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IS it just me?

Maximus Massiel
Registered User
Join date: 8 Sep 2005
Posts: 124
10-25-2005 17:21
From: Cage Mandala
I have lived in a total lag free sim for over a year no update before 1.7 has ever effected it. I cant even walk take 1 step get pushed back a step i cant fly every time i get 10 feet from my house it all has to rerez again this is total crap and this after i just dled there new update to improve performance??? no im sorry if anything it made it worse. this is the worst its ever been in the almost 2 years i been playing i reported this to tech and he tells me gee im sorry theres nothing we can do lolol.



agreed. crap. they need to revert to 1.6
Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
10-25-2005 18:02
When you're building stuff, the prims snap back.

It helps if you click off the prim, then click back on and try again.

And you can select things THROUGH WALLS now (I don't think I ever noticed this before!), which means if you're not careful, you'll be editing the wrong prim.

And when you try to edit something, and/or change to edit on another prim, can't remember if it's both or not, the page will all of a sudden go to "content" instead of the "object" page or whatever that page is you do the editing on.

coco
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VALENTINE BOUTIQUE
at Coco's Cottages

http://slurl.com/secondlife/Rosieri/85/166/87
Martin Magpie
Catherine Cotton
Join date: 13 Nov 2004
Posts: 1,826
10-25-2005 18:16
From: Cage Mandala
I have lived in a total lag free sim for over a year no update before 1.7 has ever effected it. I cant even walk take 1 step get pushed back a step i cant fly every time i get 10 feet from my house it all has to rerez again this is total crap and this after i just dled there new update to improve performance??? no im sorry if anything it made it worse. this is the worst its ever been in the almost 2 years i been playing i reported this to tech and he tells me gee im sorry theres nothing we can do lolol.



There is always something they can do. I serously hope no one at ll is telling ppl there is nothing they can do. *shakes*
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:p
Kujila Maltz
lol
Join date: 6 Aug 2005
Posts: 444
10-25-2005 18:22
Have you guys checked out HUD attachments? Pretty sweet.
Maximus Massiel
Registered User
Join date: 8 Sep 2005
Posts: 124
10-25-2005 18:24
From: Kujila Maltz
Have you guys checked out HUD attachments? Pretty sweet.[/QUOT
Martin Magpie
Catherine Cotton
Join date: 13 Nov 2004
Posts: 1,826
10-25-2005 18:29
From: Kujila Maltz
Have you guys checked out HUD attachments? Pretty sweet.


LOL i cant get from one side of my yard to the other yet. I wonder what my textures look like maybe I will log in for the next 10 hours and find out :D
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:p
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
10-25-2005 18:38
"The Great Grid Graystorm of '05" is what I'm calling it. And while this is the longest-lasting graystorm I've ever seen, as much as we may flinch from what lies ahead—fear of the unknown and all that—the best thing to do is to keep moving forward. Because if we shrink back, we lose ground, we lose the ability to cross the gaps, the bridges that encumber and baffle us... we lose a part of ourselves as avatars to Pioneer, Pound through, and Party!

I've been flitting around the gridverse today, checking out pockets of civilization. After you've lived through this, you'll be ready for 1.8. And maybe then, for those who are new at that time (in the future), we current experiencees of this graystorm can help guide them on too.

The longterm view is gonna win this one out. :)

Few months from now...
"Remember that time when..."

and we'll have the shared experiential comforts of having been through this together.
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Maximus Massiel
Registered User
Join date: 8 Sep 2005
Posts: 124
10-25-2005 18:40
From: Torley Torgeson
"The Great Grid Graystorm of '05" is what I'm calling it. And while this is the longest-lasting graystorm I've ever seen, as much as we may flinch from what lies ahead—fear of the unknown and all that—the best thing to do is to keep moving forward. Because if we shrink back, we lose ground, we lose the ability to cross the gaps, the bridges that encumber and baffle us... we lose a part of ourselves as avatars to Pioneer, Pound through, and Party!

