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Is Second Life a game?

Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
08-26-2005 05:59
From: SuezanneC Baskerville
Actually that's not true at all. It's really very easy to see one or more trees when you are in a forest. I have been in forests many times, and each time I was in a forest, I was able to to see trees. In fact, seeing a lot of trees is of the tip-offs that you are in a forest. If you look around and see trees everywhere in all directions you are probably in a forest, although you might be in the tree department of a really big plant nursery, maybe one with mirrors on the the walls to make you think you are in a place much bigger than what you are really in, a place as big, perhaps, as a forest.

Who the heck are you quoting? That's not in this thread.
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Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
08-26-2005 06:02
From: Hiro Pendragon
Who the heck are you quoting? That's not in this thread.


'tis too. It's the first line of the last paragraph of Gwyneth Llewelyn's post.
SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
08-26-2005 06:11
Second Life is a giant ball of yarn, many different strands interwoven in a pattern of great complexity. Avatars are hords of insatiable kittens, utterly intent on scratching and tearing and rending till the yarn has been reduced to it's component fibers, all the while thinking of one day catching and eating a mouse.
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SuezanneC Baskerville
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08-26-2005 06:14
From: someone
Who the heck are you quoting? That's not in this thread.

I can make up quotes from the thin air if I want, it's just part of the wonder and majesty known as Second Life.

From: Hiro Pendragon
I am six giant clams, and only one of us has feet.
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Zina LeMay
Registered User
Join date: 23 Jan 2005
Posts: 237
08-26-2005 06:15
kittens!!!!!
Surina Skallagrimson
Queen of Amazon Nations
Join date: 19 Jun 2003
Posts: 941
08-26-2005 06:17
Gwyneth is talking about the World Wide Web, not the internet. BIG difference.

Internet, collection of hardware connected together with cables (or today wireless links)

World Wide Web, Collection of servers interconected together by the internet (see above) for the purpose of sharing documents which relate to each other via HTML.

The starting concept for the internet being to link together the mainframe computers of a handfull of US Universities in a 'stable' manner that defeated the problems of an un-stable telephone network.
The starting concept of the WWW being to link together text documents via 'magic links' between documents that could be both on the same hard drive or several computers on opposite sides of the world.
SecondLife, just as WWW and FTP and SMTP (email) and NNTP (newsfeeds) and VoIP (telephoney) and all the other protocols uses the internet as an information transportation system. Does this make the internet a game? I don't think so.

From: Gwyneth Llewelyn
The best part of SL (just like the Web) is that it is what you want it to be. If you want to look at SL "as a game", that's fine. If you wish to look at it as a 3D chat environment where you can get lots of socializing and entertainment, that's fine as well. If you're using SL as a platform for educational purposes and training opportunities for RL companies/entities, you can do that as well. And if you see it as a new form of e-Business, you can also thrive and have success that way.


This is where I have a problem. Playing games within SL IS fine and fun. But looking at SL itself as a game implies a removal of all responsibility on the part of the 'player' to take anything seriously at all, including other peoples feelings.. after all, it's "only a game".

If you argue that you know full well that each av is controled by another human being and you do care about their feelings, then you are conceeding that SL is more than a game and not simply a place to shoot up NPC monsters and when you're bored you just turn it off and go to bed with no harm done.
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Pendari Lorentz
Senior Member
Join date: 5 Sep 2003
Posts: 4,372
08-26-2005 06:24
From: Surina Skallagrimson
This is where I have a problem. Playing games within SL IS fine and fun. But looking at SL itself as a game implies a removal of all responsibility on the part of the 'player' to take anything seriously at all, including other peoples feelings.. after all, it's "only a game".

If you argue that you know full well that each av is controled by another human being and you do care about their feelings, then you are conceeding that SL is more than a game and not simply a place to shoot up NPC monsters and when you're bored you just turn it off and go to bed with no harm done.



