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Competing Virtual Worlds

Uma Bauhaus
Renascene
Join date: 18 Aug 2004
Posts: 636
09-06-2006 08:00
From: Luciftias Neurocam
I have sex with goats.
hmmm....
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
09-06-2006 08:05
From: Glory Takashi
Well the truth of the matter is there isn't a mmorpg or social game out there with good customer service. Never has been probably never will be. They can take our millions of dollars but damn if they will spend a few hundred thousand taking care of those people paying them millions. Or listen to their desires for that matter.
Linden Lab has sacrificed profitability thus far by spending incredible amounts of money paying a huge cadre of liasons for the express purpose of taking care of the community. The company also funds several fulltime positions, in the community management department, whose sole function is to listen to, catalogue, and represent our desires.

From: someone
We own it we will do as we please is always the motto.
In the absense of competition, yes, it will. Are you willing to supply several million dollars to seed some competition?
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
09-06-2006 08:09
From: Lupus Delacroix
They do not think of themselves as customer service organizations, they think of themselves as developers/game makers.
They'll succeed when they realize that their strength is providing a software package that allows organizations and individuals to build thier own virtual worlds. They'll likely maintain their Second Life hosting service, but it'll only be another cog in the giant WWV.
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Raudf Fox
(ra-ow-th)
Join date: 25 Feb 2005
Posts: 5,119
09-06-2006 08:28
From: Khamon Fate
They'll succeed when they realize that their strength is providing a software package that allows organizations and individuals to build thier own virtual worlds. They'll likely maintain their Second Life hosting service, but it'll only be another cog in the giant WWV.



They'll never make it this far, if they can't build a GOOD customer service base. If I was a big company looking to buy into a project like this, I wouldn't want to support a project that was populated by greifing idiots, underage players and poor programming/planning. Nope. Too much of a financial risk.

And one without player to player discussions would be proof that the company running it has no intention of ever changing that. Of course I'm using logical thinking here.. no corporation has that ability;)

Please, please, please, don't go the way of Neopets in the attempt to turn a profit! What started out as a project by two college students got kiddied down to mindless, childish, abundantly commercial ad-ed, drivel.
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Chronic Skronski
SL Live Musician
Join date: 23 Jun 2006
Posts: 997
09-06-2006 08:40
From: Samia Perun
Why dont you perhaps make your own?

Imagine the fun you could have Uma! Competitions to see who could throw their toys out of the pram fastest, maybe events like Flaming Thread Destruction Derby.

All fun and games.

Awesome! Maybe even some "least sincere apology" and "longest goodbye ever" contests, too?
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Selador Cellardoor
Registered User
Join date: 16 Nov 2003
Posts: 3,082
09-06-2006 09:03
From: Cindy Claveau
I will too, but I also know from experience that a year into it, we will be facing the exact same issues with corporate management vs customer service. I haven't had an online experience yet that didn't go through it.


Yes, because none of them are far-sighted enough to set up a proper system of scrutiny. If they only did this they could establish a set of standards at the beginning, and know that those standards would be enforced fairly and never deviated from.

That would be a novel experience. :(
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Zepp Zaftig
Unregistered Abuser
Join date: 20 Mar 2005
Posts: 470
09-06-2006 10:21
From: Csven Concord
The Croquet Project is available to anyone, is open source, and you can host it yourself. I'm unaware of any current "worlds" though.

There is some info on how to connect to current worlds at this page, http://opencroquet.org/WiscWorlds/, though I think it might be down at the moment.

Another open source project that has a demo world is VOS, http://interreality.org
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Yiffy Yaffle
Purple SpiritWolf Mystic
Join date: 22 Oct 2004
Posts: 2,802
09-06-2006 19:25
From: Brucas Bardeen
I don't know any other good SL alternatives where you are not always limited to a human(can also be a robot, alien, whatever) but I guess this opensource metaverse project I ran across may be a good one for me but it's not quite active and might become vaporware.

However, feature wise especially for avatar, nothing really beats secondlife because you don't always have to be a human avatar.

Isn't this metaverse program what SL started off of? I remember that coming up somewhere.
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Wolfie Rankin
Registered User
Join date: 29 Jul 2006
Posts: 100
there
09-06-2006 19:43
www.there.com

is another one.

