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New racetrack sims

Tracey Kato
Royal PITA
Join date: 26 Dec 2002
Posts: 400
11-02-2003 11:33
With most of the current sims at 85% and higher in object count, am I the only one that thinks 6 sims dedicated to racing is a bit excessive ??

Every day I read on the forums, and talk to people in World, who are looking for land they can build on. Once again I am getting the feeling that we, the users, are not being listened to. We can fly, drive, walk, whatever, on every sim in SL, but building space is getting less and less. What am I missing??

Lindens, please, when will we get new, plain old no holds barred, building sims??


-TK
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James Miller
Village Idiot
Join date: 9 Jan 2003
Posts: 1,500
11-02-2003 11:57
Here is what I think: Instead of giving us just sims to build on (since we all know these can get VERY cluttered and ugly), they should continue with this southern continent, adding more and more sims, making only SOME of the land public.

My idea: Make 30 new sims, with only 30% of the sims having 30% public land. They can also create plots which are in the shape of a town, so they can try and spark some communities. I really think that the mush of the world is awful, we need some order.
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
11-02-2003 12:48
From: someone
Originally posted by James Miller
I really think that the mush of the world is awful, we need some order.


There's enough of that in the real world. Hooray for mush!!! In the real world I have to deal with a neighborhood association. If I had to put up with the same thing in SL it would kill my enthusiasm for it. The world is a surreal mush because people are free to build what they want without worrying about other people's expectations or biases. That's what makes SL so great. Kill that and you kill the very spirit of this place.
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James Miller
Village Idiot
Join date: 9 Jan 2003
Posts: 1,500
11-02-2003 13:32
I wasn't saying kill it, I was saying have both. I'm not against adding more free build sims, but, I'd also like to see more sims of the type I described. The main problem I have with the free build sims is the amount of landscaping people do -- mainly, the older free build sims, like Perry and Clara -- their landscape has been totally butchered, it's terribly ugly.
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Tracey Kato
Royal PITA
Join date: 26 Dec 2002
Posts: 400
11-02-2003 14:33
I agree with you James, I would love to see a few sims that are totally public, but unable to edit the land. I don't want to beat a dead horse by getting into the terra forming issue again, but a lot of the land is just totally fugly....


-TK
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
11-02-2003 15:42
From: someone
Originally posted by James Miller
The main problem I have with the free build sims is the amount of landscaping people do -- mainly, the older free build sims, like Perry and Clara -- their landscape has been totally butchered, it's terribly ugly.


I completely agree with you there James. Hopefully we'll get some better land editing tools some day that'll make it easier to fix the bad spots, and to not create them in the first place. As for the builds themselves, I really like the randomness of it all.
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Darwin Appleby
I Was Beaten With Satan
Join date: 14 Mar 2003
Posts: 2,779
11-02-2003 15:44
Excuse me to get a tad off topic, but you think the Lindens aren't listening to us? Do you think they want SL to fail by ignoring the users?
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Dave Zeeman
Master Procrastinator
Join date: 28 Jan 2003
Posts: 1,025
11-02-2003 16:26
Version 1.1 is new, version 1.1 shows off many things that Second Life used to not have, version 1.1 is a piece of the "bring new users into this game" pie.

The main thing LL wants to show off in this new version are the particles and the vehicles. Since the vehicles easily show off particles, then mostly the vehicles. Six sims may be extensive and overdone to you, but I know how everyone was requesting "a floating highway" and "add new sims" posts were in there. LL is simply taking this moment in time to say "what the hell, let's go for it" and throw out a few sims for people to play around with vehicles on. Personally, I doubt these 6 sims will stay vehicle sims, but if they do, then it won't seem like much in comparison to the amount of sims we'll have when we realize "hey... those sims are still vehicle sims?"

Personally, I still don't understand how people can't seem to find public land in-world when I see it all the time, everywhere I go. If there really wasn't enough public land in the world, we'd already have our new building sims up, at least that's what I would think.
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Brad Lupis
Lupine Man
Join date: 23 Jun 2003
Posts: 280
11-02-2003 17:24
I like the idea of 6 sims devoted to Vehicles. The vehicles are one of the coolest things in SL. I was in There for a few days, and i came back to find the vehicle park, and I was happy. No more driving through sims, hoping i don't slam into somebody's build that didn't appear quickly enough, nor do i need to worry about turning down the sound on my vehicles because i'm in a residential area. I love the fact that they added a bunch of water to it to, so my boats can finally be run at a decent speed without worrying about hitting something.