Very well stated! :)

Also, when people try to affect changes in SL based on the fact that they believe SL is a game I view that as a serious issue. I do not think that when it comes to important aspects of SL, that anyone should approach it as if it were a game. The consequences of that can be horrid in mind. And when I see someone of this mindset trying to offer input because it is better for the "game", I will take that opportunity to explain why SL is *not* just a game.
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Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
08-26-2005 06:27
chill, Pen. it's just a game :)

Counterstrike has avatars controlled by other players. I care about their feelings. Right after I blow chunks of their flesh across the walls.
Pendari Lorentz
Senior Member
Join date: 5 Sep 2003
Posts: 4,372
08-26-2005 06:31
From: Kris Ritter
chill, Pen. it's just a game :)

Counterstrike has avatars controlled by other players. I care about their feelings. Right after I blow chunks of their flesh across the walls.


:eek:

*bonks Kris on the head*

*tickles her while she is down and can't get away*

:p

*hugs* :D
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
08-26-2005 06:31
From: Surina Skallagrimson
Gwyneth is talking about the World Wide Web, not the internet. BIG difference.

Internet, collection of hardware connected together with cables (or today wireless links)

World Wide Web, Collection of servers interconected together by the internet (see above) for the purpose of sharing documents which relate to each other via HTML.

The starting concept for the internet being to link together the mainframe computers of a handfull of US Universities in a 'stable' manner that defeated the problems of an un-stable telephone network.
The starting concept of the WWW being to link together text documents via 'magic links' between documents that could be both on the same hard drive or several computers on opposite sides of the world.
SecondLife, just as WWW and FTP and SMTP (email) and NNTP (newsfeeds) and VoIP (telephoney) and all the other protocols uses the internet as an information transportation system. Does this make the internet a game? I don't think so.



This is where I have a problem. Playing games within SL IS fine and fun. But looking at SL itself as a game implies a removal of all responsibility on the part of the 'player' to take anything seriously at all, including other peoples feelings.. after all, it's "only a game".

If you argue that you know full well that each av is controled by another human being and you do care about their feelings, then you are conceeding that SL is more than a game and not simply a place to shoot up NPC monsters and when you're bored you just turn it off and go to bed with no harm done.

Yeah, I know there's a difference between Internet and WWW. I never knew anybody who would ever think of the WWW as a game, either, or ever heard anybody claim that.

I agree with you about hating it when people excuse their bad behavior by saying it's "just a game." That is a problem in all online games. Saying something is "just a game" to excuse poor behavior is a whole different thing from saying "SL is a game."

coco
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Beau Perkins
Second Life Resident.
Join date: 25 Dec 2003
Posts: 1,061
08-26-2005 06:32
The next person to call SecondLife a game is going to get kicked in the groin!



Which I would like to mention is part of the latest "ActionPacks" that could be found exclusively at your local Mr. P's animation store :)

Sorry couldnt resist.
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SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
08-26-2005 06:32
Second Life is OH MY GOD THE TOILET'S STOPPED UP!!!!1

Oh, wait, the toilet stopping up is not Second Life, the toilet stopping up is just the Welcome Area.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

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a lost user
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08-26-2005 08:00
From: Cienna Samiam
The point most people miss is that how something is categorized is not dependant upon, nor does it require the agreement of Linden Labs or even you, you poster, you!

When comparing item X to the world in order to determine how to classify it, one looks for the closest 'match' between item X and something else in the world. This is known by a technical name, 'Pattern Matching'.

It does not matter how many differences between Item X and the world exist UNLESS any one of those differences mean it is a closer match to one thing than another.

So all the distinctions about what SL does or has that 'a game' doesn't or haven't are, frankly, moot.

SL has more things in common with MMO games than not, therefore by industry standard (i.e., online entertainment, marketing, business sector, etc.) as well as by basic reasoning (which I fully understand is neither basic nor reasonable for most), SL is consistantly determined to be.... a game.

The things that Linden Labs consider 'different enough' to warrant SL being categorized as something else do not fall far enough outside the boundaries of 'a game' for anyone in any of the abovementioned areas to change their thinking about 'what SL is', and this alone is why SL is still considered 'a game' in these areas.

In general, people tend to label things based upon whatever previous experience with things *of that type* they have.... which is another reason why SL is considered a game, it is not different enough to stand out from that typecasting -- OR -- that which makes it difference is not communicated well enough or consistently enough for others to reach the same conclusion.

Differences do not have a meaning in the minds of consumers or the industry or business world in general to afford distinction in meaning (and acceptance of it as 'being different) unless they are obvious and more than 'potential' or 'ideology'.

So we can argue whether it is or is not 'a game' all we like, but the simple fact that we are here means we are the very least likely to be in a position to affect/change how it is considered... especially amongst one another.

