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Jaq Jacques
Registered User
Join date: 4 Jan 2005
Posts: 4
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04-01-2006 18:21
I'm trying to build a prosthetic leg for my avatar and I've run into a problem that I can't seem to solve: Hiding the avatar's right leg (the prosthetic one) without affecting the left leg.
If I skinny the legs down to build the prosthetic around them, I end up with a skinny right leg.
If I use prims with the 'invisible' texture on them it does effectively hide the right leg, but if you look at my avatar from the side, it also hides the left leg.
Any suggestions..? (Other than giving up, which I'm already considering.)
Thanks. :)
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AJ DaSilva
woz ere
Join date: 15 Jun 2005
Posts: 1,993
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04-01-2006 18:23
Prim trousers with 24bit textures on the left leg?
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Cid Jacobs
Theoretical Meteorologist
Join date: 18 Jul 2004
Posts: 4,304
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04-01-2006 19:37
Animation, make the leg move up inside of itself by pulling the foot up to the hip. Thats all I can come up with. Oh and for a pic of something that "probably" uses this, look here . Good luck
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Nepenthes Ixchel
Broadly Offended.
Join date: 6 Dec 2005
Posts: 696
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04-01-2006 21:10
From: AJ DaSilva Prim trousers with 24bit textures on the left leg? SKin and clothing is automagically converted to 32 bit, so this won't work unfortunately.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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04-01-2006 23:05
Invisiprims.
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AJ DaSilva
woz ere
Join date: 15 Jun 2005
Posts: 1,993
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04-02-2006 07:09
From: Nepenthes Ixchel SKin and clothing is automagically converted to 32 bit, so this won't work unfortunately. That's why I suggested using trousers made of prims...
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