I've been flitting around the gridverse today, checking out pockets of civilization. After you've lived through this, you'll be ready for 1.8. And maybe then, for those who are new at that time (in the future), we current experiencees of this graystorm can help guide them on too.

The longterm view is gonna win this one out. :)

Few months from now...
"Remember that time when..."

and we'll have the shared experiential comforts of having been through this together.




i say revert
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
10-25-2005 18:44
Come, Maximus, my fellow Resident of Second Life, don't shy back from the storms... keep going forward! Take a hand if you need to... ask for help... but together we can do this. :)

I have friends who said "Revert to 1.5!!!" when we were in the early cusp of 1.6. Situationally, this is no different. Infact, when I was new to SL, 1.5.something, I heard from those saying "1.5 is so buggy!!!" but I had never lived through 1.4. And yet, some older veterans said "I wish we could go back to the older version".

Break the loop!

The longterm view is gonna win this one out. :D

Few months from now...
"Remember that time when..."
and we'll have the shared experiential comforts of having been through this together.
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Kujila Maltz
lol
Join date: 6 Aug 2005
Posts: 444
10-25-2005 18:45
I agree, everyone needs to take their Paxil and chill out until Linden Labs can get it all working again =)
Malachi Petunia
Gentle Miscreant
Join date: 21 Sep 2003
Posts: 3,414
10-25-2005 18:54
At this point I firmly believe that absolutely no one has any idea how SL1 works. The system is a garage prototype that is running at 10 times its design load. The asset system has three to five cache layers which anyone who has ever had to deal with cache consistency can tell you is - of neccessity - an incomprehensible mess.

If a system has gotten to this point of daunting complexity, any change is more likely to make things worse than improve them. Why? Because although there are may be a dozen ways to improve things, there are a literal infinitude of ways to make them worse; thus any change at all will likely make things worse. When the people responsible for making the changes are unable to discriminate between a true fix and a shot in the dark, I know which side I'd bet on.

I have now loaded three new clients since the 1.7.0 server upgrade, each one performs measurably worse than its predecessor. Any system that takes "days to settle" has left the realm of deterministic. Good luck, folks.
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Martin Magpie
Catherine Cotton
Join date: 13 Nov 2004
Posts: 1,826
10-25-2005 19:25
I realy wanted to make a small haunted house for halloween this year. I just do not see these problems in 1.7 being cleared by then. For me at least I find that fustrating and disapointing. Cus it was gonna be fun to do and hopefully fun for ppl to check out.

I know there is always an adjustment time, things have always been buggy reguardless of the update. This never goes smooth.

New years wasn't much fun either.

Mar
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:p
Anthea Thereian
Delirious
Join date: 26 Jun 2004
Posts: 119
10-25-2005 19:41
There is always Everquest.. oh god nevermind .. they ARE patching tomorrow..

I love my new see through hair.. i especially enjoy looking through my neighbors house and the grey storm is reminiding of LA Smog.. so no more homesickness.

while they may be working to get it Fixed.. it seems silly to have to fix the fix so many times..it would seem that doing it correctly and TESTING in an environment that closely matches what it will eventually be deployed to would make more Sense..but .. then again.. far too practical.. or is that particle.. anyway.. the paxil is working.. as is the wine and the restraints..( hard to type) but i am sure we will live..albeit in a terribly gray world.

colorlessly yours,

Anthea
Midnite Rambler
Registered Aussie
Join date: 13 May 2005
Posts: 146
10-25-2005 19:44
From: Kujila Maltz
Have you guys checked out HUD attachments? Pretty sweet.


Well I probably would IF my avie would ever rez in. 2 hours patiently waiting yesterday, and then an hour or so this morning, and she never did rez up in my home sim. Strangely though she rezzed in just fine when a friend tp'd me over to their place to test if it was my computer or the sim I live in.
Now with 1.7.0.53 my cable modem keeps disconnecting within a few minutes every time I login. Logout, the modem reconnects, login, it disconnects........sigh.

