Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Unregulated Gamling in SL is a problem

Bounder Jimenez
programmer/designer
Join date: 12 Oct 2005
Posts: 45
12-12-2005 14:21
Unregulated systems is why I won't gamble in SL.

I would also hazard a guess that the gaming regulations already apply because you can spend and win (indirectly) US dollars. After all, SL is hosted in the US. The gaming commission just hasn't figured it out yet. I know its illegal to play one of the gambling systems in SL in quite a few locations in the US as it can be classified as internet gambling.

Probably just hasn't come up yet since no one seems to have reported a loss and one of these days, someone could be made an example of if they are cheating with the machines.

(I do have a little experience in this area as a past coder of gaming systems, but I am no expert and not a lawyer.)
Ordinal Malaprop
really very ordinary
Join date: 9 Sep 2005
Posts: 4,607
12-12-2005 14:21
I think that in practice there would always be script modifications - even if just to add a bit of flash, new sounds and so on. And there are always new games.

Two experienced, trustworthy scripters who both said "I've looked at this and I can't see any problems with it", I could cope with that. Or if I looked at the code myself.
Ordinal Malaprop
really very ordinary
Join date: 9 Sep 2005
Posts: 4,607
12-12-2005 14:23
The point should be made that even in RL, overall the house is going to make a profit based on the "scripts" of gambling machines. Scripts for things like decks of cards and the shuffling thereof could be made open-source certainly.
Satchmo Prototype
eSheep
Join date: 26 Aug 2004
Posts: 1,323
12-12-2005 15:06
I fly out from the East Coast at least 2 times a year to visit sunny Las Vegas and do my fair share of gambling in RL. I spent the first week of December out there this year and started wondering:

How come I spend time in Casinos in RL, but not in SL?

I came up with a laundry list of points, from no live entertainment to no player cards (and thus comps) but at the very top of my list is, lack of a gaming commision. I've been planning to SLOG about it the deficiencies of SL Casino's compared to casinos in Vegas, but not about any ideas on a gaming comission.

The simplest solution to the non-regulated gaming machine issue would just be to have a trusted individual or group of individuals who would review source code for a fee and would certify the device. No one would be forced to certify thier games, but consumer confidence in certified games maybe a boost to sales.

A few issues:

1) Collusion/Corruption - "Wouldn't it be profitable for the certification body to join a scam for profit?"

Thus the "trusted" party. SL has seen this level of trust before. See GOM

2) The Bait and Switch - "What if they certified a script and the owner replaced the script when they left?"

The certification system would need to use digital signals to verify the scripts being run. I have a basic idea of how this could be done, but haven't given it the necessary thought. See Notary Bean for inspiration.
_____________________

----------------------------------------------------------------------------------------------------------------
The Electric Sheep Company
Satchmo Blogs: The Daily Graze
Satchmo del.icio.us
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
12-12-2005 15:12
I think people need to stop thinking in terms of gambling and think in terms of entertainment.

This should just be fun.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
12-12-2005 15:49
From: Tony Tigereye
Hiro, I'm not sure why you think the linked post has anything to do with gambling or how it is a case for regulating gambling. It is a post about a deception, perpetrated using a blackjack table, which could have easily been any other kind of object that requests debit permission.

My rationale was that a gambling commission would be able to provide some kind of verification system that would be present in approved games. (Like a seal that could be displayed on the machine, but with some scripting code to prevent unregulated use of the seal.) A gamer then could see whether something was regulated or not before use.

I think doing this is in the interests of legit gambling providers, since incidents like the one described only tarnish what they hope to have as a trust that people can expect "Fair" odds. (Fair being basically not misleading the odds, like stacking a deck of cards, etc.)

But to blaze - I think simply writing gambling in SL off as "entertainment" is a blind approach.
_____________________
Hiro Pendragon
------------------
http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio

Visit my SL blog: http://secondtense.blogspot.com
Satchmo Prototype
eSheep
Join date: 26 Aug 2004
Posts: 1,323
12-12-2005 15:52
From: blaze Spinnaker
I think people need to stop thinking in terms of gambling and think in terms of entertainment.

This should just be fun.



I always think of gambling/gaming as entertainment or I would never go to Vegas. I never expect to profit, I just go for a good time.

However I like playing basketball too... but I wouldn't play if every one of my baskets counted for 1 point, and my opponents counted for 2. No one likes playing multi-player games when someone discovers a cheat.

Games have to be fair and trustworthy to be entertaining.
_____________________

----------------------------------------------------------------------------------------------------------------
The Electric Sheep Company
Satchmo Blogs: The Daily Graze
Satchmo del.icio.us
Desmond Shang
Guvnah of Caledon
Join date: 14 Mar 2005
Posts: 5,250
12-12-2005 16:04
We might want to define gambling.

Anyone who has invested serious time in SL is gambling.

Anyone who owns a sim for profit is starting to gamble with the big dogs, on an $L scale.

I don't think I would ever touch a blackjack table in SL, I'm too conservative, but what I might lose there is piddlesticks compared to my investment in my SL business.

So far, I can only justify it as a form of entertainment myself... but that may change.

