Can Any 1 help me make a pose with note pad...
i know how to make animations i just need a file for Note pad to make pose's can some 1 reply or IM me AT Joshua Mackenzie.
These forums are CLOSED. Please visit the new forums HERE
I use Note Pad to make animation But i want to make POSE... |
|
Rich Mackenzie
Registered User
Join date: 20 Aug 2004
Posts: 1
|
08-17-2005 14:05
Can Any 1 help me make a pose with note pad...
i know how to make animations i just need a file for Note pad to make pose's can some 1 reply or IM me AT Joshua Mackenzie. |
Seagel Neville
Far East User
![]() Join date: 2 Jan 2005
Posts: 1,476
|
08-17-2005 15:24
See this thread, you can get one.
![]() Oh, isn't it a pose? hmm... Though I recommend you contact nonnux white, if you download some still poses bvh files such as from this thread and see them by note pad, you may learn how to do it. Good luck. ![]() _____________________
![]() ![]() |
a lost user
Join date: ?
Posts: ?
|
08-22-2005 04:41
Haha, its true, well, I used SciTE-ez to edit the file, but pretty close to notepad style editing. All ya need is one good example and then its just a matter of editing the frames.
Just paste this back into SciTE and save as a .bvh and you've got your first animation. (Or download the .txt and rename to bvh that I uploaded) ------------------bvh code below this line------------------ HIERARCHY ROOT hip { OFFSET 0.00 0.00 0.00 CHANNELS 6 Xposition Yposition Zposition Xrotation Zrotation Yrotation JOINT abdomen { OFFSET 0.000000 3.422050 0.000000 CHANNELS 3 Xrotation Zrotation Yrotation JOINT chest { OFFSET 0.000000 8.486693 -0.684411 CHANNELS 3 Xrotation Zrotation Yrotation JOINT neck { OFFSET 0.000000 10.266163 -0.273764 CHANNELS 3 Xrotation Zrotation Yrotation JOINT head { OFFSET 0.000000 3.148285 0.000000 CHANNELS 3 Xrotation Zrotation Yrotation End Site { OFFSET 0.000000 3.148289 0.000000 } } } JOINT lCollar { OFFSET 3.422054 6.707224 -0.821293 CHANNELS 3 Yrotation Zrotation Xrotation JOINT lShldr { OFFSET 3.285171 0.000000 0.000000 CHANNELS 3 Zrotation Yrotation Xrotation JOINT lForeArm { OFFSET 10.129278 0.000000 0.000000 CHANNELS 3 Yrotation Zrotation Xrotation JOINT lHand { OFFSET 8.486692 0.000000 0.000000 CHANNELS 3 Zrotation Yrotation Xrotation End Site { OFFSET 4.106464 0.000000 0.000000 } } } } } JOINT rCollar { OFFSET -3.558936 6.707224 -0.821293 CHANNELS 3 Yrotation Zrotation Xrotation JOINT rShldr { OFFSET -3.148289 0.000000 0.000000 CHANNELS 3 Zrotation Yrotation Xrotation JOINT rForeArm { OFFSET -10.266161 0.000000 0.000000 CHANNELS 3 Yrotation Zrotation Xrotation JOINT rHand { OFFSET -8.349812 0.000000 0.000000 CHANNELS 3 Zrotation Yrotation Xrotation End Site { OFFSET -4.106464 0.000000 0.000000 } } } } } } } JOINT lThigh { OFFSET 5.338404 -1.642589 1.368821 CHANNELS 3 Xrotation Zrotation Yrotation JOINT lShin { OFFSET -2.053232 -20.121674 0.000000 CHANNELS 3 Xrotation Zrotation Yrotation JOINT lFoot { OFFSET 0.000000 -19.300383 -1.231939 CHANNELS 3 Xrotation Yrotation Zrotation End Site { OFFSET 0.000000 -2.463878 4.653993 } } } } JOINT rThigh { OFFSET -5.338404 -1.642589 1.368821 CHANNELS 3 Xrotation Zrotation Yrotation JOINT rShin { OFFSET 2.053232 -20.121674 0.000000 CHANNELS 3 Xrotation Zrotation Yrotation JOINT rFoot { OFFSET 0.000000 -19.300383 -1.231939 CHANNELS 3 Xrotation Yrotation Zrotation End Site { OFFSET 0.000000 -2.463878 4.653993 } } } } } MOTION Frames: 2 Frame Time: 0.033333 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 0.100000 |