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Physically-correct outdoor light and photorealistic clouds in a few weeks?

Mickey McLuhan
She of the SwissArmy Tail
Join date: 22 Aug 2005
Posts: 1,032
05-21-2007 19:35
From: mectron Noodle
SL users as spoken (Open Letter), LL lie and said they have listened. What i see is 2 years old bug NOT been fixed and tons of new feature to will render an already extremly imature and buggy client even more useless.


I'll repeat. 70%.

Accusing them of lying is pretty strong, methinks.

Apples and oranges.

Would you prefer that they concentrated solely on fixing it and not look at ways of adding features (which, from the looks of it, was done outside of the company, so exactly NONE of the resources they are putting towards fixing bugs and stability (again... 70%!), were used for this. It's not like they said "Hey guys! Forget the whole "Fixing the inventory bug", we're gonna make the sky look pretty". I have a feeling it was more. "HOLY CRAP! LOOK HOW COOL THIS LOOKS! Can we implement it without pulling anyone off the fixing?"
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Dnate Mars
Lost
Join date: 27 Jan 2004
Posts: 1,309
05-21-2007 19:48
Making SL look pretty could be key at keeping its user base. Except for voice, almost every change in the client has been in the way that SL looks. They have given us a new texture pipeline, sculpties, and now this new sky. Lots of new eye candy for us to look at.

As for the bug fixes, if you have been reading the release notes, you will see that there are many fixes going on with the new features. Also remember they are doing a complete backend revamp of the system. That will fix bugs, but also create new bugs. I am happy with the progress on both fronts. It is all in the balance, plus what gets finished when.
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From: Cristiano Midnight
This forum is weird.
Malachi Petunia
Gentle Miscreant
Join date: 21 Sep 2003
Posts: 3,414
totally baseless speculation
05-21-2007 20:14
Windward Mark develops a fast rendering sky system. How can they market it? Plug it into the open-source SL client, make a YouTube demo, sell the company and the already completed patch to LL.

The demo video showed only changes to the sky rendering in SL which wouldn't have been too hard as the SL sky isn't all that complex.

If this is the case, nice work, Windward; I hope you didn't take payment in stock options.
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Tybalt Brando
Catalyst
Join date: 25 Dec 2006
Posts: 347
05-21-2007 20:45
Did I just take a wrong turn and end up on an SOE or Blizzard Board?
Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
05-21-2007 21:16
Well, let's see here...

It's a patent-pending, closed-source implementation of photorealistic sky systems which LL just bought. To do what with, exactly? Put in the OPEN SOURCE client?????

Yeah, that's gonna happen. Uh-huh. Sure thing.

..and monkeys will fly out of my butt.
Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
05-21-2007 21:29
From: Talarus Luan
Well, let's see here...

It's a patent-pending, closed-source implementation of photorealistic sky systems which LL just bought. To do what with, exactly? Put in the OPEN SOURCE client?????

Yeah, that's gonna happen. Uh-huh. Sure thing.


I would assume that's why they bought the company instead of simply licensing the technology. You'd better hope those are small monkeys, otherwise your butt's in for a rather unpleasant experience.
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Desmond Shang
Guvnah of Caledon
Join date: 14 Mar 2005
Posts: 5,250
05-21-2007 21:52
From: Chip Midnight
I would assume that's why they bought the company instead of simply licensing the technology. You'd better hope those are small monkeys, otherwise your butt's in for a rather unpleasant experience.


He's got a point though, Chip.

With every step toward licenced voice technology, entrenchment of the $L, Speedtree, Havok, and so on and so forth... this isn't exactly a direct path toward open source that I can see.

Perhaps the diversion is necessary for relevancy; for a metaverse populated by billions these will be small financial footnotes. But in the short term, where World of Warcraft is actually 'competition' of a sort, I daresay these things will matter.
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
05-21-2007 22:05
My point is only that this happening looks like a relative certainty at this point, given that the youtube video clearly shows samples of this technology already running in an SL client, and that LL actually bought the company. That makes for a different situation than with speedtree or havok. Also, LL's press release clearly states that it's going to be opensourced.
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Simon Nolan
I can has ur primz?
Join date: 28 Mar 2006
Posts: 157
05-21-2007 22:28
From: mectron Noodle
SL users as spoken (Open Letter), LL lie and said they have listened. What i see is 2 years old bug NOT been fixed and tons of new feature to will render an already extremly imature and buggy client even more useless.

Bug list: http://jira.secondlife.com

Source code: http://wiki.secondlife.com/wiki/Source_downloads

Knock yourself out.
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Tristin Mikazuki
Sarah Palin ROCKS!
Join date: 9 Oct 2006
Posts: 1,012
moon?
05-21-2007 22:48
I wonder if they will have the moon cycle after they get this running? Would be cool !!!
Malachi Petunia
Gentle Miscreant
Join date: 21 Sep 2003
Posts: 3,414
05-22-2007 01:33
From: someone
With every step toward licenced voice technology, entrenchment of the $L, Speedtree, Havok, and so on and so forth... this isn't exactly a direct path toward open source that I can see.
And blind calls into a closed library don't give away the kingdom.

Suppose FMOD was not open source. Even though SL ships with the (compiled) library, you'd be hard pressed to derive the API via the narrow use that the open SL client makes of it.
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Elanthius Flagstaff
Registered User
Join date: 30 Apr 2006
Posts: 1,534
05-22-2007 01:40
More importantly maybe now LL have given in to to SuezanneC's demands to fix the sun she can stop posting essays on the subject!

On a personal note I run SL with absolutely all graphics enhancements turned off. I need to run my business and don't have the CPU cycles to waste on pretty pictures. I really hope that it's simple to completely disable these new options.