:)
_____________________

Steampunk Victorian, Well-Mannered Caledon!
Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
12-12-2005 17:02
From: Argent Stonecutter
There is no way I'd give the right to take money out of my account to any machine in SL, not without being able to look at the code, even if I "own" the machine.


http://secondlife.com/vote/index.php?get_id=800
Hank Ramos
Lifetime Scripter
Join date: 15 Nov 2003
Posts: 2,328
12-12-2005 17:05
My Skunk Money gambling machine has my personal guarantee that a minimum of 70% payout exists on all copies of my game, and that it will not cheat anyone, owner nor player.
Zuleica Sartre
Registered User
Join date: 27 Sep 2005
Posts: 105
12-12-2005 17:06
From: Hiro Pendragon
Case in point:
/108/29/76251/1.html

Had there been some sort of commission to oversee that tables are regulated, code inspected, and some public verification system were in place, scams like that wouldn't happen.

For that matter, how do you know the odds of the casino game you're playing in SL isn't rigged? How about slightly rigged, so in the long run no one really notices but the casino still takes more than a "fair" share? You have to trust the casino and the scripter, is how.

Discuss.


HUH???

You want regulating commissions in SL???

Next you'll be wanting escort registration. Then what? Master and Slave registration and taxes? Commissions on the control of furry populations? Or commisions on how much blood vampires can drink?

You need to seriously get a life buddie.
Chie Salome
~( * w * )~
Join date: 19 May 2005
Posts: 221
12-12-2005 17:24
Looking at the thread title, just for a second, I wondered if LotR roleplaying was becoming a new fad for griefers. My bad. :p

Myspoonistoobig Laxness
Registered User
Join date: 3 Nov 2005
Posts: 15
01-03-2006 21:32
From: Desmond Shang
We might want to define gambling.

Anyone who has invested serious time in SL is gambling.

Anyone who owns a sim for profit is starting to gamble with the big dogs, on an $L scale.


Not by law they aren't.

I think you're splitting hairs more than contibuting to a definition.

anyway, personally I think the way to solve such a problem is, often, to build restrictions into the game itself, and make trying to cirumvent those restrictions against the rules

/165/9d/80377/1.html

From: Myspoonistoobig Laxness
but the odds in gambling should be about the natural odds rather than gambling on whether the programmer wants to let you win this time :P

I pretty much expect it to be rigged. it's so easy to do, people loooooove money, and I doubt the lindens will do anything about rigged games, so everything's in favor of cheating here :/ really ruins the fun.....

the only good way to fix it I think would be built in LSL functions for gambling that

1 - are fair. real randomness, real odds.
2 - have full disclosure, so users can monitor that they're being used correctly and report abuse

for example, functions that create a deck of a certain size containing a certain range / set of cards, functions that manage the players, deal to them, etc. disclosure would be in the form of system messages that can't be faked (special color, logged in their own window, something...)

ie

then you outlaw making gambling games that don't use the built in functions and punish anyone trying to, which should be easy to catch.

of course i'm not recommending this NOW, users would hate the idea, and it's too far along, but that's how I would have done things, from the start


it's too late in the game for that now, though. the users would throw a big hissy fit and moan about their 'rights'
Jade Lily
Cat Herder
Join date: 9 Oct 2003
Posts: 219
01-03-2006 21:58
I think a sort of gambling commission, consisting of trusted, elected members of the community is a good idea. Except rather than gambling-only, I'd suggest opening it up for inspection of all kinds of code. The commission would work like RATE. Scripters would opt in to have their code inspected. The commission members would have to agree to non-disclosure of script contents for those who don't want their script open-sourced.

In order to prevent the scripter from changing his code once it has been accepted, the commission would have to assume ownership of the script, and return it to the original scripter as no-modify for implementation.
_____________________
Jade Lily
Cat Herder
Electric Sheep Company
Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
01-03-2006 22:36
When I joined Ama Omega would offer to inspect code and put on it the 'Ama stamp of approval' - this rather convenient as they ran (to my knowledge) the earliest and most widespread casino gaming at the time - they were also a great person and pretty much universally trusted.

The problem here is 'finding another Ama'.

*thinking*

Drawing up a blank - SL is all about the benjamins now - people copy, paste, steal code, money, anything that isn't nailed down.

Although Jade Lily is on the right track - opt in and positive reinforcement is the only way you can make things work in SL - there is very little you can do negatively. The first step isn't forming a group - it's finding your "Ama's" - people who others will look to and trust.

In every new system that deals with your money or SL livelyhood (that has been somewhat successful) there has been a person like this either running the show or affiliated with the group - Merwin, Zeppi, Flipper (Merwins case doubly so - how the loss of such a person changes perception of a group or biz).
They are all (for me) examples.

Without such people I can't see it going forward.

Personally I say 'Caveat Emptor'.
_____________________
The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals.

From: Jesse Linden
I, for one, am highly un-helped by this thread
Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
01-03-2006 22:50
yes! we must stop the gamling!
_____________________
From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


Second Life Forums: Who needs Reason when you can use bold tags?
SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
01-03-2006 22:54
From: Toy LaFollette
hmmm my gramps always tells me "Gambling is for those with poor math skills" ;)

Practically everyone then. :(
_____________________
-

So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

I can be found on the web by searching for "SuezanneC Baskerville", or go to

http://www.google.com/profiles/suezanne

-

http://lindenlab.tribe.net/ created on 11/19/03.

Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard,
Robin, and Ryan

-
1 2