
If you want to view a city in the making, try visiting Living Cities in Phobos and BonnyDoon. It's a 1.5 sim city, and we don't deny access to anyone!
And we don't have a front page splash either. 
These forums are CLOSED. Please visit the new forums HERE
SL = False Advertisments |
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Hank Ramos
Lifetime Scripter
Join date: 15 Nov 2003
Posts: 2,328
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02-02-2005 05:23
Hey, I was turned down as well. I'm sure you weren't the first, and won't be the last.
![]() If you want to view a city in the making, try visiting Living Cities in Phobos and BonnyDoon. It's a 1.5 sim city, and we don't deny access to anyone! And we don't have a front page splash either. ![]() |
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Psyra Extraordinaire
Corra Nacunda Chieftain
Join date: 24 Jul 2004
Posts: 1,533
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02-02-2005 07:01
Just more proof that Linden Lab plays favorites! How many times have you gone to create a new avatar and seen "psyra extrodionaire" as who refered you? twice for me. Zruh? I've referred three people in total. First being Welly.... who is currently on Hiatus now, someoe I've known online since 1998 or so. But I think she's become disillusioned and left. :/ Two is an awesome 2d artist I've known since 1994 or so.... I have a board of great pictures that he keeps updated at my place in Gray. The third just recently appeared in SL, and is someone I know from a MUCK I frequent when not in SL (LIke at work when I can't play SL) ![]() I'm confused... what am I being accused of? ![]() _____________________
E-Mail Psyra at psyralbakor_at_yahoo_dot_com, Visit my Webpage at www.psyra.ca
![]() Visit me in-world at the Avaria sims, in Grendel's Children! ^^ |
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Zonax Delorean
Registered User
Join date: 5 Jun 2004
Posts: 767
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02-02-2005 07:11
LOL
))No wonder I didn't find it... lol... I thought i was stupid I tried looking under 'places', 'sponsored places' and even 'Sim names'.No, nada... AAARGHHHH.... |
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Talen Morgan
Amused
Join date: 2 Apr 2004
Posts: 3,097
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02-02-2005 08:19
Woah there Talen, you're being way too harsh on the poster. What he/she said is their view point and I think many could relate to it, but they also admit they probably won't come away unimpressed. But the point they're making is valid - things rarely look as good up close as they do in pictures. Your vitriolic attitude is part of why big attractions in SL very rarely have many detractors - people daren't because they'll get attacked by the passionate supporters. All that the majority have to go on is the pictures and forgive me if I'll join in and say I can't believe it looks that good first hand. You have all these people wetting themselves over the pictures, you need to cut people some slack when they don't. We've all seen pictures of things then seen them first hand and it's not been anywhere near as good - that happens all the time. I've seen plenty of pictures of things in Second Life then actually been and visited, or got the product, and they don't look anywhere near as good - pictures are a very kind medium. However, what I've seen of Chinatown from the pictures does look good, and if it looks as good as that in reality then I'll be very impressed and I'll be the first to say it, but don't attack people so harshly for talking common sense about the quality of pictures and how they might not represent how it actually looks. Moopf I've seen Chinatown first hand and the pics actually aren't as good as being there IMHO. What I absolutely hate is when someone comes into the forums that doesn't know what he's talking about and starts beating his chest saying " I know how most of this was done" and" I've seens this before" and"I've yet to see see anything truly original" not to mention that he also claims the pics are photoshoped. basically berating someones work before you've seen it is wrong....berrating someones work even after you've seen it is wrong. |
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Dreams Lightcloud
Skirt Flirt
Join date: 6 May 2004
Posts: 140
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02-02-2005 08:25
Unreal has been called, "one of the most ambitious in-world games". It is brought to you by the Bedazzle Team. This is the same group who developed the popular “Sim Horror” adventure game for Halloween. Unreal is inspired by the “Unreal Tournament” games and other classic shooters, featuring team-based first-person combat in a fantastic world.
Our events will take place on a level that is called China Town, for the most part. The planned 3 day weekend Grand Opening Festival is on February 11th-13th. Which will include Street Jam type parties with Gravity's Live DJ's!! **Only 1 week away!!!!!!!** Get ready party people, it's gonna be a blast!! If you desire to be a part of the festival, please contact me in SecondLife. Dreams Lightcloud |
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Alan Palmerstone
Payment Info Used
Join date: 4 Jun 2004
Posts: 659
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02-02-2005 08:26
Ah yes, it should be ready by the start of April I believe, it's coming on well from what I've seen of it. I'm kind of keeping out of the way for the most part so not to tread on any toes ![]() Well, we should be seeing screenshots of it on the front page in March, then! Get those Lindens over to your sim and schmooze them up! _____________________
Visit Parrot Island - relax on the beach, snuggle at the waterfall, ride the jetskis, make a movie and buy a pool!
