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Some fresh observations

Doc Nielsen
Fallen...
Join date: 13 Apr 2005
Posts: 1,059
10-26-2005 07:34
From: Jesrad Seraph
Funny that, I seem to remember them saturating my 20 mbps link regularly these last couple weeks :o


<ENVY>
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All very well for people to have a sig that exhorts you to 'be the change' - I wonder if it's ever occurred to them that they might be something that needs changing...?
Hiro Queso
503less
Join date: 23 Feb 2005
Posts: 2,753
10-26-2005 07:37
It has been a nightmare for me, tho I am patient to wait it out. Textures are completely borked, my personal FPS is down to 10% of what it was pre update, and a couple of my sims FPS are fluctuating all over the place. Hopefully a few patches will fix all these soonish :)
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Doc Nielsen
Fallen...
Join date: 13 Apr 2005
Posts: 1,059
10-26-2005 07:49
Had a bit of CPU fluctuation Hiro, but thankfully it has settled down, though I've only had a maximum of 4 AV's in the sim yet...

But your personal fps sounds dire. :-(

I did get a lot of trouble until I set my 'Drop Draw Distance if FPS' from 5 to 0.
Not only did it bring more fuzzy grey blocks into view but it increased my fps too - doesn't make sense, but there you go.

I'm still blundering around at about 25% of my old fps with my previous gfx settings, except for I used to have Drop Draw at 5, with that set, I get down to what you are experiencing.

You might give it a try?
_____________________
All very well for people to have a sig that exhorts you to 'be the change' - I wonder if it's ever occurred to them that they might be something that needs changing...?
Hiro Queso
503less
Join date: 23 Feb 2005
Posts: 2,753
10-26-2005 07:53
ah these fluctuations are with just me in the sim, zapping up and down between 5 and 45. Informed LL yesterday, hopefully they will get a chance to look at it soon, tho am sure theyre pretty loaded with probs atm.

Have tried everything with draw distance etc. Used to get 70-250 FPS at 512m draw, now i get ~25 FPS at 128m

edit to add: 25 may not sound terrible, but when you're used to managing the plots at 2-300m, it's a nightmare, the FPS is too low to draw that high. Also, thats in a sim on a top class server.
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
10-26-2005 07:58
From: Doc Nielsen
Yes, maybe, depends on how much bandwidth SL will actually deliver to any one client I'd think. If you have up to or over their limit you'd get your local cache updated pretty smartly I'd think. Having said that the highest bandwidth I ever saw on SL was yesterday - 1200 kbps. Have you seen higher?


The network tab always seemed to suggest that SL doesn't spend more than 1000 kbps of your bandwidth at any time. My bandwidth meter doesn't usually fluctuate much either, come to think of it. It's not really something I watch so I can't even give you anything anecdotal.

Also, another thing. You are having to deal with transatlantic routing and latency issues. I'm sure that's going to leave you with shoddier performance than someone with much fewer hops to SL's colo (like me, living in the continental US).

This is an issue that has been discussed before. I'm not sure what solutions would be available, besides sharding the grid into different international regions. I'm not sure that's something that's currently in LL's vision.

Listen, I'm not in disagreement that these situations suck. It's just that I'm not of the mind it's worth being upset about -- mainly because it's not something I expect is going to change until competitive advantage requires it to change. I'm sorry if I'm flip with you about it -- it's just so damn hard to resist the temptation.
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From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


Second Life Forums: Who needs Reason when you can use bold tags?
Doc Nielsen
Fallen...
Join date: 13 Apr 2005
Posts: 1,059
10-26-2005 08:01
Bah! Just flew (AK! Help - stop - OUCH!) back from the island and arrived by a pond, which was fully rezed before, to find it surrounded by grey blobs rather than water plants. Couple of minutes to rez too.

This is really silly. I can't figure out what's going on. *shrug* And what if I could, it's not in my hands to fix it anyway.

I wonder what all the newbies who opened accounts since Midnight GMT Sunday are making of this?

A *smart* company would have disabled new users joining while this mess was in progress...

This is BORING, I have things to do, but I can't move properly to do them and I'm really getting fed up with sorting inventory.

Anyone got any views on the sanity or otherwise of configuring a network vendor system under the present conditions?
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All very well for people to have a sig that exhorts you to 'be the change' - I wonder if it's ever occurred to them that they might be something that needs changing...?
Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
10-26-2005 08:12
From: Doc Nielsen
Anyone got any views on the sanity or otherwise of configuring a network vendor system under the present conditions?


Don't do it. The grid may go down to accomodate another patch sometime soon. Your objects may need to be reconfigured if that happens.
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From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


Second Life Forums: Who needs Reason when you can use bold tags?
Doc Nielsen
Fallen...
Join date: 13 Apr 2005
Posts: 1,059
10-26-2005 09:36
From: Hiro Queso
ah these fluctuations are with just me in the sim, zapping up and down between 5 and 45. Informed LL yesterday, hopefully they will get a chance to look at it soon, tho am sure theyre pretty loaded with probs atm.

Have tried everything with draw distance etc. Used to get 70-250 FPS at 512m draw, now i get ~25 FPS at 128m

edit to add: 25 may not sound terrible, but when you're used to managing the plots at 2-300m, it's a nightmare, the FPS is too low to draw that high. Also, thats in a sim on a top class server.



