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Mini and Mega Prims: What are they?

Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
08-08-2007 10:50
I've tried looking through the WIKI and either I'm a total tard or that WIKI makes no sense. I've searched here in the Forums and haven't really found anything super helpful.

My questions are: What exactly are mega prims? How are they made? What exactly are mini prims? Are mini-prims "bad" for lag (say, on a piece of jewelry?) If not, how do I make my own mini-prims?
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Wilhelm Neumann
Runs with Crayons
Join date: 20 Apr 2006
Posts: 2,204
08-08-2007 10:57
mini prims are teeny tiny tortured regular sized prims there is a thread on how to make the smallest prim in the builders forum i think is where it is

mega prims = huge prims those are well prims which are not actually part of our regular library and can cause issues if abused. One or two used responsibly for lack of a better way to put it is fine an entire sim can cause all sorts of wierd troubles. They were removed because people were abusing them and replaced with the prim system we have now. The "mega' Prims include prims the size of an entire sim (this is its max size) and dont really have a permanent home in the database so they can behave odly ..
Capella DeCuir
Registered User
Join date: 15 Jun 2007
Posts: 289
08-08-2007 10:57
Mega prims aren't really "made". They were made a long time ago and are significantly larger than the normal allowance. They still exist through people passing copies along. You can do pretty much anything to a mega prim *except* resize it. Luckily there's a ton of them floating around so most needs are met.

Some people claim they endanger grid stability others claim they don't. If a mega prim is causing trouble in a sim, Lindens will come and remove it- so just be aware of that possibility.

Micro/mini/tiny prims are prims that look smaller than the allowed .01x.01x.01. They're made by cutting, twisting, slicing and otherwise manipulating/torturing normal prims. You can do pretty much anything you want with a tiny and create them at will. They're no worse on lag than any other tortured prim. =)
Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
08-08-2007 11:03
From: Capella DeCuir

Micro/mini/tiny prims are prims that look smaller than the allowed .01x.01x.01. They're made by cutting, twisting, slicing and otherwise manipulating/torturing normal prims. You can do pretty much anything you want with a tiny and create them at will. They're no worse on lag than any other tortured prim. =)



So they're not TECHNICALLY smaller than the minimum size, they just look like it? (I've seen little tori and cylinders shaped to look smaller, but the were the .01 size.) Just wondered if there are actually micro prims out there...
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Nina Stepford
was lied to by LL
Join date: 26 Mar 2007
Posts: 3,373
08-08-2007 11:05
im nearly certain the only person to have ever created a mega prim was gene replacement.
ive never seen one that wasnt created by him.
Wilhelm Neumann
Runs with Crayons
Join date: 20 Apr 2006
Posts: 2,204
08-08-2007 11:08
there aer a couple of people that give them out/sell them. they were once in the buld menu but were removed by linden labs the ones given out are copies of the originals and locked and yes one of the people who originally kept some and didn't delete them was gene replacement. They are locked you can cut them and twist them etc but not make them smaller .
Capella DeCuir
Registered User
Join date: 15 Jun 2007
Posts: 289
08-08-2007 11:20
From: Oryx Tempel
So they're not TECHNICALLY smaller than the minimum size, they just look like it? (I've seen little tori and cylinders shaped to look smaller, but the were the .01 size.) Just wondered if there are actually micro prims out there...


Not to my knowledge, and I've looked =/

It'd be a lot easier to work on my jewelry if I had the abiltiyt o bring one or more dimension below .01.
Flix Saiman
Registered User
Join date: 19 Dec 2006
Posts: 150
08-08-2007 11:23
Here is a wonderful tutorial on youtube that shows how to make the Tiny prims.

http://www.youtube.com/watch?v=m6XqQM9hgB0



*sim in a box* the ultimate sim building tool
Nina Stepford
was lied to by LL
Join date: 26 Mar 2007
Posts: 3,373
08-08-2007 11:31
if this is true, why is every mega prim ive ever seen made by either gene replacement or charles fuana? there is also the fact that i do not remember these being in the build menu, and ive been here longer than gene replacement.
From: Wilhelm Neumann
there aer a couple of people that give them out/sell them. they were once in the buld menu but were removed by linden labs the ones given out are copies of the originals and locked and yes one of the people who originally kept some and didn't delete them was gene replacement. They are locked you can cut them and twist them etc but not make them smaller .
Wilhelm Neumann
Runs with Crayons
Join date: 20 Apr 2006
Posts: 2,204
08-08-2007 11:51
you said gene replacement was the only one who had mega's now your saying there are two people (that just what i said in the paragraph ther are a couple of people who give away mega's those would be the two I know of) They kept them from days long past when mega prims were the norm long ago. All they are doing is selling copies. I'm not sure what you dont understand?

