Why the rush to sell Lindens?
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Ziibly Isan
Scary Beyblade Fan
Join date: 20 Oct 2006
Posts: 33
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11-16-2006 03:08
Economy goes bust = people share content for free? A PROPER GAME COMMUNITY where people create for love of it! Who gives a stuff if your work is copied? Only if some idiot tries to take your glory for it, will you get angry. He'll get pwned, at least by loss of reputation. And we'll have less BAD content shoved into here because Joe schmoe won't be here to make a quick buck. Awesome. And then LL forces everybody to go premium or they bankrupt. : D
Just a hypothetical posed as an opinion that doesn't particularly exist (I don't mind rewarding people monetarily for their efforts). I'm not on SL for the money, but for enjoyment, so I'm not nearly as peeved as the rest of you.
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Seola Sassoon
NCD owner
Join date: 13 Dec 2005
Posts: 1,036
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11-16-2006 03:23
From: Ziibly Isan Economy goes bust = people share content for free? A PROPER GAME COMMUNITY where people create for love of it! Who gives a stuff if your work is copied? Only if some idiot tries to take your glory for it, will you get angry. He'll get pwned, at least by loss of reputation. And we'll have less BAD content shoved into here because Joe schmoe won't be here to make a quick buck. Awesome. And then LL forces everybody to go premium or they bankrupt. : D Then who pays for the fees it takes to create good content? Cause you know LL ain't taking out any way they can make money.
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Ziibly Isan
Scary Beyblade Fan
Join date: 20 Oct 2006
Posts: 33
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11-16-2006 04:22
What, L$10 x however many times you need to upload a texture?
Obviously, LL would go bankrupt before something like in the hypothetical could possibly occur. If L$ isn't changing hands, SL is doomed as it was set up to thrive on that activity. It doesn't have any functionality outside what content is created by the community, besides chatting. And nobody with any sense would pay $10 a month to CHAT.
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Apollo Korvin
Registered User
Join date: 29 Jul 2005
Posts: 55
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11-16-2006 05:00
From: CJ Christensen man you people are dumb...
( buys lindens )
with all these people dumping their lindens in protest and leaving SL for good!
it will only mean people replacing them , people who create high quality products for fewer lindens..
yes the secondlife bubble may have burst ( i dont think so ) but what remains is a more stronger , creative metaverse where creativity not crap corporate yet another flexi dress goes on sale. "what remains is more stronger, creative metaverse where creativity not crap corporate yet another flexi dress goes on sale." Ahahhahaha hahahahaha Oh wait, you were serious, let me laugh harder. HAHAHAHAHHA You think people are gonna spend weeks and weeks developing their skills and products, so some newb can rip them all off, or when they're not gonna get anything back for it? Did I just not get your joke or what? Did I misread? Apologies if so.. but there are people saying that the level of content creation will not fall.. the skillset wont take their skills elsewhere... its a nice dream, it really is. But how many people do you see painting fences or cleaning their RL community? They have the ability, it'd be good for society, but they dont, why? Because people are selfish, and like water always choose the easiest path. Lets be real here. Someone posted about how this is gonna kill SL, and I think they're right. Its like watching a hammer falling onto a baby.
