DestinysDilemma Majestic
Registered User
Join date: 24 Aug 2005
Posts: 53
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10-26-2005 07:45
Hey I am new to animations but not to Poser 6. I have successfully made two animations for SL and had not many issues, just basic learning issues and fixing and reupping. But now for some reason in Poser 6 I do the entire animation including using memory dots to make sure 2nd and last frames are exactly the same. I know I have done all the poses where I want them. But when I hit play it throws it in all kinds of funky ways not even close to the way I posed them. Any help on this matter would be greatly appreciated. Also have figured out it has somethign to do with hitting a memory pose ball. It works fine till I use that for the last screen. But how to fix it so I can use the memory balls is the questions. Thank you
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Seagel Neville
Far East User
Join date: 2 Jan 2005
Posts: 1,476
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Funky, Wonky, Monkey? 
10-26-2005 22:34
Hello DestinysDilemma, I'm afraid I don't know what you call exactlly any function on Poser in English. So I'm not sure what memory dots and memoy balls are. But I think your first question's answer is here and there, everywhere. 
_____________________
 Seagel Neville 
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DestinysDilemma Majestic
Registered User
Join date: 24 Aug 2005
Posts: 53
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Thank You Seagel
10-27-2005 06:26
Ya know I was waitin on your answer seeing you answer quite a few of them. Reading the forums I did find one answer to maybe try and will also try the one you sent. Thanks for your time Happy animating everyone
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