Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Sony's PS3 "Home" steals from Second Life-

SqueezeOne Pow
World Changer
Join date: 21 Dec 2005
Posts: 1,437
07-10-2007 17:07
From: Raudf Fox
Ah, but a computer is a useful tool as well as a gaming system. Now, can a PS3 run Microsoft Word? Excel? No? Not worth the 500 USD for a PS3.

Three letters would keep me from being on Home, if four words didn't. "PS3" and "no player created content."


What frustrates me about this ongoing comparison between the two is that they look similar serve different purposes.

Home is going to be completely free and basically a part of their online service and people will use it ultimately to hook up and play other video games. It's a means to an end. It's not a product in itself like SL is.

I think some people will leave SL for Home but they weren't really using SL to it's fullest potential anyway. Also I think you'll see more of a RL corporate focus on Home than on SL once Home is up and running.

Home won't make me get a PS3. It's price and eventual catalog of games will be what ultimately makes my decision.
_____________________
Semper Fly
-S1. Pow

"Violence is Art by another means"

Visit Squeeze One Plaza in Osteria. Come for the robots, stay for the view!http://slurl.com/secondlife/Osteria/160.331/203.881
Tod69 Talamasca
The Human Tripod ;)
Join date: 20 Sep 2005
Posts: 4,107
07-10-2007 18:05
From: Yumi Murakami
By that logic, owning a PC or Mac is a requirement for SL.. and one that will run SL well costs more than $500.


Just to add:

Which is easier to get? a PC/Mac OR a PS3? ;)

Also- Sony is dropping the PS3 prices by $100 soon, in hopes of spurring sales.
Michael Bigwig
~VRML Aficionado~
Join date: 5 Dec 2005
Posts: 2,181
07-10-2007 18:07
From: Yumi Murakami
Well, yes - but from the point of someone who isn't an artist, and isn't building, it's much more attractive to be able to buy a PS3 once and then get all the content they want for free because the artists are making money from their Sony salary, than to have to pay piece by piece.

I even know an actual artist who _quit_ SL because they felt it was about being "nickled and dimed to death".


More attractive to buy a PS3 once and get all the content they want for free? I'm not sure what you mean...you have to pay for items in Home. Some items are free (the lame and simple ones), but the cool items will all cost you something. Trust me, Home WILL nickel and dime you...and you can get tons of free content in Second Life too (there are many places that offer free models, prefabs, textures and scripts).

And for the vary reason you stated above (...from their Sony salary), you won't be getting content nearly as open-minded and creative...because Sony puts their artists and community in a PG environment with many constraints. SL users are free to experiment and go wild!
_____________________
~Michael Bigwig
__________________________________________________Lead Designer, Glowbox Designs
Serenarra Trilling
Registered User
Join date: 14 Oct 2006
Posts: 246
07-10-2007 18:16
I don't WANT a PS3, and I can't imagine buying one only to play home.

I already HAD a computer that would run SL before I even heard of SL.

Pay $500 to play a game where I can't make anything? Not me.
Michael Bigwig
~VRML Aficionado~
Join date: 5 Dec 2005
Posts: 2,181
07-10-2007 18:25
From: Serenarra Trilling
I don't WANT a PS3, and I can't imagine buying one only to play home.

I already HAD a computer that would run SL before I even heard of SL.

Pay $500 to play a game where I can't make anything? Not me.


Two words: Chill Pill
_____________________
~Michael Bigwig
__________________________________________________Lead Designer, Glowbox Designs
Serenarra Trilling
Registered User
Join date: 14 Oct 2006
Posts: 246
07-10-2007 18:52
Michael, I am chilled. Maybe my post sounded much more dramatic than I meant it to be. (I tend to do that, sorry)

My point was really that I don't see that much competion for SL from Home, mainly because a large amount of households already have the equipment for SL.

In my house, there are currently 4 computers in daily use, and another one that gets used occasionally. All are capable of running SL. Only one doesn't, because it belongs to my 10 year old, and she will probably be on the teen grid as soon as she's old enough. (I made the mistake of letting her look over my shoulder when I was safe in my SL house once, trying on some new clothes. She took one look and squealed "I want to do that!!!". She's counting down the days until her 13th BD, lol! She's already planning the clothes she'll design.)

