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1.9 Jitters... Nervous again

Angel Sunset
Linutic
Join date: 7 Apr 2005
Posts: 636
03-11-2006 09:12
:p

Someone want to hold my hand? 1.9 is out on Wednesday...
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Zi Ree
Mrrrew!
Join date: 25 Feb 2006
Posts: 723
03-11-2006 09:28
*hugs angel close*

I really hope we get the updated client before they switch ...

*crosses paws*
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Zi!

(SuSE Linux 10.2, Kernel 2.6.13-15, AMD64 3200+, 2GB RAM, NVidia GeForce 7800GS 512MB (AGP), KDE 3.5.5, Second Life 1.13.1 (6) alpha soon beta thingie)

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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
03-11-2006 09:54
hoping yes
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Grim Ash
Registered User
Join date: 13 Jan 2006
Posts: 11
03-12-2006 08:21
I will hold your hand Angel :)

Let us hope that when 1.9 is out and the first few bug-fixes are released too, that they have time to allocate developers to the Linux client.

Grim
Angel Sunset
Linutic
Join date: 7 Apr 2005
Posts: 636
03-14-2006 04:49
Thanks all... for a while I was really worried that I would be stuck with the Windows Client for a while.

And that IS ok, but it is not the same... I miss linux!

Karen Linden's Thread makes me very happy: /263/73/93329/1.html

Woot! Great!!!

And a hidden promise, that LL is pushing to get development resources into the Lunix client... :)

AND a thank you from LL! That's US, everyone! :D
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ninjafoo Ng
Just me :)
Join date: 11 Feb 2006
Posts: 713
03-14-2006 05:51
From: Angel Sunset
Karen Linden's Thread makes me very happy: /263/73/93329/1.html

Woot! Great!!!

And a hidden promise, that LL is pushing to get development resources into the Lunix client... :)


(From my blog)

Maybe I'm to much of a skeptic, but it reads to me like the Linux build was pushed by a very small number of devs, Linden labs just don't take it seriously enough to devote any real resources to it and it will have to live with an "if and when" attitude toward development.

Its been over a month now and aside from a couple of required updates (that we might not have got if we didn't scream when they pulled the plug) there has been no progress on the Linux client. Every bug that existed on day one is still there.

I supposed I'm just concerned that if Linden Labs don't (or are not seen to) take the Linux client seriously, Linux users wont, Linden Labs won't see enough uptake to justify committing resources and the Linux Client will end up little more than lip service.

Maybe I'm just far to addicted and all this uncertainty has filled my wellies with poo.
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Angel Sunset
Linutic
Join date: 7 Apr 2005
Posts: 636
03-14-2006 06:42
These are good and valid points. Resource allocation that brings less return, than alternative resource allocation would do (formulated in my BEST Chinese), is very unlikely.

However, I feel a disturbance in the force, as if a billion Computer Users looked up at the possibility of an SL Linux Client.. Among them, several strong headed and highly capable Linden Developers, who are ITCHING to get the SL Client running on Linux!

Aside from hope and good feelings, I have nothing to go on though. In the meantime, I am LOVING running SL under Linux, native :D

Hand holding helps, I have found. See above ;)
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Gyro Maltz
Buildin' ze world!
Join date: 28 Sep 2005
Posts: 68
03-14-2006 06:52
OMG an update??!! then the grid will be down for at least 6 hours wednesday & the forums will be so jammed packed with people during the period that the active users list just fills your screen at a single viewing, not to mention bwwrr new bugs!

I still miss 1.6...
ninjafoo Ng
Just me :)
Join date: 11 Feb 2006
Posts: 713
03-14-2006 07:02
From: Gyro Maltz
I still miss 1.6...

I only signed up when the Linux client came out, ignorance is bliss :)
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Sky Roundfield
Registered User
Join date: 10 Feb 2006
Posts: 44
03-14-2006 15:18
From: ninjafoo Ng
(From my blog)

Maybe I'm to much of a skeptic, but it reads to me like the Linux build was pushed by a very small number of devs, Linden labs just don't take it seriously enough to devote any real resources to it and it will have to live with an "if and when" attitude toward development.

Its been over a month now and aside from a couple of required updates (that we might not have got if we didn't scream when they pulled the plug) there has been no progress on the Linux client. Every bug that existed on day one is still there.

I supposed I'm just concerned that if Linden Labs don't (or are not seen to) take the Linux client seriously, Linux users wont, Linden Labs won't see enough uptake to justify committing resources and the Linux Client will end up little more than lip service.