Besides, the only other place we could play with vehicles without bugging residental people was olive, and even the "residents" there weren't too happy a lot of the time with people who were playing with vehicles.
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Tracey Kato
Royal PITA
Join date: 26 Dec 2002
Posts: 400
11-02-2003 18:19
From: someone
Orginal post by Dave Zeeman
Personally, I still don't understand how people can't seem to find public land in-world when I see it all the time, everywhere I go. If there really wasn't enough public land in the world, we'd already have our new building sims up, at least that's what I would think.


Your right Dave, there does seem to be quite a lot of public land. Let's take Da Boom for instance.....LOTS of public land, some VERY nice pieces of land that I would LOVE to have. However, the object useage is at 100% !!!

THAT is what I am talking about.......


-TK
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Pendari Lorentz
Senior Member
Join date: 5 Sep 2003
Posts: 4,372
11-02-2003 18:29
I personally love that these sims were created. Special sims devoted to these types of things means that it is easier on the other sims to concentrate on a variety of other interests. I even hope that more and more sims pop up that have special goals. I think it helps those with specific goals come together and create wonderful things for our world.

My biggest request... Please make more mature sims. All of the current ones are almost full to capacity, while so many of the PG sims remain so vacant. It is obvious that the "mature" sims are used for a variety of reasons, and I think it would be great for SL if more were available. :)
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Chip Midnight
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Join date: 1 May 2003
Posts: 10,231
11-02-2003 21:13
Guess I forgot to mention it in my first two posts, hehe... I think the new vehicle sims are a good idea.
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Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
11-02-2003 21:15
Since they added those six sims, I have rarely spent time north of Oak Grove.

***FINALLY*** I have a place where I can jet around at top speed and have some kind of decent FPS. ***FINALLY*** there is a place suitable for vehicles, other than Olive, where there is wide open space and not a lot of clutter. I tried driving from Grey to Oak Grove on one of the hoverboards. God it sucked, I could almost have walked there faster. Low FPS, constantly getting stuck on people's porches, etc. But once I got south of Oak Grove, it was smooooooooooth.

I hope they keep these sims the way they are PERMANENTLY. We need wide open spaces like this. (Some of us anyway.)

P.S. I must say that the six new sims have by far the best terraforming I've EVER seen in SL. I just wish they'd give us a bigger rezzing area.

P.P.S. I also hope they finish the bridges.
Zenimus Digeridoo
International Super-Ninja
Join date: 21 Aug 2003
Posts: 40
11-02-2003 22:07
From: someone
Originally posted by Tracey Kato
a lot of the land is just totally fugly....


*cough*kissling*cough*
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Dave Zeeman
Master Procrastinator
Join date: 28 Jan 2003
Posts: 1,025
11-02-2003 22:15
From: someone
Originally posted by Tracey Kato
Your right Dave, there does seem to be quite a lot of public land. Let's take Da Boom for instance.....LOTS of public land, some VERY nice pieces of land that I would LOVE to have. However, the object useage is at 100% !!!

THAT is what I am talking about.......


-TK


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Dionysus Starseeker
Mostly Harmless
Join date: 31 Dec 1969
Posts: 764
11-02-2003 22:38
...uhm, Kissling was built that way... it can't be terraformed... unless something happened that I missed.

Kissling was a concept sim from what I remember...
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Loki Pico
Registered User
Join date: 20 Jun 2003
Posts: 1,938
11-02-2003 22:53
I like the vehicle sims, they are a blast and sorely needed.

The problem is being able to build freely in world. Its obvious the mature sims are very popular destinations due the the consistant object use at 95% and above. Everyone in game is supposed to be 18, so I would propose the following.

60% of the world should be "mature". If you go to the mature sims, you'll see very little that is offensive anyway. People crowd the mature sims because they want the freedom to do as they please, and for the most part, its pretty pedestrian anyway.

30% of the land, primarily the welcome areas and areas adjoining them, should be PG. This will keep the majority of the events "wholesome" and enjoyable by all.

10% of the land should be hardcore, anything goes. This area should cost more to live and build in, but would provide an outlet for the truly deviant. Every major city in the world has a "bad" part of town, why not SL?

