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1.8.0(3) - P2P changes! Huge privacy and landowner rights victory for SL!

Magnum Serpentine
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Join date: 20 Nov 2003
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12-08-2005 21:36
From: Sera Cela
Just loaded up the test server to try to see how the teleport system acts if you have teleport disabled. Of course I then realized that I need to find a slice of land that has teleport disabled....

What I did notice is that the second you hit teleport it teleports you, it doesn't immediatly check to see if you can teleport there because it can't contact the region. What I'm assuming happens, is that you go through the whole "saving attachments" thing, then it does the contacting region, at that point i'm assuming it will check with the plot to see if it's a valid teleport spot, and then problary kick you out of the teleport black screen saying you can't teleport to that spot.

If this is the case I really hope Linden changes this. I have a small 512m parcel. It's a very thin parcel and is almost impossible to select it on the map. If I want people to teleport to me, and the people around me are set to not allow teleports, people that try to visit me are going to be clicking around on the map in a small area and each time they hit teleport they will wait up to 30 seconds (depending on lag) before being told that they can't teleport to their selected location.

I'm assuming that every linden owned sim has atleast some linden land on it. If the way I described above is actually what happens (As I said it's kinda hard to test i'm just assuming from the way p2p worked when I tried it out) there should be in each sim a public teleport landing zone on linden land (like the street) so if they do click on protected land by mistake, they still atleast get into the same sim. And it's public linden land so people don't end up teleporting into the nextdoor neighbor's house.

The idea of default teleporting people to telehubs is not a good idea at all. I'm assuming that the vast majority of land will allow teleports because sl is a public place and most people realize that. If you default teleport people to telehubs it will falsely add extra value to the telehub land even though traffic to the telehub areas will be extremely minor. It will just end up in more cases like the ones we are seeing recently, with people paying premiums for telehub land, not realizing the drastic changes that are taking place.



I am beginning to see a picture here... Those who are opposed to Pinpoint teleporting are the telehub land owners. With this info, it now becomes clear why only a few oppose Pinpoint teleporting as they do.l
Magnum Serpentine
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12-08-2005 21:41
From: Hiro Pendragon
I don't want to be driving / sailing / flying along and smack into someone rezzing out of nowhere.



As I said, after winning the right to block Pinpoint teleporting, they will then demand the right to block teleporting to nearby Public land,

Eventually this will work out to where the people who bought land around the telehubs will not have a thing to worry about... the Anti- Pinpoint Teleporting people will have Pinpoint Teleporting so restricted that the land owners around telehubs will only see a small decrease of people...

just the way they want it.
Magnum Serpentine
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12-08-2005 21:44
From: Hiro Pendragon
And here is exactly your false assumption.

People will not want people coming to their place. Not porting near it, nothing. They have that right because they pay for the server space for the land.

Yes, altering P2P is only 1 piece of the whole privacy picture, but this is an important piece.


People do not have the right to control public land. If someone teleports to the public land outside your property... Too bad.
Magnum Serpentine
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12-08-2005 21:48
From: Hiro Pendragon
Now you simply misunderstand me.
(a) is a default in place - as in, you don't have to come up with a new algorithm that will eat up CPU clock cycles to figure out where a person should be landing if a place is blocked.

(b) People who port directly to where they want to go will port to places where it is allowed. But there are also people who just wander - for them it's a matter of getting to a region, and having a centralized telehub as this fall-back makes sense.



So your against Exploring then?????
Isablan Neva
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Join date: 27 Nov 2004
Posts: 2,907
12-08-2005 22:09
From: Magnum Serpentine
I have a proposal that states that teleport home scripts should be banned and another that says warning signs need to be posted in order to use forcefields.


Link please? I have 6 open votes now that Prop 244 had been acknowledged.
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Magnum Serpentine
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12-09-2005 00:30
From: Isablan Neva
Link please? I have 6 open votes now that Prop 244 had been acknowledged.



https://secondlife.com/vote/index.php?get_id=229

https://secondlife.com/vote/index.php?get_id=230
Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
12-09-2005 07:09
From: Sera Cela
Your viewing it from that way. We are viewing it that the person gives his neighbor the right to choose to accept his misplaced teleports. They are both equally valid.