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Moopf Murray
Moopfmerising
Join date: 7 Jan 2004
Posts: 2,448
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02-02-2005 08:30
Well, we should be seeing screenshots of it on the front page in March, then! Get those Lindens over to your sim and schmooze them up! Haha, unfortuantely I don't have the same strings I can pull Hamlet visited just before the end of the application period and seemed interested but never followed it up. Robin also expressed an interest but has never been able to follow it up and I haven't had a reply to my last email to her from a few days ago about it. Oh and I emailed Philip a while back talking about that, as well as other things, and although he responded to the rest of my email he never actually responded about Numbakulla at all. But I'm not really bothered, the Lindens will support and promote what they want to support and promote and what they think will bring people into SecondLife - that's perfectly understandable. |
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Kyrah Abattoir
cruelty delight
Join date: 4 Jun 2004
Posts: 2,786
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02-02-2005 08:32
LL is a little too much focused on Bedazzle work,
but hey there is other peoples in world and probably as good as bedazzle if not better corporations always win _____________________
![]() tired of XStreetSL? try those! apez http://tinyurl.com/yfm9d5b metalife http://tinyurl.com/yzm3yvw metaverse exchange http://tinyurl.com/yzh7j4a slapt http://tinyurl.com/yfqah9u |
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Moopf Murray
Moopfmerising
Join date: 7 Jan 2004
Posts: 2,448
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02-02-2005 08:36
Moopf I've seen Chinatown first hand and the pics actually aren't as good as being there IMHO. What I absolutely hate is when someone comes into the forums that doesn't know what he's talking about and starts beating his chest saying " I know how most of this was done" and" I've seens this before" and"I've yet to see see anything truly original" not to mention that he also claims the pics are photoshoped. basically berating someones work before you've seen it is wrong....berrating someones work even after you've seen it is wrong. Well on the photoshop thing, the images I've seen have been reduced in size so will look smoother that in reality due to the shrinking - doesn't that count as photoshopping? And yeah, well a PVP with a funky backdrop has all been seen before, many, many times before. Maybe there's something really different in here but, hey, you can't say it's really truly original now can you. I mean they've even stolen the name Unreal for it! And maybe he does know how it's done - you can't possibly know that, can you. Finally, why is berating work after you've seen it wrong? I don't understand. Whatever it is, you have seen it for the purpose it was intended, if it doesn't fit that purpose or does not meet the expectations, then surely it's perfectly legitimate to voice that. Sure things take a lot of time and people put a lot of effort in, but that shouldn't be any reason to say it's great if it's not. I'm hoping this is a blast, I really am. But if it's not I'll probably just not say anything on here because of this sort of attitude. |
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Talen Morgan
Amused
Join date: 2 Apr 2004
Posts: 3,097
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02-02-2005 10:01
Well on the photoshop thing, the images I've seen have been reduced in size so will look smoother that in reality due to the shrinking - doesn't that count as photoshopping? And yeah, well a PVP with a funky backdrop has all been seen before, many, many times before. Maybe there's something really different in here but, hey, you can't say it's really truly original now can you. I mean they've even stolen the name Unreal for it! And maybe he does know how it's done - you can't possibly know that, can you. Finally, why is berating work after you've seen it wrong? I don't understand. Whatever it is, you have seen it for the purpose it was intended, if it doesn't fit that purpose or does not meet the expectations, then surely it's perfectly legitimate to voice that. Sure things take a lot of time and people put a lot of effort in, but that shouldn't be any reason to say it's great if it's not. I'm hoping this is a blast, I really am. But if it's not I'll probably just not say anything on here because of this sort of attitude. Its never cool to berate someones work period moopf....yes, you may not like it but why subject the person that worked long and hard on a project to that? You don't have to say something is great but on the other hand theres no reason to tear it apart either. As far as the the poster I was harsh with.....well his post above yours pretty much sums it up...his problem seems to be with LL giving Bedazzle attention. |
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Moopf Murray
Moopfmerising
Join date: 7 Jan 2004
Posts: 2,448
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02-02-2005 10:04
Its never cool to berate someones work period moopf....yes, you may not like it but why subject the person that worked long and hard on a project to that? You don't have to say something is great but on the other hand theres no reason to tear it apart either. As far as the the poster I was harsh with.....well his post above yours pretty much sums it up...his problem seems to be with LL giving Bedazzle attention. OK, red mist Talen, the person who posted above me isn't even the same person. The person you were harsh with was Kayin Zugzwang. Kyrah Abattoir posted above me. But besides that. Have you never seen a film and said it was rubbish, or brought an album and said it was poor, or played a game and told a friend it was shite? |
