Please please please please please don't hurt me forum people. Eep is right. Flex objects hurt a lot.
I'm still going to stand by my "if used responsibly" comment though.
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Trep Cosmo
Registered User
![]() Join date: 3 Mar 2005
Posts: 101
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04-20-2006 14:33
Please please please please please don't hurt me forum people. Eep is right. Flex objects hurt a lot.
I'm still going to stand by my "if used responsibly" comment though. _____________________
"There is no 'I' in team, but there is a 'Me' if you scramble it." -- House
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Dianne Mechanique
Back from the Dead
![]() Join date: 28 Mar 2005
Posts: 2,648
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04-20-2006 14:44
Please please please please please don't hurt me forum people. Eep is right. Flex objects hurt a lot. I'm still going to stand by my "if used responsibly" comment though. The only performance hit (sans the bugs) is vertex shading which always was a performance hit anyway. Yet another tempest in a teacup if you ask me. _____________________
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Eep Quirk
Absolutely Relative
![]() Join date: 15 Dec 2004
Posts: 1,211
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04-20-2006 18:57
I dunno, I have a real modest machine and I have been into two versions of preview now with floppy prims all over and never noticed any performance hit at all. Zero hit from even large numbers of floppy prims. The only performance hit (sans the bugs) is vertex shading which always was a performance hit anyway. Yet another tempest in a teacup if you ask me. |