It appears we have had a population explosion over the last two months, more land is needed just to have some elbow room. There are a few PG sims are at 80%- 90% object use and the ones that arent high object use have very little avaiable land. Some of the stats are misleading because the available land is underwater or in unuseable strips. You can find places to buy and build in, but right now is a challenge.
Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
11-02-2003 23:02
From: someone
Originally posted by Loki Pico
It appears we have had a population explosion over the last two months, more land is needed just to have some elbow room. There are a few PG sims are at 80%- 90% object use and the ones that arent high object use have very little avaiable land. Some of the stats are misleading because the available land is underwater or in unuseable strips. You can find places to buy and build in, but right now is a challenge.


Yep, reminds me a lot of when I started right after SL went open beta. Finding available land was a challenge then. With the population growing as it is, it's only a matter of time before it hits that magic number that makes them add another sim or two. If you can't find the land you want now, just save your money for a few weeks and when you get that perfect plot you'll be ready to do some serious building :)

There are also some formerly very active players with a lot of objects that don't seem to be playing anymore. Probably won't be long before prim usage in freelon and tehama drops significantly.
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Corwin Weber
Registered User
Join date: 2 Oct 2003
Posts: 390
11-02-2003 23:45
I have to add to this sentiment. I see six new sims, two of them with land that would be perfect for me, and I get very annoyed. It seems excessive. I like the idea of vehicle sims. It means people won't be crashing into me. I like this.

But SIX SIMS?!?!?!?!?!?!?!?!?!?!?

The mature sims are packed. Most of them are also terrain devastated. (Shipley/Federal seems to be the only one with any sort of high ground.... and what little land is left in that area is in small strips that aren't useable.)

I don't so much begrudge the vehicle people their space.... but in a virtual world would it really be so hard to add more space for mature sims? I'd have to object to making all the land no edit.... (I'd have to edit.... my build is mostly basement... my converted missle silo.) But this trend I've seen of people lowering all land as much as possible is, to say the least, annoying.
Garoad Kuroda
Prophet of Muppetry
Join date: 5 Sep 2003
Posts: 2,989
11-02-2003 23:55
Everyone's seeing "six sims" and automatically thinking that all those resources could have been used in other ways...but do we know that for sure?

What if these sims are on lower end machines that can't handle the load that the others do? If I were designing SL's server setup I certainly wouldn't use the latest and greatest hardware for a vechicle sim that is just going to have a few people flying around it once in awhile. Maybe it was a cheap improvement that they saw an opportunity for, and they went forward with it.

As for the Lindens not listening to players...that's just rubbish. I think alot of people were asking for exactly this.
Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
11-03-2003 00:21
I'd bet all the sims are running on the same hardware. What you have is a setup where Linden Lab leases space in a colocation facility, where all the hardware is identical 1U "pizza boxes." As I recall, these are all 1GHz Pentium 4s with 1GB RAM, at a cost of $1,000 each (back when I heard this, anyway). I'm guessing they probably lease them for $100/box or less a month if they don't buy them outright.

The deal with having six sims is that these are vehicles. They go fast. Anything less and it would have felt cramped. As it is, the six sims provide a nice variety of courses.
Bosozoku Kato
insurrectionist midget
Join date: 16 Jun 2003
Posts: 452
11-03-2003 06:51
I support the vehicle sims 100%. Us crazy script writers now the room, lag free, required to actually use our contraptions. Ever see a race event? You will now. Have you noticed the sim-boundry crossing improvements? We sure have, and down south of Oak Grove it simply rocks. 6 sims isn't enough, heh, but it's a *great* start.

I also support residential sims 100%, and hope to see the world grow, residentially, soon.

That's all I have to say!

Bos
Cubey Terra
Aircraft Builder
Join date: 6 Sep 2003
Posts: 1,725
11-03-2003 08:11
Those new vehicle sims are a blast! Since someone told me there were there, I visit regularly to try out my new stuff. I'm so glad that Linden Lab listened to the users who needed space to drive/fly/hover.

But we also need more mature sims. Can I suggest making a couple of the vehicle sims mature? Drive nekkid! :D
Dionysus Starseeker
Mostly Harmless
Join date: 31 Dec 1969
Posts: 764
11-03-2003 12:42
Hey Boso :^p I've seen a race event. It was painfully laggy, but it was cool. Way back... Pre-Jessie... I still even have that hovercraft... I wonder if they still work...
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Ryen Jade
This is a takeover!
Join date: 21 Jun 2003
Posts: 1,329
11-03-2003 14:22
This is the same feeling i have tword linden world and the raceing sims, while there hardly any sims big enough to build a project, we get 8 8 sims dedicated to something that really doesnt improve on the sl experiance and are mere gimmicks , dont get me wrong, i love them, but those 8 sims could be put to better use.
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