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WHAT LINDENLABS ARE NOT DOING - Solutions to the copybot problem.

Seola Sassoon
NCD owner
Join date: 13 Dec 2005
Posts: 1,036
11-29-2006 11:06
From: Lina Pussycat
Will something come up in the future? Likely but not for awhile.


There are several currently in dev to be released throughout 2007. I see 2 that are possible to outdo SL in a short period of time, IF they get through launch right.
Lina Pussycat
Texture WizKid
Join date: 19 Jun 2005
Posts: 731
11-29-2006 11:15
From: Seola Sassoon
There are several currently in dev to be released throughout 2007. I see 2 that are possible to outdo SL in a short period of time, IF they get through launch right.


There are a few out there sure but how are they hmmm? Answer that to your average end user developer in SL what do they offer in terms of development? And then you have to take the socialistic aspects and a ton of other things into account. Im aware there are several in dev but if you read the entire post i've checked them out more and more and most are not friendly enough to take down SL or take away even a decent chunk of its user base. They can develop all they like but again it comes down to making friendly developmental tools and having a social aspect of the game as well as an economical aspect.

There are things in dev but none of them are really worth the effort at the current time unless they rethink the operation, Croquet etc just doesnt offer what SL does. Kaneva has some hopes but again im not sure on the developmental aspects of it. There are many things in development but without the companies taking an average end user and an average developer into account things are going to not go so well for them except for the hardcore crowd that know how to do alot of the harder developmental things.

I stated there were several in Dev. There is Croquet (which bah we wont even go there) Kaneva (looks good for socialistic aspect but development and economy may be lacking) Moove (had some hope for it when i tried it but... Jerky Movement loading is slower then SL for a tinier enviroment and objects look like garbage) Uni-Verse (This looks ok as an in between for 3d development but doesnt actually mention a virtual world...) Multiverse (good developmental tools and could have an economy and socialistic tools but the developmental tools have yet to be seen as far as being friendly and taken to far for the end user and average developer (not many people wanna make their own entire world (requires dev teams and all that jazz so yeah....)

As well as a few others we wont go into but most out there arnt friendly in enough aspects to offer any valid competition for SL. I'd personally like to see something that offers what SL does and more with more security and stability as I love the development of virtual worlds. At the moment nothing validly grabs my attention from any aspect aside from the socialistic aspects of kaneva and i have yet to actually try their world but as described it should be very interesting........ As far as whats in dev nothing really good there is stuff in development though...
Seola Sassoon
NCD owner
Join date: 13 Dec 2005
Posts: 1,036
11-29-2006 11:23
From: Lina Pussycat
There are a few out there sure but how are they hmmm? Answer that to your average end user developer in SL what do they offer in terms of development? And then you have to take the socialistic aspects and a ton of other things into account. Im aware there are several in dev but if you read the entire post i've checked them out more and more and most are not friendly enough to take down SL or take away even a decent chunk of its user base. They can develop all they like but again it comes down to making friendly developmental tools and having a social aspect of the game as well as an economical aspect.

There are things in dev but none of them are really worth the effort at the current time unless they rethink the operation, Croquet etc just doesnt offer what SL does. Kaneva has some hopes but again im not sure on the developmental aspects of it. There are many things in development but without the companies taking an average end user and an average developer into account things are going to not go so well for them except for the hardcore crowd that know how to do alot of the harder developmental things.


I'm under NDA so I can't elaborate, and there is something out there that's very very similiar. It works the same way, with more functionality. Like I said, it's about the launch. For games like this, if they spend launch day or week down, then it's trouble. Hell, I wouldn't even go as far to say that SL us user friendly. Most of us know, what we've either read from other resi's, or have had resi's in world help. I mean, how many of us have worn the boxes on our heads? That's something that can easily be explained by LL but isn't.

I can read your post til the cows come home about games you've checked out, but I know what I've seen with my own eyes.

And a P.S. - It's not CQ, or Kaneva.
Lina Pussycat
Texture WizKid
Join date: 19 Jun 2005
Posts: 731
11-29-2006 11:55
What is it if you dont mind me asking and By user friendly i mean the developmental tools a good deal of what is in development out there is using stuff that isnt as easily usable as the SL development tools. There.com is an example developed near the same time as SL and the developmental tools used in the world aren't that good. Without knowing what your talking about on the development end i cant really judge a thing about it. If you wanna say there is something out there show me a site or some information regarding it.

