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Let's Have Instant Access to Freebies!

Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
12-08-2005 07:47
Second Life is a wonderful rarity in that by its very nature it attracts highly talented people who are willing bring valuable contributions at no charge! Sadly, despite these freebie creator’s best intentions, distribution is needlessly difficult. If users don’t know where to go, or who to ask, they are effectively denied content that would enrich their Second Life experience despite the best efforts of the freebie creators. This is of no benefit to the users, the content creators, or Linden Lab.

So here is what I propose. The Lindens should create a read-only freebie folder in our inventory, much like the Linden-content folder we already have. If you have a marvelous freebie like Crystalshard’s Freeview or Aimee Weber’s Car :D the following would happen:

1. You submit your freebie to the Lindens
2. Lindens investigate the item to ensure it is free of trademark violations, malicious scripts, TOS violations, or inappropriate content.
3. They then place the item in the public freebie folder and it instantly becomes accessible to all Second Life users via their inventory.

There are some benefits to this idea.

-As it stands now, new player retention may suffer if, before discovering freebie distribution locations, players leave under the false assumption that there isn’t enough free, fun, and useful content in Second Life. Under my plan new users are instantly given access to a plethora of valuable free content. There are benefits to making a new user’s experience feel like Christmas :D (or any gift-giving event of your preference)

-Having a centralized location for popular textures will encourage people to use the SAME copy of a particular texture. Because the client will cache these textures, performance will be much improved with ONE copy of a popular “diamond plate floor” texture rather than 50 different copies of the same thing!

-Unhindered by distribution limitations, this system could encourage more people to make more freebies!

So does this sound good? Or am I on crack?
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Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
12-08-2005 07:49
Let's also implement a FREEBIE flag for items.
I'm just sayin'.
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AlPacino Lightworker
Registered User
Join date: 7 Dec 2005
Posts: 7
12-08-2005 07:49
Dunno about the crack but you're idea is great!
Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
12-08-2005 07:50
It's a good idea. I'd stick it in the Library folder.
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Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
12-08-2005 07:53
Blog entry detector engaged.

(Great idea Aimee)

:D
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Eggy Lippmann
Wiktator
Join date: 1 May 2003
Posts: 7,939
12-08-2005 07:55
Yes, I have suggested that myself a long time ago, and Cory thought it was a good idea, but how to implement it?
The Bazaar is still there, has been since Beta. But how many people know about it?
I would like something more global but you should not expect to get LL to add a feature that will require manual intervention on their part. A community-driven solution would be easier for them to agree on, but harder to implement and prone to gaming just like any rating system.
Maybe it would be best for us to do what we always do. Set some rules in place and report abusers?
This way we do not force LL to approve every single item, but instead request a review for what we have already screened and deemed inappropriate.
Jessica Robertson
Registered User
Join date: 3 Dec 2004
Posts: 412
12-08-2005 08:01
It is a really good idea Aimee, however, the only real drawback I can see is this:

From: someone
2. Lindens investigate the item to ensure it is free of trademark violations, malicious scripts, TOS violations, or inappropriate content.


I think the Linden's probably have enough on their plate chasing down griefers, fixing roads, linden land, managing personal conflicts, updating software, fixing bugs, reading bug reports, etc...

Taking freebies, then investigating every freebie against other content, then managing all those freebies, would be yet another thing.

From: someone
Eggy Wrote:
This way we do not force LL to approve every single item, but instead request a review for what we have already screened and deemed inappropriate.


Who is 'we'? The first reaction is to say the community, but the community (as a whole) probably doesn't want to screen newbie items, so then, does LL set up a group of residents to screen content? I can hear the FIC arguements all over again.

I think a better way is a freebie 'flag' on the item.

Jessica
Dianne Mechanique
Back from the Dead
Join date: 28 Mar 2005
Posts: 2,648
12-08-2005 08:05
From: Eggy Lippmann
Yes, I have suggested that myself a long time ago, and Cory thought it was a good idea, but how to implement it?
The Bazaar is still there, has been since Beta. But how many people know about it?
I would like something more global but you should not expect to get LL to add a feature that will require manual intervention on their part. A community-driven solution would be easier for them to agree on, but harder to implement and prone to gaming just like any rating system.
Maybe it would be best for us to do what we always do. Set some rules in place and report abusers?
This way we do not force LL to approve every single item, but instead request a review for what we have already screened and deemed inappropriate.
Great idea Aimee. :)

The only thing I wonder about is the just yesterday ther was a post by the Lindens announcing a new way of distributing freebies at Info-Hubs. I am not so much of a forum whiz as to be able to find this post or put a link to it in this reply, but it might interfere with this suggestion a bit (hope not).
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black
art furniture & classic clothing
===================
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Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
12-08-2005 08:07
Hrmmm. Eggy and Jessica, you bring up great points. Perhaps the same spirit that brings us these freebies could be used to inspect them? Like mentors and greeters, maybe freebie inspection is the kind of work users would volunteer to do?
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Kevn Klein
God is Love!
Join date: 5 Nov 2004
Posts: 3,422
12-08-2005 08:10
From: Aimee Weber
Second Life is a wonderful rarity in that by its very nature it attracts highly talented people who are willing bring valuable contributions at no charge! Sadly, despite these freebie creator’s best intentions, distribution is needlessly difficult. If users don’t know where to go, or who to ask, they are effectively denied content that would enrich their Second Life experience despite the best efforts of the freebie creators. This is of no benefit to the users, the content creators, or Linden Lab.