But there is no way to distinguish between a neighbor who "chooses to accept misplaced teleports" and a neighbor who doesn't.

From: Magnum

The Lindens are making a major mistake listening to this minority of people. The Majority want unlimited Pinpoint Teleporting.

Based on what?

From: Magnum

As I said, after winning the right to block Pinpoint teleporting, they will then demand the right to block teleporting to nearby Public land,

No, this is a seperate issue; this is not a matter of landowner rights; this is a matter of ensuring paths of travel are kept clear.

If land is set aside near or next-to roads that won't block the path, then I'm fine with this. I just don't want people popping up on or above the road / waterway that I'm travelling.

Of course, setting aside space for avatars to safely pop-in is the equivalent of adding mini-telehubs next to roads, isn't it?

Actually ... that's kind of a novel solution; why not add spots like this along roadways, don't make them full telehubs, but they'd be public landing spots. I think that would be a reasonable compromise because then local landowners who buy land in the area would be fully aware of where people would be porting in to.

How about that as a compromise idea? Can we build on that?

I'm thinking like ... they could look like Bus stops ... or even the exits from subways ... or even just alleys between buildings. That would be very cool.
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Luminia Olsen
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Join date: 12 Jun 2004
Posts: 50
12-09-2005 08:23
two words "VERY LAZY" sorry but if p2p comes i will be sad....why do we need it cant you be assed to fly where you got to get to go...i being doing it last year and have no care about it anymore ;)i dont like this idea at all....and its going be ABUSE alot
FlipperPA Peregrine
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12-09-2005 13:37
Magnum,

You ignored the earlier question which I thought was quite poignant which I'll re-phrase, in case you missed it.

You express yourself on these forums as the champion of the MAJORITY of the people. How you could have met, interviewed and/or polled over 50% of SL's population... well over 45000... I have no idea. But I digress.

You consistently claim to represent democracy, choice, freedom and the majority. If that is the case, why do you practice a lifestyle that not only is inconsistent with freedom and choice, but is the EXACT OPPOSITE OF IT? Why am I not allowed to IM Whisper Speculaas without talking to you first? Or your other slave?

While I don't care what two consenting adults choose to do, I do care when someone is being COMPLETELY HYPOCRITICAL.

Please respond: How do you justify your chest-pounding as the champion of freedom and rights here when you practice the exact opposite in your choice of lifestyle?

Oh, and BTW - this isn't a personal attack, its a question about something I don't understand about you. You know I like you in general, we just disagree on most issues.

Regards,

-Flip
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Nathan Stewart
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Join date: 2 Feb 2005
Posts: 1,039
12-09-2005 13:52
Erm not sure how to break this but well, offer teleport has always been seperate from the normal teleport system, in a way when we had telehub it was a means of p2p via request, soooo im gathering that it should still be, and the fact that it bumps you to the next parcel if you have your land set to p2p blocked is a bug, Ie if you offer a teleport to a friend on your p2p blocked land they shouldnt end up next door, and all offered teleports regardless of landingpoint/blocked setting should end up in the usual place as per 1.7, of course abiding by the access control system in the access/ban tabs.
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Argent Stonecutter
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12-09-2005 16:41
From: Hiro Pendragon
If land is set aside near or next-to roads that won't block the path, then I'm fine with this. I just don't want people popping up on or above the road / waterway that I'm travelling.
THAT LAND ALREADY EXISTS.

Really.

Where in SL is there ANY Linden road that goes PRECISELY to the edge of the parcel? There's always at least few meters or so around to absorb the "jagginess" of the parcel edge. If someone is porting to land and pops up on the nearest public land because it's blocked... they'll be porting into that border. EVEN IF THEY'RE WEARING A 20 FOOT TALL MECHA, their bounding box is still the same, and won't block the road.
Argent Stonecutter
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12-09-2005 16:46
From: Hiro Pendragon
The interaction with the land happened when the person tried to tp to that land, in essence - the teleporting person gave that landowner that right to choose to deny it.
And the landowner denied it, and they ended up on the parcel next door. They didn't teleport into your land. You should have no further interest in them.
Hiro Pendragon
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Join date: 22 Jan 2004
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12-10-2005 00:41
From: Argent Stonecutter
THAT LAND ALREADY EXISTS.