IT'S AN ALPHA. IT'S A PREVIEW. IT DOESN'T EVEN EXIST YET. We're lucky to even be able to test it. You're reading all kinds of things into this that don't have any connection to reality.
Sky Roundfield
Registered User
Join date: 10 Feb 2006
Posts: 44
03-14-2006 15:21
From: ninjafoo Ng
I only signed up when the Linux client came out, ignorance is bliss :)

Me too. I recommend that for everyday playing you try the Windows version under WINE, since it works far better (sound support, uploading, fullscreen, resolution changing, shiny surfaces, WASD keys, etc.) They call this an alpha for a reason.
MaryJane Lowell
Registered User
Join date: 16 Feb 2006
Posts: 16
03-14-2006 15:39
From: Sky Roundfield
Me too. I recommend that for everyday playing you try the Windows version under WINE, since it works far better (sound support, uploading, fullscreen, resolution changing, shiny surfaces, WASD keys, etc.) They call this an alpha for a reason.


Ehmmm... sound with Wine? You sure? All i managed to get with wine was static or jitter using oss wine drivers, and failing to startup with wine alsa drivers (something about my pc clock out of sync)...

Could you tell what you did to make it function properly?

Thanks :)
Merwan Marker
Booring...
Join date: 28 Jan 2004
Posts: 4,706
03-14-2006 15:41
All's well - we have lived through worst times in SL...and those before me lived through even worse times.




One Love!



:cool: :p :D
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Merwan Marker
Booring...
Join date: 28 Jan 2004
Posts: 4,706
03-14-2006 15:41
All's well - we have lived through worst times in SL...and those before me lived through even worse times.




One Love!



:cool: :p :D
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Don't Worry, Be Happy - Meher Baba
ninjafoo Ng
Just me :)
Join date: 11 Feb 2006
Posts: 713
03-14-2006 16:00
From: Sky Roundfield
Me too. I recommend that for everyday playing you try the Windows version under WINE, since it works far better (sound support, uploading, fullscreen, resolution changing, shiny surfaces, WASD keys, etc.) They call this an alpha for a reason.

I think your definition of better is a little different than most, sure it does plenty the alpha doesn't - at half the frame rate.
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Sky Roundfield
Registered User
Join date: 10 Feb 2006
Posts: 44
03-14-2006 19:36
From: MaryJane Lowell
Ehmmm... sound with Wine? You sure? All i managed to get with wine was static or jitter using oss wine drivers, and failing to startup with wine alsa drivers (something about my pc clock out of sync)...

Could you tell what you did to make it function properly?

Thanks :)

Nothing unusual, I just installed it and it works. The sound pops and crackles occasionally but not enough to be annoying. It also seems unusually quiet but I can just turn up the volume. Edit: I'm using the ALSA drivers for the Sound Blaster Live 5.1.

From: ninjafoo Ng
I think your definition of better is a little different than most, sure it does plenty the alpha doesn't - at half the frame rate.

You're right, there is a noticeable FPS benefit to "not displaying any textures". Let me get on the phone to John Carmack.
Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
03-14-2006 20:23
From: Merwan Marker
All's well - we have lived through worst times in SL...and those before me lived through even worse times.




One Love!



:cool: :p :D
And thus we have been merwanized for the evening thank you very much.
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Merwan Marker
Booring...
Join date: 28 Jan 2004
Posts: 4,706
03-14-2006 21:00
From: Khamon Fate
And thus we have been merwanized for the evening thank you very much.



LoL - you're welcome!


:cool:
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Angel Sunset
Linutic
Join date: 7 Apr 2005
Posts: 636
03-15-2006 00:16
From: Sky Roundfield
Me too. I recommend that for everyday playing you try the Windows version under WINE, since it works far better (sound support, uploading, fullscreen, resolution changing, shiny surfaces, WASD keys, etc.) They call this an alpha for a reason.


... though it isn't perfect. I get no alpha channel under wine. Does anyone have this working?
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Angel Sunset
Linutic
Join date: 7 Apr 2005
Posts: 636
03-15-2006 00:23
From: MaryJane Lowell
Ehmmm... sound with Wine? You sure? All i managed to get with wine was static or jitter using oss wine drivers, and failing to startup with wine alsa drivers (something about my pc clock out of sync)...

Could you tell what you did to make it function properly?

Thanks :)


I used wincfg to a) tell wine that my applications are all Windows XP, and b) to auto-detect the sound system. I get occasional very loud distortions in the sound, but they ARE occasional. The last thing I had to do was turn up the PROPER sound channel in the KDE mixer. The Main Volums Control did not bring me anything.