So here is what I propose. The Lindens should create a read-only freebie folder in our inventory, much like the Linden-content folder we already have. If you have a marvelous freebie like Crystalshard’s Freeview or Aimee Weber’s Car :D the following would happen:

1. You submit your freebie to the Lindens
2. Lindens investigate the item to ensure it is free of trademark violations, malicious scripts, TOS violations, or inappropriate content.
3. They then place the item in the public freebie folder and it instantly becomes accessible to all Second Life users via their inventory.

There are some benefits to this idea.

-As it stands now, new player retention may suffer if, before discovering freebie distribution locations, players leave under the false assumption that there isn’t enough free, fun, and useful content in Second Life. Under my plan new users are instantly given access to a plethora of valuable free content. There are benefits to making a new user’s experience feel like Christmas :D (or any gift-giving event of your preference)

-Having a centralized location for popular textures will encourage people to use the SAME copy of a particular texture. Because the client will cache these textures, performance will be much improved with ONE copy of a popular “diamond plate floor” texture rather than 50 different copies of the same thing!

-Unhindered by distribution limitations, this system could encourage more people to make more freebies!

So does this sound good? Or am I on crack?


I think it's a good idea to have some high quality freebies included in the library, but I see a few of issues with your plan.

1. At what point would it be unfeasible to maintain all freebies in ones inventory? I know that when I have too much in mine it slows my log-in dramatically.

2. Would it be considered biased should LL accept a house design from one creator but not another? We know the creator's name stays with the object, and is a means of advertising their other goods. It reminds me of the issue of Microsoft controlling who has access to the bundled software sold with new computers, and how Netscape was squeezed out.

3. Making freebies widely available may make new users pass up buying from the shop around the corner. If the freebie clothing etc are as nice as the other goods for sale, why should they spend money? We wouldn't want freebies to cut into the business of hard working creators. It would be unfair competition if it's LL supported.
Taco Rubio
also quite creepy
Join date: 15 Feb 2004
Posts: 3,349
12-08-2005 08:11
...and then he threw out today's work... :mad:
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Issarlk Chatnoir
Cross L. apologist.
Join date: 3 Oct 2004
Posts: 424
12-08-2005 08:13
I think it would be an unfair advantage over people selling content. If getting freebies is so easy, I can see lots of people suffering from it.

The freebie folder would likelly be gigantic and contain all maner of things, and people wouldn't find the need to go look around merchants and buying stuff (some freebies are pretty good quality).

I can see the content seller deserting Secondlife quickly if it happens ; and then secondlife will be the land of freebies, money will become obsolete and soon everybody will turn communist!

Remember, giving freebies is giving communism.
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Vincit omnia Chaos
From: Flugelhorn McHenry
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
12-08-2005 08:14
From: Aimee Weber
So does this sound good? Or am I on crack?


This is an awesome idea.

And yes. :)
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From: Hiro Pendragon
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Soleil Mirabeau
eh?
Join date: 6 Oct 2005
Posts: 995
12-08-2005 08:16
I think it's a great idea Aimee. Alot of new peeps wouldn't know right away where to get freebies, so this could help them alot. :)
Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
12-08-2005 08:17
From: Issarlk Chatnoir
I think it would be an unfair advantage over people selling content. If getting freebies is so easy, I can see lots of people suffering from it.

The freebie folder would likelly be gigantic and contain all maner of things, and people wouldn't find the need to go look around merchants and buying stuff (some freebies are pretty good quality).

I can see the content seller deserting Secondlife quickly if it happens ; and then secondlife will be the land of freebies, money will become obsolete and soon everybody will turn communist!

Remember, giving freebies is giving communism.


I see what your saying but don't know that it would play out that way. I mean, the person who suggested it ... ME ... has been known to occasionally sell content from time to time. So either I am suicidal or I don't really think freebie clothing would impact my clothing sales.
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Pol Tabla
synthpop saint
Join date: 18 Dec 2003
Posts: 1,041
12-08-2005 08:23
The concept of player-created official freebies is fraught with political pitfalls. Perhaps some controversy could be avoided by requiring the original creators to surrender the credit for the freebie items. The creator would become Governor (or whoever) Linden. This would deflect criticism of free advertising.
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Forseti Svarog
ESC
Join date: 2 Nov 2004
Posts: 1,730
12-08-2005 08:26
comments:

- LL's freebie hub idea is being implemented, I would guess, as a way to encourage traffic back to hub regions and thus provide some sort of longer-term informal recompense to hub land owners, which is cool by me. This would conflict with that plan.