if we had mega prims now they would be resizable to the max size of whatever the heck it is and we could make 20x20 prims and 40x40 prims but we can't they removed this option long ago due to the fact that they were being used to grief which is why the max size of prim now is 10x10 . Gene replacement and this other guy kept their megas for personal use and now you can go to lib second life and buy a box however they are (or were pricey) now its possible to get them for free but for awhile they were sold 5k per set. They are not in our build menu beacuse LL removed them from our build menu and when get get megas they are copies of their prims. I have a box of mega's I can never ever be the creator of any item build with them only the owner.
Cherry Czervik
Came To Her Senses
Join date: 18 Feb 2006
Posts: 3,680
08-08-2007 11:53
From: Flix Saiman
Here is a wonderful tutorial on youtube that shows how to make the Tiny prims.

http://www.youtube.com/watch?v=m6XqQM9hgB0



*sim in a box* the ultimate sim building tool


/me looks at the red light over the grid
/me looks at the nagging email about watching this tutorial
/me thanks Flix for the URL and goes off to educate myself
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Wilhelm Neumann
Runs with Crayons
Join date: 20 Apr 2006
Posts: 2,204
08-08-2007 11:53
From: Nina Stepford
if this is true, why is every mega prim ive ever seen made by either gene replacement or charles fuana? there is also the fact that i do not remember these being in the build menu, and ive been here longer than gene replacement.


your also saying exactlyl what i am saying they are left over from when they were in the build menu lol

:confused:
Osprey Therian
I want capslocklock
Join date: 6 Jul 2004
Posts: 5,049
08-08-2007 11:59
There are a lot of untrue statements in this thread.
Alicia Sautereau
if (!social) hide;
Join date: 20 Feb 2007
Posts: 3,125
08-08-2007 12:04
huge prims can affect a sim in very weird ways

was on a jetski when my neighbour rezzed a 20x20x60 cylinder (the tree textured 1) and i was bumped to +200 meters as physics went nuts and had to delete it right away befor i`d have been jetski`ing in the moon
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Grissy Galiazzo
Registered User
Join date: 17 Dec 2006
Posts: 23
08-08-2007 12:04
From: Osprey Therian
There are a lot of untrue statements in this thread.


LOL! Such as? I for one am interested in the truth, the whole truth, and nothing but the truth :)
Lexxi Gynoid
#'s 86000, 97800
Join date: 6 Aug 2007
Posts: 3,732
08-08-2007 12:07
From: Osprey Therian
There are a lot of untrue statements in this thread.

Interesting. Then what is the truth?
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Nina Stepford
was lied to by LL
Join date: 26 Mar 2007
Posts: 3,373
08-08-2007 12:09
the vast majority of mega prims show gene replacement as the creator. a much smaller amount show as being made by charles fuana. gene is a mid 2006 av. i was around at that time and i do not recall megaprims being in the build menu.
if megaprims were inthe build menu in 2006 i would expect 100s if not 1000s of different creators to be shown, so why is that not the case?
Errafel Eccleston
Has no Custom Title
Join date: 27 Nov 2005
Posts: 105
08-08-2007 12:10
The mega prims were never in the build menu.
10m was enforced by the client as the max size, so with the use of libsl and/or other tools, they simply told the server to build something larger. The server, not knowing any better, made the large shapes quite happily.
There were quite a few things that were not checked by the server back then, most of them fixed, which is why you now cannot make them by any known method.
Ravenous Dingo
Registered User
Join date: 25 Feb 2005
Posts: 78
08-08-2007 12:10
Mega prims were never in the build menu as far as I remember. It's always been 10x10x10, at least since 2003 from what I understand (I wasn't a resident then but my friend who was claims they never existed while she was in game from 2003). Definitely not since 2005, which is when I became a resident.

They were created by using an "exploit" of sorts.
JessyAnne Theas
Cliqueless
Join date: 9 May 2007
Posts: 610
08-08-2007 12:15
If I remember correctly, It was a quirk, or a hackjob. Lemme go find the link

ahh..

From: Sterling Whitcroft
Mega Prims are a programming quirk from a year ago. The Linden's closed the hole that allowed them to be made. But the existing Mega Prims are in the SL world as 'copy' and there's no putting them back. So here's my thoughts.

1. I use the 20x20x.05 prim all the time. Its a One Prim Platform or Wall replacing Four. Add texture, and it can look great.
2. The SL server engines only calculate 'physics' for items that are 10m or smaller.
3. I NEVER try to resize ANY of the Mega Prims. I assume going in, that they are unstable.
4. MOST of them are unusable as a result. (I mean, really. What Possible Use Can you have for a 40meter bowling ball with no finger holes?)
5. MANY of them are downright dangerous. Using the 'infinite' one, for example, should get you banned for life from SL. You and all your Alts...

5. If you want the Mega prims for free, you can get them for Zero Lindens on SLEXCHANGE.COM.

The Lindens tolerate them. It *IS* true that more experienced persons in SL can make them do wonderful things...but if you're reading this thread, you're probably not among the experts, yet. Before you start playing with them, Search and read all this forum's discussions on the Mega Prims. If you want to see some good ones in action, TP into the IBM sims and look UP. :)


From: Winter Ventura
it exists, because it can (how can a rock exist in RL?)

they cannot be created anymore. They were created (rumour has it) using a hacked client, or an insecurity in the building tools available to the client. one of the LibSL people (Gene Replacement) created a set of "proof of concept" prims. in several sizes. Most of these prims are still available today, for purchase (or even for free).