I saw a preview and while it looked fairly good, it seemed to pander to stereotypicals.
People who get off on having a relationship, having the wedding and popping out the
odd child or two, which frankly I find mediocre beyond belief.

In a world where you can do *anything* and still doing the basics is something I
just fail to understand.

Why have rice cakes when you can have chocolate? [and not even get fat]

Wolfie!
Glory Takashi
You up for a DNA test?
Join date: 26 Feb 2006
Posts: 182
09-07-2006 03:12
From: Khamon Fate
Linden Lab has sacrificed profitability thus far by spending incredible amounts of money paying a huge cadre of liasons for the express purpose of taking care of the community. The company also funds several fulltime positions, in the community management department, whose sole function is to listen to, catalogue, and represent our desires.

In the absense of competition, yes, it will. Are you willing to supply several million dollars to seed some competition?



Wasn't talking about LL specifically nice way to quote out of context as is usually done here but LL is just as guilty now that you mention it as any other game even though this isn't a game but a research project which most usually forget if they ever knew in the first place. And funding is not the same as serving you can claim it all you want be a fan all you want it doesn't change the behaviour we all know and see.
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
09-07-2006 03:21
From: Glory Takashi
Wasn't talking about LL specifically nice way to quote out of context as is usually done here but LL is just as guilty now that you mention it as any other game even though this isn't a game but a research project which most usually forget if they ever knew in the first place. And funding is not the same as serving you can claim it all you want be a fan all you want it doesn't change the behaviour we all know and see.
Sorry, I've edited to quote your entire post.
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Cherry Czervik
Came To Her Senses
Join date: 18 Feb 2006
Posts: 3,680
09-07-2006 04:33
From: Selador Cellardoor
Yes, because none of them are far-sighted enough to set up a proper system of scrutiny. If they only did this they could establish a set of standards at the beginning, and know that those standards would be enforced fairly and never deviated from.

That would be a novel experience. :(


Given that this is EXACTLY what I am tearing my hair out trying to do out in the big bad world ... it is not easy. Sadly it depends on people being reasonable and also on customers having realistic expectations and attitudes. And that, my friends, simply never happens.
Cindy Claveau
Gignowanasanafonicon
Join date: 16 May 2005
Posts: 2,008
09-07-2006 07:35
From: Wolfie Rankin
www.there.com

is another one.

I saw a preview and while it looked fairly good, it seemed to pander to stereotypicals.
People who get off on having a relationship, having the wedding and popping out the
odd child or two, which frankly I find mediocre beyond belief.

In a world where you can do *anything* and still doing the basics is something I
just fail to understand.

Why have rice cakes when you can have chocolate? [and not even get fat]

Wolfie!

Nope. There was a promising start, but the only thing they have that SL doesn't is the ability to mute griefer push by individual avatar. And you don't own the IP rights to your designs in There, either - they have to be approved and uploaded by staff. Other than that, the There avatars look like bad cel drawings.

No thank you.
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Macphisto Angelus
JAFO
Join date: 21 Oct 2004
Posts: 5,831
09-07-2006 08:35
From: Cindy Claveau
Nope. There was a promising start, but the only thing they have that SL doesn't is the ability to mute griefer push by individual avatar. And you don't own the IP rights to your designs in There, either - they have to be approved and uploaded by staff. Other than that, the There avatars look like bad cel drawings.

No thank you.


Not to mention when I went back in last week to test the waters again the lag was a monster.

BUT if anyone is gonna defect let me know and I will trade ya Therebucks for Lindens. :D
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From: Ann Launay
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Oh. Nevermind then.
Julia Dionne
Wild Child Studios
Join date: 28 Jun 2006
Posts: 7
09-07-2006 08:44
People who complain about gaming customer service are usually people who contacted them for something and didn't get what they wanted.

I've been playing online games since Gemstone IV was just Gemstone (and on Genie, if you all remember that), years in EverQuest, Dark Age of Camelot, WoW, Sociolotron, you name it. I've never had a bad experience with customer service in any of them. Yes, I've been turned down on requests I made because there are so damn many people (the majority of them kids) who try to rip the companies off by lying about losing items, cash, exploitations. They have to take a hard line or they'd be giving away the world.