Really.

Where in SL is there ANY Linden road that goes PRECISELY to the edge of the parcel? There's always at least few meters or so around to absorb the "jagginess" of the parcel edge. If someone is porting to land and pops up on the nearest public land because it's blocked... they'll be porting into that border. EVEN IF THEY'RE WEARING A 20 FOOT TALL MECHA, their bounding box is still the same, and won't block the road.

Seriously, chill with the caps. No need to get condescending.

And no, a few meters is not enough room, and your 20 foot mecha is a great example. Bounding boxes don't factor into it, if I can't see the road.
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Magnum Serpentine
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Join date: 20 Nov 2003
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12-10-2005 02:24
From: Hiro Pendragon
But there is no way to distinguish between a neighbor who "chooses to accept misplaced teleports" and a neighbor who doesn't.


Based on what?


No, this is a seperate issue; this is not a matter of landowner rights; this is a matter of ensuring paths of travel are kept clear.

If land is set aside near or next-to roads that won't block the path, then I'm fine with this. I just don't want people popping up on or above the road / waterway that I'm travelling.

Of course, setting aside space for avatars to safely pop-in is the equivalent of adding mini-telehubs next to roads, isn't it?

Actually ... that's kind of a novel solution; why not add spots like this along roadways, don't make them full telehubs, but they'd be public landing spots. I think that would be a reasonable compromise because then local landowners who buy land in the area would be fully aware of where people would be porting in to.

How about that as a compromise idea? Can we build on that?

I'm thinking like ... they could look like Bus stops ... or even the exits from subways ... or even just alleys between buildings. That would be very cool.



Always back to the telehubs. Why not admitt that all your protest is just to perserve telehubs. And by the way, how often do you use the roads??? What I thought.
Magnum Serpentine
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Join date: 20 Nov 2003
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12-10-2005 02:25
From: FlipperPA Peregrine
Magnum,

You ignored the earlier question which I thought was quite poignant which I'll re-phrase, in case you missed it.

You express yourself on these forums as the champion of the MAJORITY of the people. How you could have met, interviewed and/or polled over 50% of SL's population... well over 45000... I have no idea. But I digress.

You consistently claim to represent democracy, choice, freedom and the majority. If that is the case, why do you practice a lifestyle that not only is inconsistent with freedom and choice, but is the EXACT OPPOSITE OF IT? Why am I not allowed to IM Whisper Speculaas without talking to you first? Or your other slave?

While I don't care what two consenting adults choose to do, I do care when someone is being COMPLETELY HYPOCRITICAL.

Please respond: How do you justify your chest-pounding as the champion of freedom and rights here when you practice the exact opposite in your choice of lifestyle?

Oh, and BTW - this isn't a personal attack, its a question about something I don't understand about you. You know I like you in general, we just disagree on most issues.

Regards,

-Flip


Explain to me how this off topic post is NOT a personal attack. I see it as such.
Magnum Serpentine
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Join date: 20 Nov 2003
Posts: 1,811
12-10-2005 02:27
I believe the root issue here in this Thread is that the Telehub owners and those who support them want Pinpoint Teleporting to go away.


This will not happen.

End of story
Hiro Pendragon
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Join date: 22 Jan 2004
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12-10-2005 10:56
From: Magnum Serpentine
I believe the root issue here in this Thread is that the Telehub owners and those who support them want Pinpoint Teleporting to go away.


This will not happen.

End of story

Magnum, you are a broken record who has shown 0 evidence of anything of the sort. You repeatedly throw accusations and speculations and provide no backing.

If you don't have a counter-argument to things that other people bring up in the thread, stay quiet.
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Hiro Pendragon
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Magnum Serpentine
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Join date: 20 Nov 2003
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12-10-2005 23:11
From: Hiro Pendragon
Magnum, you are a broken record who has shown 0 evidence of anything of the sort. You repeatedly throw accusations and speculations and provide no backing.

If you don't have a counter-argument to things that other people bring up in the thread, stay quiet.