There's not a PS3 in the house (though we do have a Wii).

So Home doesn't seem nearly as attractive to me as SL, even if I wasn't interested in building.
Michael Bigwig
~VRML Aficionado~
Join date: 5 Dec 2005
Posts: 2,181
07-10-2007 19:14
From: Serenarra Trilling
Michael, I am chilled. Maybe my post sounded much more dramatic than I meant it to be. (I tend to do that, sorry)

My point was really that I don't see that much competion for SL from Home, mainly because a large amount of households already have the equipment for SL.

In my house, there are currently 4 computers in daily use, and another one that gets used occasionally. All are capable of running SL. Only one doesn't, because it belongs to my 10 year old, and she will probably be on the teen grid as soon as she's old enough. (I made the mistake of letting her look over my shoulder when I was safe in my SL house once, trying on some new clothes. She took one look and squealed "I want to do that!!!". She's counting down the days until her 13th BD, lol! She's already planning the clothes she'll design.)

There's not a PS3 in the house (though we do have a Wii).

So Home doesn't seem nearly as attractive to me as SL, even if I wasn't interested in building.


I think we all quickly veered off course from the get go...I don't remember anyone saying that Home is competition to Second Life. Personally, I was just trying to suggest that Home certainly wasn't trying to hide the fact that they were directly inspired by Second Life.

It's not in competition, because it will never be similar enough.

Oh an...no worries man. I took the red chill pill also.
_____________________
~Michael Bigwig
__________________________________________________Lead Designer, Glowbox Designs
Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
07-10-2007 19:27
From: Serenarra Trilling
She's counting down the days until her 13th BD, lol! She's already planning the clothes she'll design.


Awwwww :)

Well, there's no age limit on Photoshop you know :)
SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
07-10-2007 19:59
What Japanese virtual world? Did you mean Chinese?
_____________________
-

So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

I can be found on the web by searching for "SuezanneC Baskerville", or go to

http://www.google.com/profiles/suezanne

-

http://lindenlab.tribe.net/ created on 11/19/03.

Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard,
Robin, and Ryan

-
Michael Bigwig
~VRML Aficionado~
Join date: 5 Dec 2005
Posts: 2,181
07-10-2007 20:06
Chinese...Doh!

Humbug! :) Thanks for catching that...ya, the Chinese version. I wasn't impressed.
_____________________
~Michael Bigwig
__________________________________________________Lead Designer, Glowbox Designs
AWM Mars
Scarey Dude :¬)
Join date: 10 Apr 2004
Posts: 3,398
07-11-2007 02:28
From: Michael Bigwig
I think we all quickly veered off course from the get go...I don't remember anyone saying that Home is competition to Second Life. Personally, I was just trying to suggest that Home certainly wasn't trying to hide the fact that they were directly inspired by Second Life.

Actually Home more resembles There.com and possibly (never played it) Sims On Line.
I looked at Home and various other similar styled programmes with an interest in content creation. Home does indeed allow user content, providing you make your goods to exact requirements, they are approved solely by Sony, they are sold only through the Sony outlets (last time I looked they only had 20% of their shops open) and Sont get a good % from everything sold. Oh, did I mention Sony won't allow anything content wise, that is deemed in competition to their existing 'sponsors'. At least they won't have copybots.
_____________________
*** Politeness is priceless when received, cost nothing to own or give, yet many cannot afford -

Why do you only see typo's AFTER you have clicked submit? **
http://www.wba-advertising.com
http://www.nex-core-mm.com
http://www.eml-entertainments.com
http://www.v-innovate.com
Deunan Pink
Registered User
Join date: 2 Oct 2006
Posts: 77
07-11-2007 03:48
From: SqueezeOne Pow
Read my latest post. Do you just use your computer for SL or other games? Is it possible to order things online or do your taxes on a PS3?

$1000 on a computer will still go farther than $500 on a PS3.