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Talen Morgan
Amused
Join date: 2 Apr 2004
Posts: 3,097
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02-02-2005 10:13
OK, red mist Talen, the person who posted above me isn't even the same person. The person you were harsh with was Kayin Zugzwang. Kyrah Abattoir posted above me. But besides that. Have you never seen a film and said it was rubbish, or brought an album and said it was poor, or played a game and told a friend it was shite? Sorry my mistake. Yes , I have bought and seen things and thought they were complete shite. This is more personal ....I Have seen and bought your work Moopf and enjoyed it....if I hadn't liked it I wouldn't come to the forums and say " Moopfs work is flawed....doesn't look good, I've seen better" Thats just mean. It's one thing if someone is looking for constructive critisism.....quite another to rip on something someone has worked a good deal of time on and is proud of. |
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Kayin Zugzwang
A Superior Grouch
Join date: 7 Jun 2004
Posts: 269
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02-02-2005 10:40
Was that aimed at me? Are you implying I'm easy to impress? What would give you that idea? To my knowlege, this is the first time you and I have ever spoken. That's a bit pretentious of you, wouldn't you say? As I said in a couple of other threads on Chinatown, I've been in SL for over year and this is the first build that has wowed me. Have a little more faith in the builders, and a little less in your own assumtions, okay? As for your zero doubt, how many different people have to testify that it does indeed look as good as the picture before you'll accept the possibility? Zero doubt is a bit harsh, don't you think? A wise person should NEVER have zero doubt about anything. There should always be room for other possibilities besides what your mind pre-fabricates before the fact. Whether or not you end up awestruck is your perogative, but at least give credit where credit is due and don't go tearing things down with unfounded assumptions before you've seen them. Think about the fact that every single person who has actually seen this build has done nothing but sing its praises, and the only people stating otherwise are those who have not been there yet. Doesn't that at least open your mind to the chance that this build really is something special? As for whether it affects the rest of the world, obviously only time will tell, but experience has shown that just about every good idea that has set new things apart at first has filtered out to the masses fairly quickly. It used to be only a few people knew how to cell shade; now almost everyone does. Not long ago, Starax was the only one making good-looking human and animal sculptures; now lots of people are doing it. When I first joined, there were only a select few people who made great-looking clothing; now many designs that were the best available in that period look silly, as there are hundreds and hundreds of people making better stuff every day. I could go on all day with more examples. The point is there's no reason to think that the techniques used in Chinatown will not spread just as widely. We all learn from what we see. That's the way of the world. As for saying the grid is not owned by artists, are you sure we're talking about the same world here? While it's true that not every single person in SL is an artist, who do you think made everything you see when you look at the world? I've been around artists all my life, and I can definitively say that SL has the highest population of talented artists of any place I've ever seen, online or off. It's by design a creative world, and as such it has attracted thousands upon thousands of creative people. I have yet to meet more than a handful of people who aren't either already artistically skilled or else very interested in becoming so, and SL has proven itself to be tremendously successful learning environment for budding artists, even for a great many who never saw themselves as having any artistic talent beforehand. You say it would be a good thing if no one or if only a very few people were to learn from the techniques epmployed to create Chinatown because "It'll make builds like these stand out more". Forgive me for being blunt when I say that that is such an elitist, backwards attitude. The truth is the more people learn from eachother, the more that what is extroardinary today becomes mundane tomorrow, the more it pushes us all to create even better things in the future. It's called progress, and it's the sign of a healthy and vibrant universe, both in RL and in SL. The people of Bedazzle understand this concept of growth, which is perhaps why they continue to create such high-quality things. In fact, the first thing Foxy did when she showed me around was to point out exactly how some of the most impressive effects were created and to make sure I took note of them. You see, people who are great will always delight in sharing that greatness with others, and those who are wise will always take the time to learn from it. I've been a graphic artist and a 3D modeler since long before I ever heard of SL, and I can say I picked up quite a few new ideas in Chinatown. Isn't that what it's all about? There's nothing there that I or any