I do. I do not think Land owners have the right to control others land or linden land that borders their own. So if someone tries to teleport to your land they should land as close as possiable.
FlipperPA Peregrine
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Join date: 14 Nov 2003
Posts: 3,703
12-11-2005 10:57
From: Magnum Serpentine
Explain to me how this off topic post is NOT a personal attack. I see it as such.


Its not off-topic or a personal attack. And since once again you've COMPLETELY dodged the question, I'll ask again:

From: FlipperPA Peregrine
You ignored the earlier question which I thought was quite poignant which I'll re-phrase, in case you missed it.

You express yourself on these forums as the champion of the MAJORITY of the people. How you could have met, interviewed and/or polled over 50% of SL's population... well over 45000... I have no idea. But I digress.

You consistently claim to represent democracy, choice, freedom and the majority. If that is the case, why do you practice a lifestyle that not only is inconsistent with freedom and choice, but is the EXACT OPPOSITE OF IT? Why am I not allowed to IM Whisper Speculaas without talking to you first? Or your other slave?

While I don't care what two consenting adults choose to do, I do care when someone is being COMPLETELY HYPOCRITICAL.

Please respond: How do you justify your chest-pounding as the champion of freedom and rights here when you practice the exact opposite in your choice of lifestyle?

Oh, and BTW - this isn't a personal attack, its a question about something I don't understand about you. You know I like you in general, we just disagree on most issues.


Or am I to assume I'm correct and you don't have an answer to these questions? Its complete hypocrisy. Until you answer satisfactorily instead of dodging and trying to change the topic that you raised, I can give no credibility to any comments you make on the topic.

Regards,

-Flip
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Argent Stonecutter
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Join date: 20 Sep 2005
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12-11-2005 13:04
From: Magnum Serpentine
I believe the root issue here in this Thread is that the Telehub owners and those who support them want Pinpoint Teleporting to go away.
I don't care about pinpoint teleporting.

I *do* care about teleporting somewhere and having to fly over 3 sims to get there.

I don't care if Hiro blocks me from his land, I won't go there, but when I teleport I want to get "near enough".
Argent Stonecutter
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12-11-2005 13:12
From: Hiro Pendragon
And no, a few meters is not enough room, and your 20 foot mecha is a great example.
My 20 foot mech flies. I rarely teleport in it, because the whole point of a 20 foot mech is to be seen.

And it lands on roads, because Linden roads are the only certain clear space you can see on the World Map.

I'm *MUCH* more likely to get in your way flying from a Telehub than teleporting, because flying into a building is a much bigger pain than teleporting to a parcel border.

From: someone
Bounding boxes don't factor into it, if I can't see the road.
Bounding boxes can "hold up a race for 90 seconds while someone rezzes". A meter wide leg you can see around isn't going to have the same effect.

And this is only a problem for Macro avatars. No normal sized av landing on a parcel boundary is even going to have prims hanging over the road. If there's any spectators at all, they're going to be in the same verge, and they're there ANYWAY.

You're just inventing problems now.
Sera Cela
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Join date: 15 Sep 2005
Posts: 197
12-11-2005 13:56
From: Hiro Pendragon
Magnum, you are a broken record who has shown 0 evidence of anything of the sort. You repeatedly throw accusations and speculations and provide no backing.

If you don't have a counter-argument to things that other people bring up in the thread, stay quiet.

I think Magnum is going about it the wrong way. However her/his reasons for believing what s/he does are obvious.

You obviously want to keep telehubs. You have listed the only "acceptable" solutions that you see and they include keeping telehubs. When presented with another idea (teleport to closest linden land) your argument that the teleport to closest land doesnt' work because it passes your teleports off to your neighbor's land(even if they don't want it)was no longer valid. Instead of agreeing that teleporting to the nearest linden land was a valid solution, and in turn adknowledging that there is a solution that fits all your requirements but doesn't involve telehubs, you argued that teleporting to the closest linden land doesn't work because you don't want to crash into people while driving on the streets. Not realizing that the chances of crashing into someone that teleports 30m from their intended destination are much smaller then crashing into people that are flying over 3 sims to get to their destination just because of the time they are traveling.