And oh yeah -- Happy Friday. :)


Excellent points, and very well stated. This explains why I look at SL, listen to the Lindens and others say that it isn't a game, then look back at SL again, shake my head, and say, "Who are you kidding? Of course it's a game."

So why is it so important to some that SL not be a game? I don't think I know enough about why the Lindens feel this is an important issue, but apparently they do.

I'm new to SL, and maybe there are forum past threads or Linden announcements that explain why this is important.

I do see one reason asserted on this thread for why SL shouldn't be a game:

From: Skurina Skallagrimson
Playing games within SL IS fine and fun. But looking at SL itself as a game implies a removal of all responsibility on the part of the 'player' to take anything seriously at all, including other peoples feelings.. after all, it's "only a game".

If you argue that you know full well that each av is controled by another human being and you do care about their feelings, then you are conceeding that SL is more than a game and not simply a place to shoot up NPC monsters and when you're bored you just turn it off and go to bed with no harm done.


I see a couple problems with the above statement. One is that all the online games I've seen so far have some behavior rules that do, in fact, take in account that the other players are real human beings, and that even though it is a game, you have to be careful about your behavior. Asking that people remember that the other players are real people doesn't stop the experience from being a game, and doesn't make SL any different than other online games.

Second, I think it would have a chilling effect to emphasize the notion that players shouldn't treat SL as a game, but instead should treat it seriously. SL seems to me to be a play environment that invites the new user to assume an alternate identity, change appearance to something completely different at a whim, go teleporting and flying around a world of whimsical, bizzare, buzzing confusion, and generally have a good time. For some, the fun includes assuming a completely different personality, as in roleplaying.

It may well be a pointless exercise to argue about what exactly "game" means, and whether SL is or isn't a game, in all the word's possible meanings. But I think that when you dig a little below that, the discussion isn't so pointless. There are some important implications for what behavior in game is or isn't approved of.
Blueman Steele
Registered User
Join date: 28 Dec 2004
Posts: 1,038
Play the home verson!
08-26-2005 08:03
From: SuezanneC Baskerville
Maybe it would be fun to display some different packaging and marketing schemes for "the Second Life game".

A set of Second Life playing cards, maybe some Second Life tarot cards - a Second Life board game - "go directly to Jail - do not collect your stipend" - some photoshop work should be capable of producing some Second Life inspired professional sports teams.


Hmm. I'd love to have a home version of SL instead of having to go ALL the way to SL to play.

When is that non-SL version of tringo supposed to come out?

Yesterday I was chatting with friends when we where interrupted by annoying people... isn't that the portable version of SL?
Gabe Lippmann
"Phone's ringing, Dude."
Join date: 14 Jun 2004
Posts: 4,219
08-26-2005 08:15
From: Gwyneth Llewelyn
People can browse night and day on the Web and never come across things like Amazon, eBay, or even the Wikipedia


This is a world I'm not familiar with. Ebay chases me across the Web with dogged determination. I zig, I zag, but Ebay always wins. Ebay banners haunt my dreams. What dark corner are you in that Ebay has no sway?
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SuezanneC Baskerville
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Join date: 22 Dec 2003
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08-26-2005 08:19
.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

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Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard,
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Surina Skallagrimson
Queen of Amazon Nations
Join date: 19 Jun 2003
Posts: 941
08-26-2005 08:34
From: Darren McLuhan

I see a couple problems with the above statement. One is that all the online games I've seen so far have some behavior rules that do, in fact, take in account that the other players are real human beings, and that even though it is a game, you have to be careful about your behavior. Asking that people remember that the other players are real people doesn't stop the experience from being a game, and doesn't make SL any different than other online games.

The point here is that if you go to a specific online game you expect to be treated according to the rules of that game. If that includes being shot on sight, whether by an NPC or another player, then so be it. In SL there are no such 'global' rules or goals to achieve because SL itself it just the environment in which we 'play' our own games...

Doom was a very poplular game, the doom engine (core software)has been used by many games since. The doom engine itself is not a game but many games can be built with it. SL is like the Doom engine.