I feel for you, Tompson bare, pre-update used to be good for 3.5kfps, immediately prior to the update and fully loaded it managed 1.3kfps, of course the figures are meaningless now with the 'new system of measuring performance' (and how many times have you seen THAT one trotted out in RL to cover up a massive drop in real performance?), but it certainly wasn't a slow sim.

Now it's like being on a permanent shopping trip.

Out of interest Hiro, what hardware setup was giving you those figures you quote? Sounds very nice. ;-)

You should chat to people out there using really borderline hardware, Beige G3 Macs, Powerbooks, low end PCs. I have and almost all of them are thrilled by the performance of 1.7! :confused:

It's looking a lot like whatever LL have done has improved things marginally for those with low end/old hardware while at the same time crippling those of us with decent kit. I shall not make further comment as I'm sure you are feeling much the same about things...
_____________________
All very well for people to have a sig that exhorts you to 'be the change' - I wonder if it's ever occurred to them that they might be something that needs changing...?
Doc Nielsen
Fallen...
Join date: 13 Apr 2005
Posts: 1,059
10-26-2005 09:40
From: Enabran Templar
Don't do it. The grid may go down to accomodate another patch sometime soon. Your objects may need to be reconfigured if that happens.


Thanks - thought not. :(

Oh well, back to inventory. One thing, when/if this gets sorted I'm going to have one of the best organised inventorys in SL!
_____________________
All very well for people to have a sig that exhorts you to 'be the change' - I wonder if it's ever occurred to them that they might be something that needs changing...?
Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
10-26-2005 09:56
From: Logan Bauer
Just a suggestion, Vecktor Linden mentioned it last night, try emptying your cache and see if that helps. Only thing I can think of off the top of my head, sorry to hear you're having such difficulties.

How does one empty one's cache?

coco
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VALENTINE BOUTIQUE
at Coco's Cottages

http://slurl.com/secondlife/Rosieri/85/166/87
Lecktor Hannibal
YOUR MOM
Join date: 1 Jul 2004
Posts: 6,734
10-26-2005 09:59
From: Cocoanut Koala
How does one empty one's cache?

coco

Well in 1.7 you can do it in the preferences under general I believe there is a button for it now. Otherwise navigate to c:\documents and settings\yourcomputername\application data\secondlife\cache\

Delete all files found in the cache folder.
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YOUR MOM says, 'Come visit us at SC MKII http://secondcitizen.net '

From: Khamon Fate
Oh, Lecktor, you're terrible.

Bikers have more fun than people !
Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
10-26-2005 10:20
From: Doc Nielsen
I feel for you, Tompson bare, pre-update used to be good for 3.5kfps, immediately prior to the update and fully loaded it managed 1.3kfps, of course the figures are meaningless now with the 'new system of measuring performance' (and how many times have you seen THAT one trotted out in RL to cover up a massive drop in real performance?), but it certainly wasn't a slow sim.

Now it's like being on a permanent shopping trip.

Out of interest Hiro, what hardware setup was giving you those figures you quote? Sounds very nice. ;-)

You should chat to people out there using really borderline hardware, Beige G3 Macs, Powerbooks, low end PCs. I have and almost all of them are thrilled by the performance of 1.7! :confused:

It's looking a lot like whatever LL have done has improved things marginally for those with low end/old hardware while at the same time crippling those of us with decent kit. I shall not make further comment as I'm sure you are feeling much the same about things...

No - my computer is over 3 years old and since 1.7 SL is unplayable. (Haven't checked yet today.)

coco
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VALENTINE BOUTIQUE
at Coco's Cottages

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Selador Cellardoor
Registered User
Join date: 16 Nov 2003
Posts: 3,082
10-26-2005 10:25
From: Lecktor Hannibal
Well in 1.7 you can do it in the preferences under general I believe there is a button for it now.


That is useful to know - although it will actually be found under Network rather than General.
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Lecktor Hannibal
YOUR MOM
Join date: 1 Jul 2004
Posts: 6,734
10-26-2005 10:30
Thanks Selador, am at work and didn't have the software handy.
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YOUR MOM says, 'Come visit us at SC MKII http://secondcitizen.net '

From: Khamon Fate
Oh, Lecktor, you're terrible.

Bikers have more fun than people !
Logan Bauer
Inept Adept
Join date: 13 Jun 2004
Posts: 2,237
10-26-2005 10:34
From: Doc Nielsen

Thanks very much for a positive suggestion Logan, rather than the:
'arr, back when I were a newbie, in V0.0001, then we 'ad REAL issues wi' new releases - so you jus' sit aroun' for a week or so young lady and it'll all come right, you'll see. Arrr *dribble, nod off into senile coma*'
advice of many of the forumati - much appreciated.


LOL. Well, now that you mention it... Back when I joined SL, we didn't HAVE this new-fangled streaming audio, people would chop their 50-cent songs (wait we didn't have 50 Cent then either) into 10-second WAV's and thread them together, you'd see what looked like record stores and you'd click on the disc/record and it would take 1/2 an hour to load all the sounds and play. Oh, and "Uphill, in the snow, both ways". :P
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