Nonetheless I still think it's pretty cool and look forward to taking a peak at the new sparklies. Although there are certain bugs I'd like to see fixed I'm not one of these idiots who think a large company can't work on more than one thing at a time.
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Ace Albion
Registered User
Join date: 21 Oct 2005
Posts: 866
05-22-2007 02:13
Man... a world full of hexagons. What a life :O
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Shirley Marquez
Ethical SLut
Join date: 28 Oct 2005
Posts: 788
05-22-2007 05:17
From: SqueezeOne Pow
It's no different than bumpiness, shine and light sources. Those default to off if I remember correctly. I can't totally remember because I've had those on for so long now!


The defaults are actually variable. When you run the client on a computer for the first time, it looks at your hardware and tries to decide what are reasonable settings for your computer. It will turn on many of the features if you have a fancy CPU and video card. So far as I can tell, however, anisotropic filtering always defaults to off.

The automatic detection isn't always correct. Make sure to check its setting for video card memory. And if in doubt, test VBO on and off on your own computer, and see which is actually faster.
Porky Gorky
Temperamentalalistical
Join date: 25 May 2004
Posts: 1,414
05-22-2007 05:33
Asthetically this will give SL a publicity boost. All the nice snapshots and vids that appear in the media look very outdated at the mo when compared to other MMO games. Looking at the graphics for Home and other similar platforms, I feel embarassed to be part of a world that has graphics that looked dated 5 years ago. Personally, I hope I cannot run the new atmospheric rendering at first as its a good excuse for me to justify updating my machine because it looks very tasty and I wanna see it!
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SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
05-22-2007 05:44
From: Elanthius Flagstaff
More importantly maybe now LL have given in to to SuezanneC's demands to fix the sun she can stop posting essays on the subject!

It remains to be seen if the new system has controls to make the sun smaller and more realistic than it currently is, or if the new system only has sliders that range from "current enormous size" as a minimum to "engulf the universe", and halo intensity sliders that range from "solid opaque circle five times the diameter of the sun, like it is now" to "entire sky is replaced with a pure white featureless circle", or if it will include the possibilty of making a realistic sky, which most of the time does not look like something drawn by Peter Max on a bad acid trip, or the dayglo rotoscopic style of Ralph Bakshi's movie Wizards.

And of course I will always be able to complain that a part of the history of virtual worlds, the sky of early Second Life, has been destroyed forever. That's a perfectly valid complaint.

Plus of course there is such a thing as the law of conservation of bitching.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

I can be found on the web by searching for "SuezanneC Baskerville", or go to

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Raudf Fox
(ra-ow-th)
Join date: 25 Feb 2005
Posts: 5,119
05-22-2007 06:03
From: Simon Nolan
FTW.

Raudf, other than possible performance, why would you want to turn improved clouds off?


Pretty much that, when I'm working intensively. Nothing like lag on my end to cause problems with building and I'm finding my computer doesn't like particles anymore. Yes, I'm looking at getting another graphics card, since mine is pretty much outdated.

Otherwise, I'd LOVE the new effect! It'll be a lot more fun to fly through the sky that has a proper cloudy look. Just need storms and we're golden :) Imagine a lightening bolt hitting a physics enabled object!
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Shirley Marquez
Ethical SLut
Join date: 28 Oct 2005
Posts: 788
05-22-2007 06:08
From: mectron Noodle

As for a 500$ buck computer running SL... this i wish to see.....


$500 is tough, but I could do it...

Athlon 64 3200+ AM2 $55
Motherboard $60
2GB DDR2 RAM $90
NVidia 7600GS $65 (after rebate)
Case+ 450W PS $50
160GB SATA HD $55
DVD-ROM $20
Windows XP Home $90 (or Vista Home Basic if you prefer, same price)
Keyboard and mouse $15
Monitor free
(get castoff 17" or 19" CRT from flat panel upgrader)

Prices from newegg.com, rounded to nearest $5. And this assumes you own NOTHING that you can use in the new system. No, I didn't forget the CPU cooler; that's a retail CPU package which includes one.

If I didn't have to QUITE meet the $500 point, I'd upgrade the system to an Athlon 64X2 3800+ ($80) and a DVD burner ($35), taking us to a total of $550. With $600, I'd also upgrade to a 7600GT.

No, this isn't a fancy system; it's built with the least expensive acceptable components, not the highest quality ones. It has a no-name case and PS, and the motherboard and RAM don't come from a top-tier player. (The video card I quoted is from eVGA, which IS a well-known brand.) But it WILL run SL better than most computers that people have (not most computers that SL players or serious gamers have, different story).

(Added note to Intel fans: Yes, the Core2 Duo is faster, but it's not a player at this price point. The old Pentium 4 and Pentium D are, but I'd take the AMD processors over those.)
Virrginia Tombola
Equestrienne
Join date: 10 Nov 2006
Posts: 938
05-22-2007 08:50
I run SL on a Compaq Laptop (I think the model is "presario" if I can trust the logo next to the on/off button). I bought new at BestBuy for $450 (on sale, with rebate), DSL hookup ($50 a month for cable is a bit much). Actually, hadn't SL in mind at all when I purchased it, I was looking for a computer that I could a) carry b) run MSWord and c) do email.

Of course, I freeze up at balls a lot, but I can move about the virtual landscape and chat with people, build, etc. Under normal circs, I really don't have a much worse experience than many.

I doubt very much I'll see the new clouds though :/
Aaron Edelweiss
Registered User
Join date: 16 Nov 2006
Posts: 115
05-22-2007 12:42
From: Dnel DaSilva
Wrong.

Looks cool. I look forward to playing with it in a few weeks.



heh, yep, looks like I was wrong. Feel free to get your hopes up!
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