number of other artists couldn't do just as well they did it, but there doesn't have to be in order for it to be awe inspiring. There was plenty there that it wouldn't have occered to me to do before, and that's what was so amazing about it. Anyway, you'd do well to keep your negative assumptions at bay, open your mind, and decide that if so many people have such great things to say about a build, then maybe, just maybe, it's the real thing. Let me be the first to admit that I am a grouchy, jaded bastard. I am not saying your standards are low. Mine are possibly unfairly high. I said "as easy" to impress. Very Hard mode in a game isn't as easy as Hard mode, right? Anyways, on to the photograph thing... Well taken photographs hide flaws. Thats about the end of it. Unless you don't know how to take photographs, that is. I honestly would not believe that to be the case. Half Life 2 wasn't as good looking in game as it was in the screenshots -- not because the game actually looked worse as much as the screenshots were taken under ideal conditions. Stretches terrain textures? Never a screenshot showing those! I didn't care much either at the flaws here and there. Such is the nature of in game screenshots. As for the artist thing, well, to elaborate even more -- most people don't have the prims of the time to put in either. I'm fairly sure it won't have much of an effect, really. I prefer that, for more reasons then I said before. Higher standards damages the acessibility for building. I'd rather see a few great builds then a general increase in sim quality -- because in the end, I don't have around the rest of the grid. Anyways, as for the photoshopping -- little things can go a long way in this case. Yeah, shrinking an image for one makes textures look better. Even simple things like fixing the contrast, hue and color. SL Fog and the time of day can really throw off the the visual impact of something(Unless it's always night. I'm not sure if sim owners can or cant do that though). I don't mean "Oh man, that reflections and light coronas are fake!" -- No, I pretty much know how they're done. Granted I could be wrong, but I atleast know a few ways to emulate it. Little changes for a LONG way and am extremely doubtful that there was no touchups. But I do not believe there large scale(or even small scale) attempts at deception. Anyways, while my opinions stand, I apologize for being a grouch to Chosen Few. ![]() TO THE REST OF YOU! Now what I'm sick of is people telling me stuff like "I saw it! It is this and that and this! You will be so amazed!" I've had plenty of people be wrong in the respect. I am hard to wow. Scripting is one of the few things that can really make me go "Woah...". Building on the other hand... I suffer from a problem and it's the "Eh, I could do that too if I wanted to/had the funding" problem. It sounds arrogant, but it isn't. I believe there is a time when artists in SL get to a point where they could make anything with enough time. The difference is "How fast/with what sort of style/how well". But still, that makes me hard to get worked up over builds. I am impressed by the workers and their dedication to the project and their artistic skills(in any large projects). I never said it was impossible though. The in game version doesn't need to be as idealized as the screenshots to wow me. Also, I didn't berate anyone. So what if I know/could emulate their tricks and techniques? That doesn't mean they can be executed as stylishly. As I said, I want to see the whole thing. I wanna see the overall artistic impact. I said/implyed hat. Besides, saying 'I'll go unimpressed' isn't much of an insult, now is it? I'm just not buying into the hype. |
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Moopf Murray
Moopfmerising
Join date: 7 Jan 2004
Posts: 2,448
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02-02-2005 10:42
Sorry my mistake. Yes , I have bought and seen things and thought they were complete shite. This is more personal ....I Have seen and bought your work Moopf and enjoyed it....if I hadn't liked it I wouldn't come to the forums and say " Moopfs work is flawed....doesn't look good, I've seen better" Thats just mean. It's one thing if someone is looking for constructive critisism.....quite another to rip on something someone has worked a good deal of time on and is proud of. But it is personal to you - not to 99% of the people who bought my products, visit Chinatown, or whatever. For me, the whole Bedazzle thing, as an example, is not personal to me - I don't really know anybody very well at all who's involved, I don't have that attachment. On this you obviously do, but the majority will not. It's all about perspective as to whether it's personal or not, using that argument to people who do not see it as personal just doesn't hold much water. As an aside, I'd prefer people to tell me if my work is flawed, why they hate it, why they turned it physical and delinked it so they could really feel they'd destroyed it - I don't want people to just tell me something's good because they know me. That's not right at all. I'd prefer people to be honest with me. I may argue the point, but I prefer honesty. |
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Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
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02-02-2005 10:51
I am with Chosen on this. Chinatown is BEAUTIFUL and filled with some great design ideas (all of which I plan on stealing). If Linden Lab didn't highlight this project in exactly the way they did, it would be a blaring and suspitious omission.