Your argument against the closest linden land idea is grasping for straws. The reason Magnum is accusing you of just wanting to keep telehubs so the land value doesn't drop comes from the fact that the only solutions you will adknowledge as valid all include keeping telehubs as they are. Of course magnum has no evidence that you won't be happy untill telehubs stay as they are and p2p is taken out of the game. However your refusal to adknowledge any system that doesn't include leaving telehubs into the game does imply that that is your stance.
Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
12-11-2005 22:44
From: Sera Cela
I
You obviously want to keep telehubs.

So?

They're a great way to default to if all teleporting is banned, and they'd make decent regional information locations.

From: someone
When presented with another idea (teleport to closest linden land) your argument that the teleport to closest land doesnt' work because it passes your teleports off to your neighbor's land(even if they don't want it)was no longer valid.

Presenting another idea doesn't automatically invalidate older ideas. I would counter and say that I took the opportunity to give evidence why your and Magnum's suggestions were insufficient.

From: someone
Instead of agreeing that teleporting to the nearest linden land was a valid solution,

Begging the question.

From: someone
and in turn adknowledging that there is a solution that fits all your requirements but doesn't involve telehubs,

Begging the question.

From: someone
you argued that teleporting to the closest linden land doesn't work because you don't want to crash into people while driving on the streets. Not realizing that the chances of crashing into someone that teleports 30m from their intended destination are much smaller then crashing into people that are flying over 3 sims to get to their destination just because of the time they are traveling.

Actually, no. If people are flying 3 sims, they will be much higher off the ground than people TPing in on ground-level roads.

You could suggest that people port in high above the road, but then you have the problem of people who weren't in fly mode going splat on the road.

From: someone
Your argument against the closest linden land idea is grasping for straws.

Supposition; no supporting arguments.

From: someone
The reason Magnum is accusing you of just wanting to keep telehubs so the land value doesn't drop comes from the fact that the only solutions you will adknowledge as valid all include keeping telehubs as they are.

False dichotomy.

Similar example:
Person A suggests that the only way to keep people safe in cars is to install airbargs and safety belts.
Person B says that clearly the reason Person A says that is because they own stock in companies that make safety devices for cars.

Dude, I own 4.5k of land. I swear on my grandfather's grave. I don't have any friends who I know that are making money with telehub land. Get over it, it's a false accusation!

It's sad that you and Magnum rely on this false accusation as the non-existant core of your resistance to modifications to the P2P system.

From: someone
Of course magnum has no evidence that you won't be happy untill telehubs stay as they are and p2p is taken out of the game.

Acknowledgement that there is no evidence to back the false accusations. You are acknowledging that you are spreading unsubstantiated rumors. (aka libel)

From: someone
However your refusal to adknowledge any system that doesn't include leaving telehubs into the game does imply that that is your stance.

Yes, no method that excludes telehubs has shown any evidence of being workable, in my opinion. When someone presents one, then I will reconsider.

Instead of complaining that I'm not changing my mind, how about focus on changing my mind?
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Argent Stonecutter
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Join date: 20 Sep 2005
Posts: 20,263
12-12-2005 07:03
From: Hiro Pendragon
[Telehubs are] a great way to default to if all teleporting is banned, and they'd make decent regional information locations.
Telehubs are a blight on Second Life, and if getting rid of telehubs meant getting rid of everything else back to Primitar and starting over I'd still vote for getting rid of telehubs.

Well, maybe not that much.

But... damn... telehubs suck. A lot.
From: someone
Actually, no. If people are flying 3 sims, they will be much higher off the ground than people TPing in on ground-level roads.
Not when they land in a tower of flame and smoke particles and simulated dust blowing all over the road blocking traffic for three minutes while they go through their three awesome giant robot landing animations and hump your Ducatti for good measure.

Your whole argument is based on the false assumption that people are going to bounce to the middle of the road instead of the verge, or that a non-trivial number of them are going to be giant robots.
Luciftias Neurocam
Ecosystem Design
Join date: 13 Oct 2005
Posts: 742
12-12-2005 09:05
From: Aliasi Stonebender
I do.

Mainly because it got ME as a newb.

You click on a map and choose "teleport", you naturally expect to GO RIGHT THERE.

I got used to the SL Telehub way, but it seems perfectly within reason that someone might find telehubs confusing... because at least one person did.


Confused the hell out of me too.
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