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Apollo Korvin
Registered User
Join date: 29 Jul 2005
Posts: 55
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11-16-2006 05:43
From: Ziibly Isan Economy goes bust = people share content for free? A PROPER GAME COMMUNITY where people create for love of it! Who gives a stuff if your work is copied? Only if some idiot tries to take your glory for it, will you get angry. He'll get pwned, at least by loss of reputation. And we'll have less BAD content shoved into here because Joe schmoe won't be here to make a quick buck. Awesome. And then LL forces everybody to go premium or they bankrupt. : D
Just a hypothetical posed as an opinion that doesn't particularly exist (I don't mind rewarding people monetarily for their efforts). I'm not on SL for the money, but for enjoyment, so I'm not nearly as peeved as the rest of you. Sorry dude, I know you're just making a hypothetical point, but its one I disagree with the validity of. I build these fantastic things, spend ages hiring people to write scripts and do stuff I cant do, research and develop my products, spend time researching how people use the houses I build, where I wasted a room or space, how to improve, etc? why? for the F*****G MONEY. SHOW ME THE MONEY. I WANT MONEY. LOTS OF MONEY. PAY ME MONEY. Sorry, but straight up, its true. I want money. That doesnt mean I make something that people need and price it so they cant afford it, and it doesnt mean that I rip people off, ok? I make a quality product, and price it at a cost that many people can afford. So lots of people buy and enjoy it, and the sales add up and up, and I get my money. Everyone is happy, yay! Now, that said - When I'm bored, and I have nothing else to do, I like to go to first land, and give newbies fully furnished houses that I designed a while back, for newbies. They have TV's, locking doors, tinting windows, furnature, loadsa stuff. I think they rock. They're really super prim economical, and because I spent so much time on the textures, they look great. I even set them up, all free of charge, just cause I get a kick from helping brand new people, like I was helped when I was brand new. I dont mind giving my stuff away for free. Not at all. but that stuff that I make is MINE until I sell it or I CHOOSE to give it away. ITS UP TO ME not some f****r at LibSL to make that decision. Hell, I've even made stuff for free for people, just cause they seem nice and I know I can do it, and the amount they're offering me isnt actually worth it to me to do it for. So I just say look, just keep the money, it'll only take me a little bit of time, I'm at a loose end anyway etc. And thats what bugs the majority of us content creators. Most of the people who are higher level creators in SL, do actually give back to the community, either by sharing information on HOW they made their stuff, which is actually better than giving away free items (give a man a fish he eats for a day, give him a net he feeds himself and his family for a year etc) but also just in straight up giving shit away. Another thing I've done when bored, is go around camping chair spots and give 100 or 200L to newbies on the agreement that they now actually get out there and enjoy SL, instead of sitting in a room using it like a traditional chat space. I know others have done this. SO yeah, I wish people would stop saying we're money grabbing whatevers, no - we spend time and effort making stuff, and like any real job, if you want our skills, you have to pay. That said, we do give back to the community, by leading classes, helping individuals who IM us when stuck who we've never met before but help anyway, and just straight up giving stuff away. So I WISH people would quit having a go at the the content creators who dont want their stuff nicked!
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Pegasus Alva
Registered User
Join date: 15 Jul 2006
Posts: 30
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11-16-2006 12:33
I got rid of mine slightly too late because I was optimistic like many of you are that the linden dollar will recover and ended up getting burned for quite a bit of money because of it (for anyone who's doing a background check this is not my main so don't bother) to the tune of a double digit USD loss.
Buying the Linden Dollar right now is either a way to make a huge amount of money off playing the market or a way to go broke when things go downhill even more so it's a huge risk atm though historically buying might be good since LL has it's investors to back it up at least for awhile so I doubt it will go bankrupt anytime soon (instantly negating all Linden Dollars in a wave of digital destruction) and this panic mongering could actually be good for certain people and certain aspects of the society i.e. those willing to take a very risky venture.
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Ziibly Isan
Scary Beyblade Fan
Join date: 20 Oct 2006
Posts: 33
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11-16-2006 14:18
Apollo: Do you make BAD content? That's the only valid reason why anybody would be angered at my post, unless they simply misunderstood part of it.
The point was mostly to make a comparison to your average modding/content creating community for virtual worlds (whatever type of game they're in). The average modder isn't in it for money.
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FD Spark
Prim & Texture Doodler
Join date: 30 Oct 2006
Posts: 4,697
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11-16-2006 14:41
I got question I have few items that I didn't make that no longer have owner's names on them. Is this due to copybot? Or bug? Even before copybot I noticed people selling things on SLexchange that you could find free not sure if these people were orginal owners or not. Lot of things out there either are very similar or just seem flawed that I bought. Few things and the orginal owners I did contact and they helped me but truthfully I bought so many things this last month that I have no clue how to use or get to work right that if I continue to be member I won't be personally buying any more from anyone. From just my personal exploring and trying to figure out things I know somethings are harder to make then other things and I have no interest in buying something from someone who hasn't even made the item and has some how figure out how to resell someone's else goods and I have no clue if they are legit or not. How can I tell that person who is selling item is the person who put the effort into making it? I can't unless I talk to the person. If they say they don't do such and such relating to textures yet are selling item that uses textures its makes me wonder.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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11-16-2006 18:09
From: Doubledown Tandino If the value of the linden$ is stable, who's buying things currently inworld? Who's spending money on objects currently? /me waves a paw. From: Doubledown Tandino That's not the case at all.... the people that usually buy things and spend lindens in SL are not the same people spending now... I would just *love* to see you provide evidence to that effect. That would mean I'm my own evil twin!
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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11-16-2006 18:19
From: Psyke Phaeton It's rather strange to be in the industry that benefits from all this suffering and paranoia.  http://www.angryflower.com/antivi.html
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Nepenthes Ixchel
Broadly Offended.