- I can easily see this folder(s) becoming a quagmire... huge, slow to load, full of ancient stuff some good, some bad

- in terms of LL's checking freebies, well they're doing it for the freebiehub idea... or at least so Libby Linden's post implies

- freebies have an impact on the economy, and at one level this is a good thing -- they keep creators from getting too complacent -- but I wonder if TOO efficient a source for freebies might actually go too far. I don't think one would know really until 6-9 months in.

- when it comes to freebies, I still want to see a "transfer, but no resale", or "transfer, but no resale above x" option. This would perhaps be less important if everyone could see the freebies available, and thus markup-scammers would have a harder time. At the same time, given expected freebie folder bloat... i would imagine this list gets too big to make sense of... and the search engine only works by name right now. I think it would start out efficient and in only a few months time become a mess.
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Jim Lumiere
Registered User
Join date: 24 May 2004
Posts: 474
12-08-2005 08:28
Doesn't the announcment, and call for content submissions, made yesterday at /3/83/76004/1.html go a long way to doing just this very thing? Easy access to resident created freebies?

Or have I missed something?
Lecktor Hannibal
YOUR MOM
Join date: 1 Jul 2004
Posts: 6,734
12-08-2005 08:29
The final build going up on Help Island has this in a way as I'm sure Aimee already knows.
There is a kiosk available with Free content for new folk. I don't see the need for this in world and echo the sentiment that it will bog down the inventory folders as well as what Libby posted yesterday as to the telehubs being converted to free content kiosks anyway.
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Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
12-08-2005 08:29
From: Pol Tabla
The concept of player-created official freebies is fraught with political pitfalls. Perhaps some controversy could be avoided by requiring the original creators to surrender the credit for the freebie items. The creator would become Governor (or whoever) Linden. This would deflect criticism of free advertising.


Cool idea. Any freebie creators want to weigh in on this? Would sacrificing credit for your work discourage you from offering freebies?

There may be a point of diminishing returns on this. Political fallout is bad, but is it so bad that we are willing to end up with few freebies just to avoid it?
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FlipperPA Peregrine
Magically Delicious!
Join date: 14 Nov 2003
Posts: 3,703
12-08-2005 08:32
Already done!

http://SLBoutique.com/free/

All items listed there are L$0 or L$1, and its a distribution system that is highly scalable.

Enjoy!

-Flip
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Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
12-08-2005 08:35
Oof. Yes. I hadn't thought of some of the OTHER political fallout.

I guess having freebie creator's work automatically available in our inventories would thwart efforts to use them to influence/direct users towards special projects and areas.

Sorry bout that :(
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Ingrid Ingersoll
Archived
Join date: 10 Aug 2004
Posts: 4,601
12-08-2005 08:43
On a related note, there's still room for more freebies at the revamped GNU dollar store in Indigo. Jai has a few free walls yet for any content creators who have things they'd like to give away as freebies or for a dollar. Just contact me if you're interested in having your free stuff there for people to grab.
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Travis Lambert
White dog, red collar
Join date: 3 Jun 2004
Posts: 2,819
12-08-2005 08:50
Well, on the one hand, it'd probably free up about 100 prims at the Shelter :D

I've used freebies as a way for content creators to inexpensively help support the Shelter, and advertise their product at the same time.

Essentially, they give us a box of freebies, along with a landmark & notecard to their store. I place it out on the freebie table at the Shelter. It helps everyone because:

-The freebie table draws new residents to the Shelter
-New residents get access to free stuffs
-Content creators get inexpensive advertising

In thinking about it though - I don't see any reason why the model I illustrated above can't coexist with the 'Library' freebie idea. If you want to just donate something to the community with nothing in return - fantastic - that's what the Library is for. If you'd like inexpensive advertising by providing a landmark/notecard as well... you can still donate to the Shelter.

Everybody wins :)
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The Shelter is a non-profit recreation center for new residents, and supporters of new residents. Our goal is to provide a positive & supportive social environment for those looking for one in our overwhelming world.
Lizbeth Marlowe
The ORIGINAL "Demo Girl"
Join date: 7 May 2005
Posts: 544
I have a noob folder in my inv
12-08-2005 08:55
Well, actually, I have a few...cuz after I talk to a newbie, I then decide which ones to pass to them. (some are for guys and some are for gals, some are techy, some are events, places to visit...stuff like that)
I drop in on the welcome area once in a while, or when I see a newbie wandering..(they are pretty obvious)...I talk with them and drop the LM folder on them and tell them that is where they can find many freebies to get started, and that there are other places to find freebies too.
I drop some other stuff on them and they are usually really happy and excited...I like to leave some of the freebie hunting to them, as I enjoy finding them randomly myself (it's like finding treasure!).
I like the idea of freebie content at the telehubs, but I wish it would rotate or something...and I am soooo tired of finding hoverboards all over the world for sale for $50 by some noob trying to make an extra buck.

I liked your idea Amy, but then I have to agree, it's a great marketing tool for those of you with items to sell..to have folks come to your stores for more coolio stuffs.
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