Yup can do both of those pretty easily Squeezy. It has an interwebs browser. Plus very easy to install Linux on PS3...

About the only thing I can't do on my PS3 that I can do on my PC is run... ...Second Life! Ta-da! :)
Michael Bigwig
~VRML Aficionado~
Join date: 5 Dec 2005
Posts: 2,181
07-11-2007 03:57
From: AWM Mars
Actually Home more resembles There.com and possibly (never played it) Sims On Line.
I looked at Home and various other similar styled programmes with an interest in content creation. Home does indeed allow user content, providing you make your goods to exact requirements, they are approved solely by Sony, they are sold only through the Sony outlets (last time I looked they only had 20% of their shops open) and Sont get a good % from everything sold. Oh, did I mention Sony won't allow anything content wise, that is deemed in competition to their existing 'sponsors'. At least they won't have copybots.



I'm guessing that Sony will make it so hard to create cool stuff, it won't even be worth it to be a builder there...let alone a passionate artist such as myself...:)

And how can they even THINK to tap into my sales percentage? Did they help make the asset? Of course not. And I certainly shouldn't need to sell my content through a particular store--I can easily set up my own, with peer to peer transactions. It's ridiculous. Sony wants a piece of everyones' pies.

Humbug!

I'm not worried one bit...I have Second Life. Nanner nanner boo noo. I'm a dork, I know. :)
_____________________
~Michael Bigwig
__________________________________________________Lead Designer, Glowbox Designs
AWM Mars
Scarey Dude :¬)
Join date: 10 Apr 2004
Posts: 3,398
07-11-2007 06:09
Their (Sonys) business model is more sponsor orientated. I checked out the creation element of the programme (you don't have to sign up or even own the programme to be a creator) and found that there is only one set of shops, one 'classified' and one payment system, all of which stream through Sony.
If your face fits (and you are presently competing against establish RL companies) .. they might just let you make something and take 25% of the retail value (which they set btw), and they charge you for submitting something, even if it's not approved later.
There.com has the same business model, their shops, submissions to be paid in advance, they take a % for every sale.

SL's alternative revenue stream is to 'sell' VR realestate and charge 'upkeep', there are no taxes (well not now anyway) and as you only need a premium account to purchase land direct from LL, little revenue from that direction given the ratio of players to premium payers.
_____________________
*** Politeness is priceless when received, cost nothing to own or give, yet many cannot afford -

Why do you only see typo's AFTER you have clicked submit? **
http://www.wba-advertising.com
http://www.nex-core-mm.com
http://www.eml-entertainments.com
http://www.v-innovate.com
Cherry Czervik
Came To Her Senses
Join date: 18 Feb 2006
Posts: 3,680
07-11-2007 06:18
From: Brenda Connolly
To get me to buy one of those things they are going to have to come over and service me in person.....


LMAO

Well ... there was the controller for Rez (only reason to own a PS2, which I do, other than Guitar Hero) specifically marketed for girls in Japan. For those who don't know Rez, it pulses in time to a soundtrack as you play so as you shoot the shaps you 'play' music. It's very hypnotic and trancey and spacey ...

The rumble pack type thing was apparently something a girl could really enjoy *cough*.

Home? Meh. Can't build it = who cares. Maybe the casuals will go there and let us have the SL we used to love back!
_____________________
To exchange power is sublime. To steal from another ... well, what goes around comes around.
Har Fairweather
Registered User
Join date: 24 Jan 2007
Posts: 2,320
07-11-2007 06:28
From: Cherry Czervik
LMAO

Well ... there was the controller for Rez (only reason to own a PS2, which I do, other than Guitar Hero) specifically marketed for girls in Japan. For those who don't know Rez, it pulses in time to a soundtrack as you play so as you shoot the shaps you 'play' music. It's very hypnotic and trancey and spacey ...

The rumble pack type thing was apparently something a girl could really enjoy *cough*.

Home? Meh. Can't build it = who cares. Maybe the casuals will go there and let us have the SL we used to love back!


Obviously you have not yet encountered the concept of "teledildonics." Google it. The day SL implements that feature is the day I try to buy stock in the company...
1 2