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Sandbox Shouldn't be Connected to Mainland

Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
02-01-2004 21:49
Yeah people really need to clean their stuff up, I was recently there and was annoyed as it looked worse than 2 year olds strewn toy chest.

Thank god for Christopher Omega and his platform :D
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"Don't anticipate outcome," the man said. "Await the unfolding of events. Remain in the moment." - Konrad
Maxx Monde
Registered User
Join date: 14 Nov 2003
Posts: 1,848
02-02-2004 04:52
** deleted **
Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
02-02-2004 09:19
Anyone want to buy a giant Oz Spade sign, you *only* pay 10k L$ to carry around my adorable face! :) It is also made 100% of light and emits giant particles every 1.5 seconds and spins.

Oh, yes, those get me too. Lol. :D
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"Don't anticipate outcome," the man said. "Await the unfolding of events. Remain in the moment." - Konrad
Christopher Omega
Oxymoron
Join date: 28 Mar 2003
Posts: 1,828
02-02-2004 17:00
From: someone
Originally posted by Oz Spade
Thank god for Christopher Omega and his platform :D


:blush: :D

Im afraid the platforms will be out of commission for the next few days, last sunday, I tryed operating three simultaniously, and the lag became unbearable for some people.

Ill put 'em back up when I find a way to stop the scripts runnin' in 'em from bringing down the Sim FPS

If anyone has any ideas, here's what's in the platforms:

A texture changer
A color changer
An on-rez move script
A die script

The on-rez move script kills itself (llRemoveInventory()) when its done with its task, but I cant find out why my texture changer, color changer and die script are lagging so much.

They all use listens, could that be the problem? Ah! Experiment time! :D I think I know of a way to solve the problem (if its with the numerous open llListen()'s).

==Chris
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October 3rd is the Day Against DRM (Digital Restrictions Management), learn more at http://www.defectivebydesign.org/what_is_drm
Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
02-02-2004 21:54
The best suggested way I've heard to track down laggy scripts is to goto Debug - Show Updates and things that puff red are some script updateing, blue I believe is loading.

That may or may not help, I don't see how those would lag anything, maybe cuse the objects are up so high and so numerous? *shrug*
_____________________
"Don't anticipate outcome," the man said. "Await the unfolding of events. Remain in the moment." - Konrad
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