Thank god for Christopher Omega and his platform

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Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
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02-01-2004 21:49
Yeah people really need to clean their stuff up, I was recently there and was annoyed as it looked worse than 2 year olds strewn toy chest.
Thank god for Christopher Omega and his platform ![]() _____________________
"Don't anticipate outcome," the man said. "Await the unfolding of events. Remain in the moment." - Konrad
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Maxx Monde
Registered User
Join date: 14 Nov 2003
Posts: 1,848
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02-02-2004 04:52
** deleted **
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Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
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02-02-2004 09:19
Anyone want to buy a giant Oz Spade sign, you *only* pay 10k L$ to carry around my adorable face!
It is also made 100% of light and emits giant particles every 1.5 seconds and spins.Oh, yes, those get me too. Lol. ![]() _____________________
"Don't anticipate outcome," the man said. "Await the unfolding of events. Remain in the moment." - Konrad
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Christopher Omega
Oxymoron
Join date: 28 Mar 2003
Posts: 1,828
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02-02-2004 17:00
Originally posted by Oz Spade Thank god for Christopher Omega and his platform :blush: ![]() Im afraid the platforms will be out of commission for the next few days, last sunday, I tryed operating three simultaniously, and the lag became unbearable for some people. Ill put 'em back up when I find a way to stop the scripts runnin' in 'em from bringing down the Sim FPS If anyone has any ideas, here's what's in the platforms: A texture changer A color changer An on-rez move script A die script The on-rez move script kills itself (llRemoveInventory()) when its done with its task, but I cant find out why my texture changer, color changer and die script are lagging so much. They all use listens, could that be the problem? Ah! Experiment time! I think I know of a way to solve the problem (if its with the numerous open llListen()'s).==Chris _____________________
October 3rd is the Day Against DRM (Digital Restrictions Management), learn more at http://www.defectivebydesign.org/what_is_drm
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Oz Spade
ReadsNoPostLongerThanHand
Join date: 23 Sep 2003
Posts: 2,708
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02-02-2004 21:54
The best suggested way I've heard to track down laggy scripts is to goto Debug - Show Updates and things that puff red are some script updateing, blue I believe is loading.
That may or may not help, I don't see how those would lag anything, maybe cuse the objects are up so high and so numerous? *shrug* _____________________
"Don't anticipate outcome," the man said. "Await the unfolding of events. Remain in the moment." - Konrad
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