Join date: 6 Dec 2005
Posts: 696
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11-17-2006 00:38
From: ArchTx Edo Why the rush to sell Lindens? Duh! Because no-one needs lindens now there is free software to just copy what they want. Plus I'm kinda hoping LL goes bankrupt as too many people cash out... I'm not confident they keep enough in reserve to handle 100% of the USD value they own. I'm sure I'd be able to choke back my tears at the destruction of a world with such potential long enough to shout "I told you so!"
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Seifert Surface
Mathematician
Join date: 14 Jun 2005
Posts: 912
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11-17-2006 01:36
From: Nepenthes Ixchel Duh! Because no-one needs lindens now there is free software to just copy what they want. Unless it has a script in it. Or is land, or rent, or etc. From: Nepenthes Ixchel Plus I'm kinda hoping LL goes bankrupt as too many people cash out... I'm not confident they keep enough in reserve to handle 100% of the USD value they own. You seem to be under the misapprehension that Linden Lab buys the L$ sold on Lindex. This is not the case.
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-Seifert Surface 2G!tGLf 2nLt9cG
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Nepenthes Ixchel
Broadly Offended.
Join date: 6 Dec 2005
Posts: 696
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11-17-2006 14:30
From: Seifert Surface Unless it has a script in it. Or is land, or rent, or etc. You seem to be under the misapprehension that Linden Lab buys the L$ sold on Lindex. This is not the case. No, I'm under the impression that if I have a listed USD balance of $300 LL needs to have $300 put away to cover that when I cash out to Paypal. They can make as many Lindens as they want, but Paypal wants real money!
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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11-17-2006 14:49
From: Nepenthes Ixchel No, I'm under the impression that if I have a listed USD balance of $300 LL needs to have $300 put away to cover that when I cash out to Paypal.
They can make as many Lindens as they want, but Paypal wants real money! Assume that you put your equivalent of $300 US L$ up for sale and that your sell offer is the first one that gets filled. Resident A buys $50 worth of L$. Your balance shows $50 (Resident's A real life money charged to their card) Resident B buys $150 worth of L$. Your balance shows $200 ($50 of A's money, $150 of B's money) and so on At the end you'll have $300 US in your balance with LL, but none of that money is theirs. They're paying you with the money they charged the buying residents' credit cards. Other than being the party that lets money change hands and charging fees for doing so, LL isn't actively involved.
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Seifert Surface
Mathematician
Join date: 14 Jun 2005
Posts: 912
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11-17-2006 15:04
From: Nepenthes Ixchel No, I'm under the impression that if I have a listed USD balance of $300 LL needs to have $300 put away to cover that when I cash out to Paypal.
They can make as many Lindens as they want, but Paypal wants real money! Ah, I see what you mean. I suspect they do have that on hand, in fact I'd be surprised if that money isn't separate from their other funds. In any case, apologies for my assumption.
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-Seifert Surface 2G!tGLf 2nLt9cG
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Nepenthes Ixchel
Broadly Offended.
Join date: 6 Dec 2005
Posts: 696
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11-17-2006 22:36
From: Kitty Barnett At the end you'll have $300 US in your balance with LL, but none of that money is theirs. They're paying you with the money they charged the buying residents' credit cards. Other than being the party that lets money change hands and charging fees for doing so, LL isn't actively involved.
I know. The thing is, they need to keep that $300 somewhere until I want it. And I no longer trust them to have done so since they have of late demonstrated themselves to be short sighted, incapable of dealing with SL's growth, and desperate for moeny.
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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11-18-2006 10:00
From: Ziibly Isan Economy goes bust = people share content for free? A PROPER GAME COMMUNITY where people create for love of it! Who gives a stuff if your work is copied? Only if some idiot tries to take your glory for it, will you get angry. He'll get pwned, at least by loss of reputation. And we'll have less BAD content shoved into here because Joe schmoe won't be here to make a quick buck. Awesome. Do you know how the existing SL economy evolved? You should take a look at the History Wiki. Essentially, in the very first version of SL, there was no real money involved - everything was in L$. Furthermore, L$ were much easier to get - every player was getting between L$500 and L$2000 every week for free (although at that time, there was no basic membership - everyone had to be a Premium member) The problem was, the game community did expand with creativity - it expanded too fast. People did "create for the love of it".. and as a result, LL rapidly ran out of land to put all their creations on. Because there was no link to US$, the only money LL were making was the regular monthly subscription; but under that system any given resident who was good at creating would, eventually, consume an unlimited amount of land, requiring unlimited hosting costs at LL. But because they were still just one resident, they wouldn't be putting any more money in. It didn't scale. So they brought in tier fees in v1.2. After that, L$-US$ sales were added by residents in response - otherwise, people who created things would be penalised, as they'd do all the work to create things and, in exchange, get penalised by big US$ bills for the land they were using. If SL had distributed hosting then something like this could be done, but until that's possible, it won't be - because someone has to pay LL, and people don't like to work in order to be the one who pays.
