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I use Note Pad to make animation But i want to make POSE...

Rich Mackenzie
Registered User
Join date: 20 Aug 2004
Posts: 1
08-17-2005 14:05
Can Any 1 help me make a pose with note pad...
i know how to make animations i just need a file for Note pad to make pose's can some 1 reply or IM me AT Joshua Mackenzie.
Seagel Neville
Far East User
Join date: 2 Jan 2005
Posts: 1,476
08-17-2005 15:24
See this thread, you can get one. ;)

Oh, isn't it a pose?
hmm... Though I recommend you contact nonnux white, if you download some still poses bvh files such as from this thread and see them by note pad, you may learn how to do it.

Good luck. :)
_____________________
:) Seagel Neville :)
a lost user
Join date: ?
Posts: ?
08-22-2005 04:41
Haha, its true, well, I used SciTE-ez to edit the file, but pretty close to notepad style editing. All ya need is one good example and then its just a matter of editing the frames.

Just paste this back into SciTE and save as a .bvh and you've got your first animation.
(Or download the .txt and rename to bvh that I uploaded)
------------------bvh code below this line------------------
HIERARCHY
ROOT hip
{
OFFSET 0.00 0.00 0.00
CHANNELS 6 Xposition Yposition Zposition Xrotation Zrotation Yrotation
JOINT abdomen
{
OFFSET 0.000000 3.422050 0.000000
CHANNELS 3 Xrotation Zrotation Yrotation
JOINT chest
{
OFFSET 0.000000 8.486693 -0.684411
CHANNELS 3 Xrotation Zrotation Yrotation
JOINT neck
{
OFFSET 0.000000 10.266163 -0.273764
CHANNELS 3 Xrotation Zrotation Yrotation
JOINT head
{
OFFSET 0.000000 3.148285 0.000000
CHANNELS 3 Xrotation Zrotation Yrotation
End Site
{
OFFSET 0.000000 3.148289 0.000000
}
}
}
JOINT lCollar
{
OFFSET 3.422054 6.707224 -0.821293
CHANNELS 3 Yrotation Zrotation Xrotation
JOINT lShldr
{
OFFSET 3.285171 0.000000 0.000000
CHANNELS 3 Zrotation Yrotation Xrotation
JOINT lForeArm
{
OFFSET 10.129278 0.000000 0.000000
CHANNELS 3 Yrotation Zrotation Xrotation
JOINT lHand
{
OFFSET 8.486692 0.000000 0.000000
CHANNELS 3 Zrotation Yrotation Xrotation
End Site
{
OFFSET 4.106464 0.000000 0.000000
}
}
}
}
}
JOINT rCollar
{
OFFSET -3.558936 6.707224 -0.821293
CHANNELS 3 Yrotation Zrotation Xrotation
JOINT rShldr
{
OFFSET -3.148289 0.000000 0.000000
CHANNELS 3 Zrotation Yrotation Xrotation
JOINT rForeArm
{
OFFSET -10.266161 0.000000 0.000000
CHANNELS 3 Yrotation Zrotation Xrotation
JOINT rHand
{
OFFSET -8.349812 0.000000 0.000000
CHANNELS 3 Zrotation Yrotation Xrotation
End Site
{
OFFSET -4.106464 0.000000 0.000000
}
}
}
}
}
}
}
JOINT lThigh
{
OFFSET 5.338404 -1.642589 1.368821
CHANNELS 3 Xrotation Zrotation Yrotation
JOINT lShin
{
OFFSET -2.053232 -20.121674 0.000000
CHANNELS 3 Xrotation Zrotation Yrotation
JOINT lFoot
{
OFFSET 0.000000 -19.300383 -1.231939
CHANNELS 3 Xrotation Yrotation Zrotation
End Site
{
OFFSET 0.000000 -2.463878 4.653993
}
}
}
}
JOINT rThigh
{
OFFSET -5.338404 -1.642589 1.368821
CHANNELS 3 Xrotation Zrotation Yrotation
JOINT rShin
{
OFFSET 2.053232 -20.121674 0.000000
CHANNELS 3 Xrotation Zrotation Yrotation
JOINT rFoot
{
OFFSET 0.000000 -19.300383 -1.231939
CHANNELS 3 Xrotation Yrotation Zrotation
End Site
{
OFFSET 0.000000 -2.463878 4.653993
}
}
}
}
}
MOTION
Frames: 2
Frame Time: 0.033333
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