I am not sure that the fps difference is ONLY due to missing textures; but I do think, that when we have sound and ripple water working, we WILL see an fps drop in linux. Try taking those things out of the windows client, so you can compare apples with apples. The linux client is still faster, and that even when all my textures are loaded (it DOES happen!). But not 50% faster, like now, more like 30% :D
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Lucy Roo
Registered User
Join date: 7 Apr 2005
Posts: 87
03-15-2006 00:47
From: Sky Roundfield
You're right, there is a noticeable FPS benefit to "not displaying any textures". Let me get on the phone to John Carmack.


You can rez an area up by hand, minimal impact for me at least. SL is CPU bound.
Zi Ree
Mrrrew!
Join date: 25 Feb 2006
Posts: 723
03-15-2006 01:12
I tried to run SL in cedega (Versions 3.3, 4.2, 5.0 and 5.1) and got different versions of crashes or display blackouts. A bunch of other games runs fine on cedega (Max Payne II, Morrowind), but SL just refuses to cooperate :)

I use the native Linux client whenever possible, anyway, but the 1.9 version might not be coming out in time, so I'm looking for alternatives to substitute until it's finally there.

My experience:

cedega 3.3: runs, complains about DirectX 9 not being installed, crashes after clicking "Run anyway."
cedega 4.2: same as 3.3
cedega 5.0: runs, complains about DirectX 9, switches X completely black (thouhg all windows seem still to be there, does this even in Desktop mode), no way back, need to restart X
cedega 5.1: same as 5.0

Isn't cedega supposed to implement DirectX? Or can I install DX9 inside of cedega somehow? I'd be grateful for any advice, since I'm not 100% familiar with the "Windows Way of Tihngs".

Thanks to all!
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Zi!

(SuSE Linux 10.2, Kernel 2.6.13-15, AMD64 3200+, 2GB RAM, NVidia GeForce 7800GS 512MB (AGP), KDE 3.5.5, Second Life 1.13.1 (6) alpha soon beta thingie)

Blog: http://ziree.wordpress.com/ - QAvimator: http://qavimator.org

Second Life Linux Users Group IRC Channel: irc.freenode.org #secondlifelug
Theora Aquitaine
Registered User
Join date: 12 Feb 2006
Posts: 266
03-15-2006 04:10
Plain old wine works. No need to use Cedega. Wine 0.99 complains about not having directX installed, but works fine, with sound and uploads working. Not as nice as a native client, but okay as a stopgap.
Vinci Calamari
Free Software Promoter
Join date: 27 Feb 2006
Posts: 192
New development strategy
03-15-2006 04:40
I would like to suggest something more different. I think Linux Client is till not really open source? I would like to suggest to make further development like this:

A) Make Icculus the lead developer
B) Create a repository with CVS, Gnu Arch or whatever
C) Let other developers jump in
D) Make no real Alpha releases any more but instead make some nightly snapshots. So the daily progress is reflected

Following that way the progress of the client will be very much faster.

I also would like to suggest that we as the Linux users could create some bounties for developers that contribute to the Linux Client in "Linden Dollar". So that would be like "Integration of sound": reward is 20.000 Linden (or whatever) - and everybody who solves that gets the money.

BTW: I think this kind of development should be also with the Windows Client.

I have heard in a recent LUGradio interview that Linden Labs wants to go the Open source way, so I think its time to start this.

The oly thing that might be problematic would be some protected code. So I think the problem should not be the programming itself. You know you would get lot of more support (and have more time for Icculus in organizing and coordinating the development).

I want to make a poll of what Linux users want in future releases. But I think I wait until 1.9.0 release is out.

cu,

Vinci
ninjafoo Ng
Just me :)
Join date: 11 Feb 2006
Posts: 713
03-15-2006 04:58
From: Vinci Calamari
I would like to suggest something more different. I think Linux Client is till not really open source?

Its not and wont be for the foreseeable future. The intention is there to make it open source in the end, but there is hell of a lot of work that has to be done between now and then. Its up to Linden Labs to decide IF and WHEN they release anything.

There is no obligation to open source something just because it runs on Linux.

From: Vinci Calamari

A) Make Icculus the lead developer
D) Make no real Alpha releases any more but instead make some nightly snapshots. So the daily progress is reflected

The only way development is going to speed up is if Linden labs assign an in house developer to the the Linux client. The Linux client does not need special treatment just because its Linux, it just needs the same treatment as the Windows and MacOS clients.
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