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Rinji Kawabata
Registered User
Join date: 28 Sep 2005
Posts: 32
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11-18-2006 11:03
There are some misconceptions in your post Yumi, so thought I would clear some up. I'm not sure if those misconceptions are on the wiki or if you're filling in gaps, I will have to go take a look. And no, *smile*, this is not my original, main account. That one is significantly older and retired. From: Yumi Murakami Do you know how the existing SL economy evolved? You should take a look at the History Wiki. Essentially, in the very first version of SL, there was no real money involved - everything was in L$. Furthermore, L$ were much easier to get - every player was getting between L$500 and L$2000 every week for free (although at that time, there was no basic membership - everyone had to be a Premium member) Linden dollars were not easy to get. Yes people got more per week due to the basic stipend we all got and the added bonuses like the ratings and voting box bonuses but we were taxed heavily. Every prim you rezzed cost 10L. There was a land tax. There was a light tax for using lighted objects. There was a height tax for building things higher up. To compound things, if your total L$ balance exceeded 3500L I believe the number was, forgive me if I am off on that, it was a long time ago, you got NO STIPEND. Some people did figure out a way around this because your payday was the same day of the week your account was born on, so, people would have a friend hold their balance so they could get the full stipend, and then the day after payday, the friend returned the money he or she was holding for you. Then you would return said favor for your friend in turn. Then you wash, rinse and repeat each week, thereby defeating the balance cap. This was not a terribly rampant thing though, and many the people that started using this loophole early on ended up at the top of L$ balance leader boards. Many of those folks ended up evolving into some of the bigger SL businesses, some of which still exist to this day. LL closed this loophole eventually by making payday the same day of the week for everyone (Tuesday like it is now). Many people carried significant negative balances week to week, which were tough to get rid of unless you adopted the balance cap loophole, which people were either unaware of, or afraid of LL sanctioning them if they did so. This especially some of the more creative types because they were bigger resource users. This was one of the major reasons why there was a "tax revolt". You can still find the tea crates around the grid here and there. From: Yumi Murakami The problem was, the game community did expand with creativity - it expanded too fast. People did "create for the love of it".. and as a result, LL rapidly ran out of land to put all their creations on. No. there were huge tracts of land laying unused and unpurchased (even though "public" land then was only 1$L/m2) Linden lab was floundering financially. They consulted RL economy expert who told them they needed to change how land worked, and that land was a plentiful, dormant commodity that they could make use of to save themselves from having to shut their doors. There was a huge protest about this (it didnt help that it was dropped as a bombshell with no warning on a Friday, LL loves to drop bombs as we all know), and many people predicted that this would be the end of SL. However, the economist was right, and introducing land tiers, thereby essentially creating a land market run by residents, gave LL a much needed financial shot in the arm. There were some very wise people who acted at the time of the announcement and snatched up lots of land. Compounding this, many residents realized that they were suddenly going to be jumping from a flat charge of 15 USD a month to a much large monthly fee, so they released or sold some their land cheaply, much to the delight of the wise future land barons. A couple of these barons went on to become large barons, and still are to this day, and no, not Anshe, she was not here yet. Rathe Underthorn though is one example. From: Yumi Murakami Because there was no link to US$, the only money LL were making was the regular monthly subscription; but under that system any given resident who was good at creating would, eventually, consume an unlimited amount of land, requiring unlimited hosting costs at LL. But because they were still just one resident, they wouldn't be putting any more money in. It didn't scale. See above about the surplus of land that existed prior to 1.2. From: Yumi Murakami So they brought in tier fees in v1.2. After that, L$-US$ sales were added by residents in response - otherwise, people who created things would be penalised, as they'd do all the work to create things and, in exchange, get penalised by big US$ bills for the land they were using. Yes, GOM and IGE. From: Yumi Murakami If SL had distributed hosting then something like this could be done, but until that's possible, it won't be - because someone has to pay LL, and people don't like to work in order to be the one who pays. Agreed.
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Saru mo ki kara ochiru
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