From: Darren McLuhan
Second, I think it would have a chilling effect to emphasize the notion that players shouldn't treat SL as a game, but instead should treat it seriously. SL seems to me to be a play environment that invites the new user to assume an alternate identity, change appearance to something completely different at a whim, go teleporting and flying around a world of whimsical, bizzare, buzzing confusion, and generally have a good time. For some, the fun includes assuming a completely different personality, as in roleplaying.

What you are describing is akin to a school playground. You can play games there and have great fun, but the playground itself it NOT the game..
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Euterpe Roo
The millionth monkey
Join date: 24 Jan 2005
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08-26-2005 08:54
From: SuezanneC Baskerville
Second Life is OH MY GOD THE TOILET'S STOPPED UP!!!!1

Oh, wait, the toilet stopping up is not Second Life, the toilet stopping up is just the Welcome Area.


:D I am surprised that this post slid by. I must now invoke the "One-Highly-Flammable-Issue-Per-Thread Wrath of God" hex of cursing. Hex, hex, hex, *cough.*

I find this conversation fascinating. It is not the point-counterpoint that is so interesting; it is the conversation, itself. Ultimately, it does not matter which word is agreed upon (or not, as the case may be). This conversation is essential to the formation of an "SL Worldview." This is, I think, one of the first wobbly steps toward a philosophy of SL: make the world, define the world.
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SuezanneC Baskerville
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08-26-2005 09:11
Second Life: The Political Campaign
(slime do well in congress)
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Jake Reitveld
Emperor of Second Life
Join date: 9 Mar 2005
Posts: 2,690
08-26-2005 09:38
Well apparently i don't argue my position or listen to the positions of others and just reiterate waht my position is. There is a very sophisticated argument about what games are and why pac man is a game, but I am tired of being shouted down by people who have decided to disagree with me no matter what I say, and then get upset when they think I don't listen to their arguments. (yes there is a certain humor in Irony, hehehe).

I will point out that what someone calls a thing, or sells an thing as, does not always alter its nature. Look how hard they work at convicing you that Captain Crunch is part of a well balaced nutritional plan.
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
08-26-2005 09:44
From: Cocoanut Koala
I never knew anybody who would ever think of the WWW as a game, either, or ever heard anybody claim that.


Yeah, I bet you'd think someone was pretty silly for doing so. I know I sure would.

Just like I do with SL.
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From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


Second Life Forums: Who needs Reason when you can use bold tags?
Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
08-26-2005 09:57
Enabran's Favorite Games:

- Walking dogs at the beach
- Looking at turtles
- Reading Cats in Sinks
- iPod (definitely just a game, since you can't do anything important with it, like open a can of spinach)
- The Zoo
- Being overtly snide

What? What're you guys looking at? They entertain me! That makes them games, duh.


edit: Now HERE is a game. Look at those champs!
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From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


Second Life Forums: Who needs Reason when you can use bold tags?
SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
08-26-2005 09:58
Second Life is what made you finally realize that maybe women are not your thing. Oh wait, I didn't mean Life, I meant Wife.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

I can be found on the web by searching for "SuezanneC Baskerville", or go to

http://www.google.com/profiles/suezanne

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http://lindenlab.tribe.net/ created on 11/19/03.

Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard,
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
08-26-2005 10:01
From: Pendari Lorentz
Very well stated! :)

Also, when people try to affect changes in SL based on the fact that they believe SL is a game I view that as a serious issue. I do not think that when it comes to important aspects of SL, that anyone should approach it as if it were a game. The consequences of that can be horrid in mind. And when I see someone of this mindset trying to offer input because it is better for the "game", I will take that opportunity to explain why SL is *not* just a game.

The case could be made that if the Lindens approached it more as a game, they would have fewer problems.

coco
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Cocoanut Koala
Coco's Cottages
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Posts: 7,903
08-26-2005 10:04
From: Enabran Templar
Enabran's Favorite Games:

- Walking dogs at the beach
- Looking at turtles
- Reading Cats in Sinks

OH NO! I'm gone again! With the Cats in Sinks! Too adorable!

It's almost as good as Stuff On My Cat!

coco

OH NO NO! Kitten War!!!

Enabran has discovered kryptonite to Coco! You can get me off any subject and gone away forever, just dangle sites like this in front of me!

coco

P.S. Cienna has explained here, and in the other thread, with total and unassailable logic, why SL is considered a game. Reread it to see logic you just can't refute.
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