Regardless i'd need to know about it to really have a grasp on it what im saying is there is very few things out there if any that offer valid competition for SL. Regardless if under NDA i gather you cant give out any info but isnt there a site or something out there or at least a name??? I'll find out regardless at some point but be assured ill be watching verrrrrrry closely in the near future... Near the same functionality and the same functionality and more are different though. A yeah if varies if they properly launch the things or not. It'll be looked at with scrutiny though i can assure you.

Once your able to say do so drop me a line in world and ill be happy to give my opinion on it :P. Anyways I know NDA is tough im under that with alot of my work >.< But good to hear there is something out there. Just hope they develop it correctly and launch it correctly and manage it correctly... Wish i could spill the beans on some stuff :P.

But yeah I cant wait to find out as i said i Love virtual world development :D
Seola Sassoon
NCD owner
Join date: 13 Dec 2005
Posts: 1,036
11-29-2006 12:06
From: Lina Pussycat
What is it if you dont mind me asking and By user friendly i mean the developmental tools a good deal of what is in development out there is using stuff that isnt as easily usable as the SL development tools. There.com is an example developed near the same time as SL and the developmental tools used in the world aren't that good. Without knowing what your talking about on the development end i cant really judge a thing about it. If you wanna say there is something out there show me a site or some information regarding it.

Regardless i'd need to know about it to really have a grasp on it what im saying is there is very few things out there if any that offer valid competition for SL. Regardless if under NDA i gather you cant give out any info but isnt there a site or something out there or at least a name??? I'll find out regardless at some point but be assured ill be watching verrrrrrry closely in the near future... Near the same functionality and the same functionality and more are different though. A yeah if varies if they properly launch the things or not. It'll be looked at with scrutiny though i can assure you.

Once your able to say do so drop me a line in world and ill be happy to give my opinion on it :P. Anyways I know NDA is tough im under that with alot of my work >.< But good to hear there is something out there. Just hope they develop it correctly and launch it correctly and manage it correctly... Wish i could spill the beans on some stuff :P.

But yeah I cant wait to find out as i said i Love virtual world development :D


Hmm... how to answer this! :P

Firstly, the NDA holds me from even telling the platform for at least a few more months.

Secondly, I think the best summary is... umm...

Building is easier, permissions are clearer, stability is nicer, umm... that's about the best I can tell you! :P But I don't want to drone on in the forums, because SL is my home at least and I don't want to get banned when I'm trying to help! :P

I'll come find you when I can say more.
Lina Pussycat
Texture WizKid
Join date: 19 Jun 2005
Posts: 731
11-29-2006 12:08
Please do :P Wish SL would get back up at the moment though O.o Wanna get in and play with the new features *bounces in chair*
Seola Sassoon
NCD owner
Join date: 13 Dec 2005
Posts: 1,036
11-29-2006 12:13
From: Lina Pussycat
Please do :P Wish SL would get back up at the moment though O.o Wanna get in and play with the new features *bounces in chair*


Oh I know, I can't wait to not let my friends see me! :D

This, if goes well, might be my favorite update.
Lina Pussycat
Texture WizKid
Join date: 19 Jun 2005
Posts: 731
11-29-2006 12:55
We can only hope it goes well and hurray for delays :p. I understand it though having been a gm and what not >.< and running a game server before that this stuff happens =/.
Jopsy Pendragon
Perpetual Outsider
Join date: 15 Jan 2004
Posts: 1,906
11-29-2006 14:58
From: Seola Sassoon
... Like I said, it's about the launch. For games like this, if they spend launch day or week down, then it's trouble. ...



Rome wasn't built in a day.

Trouble with launch may be a symptom of deeper design flaws.... or an indication of an unanticipated amount of popularity overwhelming the initial deployment.

In a world built primarily by it's residents, it's not opening day that determines success or failure... after all the world is going to be mostly empty anyway, doubts will be high, people will be cautious about investing time and effort into creating non-portable content.

As a critical mass is built, forward momentum is gained, confidence in the world sticking around rises, people put more time and effort into their contributions...

A weak launch... troubled growing periods... these are all temporary and forgivable problems, as long as the world holds real promise and potential.
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