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Bub Linden
Recreational Sinner
Join date: 24 Mar 2004
Posts: 41
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Beat on Bub
02-02-2005 10:59
Hey gang.
I'd like to apologize for any confusion or frustration that highlighting Chinatown without a release date may have caused. In retrospect, it might have been less confusing and annoyage-inducing had we posted a release date. I have taken the liberty of doing so and will make sure to do so in the future. Thank you all for all of your feedback. PS: As an apology, I'd like to invite any of you to send me a teleport to your land where you can beat my avatar senseless. ![]() -B _____________________
"At one point during the presentation, Molyneux mentioned that a six-person team spent two weeks working on the consistency of the feces of Black and White 2's creature, deciding whether it would be hard or soft."
-Gamespot.com The opinions expressed in this post are not necessarily those of the poster. Unless you agree with them. In which case, they are. |
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
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02-02-2005 11:04
What happened to the days when we cheered each other on and gave credit where it was due? Must everything amazing be greeted with cries of favoritism, trickery, and competitive grudgery? Sheesh. If Bedazzle wasn't being put on a pedestal for this I'd be building them one. Anything exceptionally well done deserves praise because it's good for all of us. I'm starting to think that SL should be renamed "Nitpick: The Game!"
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My other hobby: www.live365.com/stations/chip_midnight |
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David Valentino
Nicely Wicked
Join date: 1 Jan 2004
Posts: 2,941
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02-02-2005 11:04
Hey gang. PS: As an apology, I'd like to invite any of you to send me a teleport to your land where you can beat my avatar senseless. ![]() -B Can we just take incriminating snapshots of you being "intimate" with sheep instead? _____________________
David Lamoreaux
Owner - Perilous Pleasures and Extreme Erotica Gallery |
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Beryl Greenacre
Big Scaredy-Baby
Join date: 24 Jun 2003
Posts: 1,312
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02-02-2005 11:04
I'm wondering how the Bedazzle crew chooses whom they will allow to see the work prior to the official opening? Is it all based on "who you know?" Perhaps if they allowed random people to enter their names in a raffle for an advance showing, and then took a few tour groups of those chosen through the site, it might dispel some of the grumbling.
Let's face it, LL pretty much relies on us to come up with cool stuff to lure other people into SL. If Bedazzle has captured the "cool" in Chinatown, more power to 'em. _____________________
Swell Second Life: Menswear by Beryl Greenacre
Miramare 105, 82/ Aqua 192, 112/ Image Reflections Design, Freedom 121, 121 |
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Kayin Zugzwang
A Superior Grouch
Join date: 7 Jun 2004
Posts: 269
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02-02-2005 11:14
I'll see it in a week, as will the rest of us and I'm sure from one capacity to another we will all be impressed. I don't think random tours are needed.
I'm wondering what else besides China Town they have at this point since its been the only massively photographed one. |
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Kurt Zidane
Just Human
Join date: 1 Apr 2004
Posts: 636
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02-02-2005 11:47
I wish they would add in world links to what is advertised on the front page.
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Edward Khan
SL Enthusiast
Join date: 16 Mar 2004
Posts: 26
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02-02-2005 11:57
None of my images on my website have been photoshopped. I run SL on all very low settings so those with a crappy vid card who run SL on low set's, take a look at what you're seeing.
http://www.dtr-eddie.9cy.com/sl.html It's so much better in person then photo's IMHO. ![]() _____________________
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Zuzi Martinez
goth dachshund
Join date: 4 Sep 2004
Posts: 1,860
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02-02-2005 11:59
What happened to the days when we cheered each other on and gave credit where it was due? Must everything amazing be greeted with cries of favoritism, trickery, and competitive grudgery? Sheesh. If Bedazzle wasn't being put on a pedestal for this I'd be building them one. Anything exceptionally well done deserves praise because it's good for all of us. I'm starting to think that SL should be renamed "Nitpick: The Game!" that should be "if Bedazzle weren't being..." get it right. |
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Julian Fate
80's Pop Star
Join date: 19 Oct 2003
Posts: 1,020
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02-02-2005 12:02
Bedazzle, who is your texture artist?
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Edward Khan
SL Enthusiast
Join date: 16 Mar 2004
Posts: 26
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02-02-2005 12:05
Bedazzle, who is your texture artist? Jimmy Thomson _____________________
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