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Improvements to mapping and upgrade to SLurl.com |
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Argent Stonecutter
Emergency Mustelid
![]() Join date: 20 Sep 2005
Posts: 20,263
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02-12-2009 13:38
It's not LoD in the same sense as the regular client, it's just that it's always been an approximation.
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Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
"And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore |
Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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02-12-2009 14:33
I can't seem to find old maps
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Ann Otoole
Registered User
Join date: 22 May 2007
Posts: 867
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02-13-2009 00:04
Yea pretty much there is no cost to injecting the new UUIDs. What is that all about? And yea it would actually be great to just have the map textures in a separate table and just update them so there are only new records if new sims are added.
That's a whole 5 minutes of effort. For a real database expert anyway. For 30k images I doubt you even need a database but a database would make it more scaleable. XML would be a huge loser for this though. The DOM is bigger than the data. |
Henri Beauchamp
Registered User
Join date: 8 Oct 2006
Posts: 253
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02-13-2009 02:22
I've switched over to the new tile URL format for map tiles on Amazon S3. Briefly, it is: http://map.secondlife.com/map-1-997-1002-objects.jpg I updated the documentation: https://wiki.secondlife.com/wiki/Map_API#Accessing_map_images_directly Old tiles (at map.secondlife.com/Z/XXXXX/YYYYY/map-Z-X-Y-objects.jpg) will stay up for 4 more days, then be removed by the garbage collector. James GRRRRR !.... Can't you guys give more fore-notice for such changes *and* provide a longer transition time ?!?! I just updated my products for the "new" (now to be deprecated tomorrow !) API two days ago, and now I must do it again in emergency... You did not even announce this new change on any blog and it's a true miracle that I discovered this today ! ![]() |
Elanthius Flagstaff
Registered User
Join date: 30 Apr 2006
Posts: 1,534
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02-13-2009 02:26
I noticed the inworld tiles are much smaller than the largest ones on amazon. Is there any hope of changing that? I have to manually upload the images now or my big map table looks all blurry.
I intend to work on the problem with marker sizes, we'll have to use a third party marker manager to achieve the effect but it can be done. Unfortunately the whole thing is pretty complex and I'm not quite sure if I'm man enough for it. _____________________
Visit http://ninjaland.net for mainland and covenant rentals or visit our amazing land store at Steamboat (199, 56).
Also, we pay L$0.15/sqm/week for tier donated to our group and we rent pure tier to your group for L$0.25/sqm/week. Free L$ for Everyone - http://ninjaland.net/tools/search-scumming/ |
Argent Stonecutter
Emergency Mustelid
![]() Join date: 20 Sep 2005
Posts: 20,263
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02-13-2009 03:32
I noticed the inworld tiles are much smaller than the largest ones on amazon. Is there any hope of changing that? I have to manually upload the images now or my big map table looks all blurry. _____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
"And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore |
Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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02-13-2009 07:12
You did not even announce this new change on any blog and it's a true miracle that I discovered this today |
Philip Linden
Founder, Linden Lab
Join date: 18 Nov 2002
Posts: 428
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02-13-2009 15:15
Kitty - thx. What region name is that where you took the picture?
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Philip Linden
Chairman & Founder, Linden Lab blog: http://secondlife.blogs.com/philip |
Susie Chaffe
Registered User
Join date: 13 Mar 2007
Posts: 29
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Terrain Tiles
02-14-2009 05:37
What is the story with the Terrain only tiles - are they also available through the map api ?
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Maggie Darwin
Matrisync Engineering
![]() Join date: 2 Nov 2007
Posts: 186
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I guess we need to revive the appropriate JIRA: VWR-2178
02-15-2009 07:16
Created in August 2007:
https://jira.secondlife.com/browse/VWR-2178 Back then we asked for an official way to access map textures in-world, and were ignored, so Lex Mars built a system that filled the bill. Now that Phillip has broken it (along with all the content that depends on it), it's time to do it right. "Doing it right" would include only making assets of those region textures that were requested though the LSL API, *considerably cheaper and more scalable* than the original approach of loading them all every time. _____________________
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Philip Linden
Founder, Linden Lab
Join date: 18 Nov 2002
Posts: 428
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02-15-2009 10:17
Susie: We are currently only making tiles with terrain+objects in the new system. There aren't terrain-only tiles. We need to look into whether enough people make use of terrain-only tiles for it to make sense to generate them.
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Philip Linden
Chairman & Founder, Linden Lab blog: http://secondlife.blogs.com/philip |
Maggie Darwin
Matrisync Engineering
![]() Join date: 2 Nov 2007
Posts: 186
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02-16-2009 07:49
@Lex Mars--
Lex, can you tell us what the usage volumes were like for the Subnova map texture key server before things were "improved"? Particularly useful would be total requests rate, as well as how many unique keys were served in a defined interval. I'd be perfectly willing to code to an HTML-on-a-prim solution...and that would be *much* more generally useful. Having only one URL per parcel is a nice proof-of-principle, but of very limited general utility. I have some notion of the scale of change on the server side that would be necessary, so absent some signs of movement on the project I certainly don't expect to see it on the main grid during 2009. That's a long time to have broken content...especially *just* after llDetectedTouch*() was rolled out. _____________________
![]() New Grayson charter: http://tinyurl.com/3cvdpr |
Proxima Saenz
Registered User
Join date: 22 Jun 2008
Posts: 107
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02-17-2009 07:05
Dear P Linden,
Maybe this is not the right place to mention this, but i do hope this place is faster than other channels. There has been an issue with SLurls. Everytime I try to open a SLurl I get an errror from windows, telling me It cant open the SLurl.. Maybe more people have this issue? Before the new improvements were introduced the SLurls worked fine. Any other applications are working though. Can you help? |
Argent Stonecutter
Emergency Mustelid
![]() Join date: 20 Sep 2005
Posts: 20,263
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02-17-2009 07:22
I doubt that the error you're experiencing is due to a change in slurl.com. Rather, on your computer, something messed up the binding of the "secondlife:" method with the Second Life application. Normally simply reinstalling the Second Life application will fix it.