Most of the prims in the set are ridiculously large, and are relatively useless. Some are the size of a sim (useful if you want to build a semi-impenetrable ceiling on your sim.. allowing visitors to access one half, while having another half as "group only" perhaps... accessed via teleporter or something.)

The larger the prim, the more "glitchy" it becomes. Scripts written for regular prims, tend to fail to work on huge prims. Likewise, limitations of the Havok physics engine, tend to create unusual behaviours when trying to hollow the huge prims. There are some workarounds for these issues, and many builders have user huge prims to reasonable, and responsible effect. Yet many sandboxes have banned them due to the ease of use as a form of greifing. (as some of these prims are so large, that you can't SEE them while in the sim.. and when made non-phantom, everyone not sitting begins to try and "float out of the prim";)

The smaller prims... 20x20x0.5, 32x32x40, 40x40x40, 50x50x50, and several others.. CAN be used responsibly.. to the great economizing of prims on a build. (though they can be hard to "rez on top of";)

Imagine a fenced sky platform, 32x64m. Imagine that that platform can be built from 2 prims, and the fence from 6 more. No matter how you do the math.. there's some savings there.


Someone asked this question a bit ago. Here's the original thread
Are Mega-Prims Legal?
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Wilhelm Neumann
Runs with Crayons
Join date: 20 Apr 2006
Posts: 2,204
08-08-2007 12:16
here i found all you would want to know and even dont want to knowon both lol

http://slstorm.blogspot.com/2007/06/ref-mega-prims-huge-prims-giant-prims.html


anyhow they are from libsecondlife I remember passing through there seeing this box of prims for 5k and wondered why on earth I would buy a box of prims. This was awhile ago hehe
Aminom Marvin
Registered User
Join date: 31 Dec 2006
Posts: 520
08-08-2007 12:18
From: Grissy Galiazzo
LOL! Such as? I for one am interested in the truth, the whole truth, and nothing but the truth :)


Untruths:

From: Wilhelm Neumann

mega prims = huge prims those are well prims which are not actually part of our regular library and can cause issues if abused. One or two used responsibly for lack of a better way to put it is fine an entire sim can cause all sorts of wierd troubles. They were removed because people were abusing them and replaced with the prim system we have now. The "mega' Prims include prims the size of an entire sim (this is its max size) and dont really have a permanent home in the database so they can behave odly ..


From: Alicia Sautereau
huge prims can affect a sim in very weird ways


Truths:

Megaprims were created by a hack, first by Gene Replacement, a.k.a. the notorious Plastic Duck.

Megaprims don't act in strange, mysterious ways. They act in predictable ways. Nomatter what shape you change a megaprim into, it always will have a cubic collision profile. However, cut will change the scaling of the collision profile. If you make a megaprim _physical_ it has the potential for lag just because it is a physical object that will probably come into contact with a lot of other objects by virtue of its size. When nonphysical nonphantom, it doesn't cause any mysterious "lag issues."
Wilhelm Neumann
Runs with Crayons
Join date: 20 Apr 2006
Posts: 2,204
08-08-2007 12:24
yeah i was told they were in the beta version guess not :P

anyhow I dont use them well okay maybe I used one once but so many people hate them i kinda never played with them much.

I was also told if you piled enough of the really big ones on top of each other in a sim you can float all the avatars( not sure how but apparently it does something to avatars and pulls them or pushes them or whatever)

Plus i go to places like lilith hearts place and she has huge warning signs about not using them as they are "Evil"
Errafel Eccleston
Has no Custom Title
Join date: 27 Nov 2005
Posts: 105
08-08-2007 12:28
From: Wilhelm Neumann

I was also told if you piled enough of the really big ones on top of each other in a sim you can float all the avatars( not sure how but apparently it does something to avatars and pulls them or pushes them or whatever)

That's because the physics engine thinks of all(?) of them as a big giant box, no matter how you edit them. It's the same as if you put down a big box over people...

I'm also not sure how a prim can be evil. You can be griefed just as easily by a little sphere as a big giant one.
Wilhelm Neumann
Runs with Crayons
Join date: 20 Apr 2006
Posts: 2,204
08-08-2007 12:33
From: Errafel Eccleston
That's because the physics engine thinks of all(?) of them as a big giant box, no matter how you edit them. It's the same as if you put down a big box over people...

I'm also not sure how a prim can be evil. You can be griefed just as easily by a little sphere as a big giant one.


yeah they seem to just sit there and look primlike however the last time I took a 20x20 one out to give to someone who just happened to need a lot of things that dimension i got told to put it away fast cause they are "evil". As I said a lot of people are scared of them and I suppose if you use too many in a sim you can cause all kinds of issues because of how they are interpreted by the server. I dont see any harm in using the 20x20 or 40x40 ones though.
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