Well now I know why things I build don't look right unless I make them 125% of the RL size.
HRJ
                        
                    
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| Making a Proper Shape - A Guide to Human Proportions | |
| HotRodJohnny Gears Registered User Join date: 25 Nov 2007 Posts: 31 | 11-02-2009 04:43 Well now I know why things I build don't look right unless I make them 125% of the RL size. HRJ | 
| Imnotgoing Sideways Can't outlaw cute! =^-^=   Join date: 17 Nov 2007 Posts: 4,694 | 11-02-2009 05:39 I make my things 100% RL size and they look perfectly fine. =^-^= Though, my cookie jar is something like 600% RL size. (O.o) _____________________ Somewhere in this world; there is someone having some good clean fun doing the one thing you hate the most. (^_^)y  http://slurl.com/secondlife/Ferguson/54/237/94 | 
| Love Hastings #66666 Join date: 21 Aug 2007 Posts: 4,094 | 11-02-2009 06:51 This thread changed my SL life! Thanks Briana and Vaelissa Cortes. _____________________  | 
| Briana Dawson Attach to Mouth   Join date: 23 Sep 2003 Posts: 5,855 | 11-11-2009 15:07 A head on avatar should divide into the length of body 7-8 times if stacked up next to the avatar. So this is how you may wish to shape your avatar as a basis for starting and then adding imperfections and physical character traits. If you divide your body into 7-8 head lengths, this is how the measuring should be (roughly) going from the head to your feet. 1. First head length: head 2. Second head length: chest line at nipples. 3. Third head length: waistline, at bellybutton. 4. Forth head length: groin area. 5. Fifth head length: a bit above the knee. 6. Sixth head length: just below knee. 7. Seventh head length: above ankle (or mid-calf, if the person is 8 heads). 8. Seven & 3/4 (or eighth) head length: at bottom of feet. Other measurements that should be noted: * When the arms are at the side, the wrist bone aligns with the groin area. * The elbow aligns with the waistline—around or above the bellybutton. * Shoulder width, side-to-side is about 2 to 2 1/3 heads wide. ------------------------------------------------------------------------------------------------------- These are rules for 'proper proportions'. Following these steps will start you off with an avatar shape that is properly proportioned - afterward you can shape in any imperfections you like. My head is a size 8 for SL references, meaning my body equates to 8 of my heads, my butt is kinda big and my chest rather flat - all just like RL for me. Remember, these are not laws you have to follow. Only suggestions. The proportions listed above are common rules that artists, sculptors, etc.. all follow or at least recognize. Have fun! p.s. all this info can be grabbed from google by searching "human proportions", or variants of the sort. _____________________ | 
| Argent Stonecutter Emergency Mustelid   Join date: 20 Sep 2005 Posts: 20,263 | 11-11-2009 15:11 These are rules for 'proper proportions'.  Following these steps will start you off with an avatar shape that is properly proportioned - afterward you can shape in any imperfections you like.  _____________________ Argent Stonecutter - http://globalcausalityviolation.blogspot.com/ "And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore | 
| Phil Deakins Prim Savers = low prims Join date: 17 Jan 2007 Posts: 9,537 | 11-11-2009 15:23 My avatar is properly proportioned for a ferret!  _____________________ Prim Savers - almost 1000  items of superbly crafted, top quality, very low prim furniture, and all at amazingly low prices. http://slurl.com/secondlife/Seymour/213/120/251/ | 
| Milla Janick Empress Of The Universe   Join date: 2 Jan 2008 Posts: 3,075 | 11-11-2009 15:25 My avatar is properly proportioned for a ferret! Good, I'd hate for improper proportions to break the suspension of disbelief of a talking, bipedal ferret. _____________________  http://www.avatarsunited.com/avatars/milla-janick All those moments will be lost in time... like tears in rain... | 
| Argent Stonecutter Emergency Mustelid   Join date: 20 Sep 2005 Posts: 20,263 | 11-11-2009 15:28 Good, I'd hate for improper proportions to break the suspension of disbelief of a talking, bipedal ferret. _____________________ Argent Stonecutter - http://globalcausalityviolation.blogspot.com/ "And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore | 
| Argent Stonecutter Emergency Mustelid   Join date: 20 Sep 2005 Posts: 20,263 | 11-11-2009 15:30 naaa. the feet are too big.  The distance from the ankle to the claws is comparable to the distance from the ankle to the knee. _____________________ Argent Stonecutter - http://globalcausalityviolation.blogspot.com/ "And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore | 
| Jig Chippewa Fine Young Cannibal Join date: 30 Oct 2006 Posts: 5,150 | 11-11-2009 16:21 Followed a few of these directions and I ended up looking like JoJo the Dog-Faced Boy. _____________________ Fine Young Cannibal | 
| Briana Dawson Attach to Mouth   Join date: 23 Sep 2003 Posts: 5,855 | 11-11-2009 17:39 I measured myself against these proportions back in January 09 and fell within acceptable range.  The only major change i have made to my avatar was the switch from "Agent" to "Prim" height which required a little adjusting all over to look proper. _____________________ | 
| Ann Otoole Registered User Join date: 22 May 2007 Posts: 867 | 11-11-2009 19:59 Ok so I will reveal the secret to all body proportions: The Golden Ratio 1:1.6180339887 Google that up and you will see loads of info. Up to you to work it into SL sliders. | 
| Argent Stonecutter Emergency Mustelid   Join date: 20 Sep 2005 Posts: 20,263 | 11-12-2009 03:14 Phi upon you, Ann. _____________________ Argent Stonecutter - http://globalcausalityviolation.blogspot.com/ "And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore | 
| Kerry Takashi Registered User Join date: 9 Sep 2006 Posts: 21 | 11-12-2009 13:56 The strangeness of getting proportions down right is that many in SL are out of whack.  So correcting it gives the user the impression that the head is a huge balloon floating above the body.  It took me a bit to get used to it.  But that was because my head was too small before adjustment. What the SL world has done is make us focus on individual parts and not the whole. Why is it most users end up with too small heads and too small hands? The feet, well I'm willing to live with tiny feet because I don't like to mod the shoes. Hair is easier to change. Lately I've been seeing many avs closer to my height (around 5'10'') then when I first started SL. People are slowly learning to work with good proportions. Or they are buying shapes that follow the basic guidelines. | 
| Scylla Rhiadra Gentle is Human   Join date: 11 Oct 2008 Posts: 4,427 | 11-12-2009 14:06 Good, I'd hate for improper proportions to break the suspension of disbelief of a talking, bipedal ferret. Ooooooh, I bet you think you're being ironic. LOL!! I miss all the best exchanges . . .  _____________________ Scylla Rhiadra |