_____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
"And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore |
Proxima Saenz
Registered User
Join date: 22 Jun 2008
Posts: 107
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02-17-2009 08:47
Can it be because I am using an alternative vieuwer?
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Argent Stonecutter
Emergency Mustelid
![]() Join date: 20 Sep 2005
Posts: 20,263
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02-17-2009 09:31
It could be. You'll have to check with the support forum or mailing list or wiki or whatever that viewer uses to see if they can help.
_____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
"And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore |
Cale Flanagan
Scripting rabbit
Join date: 31 Jul 2008
Posts: 2
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02-19-2009 10:25
Really bad idea. Think of it this way; have kids that use your computer and turnoff the antivirus and firewall and then tell them they can go anywhere they want. I really cant see how your suggestion is related to a proxy use for getting pictures, which url is defined for a prim, you already have a non-proxy variation of this with mediaurl. |
Grady Vuckovic
Not happy with LL
Join date: 1 Apr 2008
Posts: 145
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02-21-2009 19:46
Anyone else find it kinda funny that google has done a better job at mapping the entire planet, a physical real world, than LL has done at mapping it's own virtual world? :>
Hehehe, but oh well, improvements are improvements.. |
Wellington Beam
Registered User
Join date: 2 Feb 2007
Posts: 2
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02-22-2009 01:57
Well on the plus side the changes appear to have resolved SVC-2607 so Hamnida now appears on the map with its grass again instead of desert. Thanks
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Argent Stonecutter
Emergency Mustelid
![]() Join date: 20 Sep 2005
Posts: 20,263
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02-22-2009 02:34
Anyone else find it kinda funny that google has done a better job at mapping the entire planet, a physical real world, than LL has done at mapping it's own virtual world? :> _____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
"And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore |
Ponsonby Low
Unregistered User
![]() Join date: 21 May 2008
Posts: 1,893
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02-22-2009 10:40
You think? My RL region map hasn't been updated in YEARS! Maybe you live in Dick Cheney's neighborhood. |
RemacuTetigisti Quandry
Diogenes Group
![]() Join date: 3 Jun 2008
Posts: 99
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02-28-2009 13:14
Can it be because I am using an alternative vieuwer? _____________________
--- Rema
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Paradigm Brodsky
Hmmm, How do I set this?
Join date: 28 Apr 2004
Posts: 206
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03-08-2009 15:08
Anyone else find it kinda funny that google has done a better job at mapping the entire planet, a physical real world, than LL has done at mapping it's own virtual world? :> Hehehe, but oh well, improvements are improvements.. Well Google also has several billion dollars to work with and each project gets a full team larger than all of LL. *Going to lay on my roof naked and wait for the satellites to snap me again.* _____________________
I'll do anything for love, most things for money, and some things for a smile.
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Paradigm Brodsky
Hmmm, How do I set this?
Join date: 28 Apr 2004
Posts: 206
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03-08-2009 15:11
Susie: We are currently only making tiles with terrain+objects in the new system. There aren't terrain-only tiles. We need to look into whether enough people make use of terrain-only tiles for it to make sense to generate them. What about a depth map version? _____________________
I'll do anything for love, most things for money, and some things for a smile.
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Paradigm Brodsky
Hmmm, How do I set this?
Join date: 28 Apr 2004
Posts: 206
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03-08-2009 15:20
Ok I'll translate business speak into layman speak for you.
"We can't afford" = There is a better more efficient way to do it that will save money and increase functionality. Any business that does not utilize the best most efficient practice will be gobble up by others who do. Thus, they can not afford to use an unscalable obsolete system. Things change, so live with it, grow some balls and stop complaining! Rework your scripts and hush up already. Hello Phillip. Explain to me why Mark Kingdon is hiring more and more "executives" who will do nothing but sit on their butt all day and push pens? Explain to me why he is hiring these executives who obviously are getting payed a lot of cash simply cause they are executives? Now explain to me why you cant "afford" to keep a system in place which downloads a 60kb jpeg file for transporters, map tables, gate dialling devices and such like? You can't "afford" it? So, youve made your own CEO out as a liar cause Mark Kingdon (yeah the same dude whos wasting all Linden Labs cash by hiring more and more executives) said that Linden Labs is not, and has never had ANY cash problems AT ALL... The great Phillip Linden...turning his back on the innovative community he SEEMINGLY supported. _____________________
I'll do anything for love, most things for money, and some things for a smile.
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