I am sure that for those it is working for, it is great. But so many are having major issues.
Kandie Matador
Registered User
Join date: 2 May 2005
Posts: 21
10-25-2005 23:48
I agree and haveing the same issue's i went around to shop and after about three hour's i had about half a store rezzed *usely takes about 2min max or less* so i walked in thinking it was allmost all rezzed *photos textures on walls* but it had nothing of the sort, it was just the textures and roof
I tried it again tonight and was even worse
Moopf Murray
Moopfmerising
Join date: 7 Jan 2004
Posts: 2,448
10-26-2005 00:04
From: Kujila Maltz
Have you guys checked out HUD attachments? Pretty sweet.


Actually HUDs are pretty dissapointing in my view. You can't get them to snap into the same position at different screen sizes or with tooldbars on/off and you can't auto-attach them when somebody sits in a vehicle or wears something with a HUD. User friendly they are not.
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Doc Nielsen
Fallen...
Join date: 13 Apr 2005
Posts: 1,059
10-26-2005 05:02
From: Kujila Maltz
They're doing all they can, you need to chill out =P


1 'all they can' would have been getting it a lot better than this before releasing it.

2 'thank you for your money sir/madam - now chill out a bit while we get our act together' is NOT business like behaviour
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All very well for people to have a sig that exhorts you to 'be the change' - I wonder if it's ever occurred to them that they might be something that needs changing...?
Evangeline Suavage
Registered User
Join date: 29 Jun 2004
Posts: 70
10-26-2005 06:04
Well...

I'm not noticing half of the things that everyone is pointing out. Sure, rezzing of textures takes a bit (maybe all of 20 seconds when uploading a new texture?). I've only had one problem with the prim snapping back, but that's what undo is for. Just exit your building screen and try again - worked for me.

It has always taken a couple of days for a new patch to settle in. I'm not quite sure why anyone would expect different. SL is much different from any other game, so these things do take a couple of days.

I would personally be very disappointed if they removed 1.7. I think the HUD is fun, and I like the crazy editting lines around the prims.

Maybe everyone should just take a step back, wonder why their having a stompy feet tantrum at the computer and take a *breather*. I understand why people could be upset but it's been a total of 2 days after a huge griefing incident which no doubt, completely killed the asset server. Don't think that people aren't workin their bums off to get things under control.

If you want to pack your bags and head off for the sunset because your pixels won't load 15 seconds faster, than good luck to you. The community needs more supportive individuals anyways.

Harsh? Perhaps, but this is getting kinda silly guys.
Nala Galatea
Pink Dragon Kung-Fu
Join date: 12 Nov 2003
Posts: 335
10-26-2005 07:41
From: Anthea Thereian
I love my new see through hair.. i especially enjoy looking through my neighbors house and the grey storm is reminiding of LA Smog.. so no more homesickness.


Totally off-topic, does anyone actually have this texture? I want it. I have a building idea. :D
Myrilla Vixen
Definitely Bloo
Join date: 11 Jun 2005
Posts: 143
10-26-2005 08:03
From: Evangeline Suavage
Well...

I'm not noticing half of the things that everyone is pointing out. Sure, rezzing of textures takes a bit (maybe all of 20 seconds when uploading a new texture?). I've only had one problem with the prim snapping back, but that's what undo is for. Just exit your building screen and try again - worked for me.

It has always taken a couple of days for a new patch to settle in. I'm not quite sure why anyone would expect different. SL is much different from any other game, so these things do take a couple of days.

I would personally be very disappointed if they removed 1.7. I think the HUD is fun, and I like the crazy editting lines around the prims.

Maybe everyone should just take a step back, wonder why their having a stompy feet tantrum at the computer and take a *breather*. I understand why people could be upset but it's been a total of 2 days after a huge griefing incident which no doubt, completely killed the asset server. Don't think that people aren't workin their bums off to get things under control.

If you want to pack your bags and head off for the sunset because your pixels won't load 15 seconds faster, than good luck to you. The community needs more supportive individuals anyways.

Harsh? Perhaps, but this is getting kinda silly guys.