When a great deal of your customer base is children, you run into tough calls in customer service. Just the way it is.

As far as downtime is concerned...all the games have it, although I hear NCSoft manages to do updates without bringing down the world.
Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
09-07-2006 09:09
As I've said before elsewhere, I don't think LL thinks of themselves as a company or (more importantly) of us as customers.

I think they think of it more like this private party, this neat thing they were working on with friends. Then they made a conscious decision about whether or not to let in the riff-raff (I've read about that).

Then they put into place several wacky notions, such as, "Having something creative to do will keep griefers from griefing," "We'll give whatever we like to the residents who are our friends," and governmental and policing variations of, "Let them eat cake."

But never in any of this was any foundation of equality, no fair-minded and functioning justice system, and only a rather strange notion of freedom. Too often they are more like some kids with tinker toys, deciding who to let in the playroom to play with them.

They never really wanted to build and run an actual world filled with actual people. They thought they might want that, but then, the people turned out to be wildly divergent from their rather idealistic expectations.

Which brings up a question I've pondered the whole time I've been here:

How many of the Lindens (especially the senior ones) have children?

Because it seems to me that they handled SL with much the same idealistic notions non-parents start out with, such as, "Well, MY kids won't be that way," and "Other parents just don't know how to do it."

Still and all, they've done pretty well, considering that they aren't really cut out for world-building, and certainly they have tried.

coco
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Monique Mistral
Pink Plastic Flamingo
Join date: 14 Oct 2005
Posts: 167
09-07-2006 09:18
Chat, chat, chat, chat, chat, chat, chat and... chat. Why are all the Virtual Worlds only about chat? :(
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Exchange Street
Registered User
Join date: 6 Sep 2004
Posts: 69
09-07-2006 09:41
Kaneva looks interesting. Good luck getting anything to work at this early stage though.
Traxx Hathor
Architect
Join date: 11 Oct 2004
Posts: 422
09-07-2006 09:49
From: Julia Dionne
As far as downtime is concerned...all the games have it, although I hear NCSoft manages to do updates without bringing down the world.


If you're playing Guild Wars you get an unobtrusive line of green text advising you to exit the game and log in again. You can finish your mission without getting booted, then exit and relog. This is one example of the excellent design and implementation of GW. Additional examples: low lag, a visually stunning gameworld, tactically challenging combat, and the game mechanics avoid all forms of grinding!

I notice people using GW as a social hangout, possibly because the world and avatar graphics are so rich. Big drawback: no user content. But to me GW is for fun and SL is a 3D web workspace.
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Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
09-07-2006 09:51
There is an mmorpg for the 5th century holy land (they advertised on these forums once looking for programmers; don't remember where i moved the thread). It didn't seem to me like a good idea.
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Lorelei Patel
was here
Join date: 22 Feb 2004
Posts: 1,940
09-07-2006 09:57
From: Strife Onizuka
There is an mmorpg for the 5th century holy land (they advertised on these forums once looking for programmers; don't remember where i moved the thread). It didn't seem to me like a good idea.



Heh :p
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Broadly offensive.
Psyra Extraordinaire
Corra Nacunda Chieftain
Join date: 24 Jul 2004
Posts: 1,533
09-07-2006 10:06
There's always IMVU, too. But it's rather limited... ^^

I am there though, as Psyra of course. Why? Dunno, I don't know anyone there, but the modelling is kinda pretty. Some of the user-created content is not too shabby.
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Yiffy Yaffle
Purple SpiritWolf Mystic
Join date: 22 Oct 2004
Posts: 2,802
09-07-2006 12:35
From: Cindy Claveau
Nope. There was a promising start, but the only thing they have that SL doesn't is the ability to mute griefer push by individual avatar. And you don't own the IP rights to your designs in There, either - they have to be approved and uploaded by staff. Other than that, the There avatars look like bad cel drawings.

No thank you.

THERE.com is what SL is turning into. It's not a place to run to either. :p
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Monique Mistral
Pink Plastic Flamingo
Join date: 14 Oct 2005
Posts: 167
09-07-2006 13:09
Then there is this game, planned for 2007, should be mentioned: :p
http://www.blackloveinteractive.com/84/tiki-page.php?pageName=rapture+online
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