you use."

Now it's a matter of being efficient with your building. I can make an entire shop that can house 4-5 people no problem, 2 floors, lots of angles, for around 95 prims. Granted, it's not a 200-prim kitchen set, but it still looks nice.

I can adapt to my new surroundings... can you?



"Now it's nothing but a subset of communism. What next? Will people be denied the freedom of speech soon? Now you pay for what you don't use. Residents have to take buildings down, while at the same time Lindens build new things, unlimited by whatever parcels do or do not support."

Freedom of speech never existed in SL. It's only what LL is willing to give you. They are a corporation, and oyu are on their private property, and you signed their TOS.

Lindens build things in order to better the world... most people that build (myself included) usually do not.

LF
_____________________
----
http://www.lordfly.com/
http://www.twitter.com/lordfly
http://www.plurk.com/lordfly
Bit Phaeton
Senior Member
Join date: 14 Nov 2003
Posts: 82
12-23-2003 10:27
I didn't respond to this thread properly earlier, 'cause I was WAY too angry.

Think about it people. Complaining about how you can't prim hog anymore is ridiculous.

THEY DID NOT IMPLEMENT THE PRIM CAPS TO RAIN ON YOUR PARADE!

THE PRIMS YOU WERE USING STOPPED OTHERS FROM USING PRIMS!

It just plain wasn't fair, in the previous system.

Taxes were NOT a proper solution, because they neither a)reflected the true scarcity of prims, nor b)were a competive market measure.

This is because they the taxes did NOT increase as prims became more scarce, and when sims were at 100% utilization, it didn't matter how much in taxes one was willing to pay; you just plain couldn't rez an object.

It wasn't capitalism, rather, it was the "I SAW IT FIRST, ITS MINE!!!!!" system.

Now you can pay for your prims/land, using either R$ or L$.

That, my friends, is a called a market solution.

Furthermore, we'll now see builds in proportion to size of the land lot---rather than a couple of huge builds clumped together on lots just big enough for each build, surrounded by half broken finished projects/empty lots, you'll see builds nicely spaced out on lots much bigger than necessary, in order to reserve the prims you need.

You could still have fairly small builds on closer together lots, but a mansion will require a mansion-sized lot.

You people also forget the power of collaboration. When groups are reimplemented, it will be possible to amass HUGE portions of land for group usage----one could easily imagine 8 people grouping together 4096 sq.m. of land, so sweat.

Infact, more dedicated groups could get 8 people to EACH toss in 2000-4000 sq.m.----

Thats a lot of Land/Prims.


I have absolutely no problem tying the amount of prims you can get to the amount of land.

Nothing communistic about it---its a proper market solution.

Either pay for your land/prims, or loose it.


The main reason its so frustrating right now is that there really isn't a terrible amount of land avaliable---and the upcoming auctions should help alleviate that.
Julian Fate
80's Pop Star
Join date: 19 Oct 2003
Posts: 1,020
12-23-2003 10:28
From: someone
Actually I've been wondering if the Lindens would go for an 'empty' sim, that is -- no terrain at all, just a horizon like you get at 400meters in the air. Maybe some clouds...

You're only a Alt-Shift-N away from this utopia.
Maxx Monde
Registered User
Join date: 14 Nov 2003
Posts: 1,848
12-23-2003 11:06
** deleted **
Camille Serpentine
Eater of the Dead
Join date: 6 Oct 2003
Posts: 1,236
12-23-2003 11:10
There is a lot of land available.
In Clyde there is a lot and some of the other pg sims. Most of it is underwater, so its not 'prime' land.

I still think we will lose quite a few of the fantastic builds that are in SL and start seeing more plain block construction.
_____________________
Magnum Serpentine
Registered User
Join date: 20 Nov 2003
Posts: 1,811
Re: Confessions of a prim hog
12-23-2003 11:22
From: someone
Originally posted by Chip Midnight
Okay, so after much waiting, nail biting, and gnashing of teeth I finally got to see exactly how many prims I'd been easily supporting under the old econony and how much it would cost me to keep everything that I had built up...

To keep my house and store in Freelon, and my store in Aqua as-is meant I had to buy enough new land that in addition to my already purchased lifetime subscription, I will be able to keep my stuff for the low low price of...

$40/mo

The truly sad part of it all is... that's exactly what I've decided to do. :D

Oh, and in addition... I get a whopping new 154 prims to play with! whoo hoo!

*stumbles off to go get drunk*


So I guess that means you will not be trimming some land next to my property there on the lake... Rats

:D
Magnum Serpentine
Registered User
Join date: 20 Nov 2003
Posts: 1,811
12-23-2003 11:37
From: someone
Originally posted by Camille Serpentine
There is a lot of land available.
In Clyde there is a lot and some of the other pg sims. Most of it is underwater, so its not 'prime' land.

I still think we will lose quite a few of the fantastic builds that are in SL and start seeing more plain block construction.


Those underwater lands do count for extra Prims. I found some land underwater and boosted my prims by 90. This may not be much but to me it is the same as a million.
1 2