+1

Stop the bitchy attempts to stop progress.
Mike Westerburg
Who, What, Where?
Join date: 2 May 2004
Posts: 317
10-26-2005 08:10
Here is the simplest method for dealing with this current situation:
1. Logout
2. Point your mouse to:
Start ->Settings ->Control Panel ->add/remove programs
3. Select Second Life and press the install/change button
4. Delete any shortcuts to SL or the SL installer.
5. Fire up your web browser goto www.secondlife.com
6. Goto your account and select cancel account.

6 easy steps to ending the heartache, pain and misery this currrent yet TEMPORARY issue has caused you. The majority of residents are having almost identical issues, need to let LL do their magic and get it fixed. And you know, it isn't bootlicking on LL's behalf I am doing because you have apparently forgotten or were not around for certian events that show how fast LL has resolved issues in the past. Remember the incident where the hacked clent was used and gave 5 residents Linden powers of which they STOLE code from popular objects and posted them on IRC and some web pages, this code happened to be from the top developers in SL such as Jillian (Phase 5) and Rickard(R-Type) and many others who elude me now, I almost lean to the side that Cubey was hit too but I could be wrong on that one. Regardless of the fact that it should have been fixed before, LL stepped up and plugged it as soon as they got notice, Phillip most likely came close to having a heart attack that day. I once ran into busy dev-mode Phillip in-world, at Busy Ben's in fact, he was running around using 2 computers to compare frame rates between 1.6 and 1.7, I honestly feel bad for him and the rest of LL who have to do the coding, the testing, the deployment, the bug fixing, the late hours fixing the grid after some greifer launched an attack, the emergency patch to fix a client hole that allowed a massive hack to happen then to turn around and get bitched at by customers who could just as easy turn it off and cancel their accounts. You want a stable world, go to TSO, at least there it is for the most part stable and the only greifing you get is getting slapped around by the mafia wannabes.
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"Life throws you a lemon, you make lemonade and then plant the seeds"
FireAlarm Bellow
Registered User
Join date: 24 Oct 2005
Posts: 19
10-26-2005 09:41
Still same today. No reprieve
Lacey Fardel
Registered User
Join date: 18 Oct 2005
Posts: 87
10-26-2005 10:40
From: Val Fardel
Jeez, I'm new as can be here and even I know that this is going to take a few days to work out. In all my time in various MMOGs I have a general rule of thumb...

"Don't log in on patch day, don't expect to DO anything for a few days after a major patch and if you do log in then you have accepted the risk for whatever nastiness happens to you."

I've never been disappointed following this rule.


Gotta totally agree with this and I, by nature, and not a very patient person. Don't sweat the small stuff like a program not running perfectly just after a major upgrade. Pick your battles.There are so many big issues in life to get worked up about and this isn't one of them, imo.
Lacey Fardel
Registered User
Join date: 18 Oct 2005
Posts: 87
10-26-2005 10:44
From: Torley Torgeson
"The Great Grid Graystorm of '05" is what I'm calling it. And while this is the longest-lasting graystorm I've ever seen, as much as we may flinch from what lies ahead—fear of the unknown and all that—the best thing to do is to keep moving forward. Because if we shrink back, we lose ground, we lose the ability to cross the gaps, the bridges that encumber and baffle us... we lose a part of ourselves as avatars to Pioneer, Pound through, and Party!

I've been flitting around the gridverse today, checking out pockets of civilization. After you've lived through this, you'll be ready for 1.8. And maybe then, for those who are new at that time (in the future), we current experiencees of this graystorm can help guide them on too.

The longterm view is gonna win this one out. :)

Few months from now...
"Remember that time when..."

and we'll have the shared experiential comforts of having been through this together.


Torley I just want to let you know how much I enjoy your way of thinking. I have read some of your blog and your outlook is refreshing to me.
Lacey Fardel
Registered User
Join date: 18 Oct 2005
Posts: 87
10-26-2005 10:48
From: Kujila Maltz
I agree, everyone needs to take their Paxil and chill out until Linden Labs can get it all working again =)



Some need more powerful, like xanax, I think :D
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